ORAS UU My First UU team

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florges-blue.gif
crobat.gif
chandelure.gif
suicune.gif
roserade.gif


This is my first UU team RMT so if I made any mistakes or errors could please tell me so I can correct it, i have read the guidelines so it shouldn't happen. Hopefully. Anyway here's my team

steelix-mega.gif

Steelix-Mega @ Steelixite
Ability: Sand Force
EVs: 248 HP / 8 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Curse
- Gyro Ball
- Earthquake
- Body Slam

I picked steelix mega because I liked it, and it's sky high defence combined with a decent Atk and HP with an passable Special Defence, this is, in my opinion, the very definition of a bulky attacker. I chose this moveset with speed in mind, to make it as low as possible in order to maximise the damage output by gyro ball, that's why it has a sassy nature, and since it is a bulky monster moves that hit wouldn't majorly affect it unless boosted by x2 or x3. Earthquake highly accurate, high damage with stab, which can lead to 2hko or even ohko when curse is used once and body slam is to hit Pokemon that resist steelix's dual stab.

florges-blue.gif

Florges-Blue @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Wish
- Aromatherapy
- Moonblast
- Calm Mind

I chose florges to make a good defence core with steelix. I chose this because, it resists fighting, and has a huge special defence making it a reliable switch into water (majority of water attacks are special) and another reason I chose is its access to wish which solves the problem of steelix's lack of recovery and aromatherapy just in case anyone on my team gets paralysed, poisoned, frozen, burned and sleep. I chose an offensive option for the last two slots so florges isn't taunt bait or useless if she is the last one left in the team. The evs are basic but make florges somewhat be able to take physical hits.

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Crobat @ Choice Band
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- U-turn
- Zen Headbutt
- Cross Poison

I got this idea from a friend as I needed a fast strong attacker to deal with fighting, and crobat came to mind and he said try a choice band, so I did and came up with this move set. Brave bird, my main tool of destruction and with choice band it should be able to 2hko and ohko fighting mons. u-turn is to scout and keep the momentum going. It works great well as a scout due to its weaknesses being covered by nearly everyone on the team. Zen head butt is for Pokemon lik terrakion or other poison types and cross poison is a Crobats best poison type move and is for stab and to help cover its suicune' so grass weakness. Evs are standard for a physical sweeper.

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Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Fire Blast
- Psychic
- Energy Ball

Chandelure is my scarf mon and is used for wall breaking with its destructive special attack with will take souls. And it has amazing coverage and the reason I'm using it in my team is again immunity to fighting types as the sheer coverage it can proving, albeit having similar weaknesses in ground and rock. And the moveset is basic and standard with shadow ball for other ghosts and fire blast to blow things up, psychic to deal with fighting and energy ball for ground and rock types.

suicune.gif

Suicune @ Leftovers
Ability: Pressure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Rest
- Sleep Talk
- Scald

And I needed a resist to water and fire types so I got a water type which was vaporeon, however it made the lacking is Def so I changed that to suicune which has excellent bulk and so I gave it rest and sleep talk in order to remove any status and not be completely useless when asleep and calm mind to boost special attack and defence in order to make it a well rounded tank and scald which is to cripple physical attacks which helps me take there physical hits better.

roserade.gif

Roserade @ Black Sludge
Ability: Natural Cure
Shiny: Yes
EVs: 224 HP / 60 SpA / 224 SpD
Calm Nature
IVs: 0 Atk
- Aromatherapy
- Leech Seed
- Sludge Bomb
- Giga Drain

Now I need a counter for bulky water types who come up against steelix and a general special attacker so I chose roserade an effective special tank with access to leech seed and giga drain coupled with black sludge means a lot of recovery and the 30% chance to poison on sludge bomb means that bulky mons get worn down that much faster. And aromatherapy to help heal status on my side of the field.

This is my first attempt at a UU team, so any help is appreciated, Thxs for reading :P
Btw I would like to keep steelix mega in the team

Steelix-Mega @ Steelixite
Ability: Sand Force
EVs: 248 HP / 8 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Curse
- Gyro Ball
- Earthquake
- Body Slam

Florges-Blue @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Wish
- Aromatherapy
- Moonblast
- Calm Mind

Crobat @ Choice Band
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- U-turn
- Zen Headbutt
- Cross Poison

Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Fire Blast
- Psychic
- Energy Ball

Suicune @ Leftovers
Ability: Pressure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Rest
- Sleep Talk
- Scald

Roserade @ Black Sludge
Ability: Natural Cure
Shiny: Yes
EVs: 224 HP / 60 SpA / 224 SpD
Calm Nature
IVs: 0 Atk
- Aromatherapy
- Leech Seed
- Sludge Bomb
- Giga Drain
 
Hi.
  • Defensive utility Steelix > current set is a good start here since Steelix is better off not acting as a win condition here considering you need the utility it provides via phazing and Stealth Rock, and you already have a solid wincon in Suicune anyhow making this redundant.
  • Protect > Calm Mind on Florges would go a long way towards ensuring it can be more self-sufficient with Wish and make it perform a Wish passing role more effectively, and as said earlier having Calm Mind here is redundant with Suicune. Wish support is preferred over a Calm Mind sweeper to support Steelix with sustain.
  • Having Sky Plate Defog Crobat > Choice Band Crobat would still retain the power Crobat boasts with its Brave Bird (more or less) while ensuring Crobat can switch up moves and act as your entry hazard removal, which is desperately needed on a team like this that relies on being able to constantly switch in and out.
  • Hydreigon > Chandelure would go a ways to shoring up the matchup against offensive teams due to it being a much better Choice Scarf user than Chandelure, outspeeding every unboosted Pokemon in the tier, and giving you a resist to Ghost-type attacks that could potentially wreck you otherwise. The resistances provided by Chandelure are more or less covered with other team members anyhow.
  • Celebi > Roserade is my last suggestion, and it helps you pivot into physically offensive Water-types much easier due to having more physical bulk than Roserade while still ensuring you're able to deal with bulky Water-types all the same. It also gives you more physically offensive presence and a form of priority to help deal with offense a bit better and giving you a secondary wincon.
Steelix @ Steelixite
Ability: Sturdy
EVs: 252 HP / 56 Def / 200 SpD
Impish Nature
- Stealth Rock
- Roar
- Heavy Slam
- Earthquake

More or less standard set that has EVs to ensure you survive a LO Flare Blitz from Darmanitan from full and hits a jump point in Defense while the rest is to shore up Steelix's SpD. Roar can be changed for Toxic should the status spread be more important than the phazing ability.

Crobat @ Sky Plate
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Defog
- Roost
- U-turn

Could probably allocate some EVs from Speed or Attack into HP for some extra bulk if you want. Minimum Speed I'd go is 236 Speed EVs though since that outspeeds up to Adamant Mega Beedrill and Modest Mega Sceptile.

Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-turn

Standard Choice Scarf set where you could probably have Dragon Pulse > Fire Blast if you feel being able to have a Dragon STAB more suited for cleaning is more important than coverage against Whimsicott, Cobalion, etc.

Celebi @ Life Orb
Ability: Natural Cure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Seed Bomb
- Sucker Punch
- Zen Headbutt
- Swords Dance

Chose to have a SD set here for more physically offensive presence while providing you a secondary wincon as said earlier, but I chose to have this over another bulky wincon since I felt you needed more against offensive teams so priority was necessary imo, which is present in the form of Sucker Punch.
 
Hi.
  • Defensive utility Steelix > current set is a good start here since Steelix is better off not acting as a win condition here considering you need the utility it provides via phazing and Stealth Rock, and you already have a solid wincon in Suicune anyhow making this redundant.
  • Protect > Calm Mind on Florges would go a long way towards ensuring it can be more self-sufficient with Wish and make it perform a Wish passing role more effectively, and as said earlier having Calm Mind here is redundant with Suicune. Wish support is preferred over a Calm Mind sweeper to support Steelix with sustain.
  • Having Sky Plate Defog Crobat > Choice Band Crobat would still retain the power Crobat boasts with its Brave Bird (more or less) while ensuring Crobat can switch up moves and act as your entry hazard removal, which is desperately needed on a team like this that relies on being able to constantly switch in and out.
  • Hydreigon > Chandelure would go a ways to shoring up the matchup against offensive teams due to it being a much better Choice Scarf user than Chandelure, outspeeding every unboosted Pokemon in the tier, and giving you a resist to Ghost-type attacks that could potentially wreck you otherwise. The resistances provided by Chandelure are more or less covered with other team members anyhow.
  • Celebi > Roserade is my last suggestion, and it helps you pivot into physically offensive Water-types much easier due to having more physical bulk than Roserade while still ensuring you're able to deal with bulky Water-types all the same. It also gives you more physically offensive presence and a form of priority to help deal with offense a bit better and giving you a secondary wincon.
Steelix @ Steelixite
Ability: Sturdy
EVs: 252 HP / 56 Def / 200 SpD
Impish Nature
- Stealth Rock
- Roar
- Heavy Slam
- Earthquake

More or less standard set that has EVs to ensure you survive a LO Flare Blitz from Darmanitan from full and hits a jump point in Defense while the rest is to shore up Steelix's SpD. Roar can be changed for Toxic should the status spread be more important than the phazing ability.

Crobat @ Sky Plate
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Defog
- Roost
- U-turn

Could probably allocate some EVs from Speed or Attack into HP for some extra bulk if you want. Minimum Speed I'd go is 236 Speed EVs though since that outspeeds up to Adamant Mega Beedrill and Modest Mega Sceptile.

Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-turn

Standard Choice Scarf set where you could probably have Dragon Pulse > Fire Blast if you feel being able to have a Dragon STAB more suited for cleaning is more important than coverage against Whimsicott, Cobalion, etc.

Celebi @ Life Orb
Ability: Natural Cure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Seed Bomb
- Sucker Punch
- Zen Headbutt
- Swords Dance

Chose to have a SD set here for more physically offensive presence while providing you a secondary wincon as said earlier, but I chose to have this over another bulky wincon since I felt you needed more against offensive teams so priority was necessary imo, which is present in the form of Sucker Punch.

Thxs for the help, I'll try this out
 
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