





Hullo RU! It's me Mayo with a cool RMT that's based around Liechi Berry Endure Hitmonlee. I normally use sample and RMT teams to ladder and am normally succesful with them in every tier except RU :( I decided to make my own team for RU, and i actually succeded! My proof of peak : ^28271AF0331E61BCDC7EAF79598CA006F43368A115C46DB7A1^pimgpsh_fullsize_distr.jpg
My team is a Bizarre balance and it looks half stall/ half hyper offense. This is probably my favourite type of team as it has nukes to dish great damage and bulk to take all the hits as well.
My teambuilding process was lazy af, just got a few good cores from the good cores page, so let's just skip to the team :-)
THE SKWAAAD

CancerTomb (Spiritomb) @ Black Glasses
Ability: Infiltrator
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Sucker Punch
- Pursuit
- Foul Play
- Will-O-Wisp
Used to have pursuit houndoom in the slot, but thanks to Chakra's suggestion I changed it to spiritomb. It provides a slightly better fighting resist than amoonguss, now has the ability to instantly burn the opponents, while still keeping the role to pursuit. It also gives me a MUCH better counter to meloetta which used to be troublesome switching in (steelix takes like 75-100% from fblast or somethin). Priority in sucker punch is always nice, and foul play is a decent stab move and nice for set up sweepers like fletchinder

CancerSnake (Steelix-Mega) @ Steelixite
Ability: Sturdy
EVs: 228 HP / 56 Atk / 216 SpD / 8 Spe
Careful Nature
- Heavy Slam
- Earthquake
- Stealth Rock
- Toxic
This thing is so easy to slap on so many teams. The spread here is to deal with special attackers like meloetta a little better (i forgot why i had this exact spread :[ ) Heavy Slam is a hard sitting Stab that destroys many skinny and small RU pokemon with the highest base power being 120 :O. EQ the all reliant and powerful ground stab to deal respectable amount of damage. Stealth Rocks is a staple for every team and especially this team cause of the amount of passive damage this team deals (two toxic users, a rocky helmeter asw). Toxic is mainly for alomomolas who think they can come in for free. I opted toxic over stone edge cause fletch really isnt a problem for this team with rocky helmet alomomola and roar is an option but im not full hazard stack so its uses are limited compared to Toxic.

CancerFish (Alomomola) @ Rocky Helmet
Ability: Regenerator
EVs: 120 HP / 136 Def / 252 SpD
Bold Nature
- Wish
- Protect
- Scald
- Toxic
This may infact be one of the most loved and hated pokemon in the tier. It's bulk is staggering and disgusting. It's wishes are massive, which can heal steelix to 75% atleast. Protect is to ensure that alomomola gets the guaranteed Wish for itself (and especially useful for wish stalling >:3 ) Scald is the best move in the game with that nifty 100% chance to burn, and Toxic is useful for other bulky waters, especially for CM slowking which can otherwise be a problem for this team. All in all, the glue of my team.

CancerShroom (Amoonguss) @ Black Sludge Ability: Regenerator EVs: 252 HP / 160 Def / 96 SpD
Bold Nature
- Spore
- Giga Drain
- Sludge Bomb
- Clear Smog / HP Fire
Ahh Amoonguss. One of the best answers to many of the water, electric and grass types in the tier because of its amazing grass/poison ability. It has pretty good bulk, but a big appeal is regenerator, which heals 33% everytime amoonguss switches out. This forms a regenerator core with alomomola. Standard Spread to have good mixed bulk. Spore is SUCH a good move. Crippling a pokemon and turning 6V6 to 6V5 is great. Giga drain is there to heal some health while being a decent move to damage bulky waters like slowking and jellicent. Sludge Bomb is also good damage vs opposing grass types and fairies. I had HP fire on amoonguss for the longest time (I believe I had it when I peaked #9), but Malamar was a HUGE threat. I've only lost around five times with this team on my journey from 1200-1500 and three of the loses were solely the fault of malamar, so I opted for clear smog. Overall this is a really good pokemon and definitely holds it's spot in the team by being a fat nuisance alongside alomomola.
Btw OU players pls stop spamming this in OU :( Let it stay in RU :(

CancerBae (Meloetta) @ Choice Specs
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hyper Voice
- Psychic
- Focus Blast
- Shadow Ball
This is easily one of the MVP's of the team. The sheer amount of games I have won because of this monster is off the charts. Choice Specs Meloetta NUKES things. Hyper Voice and Psychic are two equally strong stab attacks, which can be suitably spammed depending on the opponent's team. Biggest checks to Meloetta include steel pokemon and most of them get blown back by focus blast. Just see the calcs:
252 SpA Choice Specs Meloetta Focus Blast vs. 252 HP / 76 SpD Mega Steelix: 374-440 (105.6 - 124.2%) -- guaranteed OHKO
252 SpA Choice Specs Meloetta Focus Blast vs. 252 HP / 252+ SpD Registeel: 210-248 (57.6 - 68.1%) -- guaranteed 2HKO after Leftovers recovery
**AV Escav lives 2
The Initial set had U-turn but that felt like a waste to me so I added shadow ball to blow back Hoopa, which the team struggles to switchin, and Bronzong. It also does a hefty chunk to spiritomb which remains as the one true counter to meloetta.
Spread is to maximise speed to outspeed everything under base 90, and max special attack to nuke.
AND ITS TIME TO RELEASE THE GOD

The Cancer LORD (Hitmonlee) @ Liechi Berry
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Endure
- Reversal
- Knock Off
- Mach Punch / Stone Edge
This set is the reason why a trash player with 50% GXE who couldnt even make it past 1300 in RU peaked #9. This Hitmonlee is amazingly powerful. Many people looking at the team, and noticing it's lack of immediate speed assume Lee is scarf or fake out unburden. Once your at 1% Hitmonlee literally nukes opposing teams. I have a calc that'll blow ur mind:
+1 252+ Atk Hitmonlee Reversal (200 BP) vs. 120 HP / 136+ Def Alomomola: 474-558 (94.6 - 111.3%) -- 68.8% chance to OHKO
This thing legit can kill a full health alomomola. I hope that shows the sheer power of Hitmonlee. Not to mention Unburden doubles your speed to such levels that it outspeeds all base 100 speed scarfers (mainly flygon) and scarfers like Delphox. Knock Off is for fat psychics that escape doom's wrath. Reversal, the main STAB lee abuses has 200 Base Power at 1%, ohkoes everything that doesn't resist it. Stealth rocks are key for this set, so no random sashers stop the sweep, and spamming knock off early in the game is also nice to get rid of other rocky helmet pokemon. Mach Punch is to escape random priority like Ice shard sneasel, sucker punch houndoom etc. Stone Edge can be used for togetic and golbat.
Shoutouts!
LRXC: Amazing friend, really inspiring
RU Room: Everyone in the RU room is super helpful thanks :)
ThatWackyCruton: Inspired me to make a RMT and a super cool dude
And for what you've ALL been waiting for, REPLAYS!!!
http://replay.pokemonshowdown.com/ru-360220556 (Meloetta Slaughter vs Threw)
http://replay.pokemonshowdown.com/ru-360199506 (Early Game Hitmonlee sweep)
http://replay.pokemonshowdown.com/ru-360182746 (More Meloetta Slaugter)
http://replay.pokemonshowdown.com/ru-360156608 (Meloetta pressure and more slaughter :)
http://replay.pokemonshowdown.com/ru-359707205 (Early pressure by melo+Late game clean with Lee)
Importable: http://pastebin.com/8kUdxUKm
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