Data The Legend Run Sign-up / Main Thread: MkII (Multiple TLR Releases, Backpack Changes, Post #290)

Signing up for Enchanted Meadow.

Purchasing for 22 CC:
2x Potion (2CC)
2x Ether (2CC)
1x Revive (4CC)
8x Safari Ball (8CC)
8x Cherish Ball (6CC)

Held Items:
Rare Candy (Bronzong)
Gardevoirite (Gardevoir)
Everstone (Kecleon)

437.gif

Bronzong (-) Discovery
Type:
Steel/Psychic
Abilities: Levitate/Heat Proof/Heavy Metal
Nature: Brave (+Atk, -Spe, -10% EVA)
Stats:
HP:
100
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 5
Spe: 28 (-, -10% EVA)
Size Class: 3
Weight Class: 5 [8]
Base Rank Total: 21
EC: 6/6
MC: 4
AC: 5/5
KOC: 1

Attacks:
Level Up

Tackle
Confusion
Hypnosis
Imprison
Confuse Ray
Extrasensory
Psywave
Iron Defense
Feint Attack
Safeguard
Future Sight
Metal Sound
Gyro Ball
Payback
Heavy Slam
Feint Attack
Sunny Day
Rain Dance
Block
Heal Block

Tutor
Trick
Skill Swap
Gravity
Signal Beam
Wonder Room
Iron Head
Zen Headbutt

TM/HM
Protect
Substitute
Earthquake
Stealth Rock
Rest
Solar Beam
Psyshock
Light Screen
Safeguard
Shadow Ball
Psychic
Rock Tomb
Sleep Talk
Psych Up
Bulldoze
Rock Slide
Grass Knot
Flash Cannon
282.gif

Gardevoir (♀) Aria
Type:
Psychic/Fairy
Abilities: Synchronize / Trace / Telepathy
Nature: Bold (+Def, -Atk)
Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
7fT7Mlg.gif

Mega Gardevoir (♀) Aria
Type:
Psychic/Fairy
Abilities: Synchronize / Trace / Telepathy / Pixilate
Nature: Bold (+Def, -Atk)
Stats:
HP:
100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level Up

Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Imprison
Future Sight
Hypnosis
Dream Eater
Charm
Moonblast
Stored Power
Misty Terrain
Healing Wish
Wish

Egg
Encore
Destiny Bond
Disable
Shadow Sneak
Memento

Tutor
Trick
Endure
Hyper Voice
Icy Wind
Magic Coat
Magic Room
Helping Hand
Heal Bell
Pain Split
Shock Wave
Skill Swap
Snatch
Signal Beam
Snore
Swift

TM/HM
Protect
Substitute
Taunt
Torment
Will-O-Wisp
Thunderbolt
Shadow Ball
Energy Ball
Focus Blast
Psyshock
Light Screen
Safeguard
Reflect
Rest
Sleep Talk
Psych Up
Grass Knot
Dazzling Gleam
Charge Beam
Hyper Beam
Thunder Wave
Toxic
3c12a326-b0e4-11e5-bab2-7f32ba62c120.gif

Kecleon (♂) Kirbla
Type:
Normal
Abilities: Color Change/Protean
Nature: Rash (+SpA, -SpD)
Stats:
HP:
90
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: N/A
MC: 0
AC: 5/5

Attacks:
Level Up

Synchronoise
Ancient Power
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Feint Attack
Shadow Sneak
Feint
Fury Swipes
Psybeam
Screech
Slash
Camouflage
Shadow Claw
Substitute
Sucker Punch

Egg
Recover
Fake Out
Dizzy Punch
Disable
Nasty Plot

Event
Reflect Type

Tutor
Trick
Ice Punch
Thunder Punch
Fire Punch
Aqua Tail
Drain Punch
Focus Punch
Foul Play
Fury Cutter
Icy Wind
Iron Tail
Knock Off
Low Kick
Magic Coat
Water Pulse
Rock Slide
Role Play
Seismic Toss
Shock Wave
Skill Swap
Snatch
Stealth Rock
Counter
Double-Edge
Dynamic Punch
Endure
Mega Kick
Mimic
Wonder Room

TM/HM
Protect
Dig
Rest
Sleep Talk
Toxic
Aerial Ace
Blizzard
Brick Break
Charge Beam
Cut
Double Team
Facade
Fire Blast
Flamethrower
Fling
Grass Knot
Hidden Power [Fairy]
Ice Beam
Incinerate
Power-Up Punch
Psych Up
Rain Dance
Retaliate
Rock Smash
Rock Tomb
Shadow Ball
Solar Beam
Sunny Day
Thunder
Thunder Wave
Thunderbolt
Trick Room

Queue:
Zarator (DNA)
Ascher (EM)
Fort Colorcastle (EM)
Ooraloo (EM)
 
Last edited:
Y'know what? Why the hell not. zarator, you're with me!

... and yeesh, that's a lot of meadow runs.

Queue:
Ascher (EM)
Fort Colorcastle (EM)
Ooraloo (EM)
 
given Ascher left, I will remove him from the queue.

If you still want in, then bug me in the next 48h or so.

I may or may not get a TLR later. I will need to gather the courage to get yet another EM run -_-.

Queue:
Fort Colorcastle (EM)
Ooraloo (EM)
 
Challenging The Planet's Fury because why not

Backpack:

3X Potions (3 CC, spending)
2X Super Potions (4 CC, spending)
3X Ether (3 CC, spending on 2, bringing 1)
1X Elixir (4 CC, Spending)
2X Revive (8 CC, spending)
TLR Item Spare Pocket: 1X Max Ether
8X Cherish Ball (6 CC, Spending)
2X Heal Ball (4 CC, Spending)
8X Ultra Ball (8 CC, Spending)
2X Timer Ball (5 CC, Spending)

Spending 44 CC
mr._mime-2.gif

Mr. Mime (Gogo) (M)
Type:
Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Soundproof: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

Filter: This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Technician (H): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increasedy one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Nature: Bold: +1 Def, -1 Atk
HP: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 2
AC: 5/5

Moves:

Level-Up:
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Tickle
Barrier
Confusion
Copycat
Meditate
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Encore
Psychic
Role Play
Trick
Baton Pass
Safeguard
Substitute

Egg Moves:
Fake Out
Nasty Plot
Hypnosis
Future Sight
Healing Wish

TM Moves:
Thunderbolt
Solarbeam
Taunt
Torment
Psyshock
Bide
Focus Blast
Protect
Dazzling Gleam
Thunder Wave
Infestation
Hyper Beam
Shock Wave
Energy Ball
Charge Beam
Hidden Power (Fire)
Teleport
Grass Knot

Move Tutors:
Counter
Endure
Icy Wind
Magic Coat
Skill Swap
Iron Defense
Mud Slap
Signal Beam
Snatch
Helping Hand
Foul Play
Wonder Room
Metronome
b3cAGYB.png

*Sprite Courtesy of Dogfish44*
Gardevoir (Terra Branford) (F)
Type:
Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Synchronize: Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Trace:When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced

Telepathy (H): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Timid: +1 Def, -1 Atk, +10% Accuracy Boost
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Nature: Timid: +1 Def, -1 Atk, +15% Accuracy Boost
uAVmIi2.png

*Sprite Courtesy of Dogfish44*
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 5
Spe: 115 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 25

Moves:

Level-Up:
Moonblast
Stored Power
Healing Wish
Draining Kiss
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic
Imprison
Future Sight
Hypnosis
Dream Eater

Egg Moves:
Encore
Disable
Destiny Bond
Misty Terrain
Mean Look

TM Moves:
Psyshock
Dazzling Gleam
Taunt
Torment
Thunder Wave
Toxic
Light Screen
Protect
Safeguard
Shadow Ball
Double Team
Reflect
Rest
Echoed Voice
Focus Blast
Energy Ball
Will-o-wisp
Grass Knot
Substitute
Hyper Beam
Sleep Talk
Charge Beam
Hidden Power (Ground)

Move Tutors:
Endure
Swift
Heal Bell
Helping Hand
Hyper Voice
Icy Wind
Magic Coat
Pain Split
Shock Wave
Signal Beam
Skill Swap
Snatch
Trick
delibird.gif

Delibird (Blizzaga) (M)
Types:
Ice:
Immune to Hail damage, freeze status, and Sheer Cold. Frost Command
Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Vital Spirit:
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Hustle: At default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect.
Insomnia (H):
This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.

Nature: Naive (+15% Speed, +9% Accuracy, -1 SpD)

Stats:
HP:
90
Atk: 2 (3 In+Vs)
Def: 2 (3 In+Vs)
SpA: 3
SpD: 1 (2 In+Vs) (-)
Spe: 87 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 14 (17 In+Vs)
EC: -/-
MC: 1
AC: 5/5
Attacks:
Level Up

Present

Egg
Destiny Bond
Fake Out
Freeze Dry
Ice Shard
Rapid Spin
Spikes
Rapid Spin
Quick Attack
Aurora Beam

TM/HM
Frost Breath
Blizzard
Aerial Ace
Protect
Substitute
Endure
Avalanche
Pluck
Focus Punch
Water Pulse
Defog
Fly
Rest
Sleep Talk
Brick Break
Toxic
Hidden Power (Electric)
Thief
Power Up Punch
Double Team
Hail
Double Team
Swagger

Move Tutor
Gunk Shot
Ice Punch
Seed Bomb
Signal Beam
Sky Attack
Icy Wind
Counter
Bench
sableye-2.gif

Sableye (Kefka Palazzo) (Male)
Type:
Dark: Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Ghost: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Stall: This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Prankster (H): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Nature: Brave: +1 Atk, Speed ÷ 1.15, -10% Evasion

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: -/-
MC: 1
AC: 5/5

302-m.png

Type:
Dark: Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Ghost: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Keen Eye: This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Stall: This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Prankster (H): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Magic Bounce (M): This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.

HP: 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 18

Moves:

Level-Up:
Mean Look
Zen Headbutt
Leer
Scratch
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Feint Attack
Knock Off
Foul Play
Shadow Ball
Power Gem
Confuse Ray
Shadow Claw

Egg Moves:
Imprison
Recover
Sucker Punch
Psych Up
Metal Burst
Moonlight
Feint

TM Moves:
Taunt
Will-o-Wisp
Payback
Torment
Toxic
Endure
Theif
Dazzling Gleam
Power-Up Punch
Substitute
Poison Jab
Low Sweep
Focus Punch

Move Tutor
Counter
Fire Punch
Low Kick
Magic Coat
Pain Split
Ice Punch
Thunder Punch
Gravity
Snatch
Role Play

Queue:
Fort Colorcastle (EM)
Ooraloo (EM)
Rainman Legends (TPF)
 
qBY07IR.png
"This is going to sit in the queue for a while."
MolluxFront_zpsf6f94cf0.png
"What's your point?"
escavalier.gif
"Agreed. When a hero learns of a new adventure, he doesn't care about the wait time."
nidoking.gif
"Floette, I'm coming for you!~ Don't be like Phione was!~"

Challenging Enchanted Meadow!

Backpack: [22 CC]
2x Potion [2 CC]
2x Ether [2 CC]
1x Revive [4 CC]
4x Safari Ball [4 CC]
8x Cherish Ball [6 CC]
2x Heal Ball [4 CC]

All of the above are already in my profile.

escavalier.gif

Escavalier [Kent] (M)

Kent began his life as a younger brother to Shelby, a worm who lives in a viola. However, Kent was forced to leave his brother, never to return. After experiencing significant physical changes (and possibly a trip through a time machine), he found Mowtom, and the two bonded quite well.

Type: Bug / Steel
  • Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
  • Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities: Swarm / Shell Armor / Overcoat (Unlocked)
  • When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
  • This Pokemon's thick, bony outer shell prevents it from taking critical hits.
  • This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Nature: Adamant (+Attack, -Special Attack)

Stats:
HP: 100
Atk: 6 (+)
Def: 4
SpA: 1 (-)
SpD: 4
Spe: 20
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 1
AC: 5/5

Attacks (44/58):

Physical
Aerial Ace
Bug Bite
Counter
Double-Edge
Drill Run
Facade
False Swipe
Feint Attack
Fell Stinger
Flail
Fury Attack
Fury Cutter
Giga Impact
Headbutt
Iron Head
Knock Off
Megahorn
Peck
Poison Jab
Pursuit
Reversal
Secret Power
Slash
Take Down
Twineedle
X-Scissor

Special
Bug Buzz
Hyper Beam
Infestation
Struggle Bug

Status
Double Team
Endure
Iron Defense
Leer
Protect
Quick Guard
Rain Dance
Rest
Scary Face
Sleep Talk
Substitute
Swagger
Swords Dance
Toxic
MolluxFront_zpsf6f94cf0.png

Mollux [Snail] (M)

Despite what you may think, Snail is not the Mollux Pebbles knew. He is her brother. When his sister reported the redheaded trainer who seemed to have no idea what a Mollux or a Rebble was, Snail went to investigate. He was quickly captured by Mowtom, without much complaint from either of them.

Type: Fire / Poison
  • Fire STAB; immune to burn status. Brighten Command.
    • Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
    • Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities: Dry Skin / Illuminate (Unlocked)
  • This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
  • At default this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack. When toggled, no effect.
Nature: Bold (+Defense, -Attack)

Stats:
HP: 100
Atk: 1 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 0
AC: 5/5

Attacks (39/75):

Physical
Bide
Bug Bite
Gunk Shot
Rapid Spin

Special
Acid
Acid Spray
Belch
Clear Smog
Dazzling Gleam
Ember
Eruption
Fire Blast
Flamethrower
Heat Wave
Lava Plume
Sludge Bomb
Sludge Wave
Thunderbolt
Water Gun

Status
Confuse Ray
Double Team
Gastro Acid
Heal Bell
Heal Pulse
Helping Hand
Light Screen
Moonlight
Protect
Recover
Rest
Sleep Talk
Snatch
Substitute
Thunder Wave
Toxic
Toxic Spikes
Trick
Will-O-Wisp
Withdraw

Raid
Dispel
nidoking.gif

Nidoking [Pink] (M)

Pink seems to have some powers over reality. Mowtom has never really been clear on what the nature of those powers is, how they work, or why Pink isn't a Psychic-type. Pink has never answered these questions, mostly because he thrives on being as annoying to as many people as possible. He does react strangely to the name "Charlie" though.

Type: Poison / Ground
  • Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
    • Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
      Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
  • Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities: Poison Point / Rivalry / Sheer Force (Unlocked)
  • By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
  • This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
  • At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Nature: Mild (+Special Attack, -Defense)

Stats:
HP: 100
Atk: 4
Def: 2 (-)
SpA: 4 (+)
SpD: 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks (52/133):

Physical
Bide
Brick Break
Chip Away
Counter
Dig
Double Kick
Dragon Tail
Earthquake
Fury Attack
Giga Impact
Horn Attack
Horn Drill
Megahorn
Peck
Poison Jab
Poison Sting
Poison Tail
Rock Slide
Skull Bash
Smack Down
Sucker Punch
Tackle
Thrash

Special
Fire Blast
Focus Blast
Earth Power
Hyper Beam
Ice Beam
Shadow Ball
Sludge Bomb
Sludge Wave
Surf
Thunderbolt

Status
Disable
Double Team
Endure
Focus Energy
Helping Hand
Leer
Lovely Kiss
Morning Sun
Protect
Reflect
Rest
Roar
Sleep Talk
Stealth Rock
Substitute
Taunt
Torment
Toxic
Toxic Spikes
Queue:
Fort Colorcastle (EM)
Ooraloo (EM)
Rainman Legends (TPF)
Mowtom (EM)
 
Seven Seas of Rhye has been released!

Go capture a Manaphy, and try not to let the octopuses kill you.

Oh, and try not to cringe too much at the titles.
 
TLRs - you spend half a year waiting for them, and then two come at once!

Siren Sands has been released!

Enjoy capturing a Meloetta, and try to ignore the fact that it's allies seem to keep transforming.

Earphones are currently on sale, wire me 10 UC if you want to know more.
 
I am impressed how emma didn't sweep in to try to get manaphy already.

On another note I will give TPF a second chance, so I am taking Rainman Legends . Post will come later today. Except something to pop up on your PM box.

If no training TLR Refs by like...end of week I might take mowtom too, if only because I find his RPing amusing. But not getting it now so I don't know why I brought it up lol.

Queue:
Mowtom (EM)
 
TLRs - you spend half a year waiting for them, and then two come at once!

Siren Sands has been released!

Enjoy capturing a Meloetta, and try to ignore the fact that it's allies seem to keep transforming.

Earphones are currently on sale, wire me 10 UC if you want to know more.
Scouting Siren Sands for eager minds ;)

282.png
282-m.png

Gardevoir [Jenny] [F]
NATURE
: Bold (+1 Def, -1 Atk)

TYPE: Psychic / Fairy
ABILITIES: Synchronize / Trace / Telepathy (H) / Pixilate (M)

STATS
HP 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank total: 21

Stats (Mega):

HP 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank total: 25

EC: 9/9
MC: 0
AC: 5/5

ATTACKS (40/101)
<Level-Up Moves> [14, 2]
Moonblast
Stored Power
Misty Terrain
Healing Wish
Growl
Confusion
Double Team
Teleport
Disarming Voice
Wish
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Imprison
Future Sight

<Egg Moves> [5]
Disable
Encore
Shadow Sneak
Skill Swap
Destiny Bond

<Tutor Moves> [4]
Hyper Voice
Icy Wind
Magic Coat
Pain Split

<Prev Gen TM Moves> [1]
Endure

<TM Moves> [17]
Thunderbolt
Thunder Wave
Substitute
Will-O-Wisp
Torment
Shadow Ball
Protect
Trick Room
Hidden Power[Fire]
Hyper Beam
Grass Knot
Rest
Sleep Talk
Taunt
Dazzling Gleam
Focus Blast
Reflect
Light Screen
302.png

Ayaan | Sableye (M)
________________________

Ayaan is a Brave and Naughty creature, always teasing and taunting friends, gives a beating to his enemies and defends himself and him friends from all threatening creatures. As they are afraid of the spooky pixie themselves.
[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
[Type]
Ghost | Dark

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
[Abilities]
Stall / Keen Eye / Prankster / Magic Bounce (Mega)

Stall (✓)
(Passive, MoldBreaker affects - No)
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Keen Eye
(Passive, MoldBreaker affects - Yes) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Prankster (Unlocked)
(Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Magic Bounce (Mega)
(Passive, MoldBreaker affects - Yes) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
[Stats]
HP 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16
302-m.png

HP 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 5
Base Rank total: 18
[Tokens]
EC: N/A
AC: 5/5
MC: 0
KOC: 0

[Attacks] [54/x]

Level Up ( 19 / 20 )
Mean Look (6) | Zen Headbutt (8,6) | Leer (4) | Scratch (4,3) | Fore Sight (6) | Night Shade (10F,4) | Astonish (7,2) | Fury Swipes (4-10,4) | Fake Out (4,4) | Detect (7+D/2.5) | Shadow Sneak (7,3) | Feint Attack (9,3) | Punishment(6+2*B, 7) | Shadow Claw(10,4) | Foul Play(13,7) | Knock Off(13,6) | Power Gem(8,6) | Quash(4) | Shadow Ball(11,5) |

Egg / Prev Gen Tutors / TM / HM / Event ( 10 / 31 )
Feint(12,6) | Imprison(6,5) | Metal Burst(13,6) | Flatter(3) | Moonlight(15) | Sucker Punch | Endure(15) | Metronome(7+m) | Counter(D*1.5, 6+D/2.5) | Helping Hand |

Current Gens Tutors ( 11 / 18 )
Ice Punch (8,6) | Pain Split | Magic Coat | Thunder Punch(8,6) | Low Kick | Fire Punch(8,6) | Icy Wind(6,5) | Focus Punch | Gravity | Role Play | Snatch |

Gen 6 TM/Tutors/HM ( 19 / 43 )
Substitute (0,12) | Will-o-Wisp (0,6) | Dig (8,10) | Rock Tomb (6,4) | Poison Jab (8,6) | Embargo(4) | Torment (9) | Rain Dance(10) | Dazzling Gleam(8,6) | Brick Break(8,6) | Sleep Talk(3+m) | Rest(15) | Taunt (9) | Dark Pulse (11,5) | Psychic(8,6) | Toxic | Facade | Double Team | Thief |
6.png
006-mx.png
006-my.png

Charlie | Charizard (F)
_______________________________

Charlie is the daughter of Charla the Charizard, who lives in the Charicific Valley in Johto and Trains with her Trainer, Liza.

When Fletchner visited the Charicific Valley, Liza saw great potential in him, to be a charizard trainer, and gave Charla's last born child to him as a present.

Fletchner promised that he would one day return to the Charicfic Valley with Charlie and show everyone how powerful she had become.

[Nature]
Lonely (+Atk, -Def)

[Type]
Fire / Flying

[Abilities]
Blaze / Solar Power (UnLocked) / Tough Claws (Mega X) / Drought (Mega Y)

[Stats]
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20

[Mega X Stats]
HP: 100
Atk: Rank 6 (+)
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24

[Mega Y Stats]
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 7
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 1
KOC: 0

[Attacks] [20/x]

Level Up ( 14 / x )

Scratch | Growl | Ember | Leer | Metal Claw | Smokescreen | Rage | Dragon Rage | Scary Face | Fire Fang | Flamethrower | Fire Spin | Flame Burst | Inferno | Flare Blitz | Heat Wave | Dragon Claw | Shadow Claw | Air Slash |

Egg / Prev Gen TM / HM / Tutor / Event ( 14 / x )
Counter | Ancient Power | Dragon Dance | Dragon Rush | Crunch | Endure | Acrobatics | Quick Attack | Mud-Slap | Bide | Reflect | Skull Bash | Outrage | Dynamic Punch |

Gen 6 TM/HM/Tutor ( 19 / x )
Protect | Double Team | Toxic | Substitute | Fire Blast | Rock Tomb | Dig | Iron Tail | Thunder Punch | Brick Break | Flame Charge | Rock Slide | Hone Claws | Focus Punch | Fire Punch | Rest | Sleep Talk | Will-O-Wisp | Solar Beam | Roost | Earthquake | Bulldoze | Focus Blast | Dragon Tail | Blast Burn | Giga Impact | Fly | Tailwind | Sky Drop |

Back Pack:
1x Charizardite-Y
1x Leftovers
1x Everstone

x3 Potion [3 CC]
x3 Ether [3 CC]
x1 Super Potion [2 CC]
x1 Revive [4 CC]
x1 Lum Berry [10 CC]
x1 Sitrus Berry [10 CC]

Total: 32 CC

Queue:
Gale (Siren Sands)
 
TIMELESS TOWER

BACKPACK:
1x Slowbronite
1x Expert Belt
1x Solar Ray

2x Heal Ball (4 CC) (Owned by me, just listing CC costs for reference)
4x Ultra Ball (4 CC) (Owned by me, just listing CC costs for reference)
4x Great Ball (3 CC)
4x Cherish Ball (3 CC)

3x Potion (3/3, 3 CC)
1x Super Potion (1/1, 2 CC)
1x Elixir (1/1, 3 CC)
1x Revive (1/1, 4 CC)
3x Full Heal (3/3, 6 CC)

Total CC: 32
Costs me 24 CC, CC 43->19 (pending start of my ASS challenge)

TEAM:
machamp.png

Machamp [Yang] (Male)
Nature: Brave (+Attack, -Speed)

Type: Fighting

Stats:
HP: 100
Atk: 6 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 47 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

Abilities: Guts, No Guard, Steadfast

Attacks:
Ankle Sweep (*)
Attract
Bide
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Close Combat (*)
Counter
Cross Chop
Dig
Dynamicpunch
Earthquake (*)
Encore
Endure
Facade
Fire Blast (*)
Fire Punch
Focus Blast (*)
Focus Energy (*)
Focus Punch
Focus Punch
Foresight (*)
Ice Punch (*)
Karate Chop (*)
Knock Off
Leer (*)
Light Screen
Low Kick (*)
Low Sweep
Mimic
Payback
Poison Jab
Power-Up Punch
Protect
Rest
Revenge (*)
Rock Slide
Role Play
Scary Face
Seismic Toss (*)
Sleep Talk
Smack Down
Stone Edge
Substitiute
Thunderpunch (*)
Toxic
Vital Throw
Wake-Up Slap
Wide Guard
448.png

Lucario [Leon] (Male)
Nature: Lonely (+1 Attack, -1 Defense)

Type: Fighting/Steel

Abilities: Steadfast, Inner Focus, Justified (Mega: Adaptability)

HP: 100
Atk: 5 (+)
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Lucario
HP: 100
Atk: Rank 7 (+)
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Quick Attack
Dark Pulse
Detect
Metal Claw
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech
Bone Rush
Metal Sound
Extremespeed
Dragon Pulse
Quick Guard
Nasty Plot
Aura Sphere
Close Combat
Power-Up Punch
Heal Pulse

Circle Throw
Hi Jump Kick
Vacuum Wave
Protect
Agility
Blaze Kick
Swords Dance
Protect
Shadow Claw
Shadow Ball
Dig
Psychic
Sky Uppercut
Drain Punch
Magnet Rise
Blaze Kick
Dragon Pulse
Iron Defense
Follow Me
Earthquake
Helping Hand
Low Kick
Rock Slide
Flash Cannon
80.png

Slowbro [Tellah] (M)

Types: Water/Psychic
Abilities:: Oblivious / Own Tempo / Regenerator (H) / Shell Armor (MEGA)
Nature: Sassy (+1 SpD, Spe/1.15, Evasion -10%)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4
SpD: Rank 4 (+)
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Mega Stats:
HP: 100
Atk: Rank 3
Def: Rank 8
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 26 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 24

EC: 6/6
MC: 0
AC: 5/5

Attacks:

Level Up
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Heal Pulse
Rain Dance
Slack Off

Egg
Safeguard
Sleep Talk
Zen Headbutt
Mud Sport
Block
Endure
Counter
Me First

TM/HM
Psychic
Surf
Grass Knot
Flamethrower
Rest
Block
Trick Room
Magic Coat
Skill Swap
Thunder Wave
Calm Mind
Toxic
Ice Beam
Light Screen
Reflect
Safeguard
Scald
Brine
Focus Blast
Shadow Ball
Dig
Protect
Fire Blast
 
Taking smash, since I'm self-loathing!

---

Challenging Timeless Tower!

Planning? Never heard of it.

Slowbro @ Slowbronite, Slowking @ King's Rock, Fidgit @ Rare Candy

80.png

Pollux (M)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Water / Psychic

Abilities: Oblivious / Own Tempo / Regenerator [DW]

Stats:
HP: 100
Atk: 3
Def: 4
SpA: 5 [+]
SpD: 3
Spe: 26 [-]
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

slowbro-mega.png


Type: Water / Psychic

Abilities: Oblivious / Own Tempo / Regenerator [DW] / Shell Armor

Stats:
HP: 100
Atk: 3
Def: 8
SpA: 6 [+]
SpD: 3
Spe: 26
Size Class: 3
Weight Class: 5
Base Rank Total: 24

Attacks [68/119]:
Amnesia
Bide
Blizzard
Block
Brick Break
Brine
Bubble Beam
Calm Mind
Confusion
Counter
Curse
Dig
Dive
Disable
Double Team
Dream Eater
Endure
Fire Blast
Flamethrower
Focus Blast
Foul Play
Future Sight
Grass Knot
Growl
Headbutt
Heal Pulse
Hidden Power Fire
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Magic Coat
Mud Sport
Pay Day
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Reflect
Rest
Safeguard
Scald
Shadow Ball
Signal Beam
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Substitute
Surf
Swagger
Tackle
Telekinesis
Teleport
Thunder Wave
Toxic
Trick
Trick Room
Water Gun
Water Pulse
Whirlpool
Withdraw
Wonder Room
Yawn
Zap Cannon
Zen Headbutt
199.png

Castor (M)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Water / Psychic

Abilities: Oblivious / Own Tempo / Regenerator

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 1
DC: 5/5

Attacks [71/122]:
Amnesia
Bide
Blizzard
Block
Brick Break
Brine
Bubble Beam
Calm Mind
Confusion
Counter
Curse
Disable
Dig
Dive
Double Team
Dragon Tail
Dream Eater
Endure
Fire Blast
Flamethrower
Focus Blast
Foul Play
Future Sight
Grass Knot
Growl
Headbutt
Heal Pulse
Hidden Power Electric
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Magic Coat
Mud Sport
Nasty Plot
Pay Day
Power Gem
Protect
Psychic
Psych up
Psyshock
Psywave
Rain Dance
Reflect
Rest
Safeguard
Scald
Shadow Ball
Signal Beam
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Substitute
Surf
Swagger
Tackle
Teleport
Thunder Wave
Toxic
Trick
Trick Room
Trump Card
Water Gun
Water Pulse
Whirlpool
Wonder Room
Yawn
Zap Cannon
Zen Headbutt
FidgitFrontF_zpsed85befc.png

Multitask (F)

Nature: Serious
-

Type: Poison / Ground

Abilities: Persistent / Vital Spirit / Prankster [DW]

Stats:
HP: 100
Atk: 3
Def: 4
SpA: 3
SpD: 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks [61/110]:
Acid Spray
Aerial Ace
Air Slash
Body Slam
Circle Throw
Clear Smog
Comet Punch
Copycat
Dig
Disable
Double Team
Drill Run
Earth Power
Earthquake
Encore
Endure
Entrainment
Follow Me
Gastro Acid
Gravity
Gust
Heal Block
Heal Pulse
Helping Hand
Hidden Power Ground
Icy Wind
Knock Off
Light Screen
Lucky Chant
Magic Room
Me First
Mimic
Misty Terrain
Poison Jab
Rapid Spin
Razor Wind
Reflect
Rock Slide
Rototiller
Safeguard
Skill Swap
Sludge Bomb
Sludge Wave
Spikes
Stealth Rock
Sticky Web
Tailwind
Taunt
Telekinesis
Torment
Toxic
Toxic Spikes
Trick Room
Twister
Whirlwind
Wide Guard
Wish
Wonder Room
U-Turn
Venom Drench
Venoshock

Raid Only:
Dispel

Backpack:
3x Potion (3 CC)
1x Super Potion (2 CC)
3x Ether (3 CC)
1x Elixer (4 CC)
1x Revive (4 CC)
3x Parlyz Heal (3 CC)

2x Nest Ball (1.5 CC)
6x Cherish Ball (4.5 CC)
1x Heal Ball (2 CC)
4x Ultra Ball (4 CC)
4x Poké Ball (2 CC)

Alright, that adds up to 33 CC. I end up spending 33 CC overall (Since I already have a Heal Ball and 1 Ether, but need to pay +3 CC since I'm technically buying 4 Nest Balls and 8 Cherish Balls ¬¬)

QUEUE:
Dogfish44 (Timeless Tower)
 
Last edited:
Yea yea Frosty you called it.

Buying the following items:
3x Potion [3 CC]
1x Super Potion [2 CC]
3x Ether [3 CC]
1x Elixir [4 CC]
1x Revive [4 CC]

4x Cherish Ball [3 CC]
12x Dusk Ball [12 CC]
Purchasing for 31 CC. This leaves me with 21 CC.

--------------------​

Challenging Seven Seas of Rhye

MolluxFront.png

Mollux [] (F)
Nature: Timid (+15% Spe, +9% Acc, -1 Atk)
Type: Fire/Poison

Abilities: Dry Skin / Illuminate (Unlocked)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 0
AC: 5/5

Moves: (75/75)
Acid
Acid Armor
Acid Spray
Aqua Ring
Attract
Belch
Bide
Bind
Bug Bite
Calm Mind
Charm
Clear Smog
Confide
Confuse Ray
Dazzling Gleam
Double Team
Ember
Eruption
Explosion
Facade
Final Gambit
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Flash
Frustration
Gastro Acid
Giga Impact
Gunk Shot
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hidden Power (Ice)
Hyper Beam
Inferno
Infestation
Iron Defense
Knock Off
Lava Plume
Light Screen
Moonlight
Overheat
Protect
Rain Dance
Rapid Spin
Recover
Rest
Return
Round
Secret Power
Shock Wave
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
Solar Beam
Stealth Rock
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Toxic Spikes
Trick
Venom Drench
Venoshock
Water Gun
Will-O-Wisp
Withdraw
122.png

Mr. Mime [Bariyaado] (M)
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic/Fairy

Abilities: Soundproof / Filter / Technician (Unlocked)

Stats:
HP: 90
Atk: 1 (-)
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Moves: (123/123)
Aerial Ace
Attract
Barrier
Baton Pass
Bide
Body Slam
Brick Break
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Copycat
Counter
Covet
Curse
Dazzling Gleam
Double Slap
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Encore
Endure
Energy Ball
Facade
Fake Out
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Follow Me
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Guard Swap
Headbutt
Healing Wish
Helping Hand
Hidden Power (Fire)
Hyper Beam
Hypnosis
Ice Punch
Icy Wind
Infestation
Iron Defense
Light Screen
Magic Coat
Magic Room
Magical Leaf
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Mind Reader
Misty Terrain
Mud-Slap
Nasty Plot
Natural Gift
Nightmare
Payback
Power Split
Power Swap
Power-Up Punch
Protect
Psybeam
Psych Up
Psychic
Psyshock
Psywave
Quick Guard
Rage
Rain Dance
Recycle
Reflect
Rest
Return
Role Play
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Skull Bash
Sleep Talk
Snatch
Snore
Solar Beam
Submission
Substitute
Sunny Day
Swagger
Take Down
Taunt
Teeter Dance
Telekinesis
Teleport
Thief
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Tickle
Torment
Toxic
Trick
Trick Room
Uproar
Wake-Up Slap
Wide Guard
Wonder Room
Zap Cannon
Zen Headbutt
407.png

Roserade [Rozureido] (F)
Nature: Timid (+15% Spe, +12% Acc, -1 Atk)
Type: Grass/Poison

Abilities: Natural Cure / Poison Point / Technician (Unlocked)

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 104 (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Moves: (77/77)
Absorb
Aromatherapy
Attract
Body Slam
Bullet Seed
Captivate
Confide
Cotton Spore
Covet
Cut
Dazzling Gleam
Double Team
Double-Edge
Endure
Energy Ball
Extrasensory
Facade
Flash
Frustration
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Terrain
Growth
Hidden Power (Rock)
Hyper Beam
Ingrain
Leaf Storm
Leech Seed
Magical Leaf
Mega Drain
Mimic
Mind Reader
Mud-Slap
Natural Gift
Nature Power
Nightmare
Petal Blizzard
Petal Dance
Pin Missile
Poison Jab
Poison Sting
Protect
Psych Up
Rain Dance
Razor Leaf
Rest
Return
Round
Secret Power
Seed Bomb
Shadow Ball
Sleep Powder
Sleep Talk
Sludge Bomb
Snore
Solar Beam
Spikes
Stun Spore
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Swords Dance
Synthesis
Toxic
Toxic Spikes
Uproar
Venom Drench
Venoshock
Water Sport
Weather Ball
Worry Seed

Backpack:
3x Potion [3 CC]
1x Super Potion [2 CC]
3x Ether [3 CC]
1x Elixir [4 CC]
1x Revive [4 CC]

4x Cherish Ball [3 CC]
10x Dusk Ball [10 CC]
2x Heal Ball [4 CC]


QUEUE:
Dogfish44 (Timeless Tower)
Elevator Music (Seven Seas of Rhye)
 
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Buying: (21 CC)
2 Potions (2 CC)
1 Ether (1 CC)
1 Revive (4 CC)
1 Full Heal (2 CC)
12 Safari Balls (12 CC)

Challenging Enchanted Meadow!

15.png

Beedrill (Female) "Vesper"
Type: Bug/Poison
Abilities: Swarm / Sniper
Nature: Jolly (+Speed, -SpAtk, +9% Acc)
Stats:
HP:
100
Atk: 3
Def: 2
SpA: 1-
SpD: 3
Spe: 87+
Size Class: 2
Weight Class: 3
Base Rank Total: 16
015-m.png

Type: Bug/Poison
Abilities: Swarm / Sniper / Adaptability
Nature: Jolly (+Speed, -SpAtk, +30% Acc)
Stats:
HP:
100
Atk: 6
Def: 2
SpA: 0-
SpD: 3
Spe: 167+
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: Fully Evolved.
MC: 0
AC: Unlocked.
Attacks: 25
Level Up
Poison Sting
String Shot
Bug Bite
Harden
Fury Attack
Focus Energy
Twineedle
Rage
Pursuit
Toxic Spikes
Endeavor
Pin Missile
Poison Jab
Assurance

Tutor
Electroweb
Drill Run
Knock Off
Endure

TM/HM
Skull Bash
Roost
Brick Break
Aerial Ace
Reflect
Swords Dance
Facade
Protect
691.png

Dragalge (Female)
Type: Dragon/Poison
Abilities: Poison Point / Poison Touch / Adaptability
Nature: Quiet (+SpAtk, -Speed, -10% Evasion)
Stats:
HP:
100
Atk: 3
Def: 3
SpA: 5+
SpD: 5
Spe: 38-
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: Fully Evolved.
MC: 1
AC: Unlocked.
Attacks: 38
Level Up
Tackle
Smokescreen
Water Gun
Feint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse
Dragon Pulse
Toxic
Sludge Bomb
Dragon Tail
Twister
Double Team

Egg
Acid Armor
Haze
Venom Drench
Toxic Spikes
Play Rough

TM/HM
Substitute
Protect
Shadow Ball
Thunderbolt
Venoshock
Dive
Scald
Focus Blast
Thunder
Rest
Hyper Beam
Sleep Talk

Tutor
Bounce
Gunk Shot
Icy Wind
Iron Tail
Draco Meteor
208.png

Steelix (Male)
Types: Rock/Ground
Abilities: Rock Head / Sturdy / Sheer Force
Nature: Sassy (+SpDef, -Speed, -10% Evasion)
Stats:
HP:
100
Atk: 3
Def: 9
SpA: 2
SpD: 4+
Spe: 26-
Size Class: 7
Weight Class: 8
Base Rank Total: 22
208-mega.png

Mega Steelix (Male)
Types: Rock/Ground
Abilities: Rock Head / Sturdy / Sheer Force / Sand Force
Nature: Sassy (+SpDef, -Speed, -10% Evasion)
Stats:
HP:
100
Atk: 5
Def: 10
SpA: 2
SpD: 4+
Spe: 26-
Size Class: 7
Weight Class: 10
Base Rank Total: 25
EC: Fully Evolved.
MC: 0
AC: Unlocked.
Attacks: 35
Level Up
Mud Sport
Tackle
Harden
Bind
Curse
Screech
Rock Throw
Rock Tomb
Rage
Stealth Rock
Rock Polish
Gyro Ball
Smack Down
Dragonbreath
Sandstorm
Slam
Ice Fang
Thunder Fang
Fire Fang
Rock Slide
Autotomize

Egg
Heavy Slam
Flail
Rock Climb
Rock Blast
Rollout

TM/HM
Protect
Substitute
Dig
Earthquake
Torment
Taunt
Dragon Tail
Flash Cannon

Tutor
Earth Power

Backpack: (21 CC)
2 Potions (2 CC)
1 Ether (1 CC)
1 Revive (4 CC)
1 Full Heal (2 CC)
12 Safari Balls (12 CC)

QUEUE:
Elevator Music (Seven Seas of Rhye)
FMD (EM)
 
We're pleased to announce that Black Sulphur Caldera has been revamped

Feel free to take a shot at the reopened Heatran TLR!
 
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