[WIN] Stormrage Depths (Normal) - Fort Colorcastle and Iggy Azalea

Round 6

Tyranitar ravages the Kingdra with ferocious bites, while shrugging off the team's weak paybacks with ease. Still, the beast starts to show signs of getting worn out... as well as an increasingly worse temper.

230.png
dragonscale.png
|Spe 85| HP 54/Energy 18
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp
mawile-mega.png
mawilite.png
|Spe 50| HP 41/Energy 39
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power
gardevoir-mega.png
gardevoirite.png
|Spe 100| HP 93/Energy 36
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate
CyclohmF.png
rarecandy.png
|Spe 80| HP 95/Energy 42
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
Tyranitar.png
HP 342/1000 [35% HP], +2 Attack, Paralyzed (1a)
248.png
Rampage: Tyranitar focuses all attacks on Kingdra! Tyranitar's damage taken is reduced by 50%
282-m.png
Chill: Restores 12 energy

Hit (1-8000): 5466/10000
230.png
Hydro Pump (Tyranitar, Critical Hit): (11 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 7 [Crit]) * 1.5 * 0.5 = 15 damage, 7 energy

Crit (1-625): 8273/10000
KEzE9ol.png
Dragon Pulse (Tyranitar): (9 [BP] + 3 [STAB] + 1 [Rare Candy]) * 0.5 = 7 damage, 6 energy
303-m.png
Chill: Restores 12 energy

Crit (1-625): 6864/10000
Def drop (1-2000): 6554/10000

248.png
Crunch (Kingdra): 8 [BP]+ 3 [STAB] + 4.5 [Stat Dif] + 2 [Stage Dif] = 18 damage

-------------------------------------------------------------------------
Crit (1-625): 8755/10000
282-m.png
Hyper Voice (Tyranitar): (9 [BP] + 3 [STAB] + 2.5 [Stat Dif] + 2 [Pixilate]) * 1.5 * 0.5 = 12 damage, 6 energy
230.png
Brine (Tyranitar, Critical Hit): (13 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 7 [Crit]) * 1.5 * 0.5 = 16 damage, 7 energy

Crit (1-625): 9195/10000
KEzE9ol.png
Thunderbolt (Tyranitar): (9 [BP] + 3 [STAB] + 1 [Rare Candy]) * 0.5 = 7 damage, 6 energy

Hit (1-9000): 3315/10000
Crit (1-625): 7783/10000

303-m.png
Play Rough (Tyranitar): (9 [BP] + 3 [STAB] + 3.5 [Stat Dif] + 2 [Sheer Force]) * 1.5 * 0.5 = 13 damage, 6 energy

Crit (1-625): 7535/10000
Def drop (1-2000): 7038/10000

248.png
Crunch (Kingdra): 8 [BP]+ 3 [STAB] + 4.5 [Stat Dif] + 2 [Stage Dif] = 18 damage

248.png
Rampage ends
248.png
Rampaging Growth: +1 Attack
Aggro threshold: 293
303-m.png
225
230.png
219
KEzE9ol.png
131
282-m.png
98
 
Kingdra: Chill ~ Brine
Megamaw: brick break ~ Play rough

Garde should maybe reflect?
Other than that, just chill and damage

Damn...... your team is p much at full health lmao. Kingdra and Maw taking dem beatings.
Maybe dont even reflect
 
Round 7

Slowly but steadily, the team keeps wearing down Tyranitar. However, the beast's power now begins to exceed even what the Mawile can comfortably handle without help.

230.png
dragonscale.png
|Spe 85| HP 54/Energy 23
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp
mawile-mega.png
mawilite.png
|Spe 12.5| HP 13/Energy 27 (Paralyzed (10%))
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power
gardevoir-mega.png
gardevoirite.png
|Spe 100| HP 93/Energy 42
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate
CyclohmF.png
rarecandy.png
|Spe 80| HP 95/Energy 48
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
Tyranitar.png
HP 226/1000 [23% HP], +2 Attack
282-m.png
Chill: Restores 12 energy
230.png
Chill: Restores 12 energy
KEzE9ol.png
Chill: Restores 12 energy

Crit (1-625): 1304/10000
303-m.png
Brick Break (Tyranitar): (8 [BP] + 3.5 [Stat Dif]) * 2.25 = 26 damage, 6 energy

Crit (1-625): 7768/10000
248.png
Brick Break (Mawile): 8 [BP]+ 1.5 [Stat Dif] + 4 [Stage Dif] = 14 damage

Tyranitar healed from paralysis
-------------------------------------------------------------------------
Crit (1-625): 88/10000
282-m.png
Hyper Voice (Tyranitar, Critical Hit): (9 [BP] + 3 [STAB] + 2.5 [Stat Dif] + 2 [Pixilate] + 3 [Crit]) * 1.5 = 29 damage, 6 energy

Crit (1-625): 7605/10000
230.png
Brine (Tyranitar): (13 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 = 22 damage, 7 energy

Crit (1-625): 3508/10000
Paralysis (1-1000): 9044/10000

KEzE9ol.png
Thunderbolt (Tyranitar): 9 [BP] + 3 [STAB] + 1 [Rare Candy] = 13 damage, 6 energy

Crit (1-625): 7259/10000
Paralysis (1-1000): 494/10000

248.png
Thunder Punch (Mawile): 8 [BP]+ 1.5 [Stat Dif] + 4 [Stage Dif] = 14 damage, Mawile is paralyzed (15%)

Full paralysis (1-1500): 2639/10000
Hit (1-9000): 6719/10000
Crit (1-625): 5924/10000

303-m.png
Play Rough (Tyranitar): (9 [BP] + 3 [STAB] + 3.5 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 26 damage, 6 energy
Aggro threshold: 361
303-m.png
277
230.png
241
KEzE9ol.png
144
282-m.png
127
 
Last edited:
Gardevoir should use taunt.

Mawile: chill ~ Brick Break
IF fully paralyzed a1, THEN chill a2

Kingdra: Chill ~ Brine
 
Round 8

Seeing Jawfang in a dire spot, Maleficient draws Tyranitar's attention and gives the team some moment to recover. However, the Dark-type beast begins punching through the Gardevoir relentlessly, and now it seems about to go on another rampage as well!

230.png
dragonscale.png
|Spe 85| HP 54/Energy 28
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp
mawile-mega.png
mawilite.png
|Spe 12.5| HP 13/Energy 33 (Paralyzed (5%))
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power
gardevoir-mega.png
gardevoirite.png
|Spe 100| HP 54/Energy 44
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate
CyclohmF.png
rarecandy.png
|Spe 80| HP 95/Energy 36
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
Tyranitar.png
HP 152/1000 [16% HP], +2 Attack, Glare (Gardevoir)
282-m.png
Taunt: Tyranitar is Taunted, 10 energy
230.png
Chill: Restores 12 energy

Crit (1-625): 4882/10000
KEzE9ol.png
Dragon Pulse (Tyranitar): 9 [BP] + 3 [STAB] + 1 [Rare Candy] = 13 damage, 6 energy

Hit (1-8600): 7745/10000
Crit (1-1250): 8400/10000

248.png
Stone Edge (Gardevoir): 10 [BP] + 3 [STAB] + 3 [Stat Dif] + 4 [Stage Dif] = 20 damage

Full paralysis (1-1000): 9381/10000
303-m.png
Chill: Restores 12 energy

-------------------------------------------------------------------------
282-m.png
Chill: Restores 12 energy

Crit (1-625): 5845/10000
230.png
Brine (Tyranitar): (13 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 = 22 damage, 7 energy

Crit (1-625): 4692/10000
Paralysis (1-1000): 277/10000

KEzE9ol.png
Thunderbolt (Tyranitar): 9 [BP] + 3 [STAB] + 1 [Rare Candy] = 13 damage, Tyranitar is paralyzed for 6 actions, 6 energy

Crit (1-1250): 9243/10000
248.png
Shadow Claw (Gardevoir): (7 [BP]+ 3 [Stat Dif]) * 1.5 + 4 [Stage Dif] = 19 damage

Full paralysis (1-1000): 6861/10000
Crit (1-625): 6857/10000

303-m.png
Brick Break (Tyranitar): (8 [BP] + 3.5 [Stat Dif]) * 2.25 = 26 damage, 6 energy

Target: 3/4
248.png
Gaze (Gardevoir): Tyranitar glares at Gardevoir violently!
Aggro threshold: 470
282-m.png
361
303-m.png
303
230.png
263
KEzE9ol.png
170
 
Kingdra: Chill ~ Focus Energy (Self)
Mawile: Chill ~ Brick Break (ttar)
 
Last edited:
Round 9

Maleficient hides behind a barrier just in time to withstand Tyranitar's rampage. The rest of the team - with the exception of the Mawile - quietly waits until it is over before resuming its offense.

230.png
dragonscale.png
|Spe 85| HP 54/Energy 28 (Reflect for 4 more actions, Focus Energy for 5 more actions)
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp
mawile-mega.png
mawilite.png
|Spe 50| HP 13/Energy 39 (Reflect for 4 more actions)
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power
gardevoir-mega.png
gardevoirite.png
|Spe 100| HP 22/Energy 47 (Reflect for 4 more actions)
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate
CyclohmF.png
rarecandy.png
|Spe 80| HP 95/Energy 39
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
Tyranitar.png
HP 139/1000 [14% HP], +3 Attack
Electric Terrain: 3 rounds left

248.png
Rampage: Tyranitar focuses all attacks on Gardevoir! Tyranitar's damage taken is reduced by 50%
282-m.png
Reflect: Kingdra, Mawile, and Gardevoir are protected against physical attacks for 6 actions, 9 energy
230.png
Chill: Restores 12 energy
KEzE9ol.png
Chill: Restores 12 energy

Hit (1-8100): 7581/10000
Crit (1-625): 2698/10000

248.png
Mega Kick (Gardevoir): 12*0.67 [BP] + 3 [Stat Dif] + 4 [Stage Dif] = 15 damage

Full paralysis (1-500): 3871/10000
303-m.png
Chill: Restores 12 energy

-------------------------------------------------------------------------
282-m.png
Chill: Restores 12 energy
230.png
Focus Energy: Focus Energy for 6 actions, 12 energy
KEzE9ol.png
Electric Terrain: Electric Terrain for 4 rounds, 9 energy

Crit (1-625): 4208/10000
248.png
Iron Head (Gardevoir): (8*0.67 [BP]+ 3 [Stat Dif]) * 1.5 + 4 [Stage Dif] = 17 damage

Full paralysis (1-500): 8097/10000
Crit (1-625): 4009/10000

303-m.png
Brick Break (Tyranitar): (8 [BP] + 3.5 [Stat Dif]) * 2.25 * 0.5 = 13 damage, 6 energy

Electric Terrain for 3 more rounds

248.png
Rampage ends
248.png
Rampaging Growth: +1 Attack
Aggro threshold: 470
282-m.png
361
303-m.png
316
230.png
263
KEzE9ol.png
170
 
kingdra: brine ~ brine
mawile: brick break ~ brick break

all out time, lucy
its in ko range since i do like 116 damage with these orders.
 
Round 10

Tyranitar bites Maleficient viciously, but the Gardevoir survives and, together with the Kingdra, finally knocks out the dreadful beast!

230.png
dragonscale.png
|Spe 85| HP 54/Energy 10 (Reflect for 2 more actions, Focus Energy for 3 more actions)
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp
mawile-mega.png
mawilite.png
|Spe 50| HP 13/Energy 29 (Reflect for 2 more actions)
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power
gardevoir-mega.png
gardevoirite.png
|Spe 100| HP 1/Energy 35 (Reflect for 2 more actions)
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate
CyclohmF.png
rarecandy.png
|Spe 80| HP 95/Energy 33
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat
Tyranitar.png
HP 0/1000 [0% HP]
Electric Terrain: 2 rounds left

Crit (1-625): 9874/10000
282-m.png
Hyper Voice (Tyranitar): (9 [BP] + 3 [STAB] + 2.5 [Stat Dif] + 2 [Pixilate]) * 1.5 = 25 damage, 6 energy
230.png
Brine (Tyranitar, Critical Hit): (13 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 7 [Crit]) * 1.5 = 32 damage, 7 energy

Crit (1-625): 5981/10000
Paralysis (1-1000): 5775/10000

KEzE9ol.png
Thunderbolt (Tyranitar): 9 [BP] + 3 [STAB] + 1 [Rare Candy] + 3 [Electric Terrain] = 16 damage, 6 energy

Crit (1-625): 278/10000
248.png
Bite (Gardevoir, Critical Hit): 6 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Crit] + 6 [Stage Dif] = 21 damage

Crit (1-625): 5750/10000
303-m.png
Brick Break (Tyranitar): (8 [BP] + 3.5 [Stat Dif]) * 2.25 = 26 damage, 6+4 energy

-------------------------------------------------------------------------
Crit (1-625): 6324/10000
282-m.png
Moonblast (Tyranitar): (10 [BP] + 3 [STAB] + 2.5 [Stat Dif]) * 1.5 = 23 damage, 6 energy
230.png
Brine (Tyranitar, Critical Hit): (13 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 7 [Crit]) * 1.5 = 32 damage, 7+4 energy
248.png
Tyranitar fainted!

Congratulations, Fort Colorcastle and Iggy Azalea, on conquering Stormrage Depths (Normal)!

Each trainer: 2 CC, 4 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 1 EC, 2 MC, 1 AC or 3 MC or (moves/15) CC
Glyph of Crunch: Raises the power of Crunch by 1.
2r2ao0y.jpg
Shield of Impenetrable Darkness: Raises the power of Dark-type attacks by (4) and the holder's Special Defense rank by 1.
jglkyq.png
Badge of Valor x2

Each trainer: 4 CC, 8 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 2 EC, 4 MC, 2 AC or 6 MC or (moves/15) * 2 CC
Glyph of Ancientpower: Raises the secondary effect chance of Ancientpower to 30%
Glyph of Crunch: Raises the power of Crunch by 1.
2881ht5.png
Ancient Amber: Raises the power of Flying-type attacks by 3 and reduces the energy cost of recoil moves by 1
2r2ao0y.jpg
Shield of Impenetrable Darkness: Raises the power of Dark-type attacks by (4) and the holder's Special Defense rank by 1.
jglkyq.png
Badge of Valor x3


Final

With a loud roar, Tyranitar finally bites the dust, almost causing another earthquake as his heavy body hits the ground. You recall your weakened but cheerful Pokémon and give a look around, in case there was something else of interest to find. However, suddendly the entire cavern starts to crumble! You hurry and run back, while the entire complex starts collapsing behind you. You feel almost exhausted as you run for your lives, but with a last ditch effort you manage to get through the tunnel you used to come down here and return to the beloved surface. The New Dawn sentinels guarding the entrance turn on you astonished as you rush out of the cave, but once you explain what happened they congratulate with you and invite you to the headquarters where Lance surely will wait to hear about your success
 
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