I'm like yeah whatever we still livin like that, singin here's to never growin up
Richter - Phanpy (M)
Nature: Adamant (+1 Attack, -1 Sp. Attack)
Type: Ground
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 5/6
MC: 0
AC: 3/5
Abilities: Pickup / Sand Veil (H)
Pickup (Passive): This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
Sand Veil (Passive) (H): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Moves (21):
=====Level-Up=====
Odor Sleuth
Tackle
Growl
Defense Curl
Flail
Take Down
Rollout
Natural Gift
Slam
=====Egg=====
Ice Shard
Play Rough
Counter
Head Smash
Heavy Slam
=====TM/HM=====
Bulldoze
Protect
Roar
Rock Slide
Facade
=====Tutor=====
Seed Bomb
Knock Off
=====Other=====
Percival - Ralts (M)
Nature: Hasty (+15% Speed, +X% Accuracy, -1 Def)
Type: Psychic / Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB; -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Stats:
HP: 90
Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 46 (+) (+7% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 3/9
MC: 0
AC: 3/5
Abilities: Synchronize / Trace / Telepathy (H)
Synchronize (Passive): Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace (Trigger): When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Telepathy (Passive) (H): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Moves (22):
=====Level-Up=====
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic
Future Sight
Stored Power
=====Egg=====
Shadow Sneak
Disable
Encore
Destiny Bond
Confuse Ray
=====TM/HM=====
Thunder Wave
Will-o-Wisp
Dazzling Gleam
Thunderbolt
Protect
Shadow Ball
Grass Knot
=====Tutor=====
=====Other=====
Arthur - Honedge (M)
Nature: Brave (+1 Attack, Speed /1.15, -10% Evasion)
Type: Steel/Ghost
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 24 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: N/A
Abilities: No Guard
No Guard (Passive): This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Moves (18):
=====Level-Up=====
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
=====Egg=====
Destiny Bond
Wide Guard
=====TM/HM=====
Protect
Gyro Ball
Flash Cannon
Rock Slide
Substitute
=====Tutor=====
Shock Wave
Magnet Rise
Spite
=====Other=====
Galahad - Piplup (M)
Nature: Brave (+1 Atk, Speed/1.15, -10% Evasion)
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Stats:
HP: 90
Atk: 3 (+)
Def: 2
SpA: 3
SpD: 2
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/9
MC: 0
AC: 1/5
Abilities: Torrent / Defiant (H)
Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2).
Defiant (Passive) (H): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Moves (20):
=====Level-Up=====
Pound
Growl
Bubble
Water Sport
Peck
Bubble Beam
Bide
Fury Attack
Whirlpool
Drill Peck
=====Egg=====
Agility
Aqua Ring
Hydro Pump
Icy Wind
Yawn
=====TM/HM=====
Scald
Rock Tomb
Protect
Grass Knot
Dive
=====Tutor=====
=====Other=====
VS
Team Gale Wing Srock
Lampent [Sophia] (Female)
Nature: Bold (+1 Def, -1 Atk)
Type: Ghost/Fire
Abilities:
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator: (Passive) (DW) (Locked) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 7/9
MC: 9
AC: 4/5
Attacks:
Level Up:
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Inferno
Shadow Ball
Egg / Prev Gens:
Acid
Acid Armor
Clear Smog
Endure
Power Split
Tutor:
Heat Wave
TM:
Flame Charge
Solar Beam
Protect
Substitute
Flamethrower
Toxic
Taunt
Psychic
Double Team
Trick Room
Rambo | Rhydon (M)
_______________________________
Fletchner had watched Rambo and was returning from the theater when he saw an outbreak from a Museum of Natural History. He couldn't believe what he was seeing, ancient and extinct animals walking alive on the streets. Fletcher decided to help the Museum guard to get all the Museum' beasts in control and he rode the Rhyhorn to do so. After a grueling battle with a T-Rex skeleton, Rhyhorn took a lot of beating but still stood firm on his ground. This gained him a lot of respect in the eyes of Fletchner who did the same to save Rhyhorn from the T-Rex. This mutual respect grew into a great bond and after Day-Break, the Museum guard used a magical amulet to let Rhyhorn free, so he could ride on, with Fletcher. Fletchner, seeing Rhyhorn's never give up attitude, named him after his idol's screen name. Rambo!
[Nature]
Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
[Type]
Ground / Rock
Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
[Abilities]
Lightningrod / Rock Head
Lightningrod
(Passive, MoldBreaker affects - Yes)
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks.
Rock Head (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Reckless (Locked)
(Passive, MoldBreaker affects - No)
This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.
[Stats]
HP: 110
Atk: Rank 5
Def: Rank 5
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 34 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
[Counters]
EC: 4 | 9
AC: 4 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 13 / 15 )
Horn Attack (7,5) | Stomp (9+us-ts,7) | Tail Whip(4) | Fury Attack(2*h,4) | Scary Face (6) | Rock Blast (3*h +3 ,6) | Smack Down (8,3) | Bulldoze (9,4) | Chip Away (7,5) | Earthquake (13,6) | Megahorn (12,8) | Horn Drill (25,16) | Stone Edge (13,6) |
Egg ( 5 / 15 )
Counter (P*1.5,6+p/2) | Metal Burst(D*1.25, 5 + D/3) | Skull Bash(13,8) | Curse(6) | Reversal(23,12)
Prev Gens (Tutor / TM / HM) ( 3 / 11 )
Endure (15) | Double-Edge (14,8) | Ancient Power(9,3) |
Gen 6 TM/HM/Tutor ( 15 / x )
Substitute(11) | Protect(7+D/2.5) | Rest(15) | Dig(11,9) | Payback(10,7) | Blizzard (11,8) | Endeavor (Diff/2, 6+D/1.5) | Earth Power (12,6) | Icy Wind (6,5) | Aqua Tail (9,7) | Thunder (11,8) | Fire Blast (11,8) | Stealth Rock (11) | Poison Jab (8,6) | Sleep Talk (3+m) |
Onix [Dick] (M)
NATURE: Brave (-10% Evasion)
TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy / Weak Armor (H)
STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 7
SpA: Rank 2
SpD: Rank 2
Spe: 60 (-)
Size Class: 7
Weight Class: 6
Base Rank Total: 18
EC: 1/6
MC: 1
AC: 1/5
ATTACKS
Level Up
Mud Sport
Tackle
Harden
Bind
Curse
Rock Throw
Rock Tomb
Rage
Stealth Rock
Rock Polish
Gyro Ball
Smack Down
Dragon Breath
Slam
Screech
Sandstorm
Rock Slide
Dig
Stone Edge
Double-Edge
Egg / Prev Gen (6/X)
Heavy Slam
Defense Curl
Flail
Rock Blast
Rototiller
Endure
TM/HM (5/x)
Protect
Substitute
Taunt
Toxic
Roar
Earthquake
Double Team
Torment
Facade
Explosion
Rest
Sleep Talk
Payback
Dragon Tail
Tutor
Brawly | Makuhita (M)
_______________________________
[Nature]
[Type]
[Abilities]
[Stats]
[Counters]
[Attacks] [36/x]
Level Up(18/18)
Egg/Tutor/Prev Gen TM/Event(9/26)
TM/HM/Tutor(20/44)
Rules:
4v4 NFE Doubles
2 Day DQ
0/2 Recs/Chills
All Abilities
Training Items
ASB Arena
Team Iron Caliber4v4 NFE Doubles
2 Day DQ
0/2 Recs/Chills
All Abilities
Training Items
ASB Arena

Richter - Phanpy (M)
Nature: Adamant (+1 Attack, -1 Sp. Attack)
Type: Ground
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 5/6
MC: 0
AC: 3/5
Abilities: Pickup / Sand Veil (H)
Pickup (Passive): This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
Sand Veil (Passive) (H): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Moves (21):
=====Level-Up=====
Odor Sleuth
Tackle
Growl
Defense Curl
Flail
Take Down
Rollout
Natural Gift
Slam
=====Egg=====
Ice Shard
Play Rough
Counter
Head Smash
Heavy Slam
=====TM/HM=====
Bulldoze
Protect
Roar
Rock Slide
Facade
=====Tutor=====
Seed Bomb
Knock Off
=====Other=====

Percival - Ralts (M)
Nature: Hasty (+15% Speed, +X% Accuracy, -1 Def)
Type: Psychic / Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB; -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Stats:
HP: 90
Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 46 (+) (+7% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 3/9
MC: 0
AC: 3/5
Abilities: Synchronize / Trace / Telepathy (H)
Synchronize (Passive): Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace (Trigger): When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Telepathy (Passive) (H): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Moves (22):
=====Level-Up=====
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic
Future Sight
Stored Power
=====Egg=====
Shadow Sneak
Disable
Encore
Destiny Bond
Confuse Ray
=====TM/HM=====
Thunder Wave
Will-o-Wisp
Dazzling Gleam
Thunderbolt
Protect
Shadow Ball
Grass Knot
=====Tutor=====
=====Other=====

Arthur - Honedge (M)
Nature: Brave (+1 Attack, Speed /1.15, -10% Evasion)
Type: Steel/Ghost
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 24 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: N/A
Abilities: No Guard
No Guard (Passive): This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Moves (18):
=====Level-Up=====
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
=====Egg=====
Destiny Bond
Wide Guard
=====TM/HM=====
Protect
Gyro Ball
Flash Cannon
Rock Slide
Substitute
=====Tutor=====
Shock Wave
Magnet Rise
Spite
=====Other=====

Galahad - Piplup (M)
Nature: Brave (+1 Atk, Speed/1.15, -10% Evasion)
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Stats:
HP: 90
Atk: 3 (+)
Def: 2
SpA: 3
SpD: 2
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/9
MC: 0
AC: 1/5
Abilities: Torrent / Defiant (H)
Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2).
Defiant (Passive) (H): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Moves (20):
=====Level-Up=====
Pound
Growl
Bubble
Water Sport
Peck
Bubble Beam
Bide
Fury Attack
Whirlpool
Drill Peck
=====Egg=====
Agility
Aqua Ring
Hydro Pump
Icy Wind
Yawn
=====TM/HM=====
Scald
Rock Tomb
Protect
Grass Knot
Dive
=====Tutor=====
=====Other=====
Team Gale Wing Srock

Lampent [Sophia] (Female)
Nature: Bold (+1 Def, -1 Atk)
Type: Ghost/Fire
Abilities:
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator: (Passive) (DW) (Locked) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 7/9
MC: 9
AC: 4/5
Attacks:
Level Up:
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Inferno
Shadow Ball
Egg / Prev Gens:
Acid
Acid Armor
Clear Smog
Endure
Power Split
Tutor:
Heat Wave
TM:
Flame Charge
Solar Beam
Protect
Substitute
Flamethrower
Toxic
Taunt
Psychic
Double Team
Trick Room

Rambo | Rhydon (M)
_______________________________
Fletchner had watched Rambo and was returning from the theater when he saw an outbreak from a Museum of Natural History. He couldn't believe what he was seeing, ancient and extinct animals walking alive on the streets. Fletcher decided to help the Museum guard to get all the Museum' beasts in control and he rode the Rhyhorn to do so. After a grueling battle with a T-Rex skeleton, Rhyhorn took a lot of beating but still stood firm on his ground. This gained him a lot of respect in the eyes of Fletchner who did the same to save Rhyhorn from the T-Rex. This mutual respect grew into a great bond and after Day-Break, the Museum guard used a magical amulet to let Rhyhorn free, so he could ride on, with Fletcher. Fletchner, seeing Rhyhorn's never give up attitude, named him after his idol's screen name. Rambo!
[Nature]
Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
[Type]
Ground / Rock
Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
[Abilities]
Lightningrod / Rock Head
Lightningrod
(Passive, MoldBreaker affects - Yes)
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks.
Rock Head (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Reckless (Locked)
(Passive, MoldBreaker affects - No)
This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.
[Stats]
HP: 110
Atk: Rank 5
Def: Rank 5
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 34 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
[Counters]
EC: 4 | 9
AC: 4 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 13 / 15 )
Horn Attack (7,5) | Stomp (9+us-ts,7) | Tail Whip(4) | Fury Attack(2*h,4) | Scary Face (6) | Rock Blast (3*h +3 ,6) | Smack Down (8,3) | Bulldoze (9,4) | Chip Away (7,5) | Earthquake (13,6) | Megahorn (12,8) | Horn Drill (25,16) | Stone Edge (13,6) |
Egg ( 5 / 15 )
Counter (P*1.5,6+p/2) | Metal Burst(D*1.25, 5 + D/3) | Skull Bash(13,8) | Curse(6) | Reversal(23,12)
Prev Gens (Tutor / TM / HM) ( 3 / 11 )
Endure (15) | Double-Edge (14,8) | Ancient Power(9,3) |
Gen 6 TM/HM/Tutor ( 15 / x )
Substitute(11) | Protect(7+D/2.5) | Rest(15) | Dig(11,9) | Payback(10,7) | Blizzard (11,8) | Endeavor (Diff/2, 6+D/1.5) | Earth Power (12,6) | Icy Wind (6,5) | Aqua Tail (9,7) | Thunder (11,8) | Fire Blast (11,8) | Stealth Rock (11) | Poison Jab (8,6) | Sleep Talk (3+m) |

Onix [Dick] (M)
NATURE: Brave (-10% Evasion)
TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy / Weak Armor (H)
STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 7
SpA: Rank 2
SpD: Rank 2
Spe: 60 (-)
Size Class: 7
Weight Class: 6
Base Rank Total: 18
EC: 1/6
MC: 1
AC: 1/5
ATTACKS
Level Up
Mud Sport
Tackle
Harden
Bind
Curse
Rock Throw
Rock Tomb
Rage
Stealth Rock
Rock Polish
Gyro Ball
Smack Down
Dragon Breath
Slam
Screech
Sandstorm
Rock Slide
Dig
Stone Edge
Double-Edge
Egg / Prev Gen (6/X)
Heavy Slam
Defense Curl
Flail
Rock Blast
Rototiller
Endure
TM/HM (5/x)
Protect
Substitute
Taunt
Toxic
Roar
Earthquake
Double Team
Torment
Facade
Explosion
Rest
Sleep Talk
Payback
Dragon Tail
Tutor





Brawly | Makuhita (M)
_______________________________
Brawly loves to battle along side friends, he likes to bash people up in a group and even take one for the team. He is adamant to always deliver the final blow and seeks special attention in groups. Definitely a tough battler and likes to surf a lot.
[Nature]
Adamant (+1 Atk, -1 SpA)
[Type]
Fighting
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
[Abilities]
Thick Fat / Guts / Sheer Force
Thick Fat (Passive, MoldBreaker affects - Yes)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Thick Fat (Passive, MoldBreaker affects - Yes)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Guts (✓) (Passive, MoldBreaker affects - No)
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (UnLocked) (Toggle, MoldBreaker affects - No)
No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
[Stats]
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11
[Counters]
EC: 6/6
MC: 0
AC: 5/5
KOC: 0
MC: 0
AC: 5/5
KOC: 0
[Attacks] [36/x]
Level Up(18/18)
Tackle(5,3) | Focus Energy(12) | Sand Attack(4) | Arm Thrust(2*h,3) | Vital Throw(7+tw,4) | Fake Out(4,4) | Whirlwind(7) | Knock Off(10,7) | Smelling Salts(7,9) | Belly Drum(30) | Endure(15) | Reversal(23,12) | Heavy Slam(20,8) | Force Palm(9,4) | Seismic Toss(10+tw, 5) | Close Combat(15,7) | Wake Up Slap(17,8) |
Egg/Tutor/Prev Gen TM/Event(9/26)
Bullet Punch(4,4) | Counter(D*1.5,6+D/2) | Feint(4,4) | Foresight(6) | Wide Guard(7) | Revenge(15,7) | Metronome(7+m) | Chip Away(7,5) | Double Edge(13,8) |
TM/HM/Tutor(20/44)
Rock Slide(8,6) | Earthquake(10,7) | Poison Jab(8,6) | Substitute(12) | Protect(7+D/2.5) | Retaliate(14,8) | Dig(8,10) | Rock Tomb(6,4) | Helping Hand(2x,4+BAP/2) | Ice Punch(8,6) | Low Kick(tw+6,tw) | Brick Break(8,6) | Fire Punch(8,6) | Smack Down(5,4) | Rest(15) | Sleep Talk(3+m) | Focus Punch(18, 9) | Super Power(15,7) | Thunder Punch(8,6) | Role Play(7) |
- - -
Order:
Iron Caliber sends out, equips
Gale sends out, equips and orders
Iron Caliber orders
Lucy refs
Order:
Iron Caliber sends out, equips
Gale sends out, equips and orders
Iron Caliber orders
Lucy refs