[LCT Round 2] Gale Wing Srock vs Leethoof

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
3v3 Singles
ASB Arena
Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = ON
Sendout = coinflip

sylYVYK.png

YO! Welcome ASBers to Round 2 of Little Cup Tournament. Today we have two battlers ready to get this battle started so let's look at their team:
Gale Wing Srock
439.png

Meme (F)

Nature: Modest (+1 SpA, -1 Atk)

Type: Psychic / Fairy

Abilities: Soundproof / Filter / Technician (Unlocked)

Stats:
HP: 80
Atk: 0 (-)
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 5/5

Attacks [40]:

Barrier
Baton Pass
Charm
Confusion
Copycat
Double Slap
Encore
Endure
Fake Out
Future Sight
Grass Knot
Healing Wish
Hidden Power (Fairy)
Icy Wind
Infestation
Light Screen
Magic Coat
Meditate
Mimic
Mud-Slap
Protect
Psybeam
Psychic
Psyshock
Reflect
Rest
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Solar Beam
Substitute
Taunt
Thunder
Thunder Wave
Tickle
Torment
Toxic
Trick Room
532.png

Amber (F)

Nature: Adamant (+1 Atk, -1 SpA)

Type: Fighting

Abilities: Guts / Sheer Force / Iron Fist (Unlocked)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks [40]:

Bide
Block
Brick Break
Bulk Up
Chip Away
Comet Punch
Counter
Detect
Dig
Double Team
Drain Punch
Dynamic Punch
Endure
Facade
Fire Punch
Focus Energy
Focus Punch
Foresight
Ice Punch
Knock Off
Leer
Low Kick
Mach Punch
Payback
Poison Jab
Pound
Rest
Reversal
Rock Slide
Rock Throw
Scary Face
Sleep Talk
Smack Down
Substitute
Superpower
Taunt
Thunder Punch
Toxic
Wake-Up Slap
Wide Guard
209.png

Rosey (F)

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Type: Fairy

Abilities: Intimidate / Run Away / Rattled (Unlocked)

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks [40]:

Bite
Bulldoze
Charm
Close Combat
Counter
Crunch
Dazzling Gleam
Dig
Double-Edge
Earthquake
Endure
Fire Fang
Headbutt
Hyper Voice
Ice Fang
Ice Punch
Lick
Metronome
Natural Gift
Overheat
Payback
Play Rough
Protect
Reflect
Rest
Roar
Scary Face
Sleep Talk
Solar Beam
Substitute
Super Fang
Tackle
Tail Whip
Taunt
Thief
Thunder
Thunder Fang
Thunder Wave
Torment
Toxic

Leethoof
307.png

Meditite (Hot Soup) (F)
Nature
: Jolly (+15% Speed, -1 SpA, +11% Accuracy)

Type: Fighting/Psychic

Abilities: Pure Power/Telepathy (DW)

Stats:
HP: 90
Atk: Rank 2 [4]
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 12 [14]

EC: 0/6
MC: 0
DC: 5/5

Attacks:
Bide
Brick Break
Bullet Punch
Calm Mind
Confusion
Counter
Detect
Drain Punch
Endure
Facade
Fake Out
Feint
Fire Punch
Focus Punch
Force Palm
Foresight
Hidden Power Ice
High Jump Kick
Ice Punch
Light Screen
Low Sweep
Magic Coat
Meditate
Mind Reader
Pain Split
Poison Jab
Psycho Cut
Quick Guard
Recover
Reflect
Rest
Reversal
Rock Slide
Sleep Talk
Substitute
Swagger
Thunder Punch
Toxic
Trick
Zen Headbutt
SnugglowFront_zps6f40dec4.png

Snugglow (Subwoof) (M)
Nature
: Modest (+1 SpA, -1 Atk)

Type: Electric/Poison

Abilities: Storm Drain/Vital Spirit/Telepathy (DW)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 2
Weight Class: 1
Base Rank Total: 16

EC: 0/6
MC: 0
DC: 5/5

Attacks:
Acid
Block
Clear Smog
Dazzling Gleam
Discharge
Double Team
Eerie Impulse
Electroweb
Encore
Flash Cannon
Gastro Acid
Gunk Shot
Haze
Haze
Ion Deluge
Parabolic Charge
Poison Sting
Protect
Psychic
Psyshock
Psywave
Rain Dance
Rest
Shock Wave
Signal Beam
Sleep Talk
Sludge Bomb
Sludge Wave
Substitute
Supersonic
Taunt
Thunder
Thunder Wave
Thunderbolt
Thundershock
Toxic
Venoshock
Water Pulse
Wide Guard
Wild Charge
220.png

Swinub (Whisper) (F)
Nature
: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type: Ground/Ice

Abilities: Oblivious/Snow Cloak/Thick Fat (DW)

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
DC: 5/5

Attacks:
Avalanche
Blizzard
Body Slam
Bulldoze
Dig
Double Team
Earth Power
Earthquake
Endeavor
Endure
Endure
Facade
Freeze Dry
Hail
Ice Beam
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Light Screen
Mud Bomb
Mud Shot
Mud Slap
Mud Sport
Odor Sleuth
Powder Snow
Protect
Reflect
Rest
Roar
Rock Slide
Rock Smash
Rock Tomb
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Superpower
Tackle
Toxic
sylYVYK.png

Let's get the party started! Heads= Gale; Tails=Leet
*coin flip*

obverse.jpg

GALE



Gale Wing Srock Send out equip
Leethoof Send out equip order
Gale Wing Srock order
i ref​
 
swinub with eject button

Earthquake -> Icicle Crash -> Earthquake
If Reflect is up, then use Blizzard -> Ice Beam -> Blizzard. Lowest Priority.
If P/E move, then use Stealth Rock the first time only. Push back.
If P/E move and Encore is ordered next action, then use Earthquake. If this sub is illegal, ignore. Highest Priority.
 
439.png
"bee...'
Meme (F) #Odd Incense
_____________________

Barrier ~ Combo (Protect + Magic Coat) ~ Cooldown (Fake Out)

IF Protect + Magic Coat combination is deemed infeasible, THEN use Infestation that action instead.
 
mimejr.gif
#Odd Incense
Soundproof||~||Filter||~||Technician
80/100
0/2/4[5]/3[4]/60
Status: OK!
swinub.gif
#Eject Button
Oblivious||~||Snow Cloak||~||Thick Fat
90/100
3/2/2/2/43
Status: OK!
439.gif
uses Barrier
-5en
220.gif
uses Earthquake
Barrier'd
-7en

2nd ACTION
439.gif
uses Protect Coat
-21.5en
220.gif
uses Stealth Rocks
-12en

Reflected onto Leethoof's side of the field

3rd ACTION

439.gif
uses Cool Down

220.gif
uses Icicle Crash
Crit: 5438/10000 [625 or lower] no
Hit: 9485/10000 [9000 or higher] MISS
-6en

TL;DR
439.gif
-0HP -27EN
220.gif
-0HP -25EN
FIELD
Stealth Rock
<-[Leethoof]

sylYVYK.png

No Damage this round, just a Mime Jr taking Whisper's rocks and putting them on Leethoof's side of the field, and Whisper missing an Icicle Crash. Still anyone's game.​
mimejr.gif
#Odd Incense
Soundproof||~||Filter||~||Technician
80/73
0/2/4[5]/3[4]/60
Status: OK!
swinub.gif
#Eject Button
Oblivious||~||Snow Cloak||~||Thick Fat
90/75
3/2/2/2/43
Status: OK!

Gale Wing Srock order
Leethoof order
i ref​
 
439.png
"Y?'
Meme (F) #Odd Incense
_____________________

Switching Out!

532.png

Amber (F) #Life Orb
__________________
Switching In!

Would you like to Counter Switch?
 
Hot Soup w/ Razor Fang

Zen Headbutt -> Psycho Cut -> Zen headbutt
If Bide, then use Reflect - Meditate - Psycho Cut
If Counter, then use Confusion i guess
 
532.png

Amber (F) #Life Orb
__________________
Rest ~ Sleep (Counter) ~ Detect

IF you are awake when you would act on action 2, THEN use Counter that action instead.
 
FIELD
Stealth Rock
<-[Leethoof]
timburr.gif
#Life Orb
Guts||~||Sheer Force||~||Iron Fist
100/100
4/2/0/2/35
Status: OK!
439.gif
#Odd Incense
80/73
0/2/4[5]/3[4]/60
Status: OK!
meditite.gif
#Razor Fang
Pure Power||~||Telepathy
81/100
2[4]/2/1/2/69
Status: OK!
220.gif
#Eject Button
90/75
3/2/2/2/43
Status: OK!
307.gif
uses Zen Headbutt
Crit: 465/10000 [625 or lower] CRITICAL HIT
Hit: yes
Effect: 7965/10000 [8000 or higher] no
Damage: (8+3+3+6-3)*1.5=25.5
-5en
532.png
uses Rest
Zzz
-15EN
+12HP

2nd ACTION

307.gif
uses Psycho Cut
Crit: 4302/10000 [5000 or lower] CRITICAL HIT
Hit: yes
Effect: no
Damage: (10+3+3+6-3)*1.5=28.5
-4en
532.png
uses Counter
Crit: no
Hit: yes
Effect: no
Damage: 28.5*1.5=42.75
-19.25en

3rd ACTION
532.png
uses Detect
Crit:
Hit:
Effect:
Damage
-14.4en
307.gif
uses Zen Headbutt
Crit: no
Hit: yes
Effect: no
Damage: (8+3+6-3)*1.5=21 Protect'd
-5en

TL;DR
307.gif
-43HP -14EN
532.png
-42HP -49EN
FIELD
Stealth Rock
<-[Leethoof]

sylYVYK.png

Went from a round with no damage to a round that puts Hot Soup at incredibly low HP and Amber close to 50% HP and EN. Such Damage Much Power Wow.​

timburr.gif
#Life Orb
Guts||~||Sheer Force||~||Iron Fist
58/51
4/2/0/2/35
Status: OK!
439.gif
#Odd Incense
80/73
0/2/4[5]/3[4]/60
Status: OK!
meditite.gif
#Razor Fang
Pure Power||~||Telepathy
38/86
2[4]/2/1/2/69
Status: OK!
220.gif
#Eject Button
90/75
3/2/2/2/43
Status: OK!

Gale Wing Srock order
Leethoof order
i ref​
 
Last edited:
532.png

Amber (F) #Life Orb
__________________
Fire Punch ~ Rock Slide ~ Ice Punch

IF Hot Soup is KO'd when you would act THEN use Rest on the first instance.

IF Zen Headbutt is used, AND Hot Soup is not behind a substitute that action, THEN use Counter on the first instance.

IF Psycho Cut is used, AND Hot Soup is not behind a substitute that action, THEN use Counter on the first instance.

IF Counter is used, THEN use Chill on the first instance, Focus Energy on the second instance and Focus Punch on the third instance.
 
Last edited:
FIELD
Stealth Rock
<-[Leethoof]
timburr.gif
#Life Orb
Guts||~||Sheer Force||~||Iron Fist
58/51
4/2/0/2/35
Status: OK!
439.gif
#Odd Incense
80/73
0/2/4[5]/3[4]/60
Status: OK!
meditite.gif
#Razor Fang
Pure Power||~||Telepathy
38/86
2[4]/2/1/2/69
Status: OK!
220.gif
#Eject Button
90/75
3/2/2/2/43
Status: OK!
307.gif
uses Fake Out
Crit: 7532/10000 [625 or lower]
Hit: yes
Effect: yes
Damage: (4+6-3)=7
-4en
532.png
Flinched

2nd ACTION
307.gif
uses Drain Punch
Crit: 178/10000 [625 or lower] CRITICAL HIT
Hit: yes
Effect: Recover: 8.5
Damage: (8+3+3+6-3)=17
-11en
532.png
uses Rock Slide
Crit: 999/10000 [625 or lower]
Hit: 5712/10000 [9000 or higher] yes
Effect: Sheer Force
Damage: (13+6-3)*0.67=10.72
-6en
-2hp

3rd ACTION
307.gif
uses Drain Punch
Crit: 5370/10000 [625 or lower]
Hit: yes
Effect: Recover: 7
Damage: (8+3+6-3)=14
-15en
532.png
uses Ice Punch
Crit: 4345/10000 [625 or lower]
Hit: yes
Effect: Sheer Force
Damage: (15+6-3)=18
-6en
-2hp

TL;DR
307.gif
-13HP -30EN
532.png
-42HP -12EN
FIELD
Stealth Rock
<-[Leethoof]

sylYVYK.png

Looks like the tables have turned, Hot Soup uses her Fake Out and Drain Punches to win this damage race. Who will be the first to draw First Blood?​

timburr.gif
#Life Orb
Guts||~||Sheer Force||~||Iron Fist
16/39
4/2/0/2/35
Status: OK!
439.gif
#Odd Incense
80/73
0/2/4[5]/3[4]/60
Status: OK!
meditite.gif
#Razor Fang
Pure Power||~||Telepathy
25/56
2[4]/2/1/2/69
Status: OK!
220.gif
#Eject Button
90/75
3/2/2/2/43
Status: OK!

Leethoof order
Gale Wing Srock order
i ref​
 
Last edited:
Hot Soup: Psycho Cut -> Zen Headbutt -> Psycho Cut
If damaging Priority move in a combo, then use Quick Guard and push back.
If Protective/Evasive move, then use Recover and push back.
If Endure, then use Toxic. Only once.
 
FIELD
Stealth Rock
<-[Leethoof]
timburr.gif
#Life Orb
Guts||~||Sheer Force||~||Iron Fist
16/39
4/2/0/2/35
Status: OK!
439.gif
#Odd Incense
80/73
0/2/4[5]/3[4]/60
Status: OK!
meditite.gif
#Razor Fang
Pure Power||~||Telepathy
25/56
2[4]/2/1/2/69
Status: OK!
220.gif
#Eject Button
90/75
3/2/2/2/43
Status: OK!
532.png
uses Endure
-15EN
307.gif
uses Toxic
Crit:
Hit: yes
Effect:
Damage:
-7en

532.png
-1HP

2nd ACTION
307.gif
uses Zen Headbutt
Crit: 573/10000 [625 or lower] CRITICAL HIT
Hit: yes
Effect: 6920/10000 [8000 or higher] no
Damage: (8+3+3+6-3)*1.5=25.5
-5en
532.png
uses Rest
-15en
+12HP

3rd ACTION
307.gif
uses Psycho Cut
Crit: 4537/10000 [5000 or lower] CRITICAL HIT
Hit: yes
Effect: no
Damage: (10+3+3+6-3)*1.5=28.5
-4en
532.png
uses Counter
Crit: no
Hit: yes
Effect: no
Damage: 42.75
-19.25en

TL;DR
307.gif
-43HP -30EN
532.png
-42HP -49EN
FIELD
Stealth Rock
<-[Leethoof]

sylYVYK.png

Nice Tactic, Amber usesEndure to survive the round and then use rest to cure the toxic that Hot Soup given her. Gale gains First Blood, but his lead is so little. Will Leet turn the tables?​

timburr.gif
#Life Orb
Guts||~||Sheer Force||~||Iron Fist
1/1
4/2/0/2/35
Status: OK!
439.gif
#Odd Incense
80/73
0/2/4[5]/3[4]/60
Status: OK!
meditite.gif
#Razor Fang
Pure Power||~||Telepathy
KO/7
2[4]/2/1/2/69
Status: OK!
220.gif
#Eject Button
90/75
3/2/2/2/43
Status: OK!

Leethoof Send out a new pokemon
Gale Wing Srock Order
Leethoof Order
i ref​
 
532.png

Amber (F) #Life Orb
__________________
Reversal ~ Knock Off ~ Brick break

IF Swinub uses Damaging Ground Type move, THEN use Mach Punch that action instead.
IF Swinub uses Damaging Ice Type move, THEN use Mach Punch that action instead.
IF Your first and second substitution wouldn't trigger, THEN use Reversal that action instead.
 
FIELD
Stealth Rock
<-[Leethoof]
timburr.gif
#Life Orb
Guts||~||Sheer Force||~||Iron Fist
1/1
4/2/0/2/35
Status: OK!
439.gif
#Odd Incense
80/73
0/2/4[5]/3[4]/60
Status: OK!
swinub.gif
#Eject Button
Oblivious||~||Snow Cloak||~||Thick Fat
78/75
3/2/2/2/43
Status: OK!
220.gif
uses Ice Shard
Crit: 9437/10000 [625 or lower]
Damage: (4[BAP]+3[STAB]+4.5[ATK]-3[Def])=8.5
-3EN

TL;DR
220.gif
-0HP -3EN
532.png
-3HP -0EN

sylYVYK.png

Quick Round, Whisper finishes Amber nice and quick. Still anyone's game.​
FIELD
Stealth Rock
<-[Leethoof]

timburr.gif
#Life Orb
Guts||~||Sheer Force||~||Iron Fist
KO/1
4/2/0/2/35
Status: OK!
439.gif
#Odd Incense
80/73
0/2/4[5]/3[4]/60
Status: OK!

swinub.gif
#Eject Button
Oblivious||~||Snow Cloak||~||Thick Fat
78/72
3/2/2/2/43
Status: OK!

Gale Wing Srock Send out a new mon
Leethoof order
Gale Wing Srock order
i ref​
 
Icicle crash earthquake icicle crash
If he is underground, earthquake.
If counter, then blizzard
If close combat not in a combo, then dig
 
209.png
*pout*
Rosey (F) #Rare Candy
_____________________

Rest ~ Sleep Talk (Bulldoze, Toxic, Play Rough, Close Combat) ~ Sleep Talk (Bulldoze, Toxic, Play Rough, Close Combat)

IF you are flinched, THEN push actions back.

IF Swinub is under the effects of Toxic Poison when you would act on action 3, THEN Sleep Talk (Bulldoze, Counter, Play Rough, Close Combat) that action instead.

IF Swinub's adjusted speed is lesser than you when you would act, THEN use Sleep Talk (Toxic, Solar Beam, Play Rough, Close Combat) that action instead.
 
Last edited:
FIELD
Stealth Rock
<-[Leethoof]
snubbull.gif
#Rare Candy
Intimidate||~||Run Away|||~||Rattled
90/100
4[6]/2/2/2/26
Status: OK!
439.gif
#Odd Incense
80/73
0/2/4[5]/3[4]/60
Status: OK!
swinub.gif
#Eject Button
Oblivious||~||Snow Cloak||~||Thick Fat
78/72
3/2/2/2/43
Status: OK!
209.gif
Intimidated Leet's Swinub
220.gif
SWINUB Use Icicle Crash
Crit: 272/10000 [625 or lower] CRITICAL HIT
Effect: 370/10000 [7000 or higher] no
Damage: (9[BAP]+3[STAB]+3[CRIT]+4.5[Atk]-3[Def])=16.5
-6EN
209.gif
SNUBBULL uses Rest
-15EN

209.gif
+12HP

2ND ACTION
220.gif
SWINUB Use Earthquake
Crit: 3604/10000 [625 or lower]
Damage: (10[BAP]+3[STAB]+4.5[Atk]-3[Def])+(-2)=12.5
-6EN
209.gif
SNUBBULL uses Sleep Talk
!roll 4=2
Toxic
-10EN

220.gif
-1HP
209.gif
+12HP
3RD ACTIION
220.gif
SWINUB Use Icicle Crash
Crit: 5293/10000 [625 or lower]
Effect: 8599/10000 [7000 or higher] YES
Damage: (9[BAP]+3[STAB]+4.5[Atk]-3[Def])+(-2)=11.5
-6EN
209.gif
Flinched!

220.gif
-1HP
209.gif
+12HP

TL;DR
220.gif
-2HP -18EN
209.png
-5HP -25EN

sylYVYK.png

Apparently Gale's Timburr and Snubbull didn't go to sleep at all the day before this match because they been resting this entire match, but i guess resting is giving them the advantage. We have a toxic'd Swinuub to our left and a sleeping snubbull to our right, who will probably wake up any action second now.​
FIELD
Stealth Rock
<-[Leethoof]​
snubbull.gif
#Rare Candy
Intimidate||~||Run Away|||~||Rattled
85/75
4[6]/2/2/2/26
Status: Asleep (0a)
439.gif
#Odd Incense
80/73
0/2/4[5]/3[4]/60
Status: OK!
swinub.gif
#Eject Button
Oblivious||~||Snow Cloak||~||Thick Fat
76/54
3/2/2/2/43
Status: -1Atk, Toxic (2dpa)

Gale Wing Srock Order
Leethoof Order
I ref​
 
Last edited:
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