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Scizor-Mega @ Scizorite
Ability: Technician
EVs: 144 HP / 132 Atk / 120 Def / 96 SpD / 16 Spe
Impish Nature
- Bullet Punch
- Bug Bite
- Swords Dance
- Roost
Mega-Scizor is often seen as a huge offensive threat. However, Mega-Scizor has a base 140 Defense stat along with a base 100 Special Defense stat. Both of these are very respectable considering Mega-Scizor only has one weakness(fire). Adding more bulk through EVs only makes Mega-Scizor a bigger threat to your opponents. This Pokemon has the bulk to soak up hits and roost them off with ease. This Mega-Scizor set is not your typical wall for Pokemon without a fire type move. It also has the potential to set up a Swords Dance and sweep your opponent!


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Here are some damage calculations to show you the bulk of this Mega-Scizor:
- 252 Atk Tyranitar Stone Edge vs. 144 HP / 120+ Def Mega Scizor: 105-124 (33.1 - 39.1%) -- 99.9% chance to 3HKO
- 252 SpA Life Orb Latios Draco Meteor vs. 144 HP / 96 SpD Mega Scizor: 125-148 (39.4 - 46.6%) -- guaranteed 3HKO
- 252 Atk Garchomp Earthquake vs. 144 HP / 120+ Def Mega Scizor: 102-121 (32.1 - 38.1%) -- 96.3% chance to 3HKO






Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature
- Lava Plume
- Taunt
- Stealth Rock
- Will-O-Wisp
Heatran is the perfect Pokemon to pair with Mega-Scizor. Heatran is immune to Mega-Scizor's one weakness(fire). Heatran can also soak up some Special Attacking moves that Mega-Scizor doesn't necessarily want to take, like a Life Orb Hurricane from a Tornadus-Therian. Another big role this Heatran plays in my team is to counter Fairy type Pokemon like Clefable, Klefki, and Sylveon, and check Pokemon like Talonflame and the Lati twins. Heatran also walls physical attacking Steel type Pokemon like Scizor and Jirachi. Heatran is very important to keep alive in a battle, this allows you to keep rocks up for threats like Talonflame and the Mega Charizards, and use taunt on annoying stall Pokemon such as Chansey and Blissey.


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Here are some damage calculations to show you the bulk of this Heatran:
- 252 SpA Life Orb Tornadus-T Hurricane vs. 248 HP / 252+ SpD Heatran: 71-86 (18.4 - 22.3%) -- possible 6HKO after Leftovers recovery
- 252 SpA Manaphy Scald vs. 248 HP / 252+ SpD Heatran: 152-180 (39.4 - 46.7%) -- guaranteed 3HKO after Leftovers recovery
- 252 SpA Thundurus Thunderbolt vs. 248 HP / 252+ SpD Heatran: 100-118 (25.9 - 30.6%) -- 2.4% chance to 4HKO after Leftovers recovery






Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Hydro Pump
- Secret Sword
- Hidden Power [Electric]
Keldeo is my main wall-breaker for this team. There is not a lot of Pokemon in the OU metagame that can take a Choice Specs STAB(Same Type Attack Bonus) Hydro Pump or Secret Sword. Secret Sword is great for Specially Defensive Pokemon that are frail in the Physical Defense stat, since it hits based off of the opposing Pokemon's Defense stat instead of the Special Defense stat. Keldeo is also great for getting rid of Tyranitar, Weavile, and Bisharp which can Pursuit trap my Latios. Keldeo's sheer power and good speed makes it a reliable revenge killer or lead. It is common for people to try to set up hazards against you turn one, so why not lead with Keldeo, and do massive damage to some of the most popular hazard setting Pokemon in OU!(Tyranitar, Garchomp, Gliscor, Landorus-Therian, Skarmory, Heatran, Excadrill, Ferrothorn, Hippowdon, Chansey)


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Here are some damage calculations to show you the power of this Keldeo:
- 252 SpA Choice Specs Keldeo Hydro Pump vs. 252 HP / 252 SpD Mega Sableye: 193-228 (63.4 - 75%) -- guaranteed 2HKO
- 252 SpA Choice Specs Keldeo Secret Sword vs. 252 HP / 80 Def Ferrothorn: 308-366 (87.5 - 103.9%) -- 62.5% chance to OHKO after Stealth Rock
- 252 SpA Choice Specs Keldeo Hydro Pump vs. 252 HP / 52 SpD Skarmory: 334-394 (100 - 117.9%) -- guaranteed OHKO






Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Energy Ball
I know what you're thinking. "A four attack Latios, that set is not good." But, hear me out on this one. Latios is notorious for doing one thing, and one thing only-dropping Draco Meteors. Which it does very well at because, Latios is so fast and it can get rid of a lot of Dragon type threats. The only downside to using Draco Meteor is that the move will harshly(-2) lower your Special Attack, almost forcing you to switch out. This lets your opponent gain momentum which can be very costly. A lot of typical Latios checks/switch ins are Scizor, Ferrothorn, Jirachi, and Skarmory all four of these resist Draco Meteor and soak up the damage relatively well. Hidden Power [Fire] allows me to deal with Steel type checks very easily. When your opponent sees that you carry Hidden Power [Fire], they instantly think, "Oh his last move is either Recover, Defog, or Calm Mind." WRONG. If the opponent brings out a bulky Water, Ground, or Rock type like Rotom-Wash, Manaphy, Slowbro, Azumarill, Hippowdon, Diggersby, or Tyranitar(not choice scarfed) they take massive damage from an Energy Ball they did not see coming. Having Hidden Power [Fire] and Energy Ball, gives Latios much better coverage while not forcing me into using Draco Meteor and going to -2 Special Attack. Energy Ball is also a great way to get rid of the rare sight of a Quagsire, Gastrodon, Seismitoad, and Swampert. The last thing Latios is used for on this team is to deal with the threat of Keldeo, and a last ditch speed tie attempt with the Lati twins.


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Here are some damage calculations to show you the power of this Latios:
- 252 SpA Life Orb Latios Energy Ball vs. 172 HP / 0 SpD Azumarill: 309-364 (80.4 - 94.7%) -- 50% chance to OHKO after Stealth Rock
- 252 SpA Life Orb Latios Hidden Power Fire vs. 252 HP / 8 SpD Ferrothorn: 302-359 (85.7 - 101.9%) -- 50% chance to OHKO after Stealth Rock
- 252 SpA Life Orb Latios Psyshock vs. 4 HP / 252+ Def Blissey: 308-364 (47.2 - 55.8%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery






Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Polish
- Swords Dance
Dual Dance Landorus-Therian is an extremely underrated set to use in the OU metagame. At +2 Speed this Landorus outspeeds everything that does not have any boosts. Earthquake and Stone Edge give this set good coverage. The trick to using this set is either bluffing the Choice Scarf, or if they hit you with a contact move, bluff the defensive set and try to set up(if necessary). Landorus-Therian is a huge threat when you set up with it. Landorus-Therian can easily sweep an entire team or clean up at the end of a battle. The downfall to using this set, is that you do not have any recovery and are not that bulky. So try to avoid taking unnecessary hits with Landorus-Therian.


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Here are some damage calculations to show you the power of this Landorus-Therian:
- 220+ Atk Landorus-T Earthquake vs. 0 HP / 4 Def Tyranitar: 350-414 (102.6 - 121.4%) -- guaranteed OHKO
- +1 220+ Atk Landorus-T Stone Edge vs. 0 HP / 24 Def Landorus-T on a critical hit: 304-358 (95.2 - 112.2%) -- 68.8% chance to OHKO
- 220+ Atk Landorus-T Stone Edge vs. 0 HP / 0- Def Kyurem-B: 284-336 (72.6 - 85.9%) -- 81.3% chance to OHKO after Stealth Rock






Crobat @ Choice Band
Ability: Infiltrator
EVs: 40 HP / 252 Atk / 216 Spe
Jolly Nature
- Brave Bird
- Cross Poison
- U-turn
- Defog
Choice Banded Crobat's STAB Brave Bird hits like a truck! Not only does Crobat hit hard, but it hits fast. Even at 216 Speed EVs, nothing in the OU metagame outspeeds Crobat.... Nothing(Of course if they have a Choice Scarf they outspeed). Crobat is a fantastic Fighting type counter, as it quad-resists Fighting, Grass, and Bug type moves. Crobat provides my team with another reliable revenge killer, Fairy counter(except Klefki), and sheer speed. Perhaps the most important use for Crobat is Defog to get rid of hazards if necessary. The Choice Band does hinder the Defog, as no one wants to be locked into Defog. I have tried the Life Orb and Black Sludge sets, but I like the Choice Banded set the best as it just dishes out a lot of damage. The last thing that Crobat is used for on this team is to go through screens and substitutes, that would otherwise be dangerous and a threat to the rest of my team.


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Here are some damage calculations to show you the power of this Crobat:
- 252 Atk Choice Band Crobat Brave Bird vs. 252 HP / 156+ Def Celebi: 356-422 (88.1 - 104.4%) -- guaranteed OHKO after Stealth Rock
- 252 Atk Choice Band Crobat Cross Poison vs. 252 HP / 232 Def Clefable on a critical hit: 396-468 (100.5 - 118.7%) -- guaranteed OHKO
- 252 Atk Choice Band Crobat Brave Bird vs. 0 HP / 0 Def Latios: 274-324 (91.6 - 108.3%) -- guaranteed OHKO after Stealth Rock
Here is the team in action: http://replay.pokemonshowdown.com/ou-334980947