Charge Beam...

Charm is the best you can get.

Or Defense Curl, I think. I wouldn't use it though.

- Regice can use it kinda. As in, you can kinda use Regice and then you can kinda use Charge Beam on it. Though I think that with all the extra damage Regice takes (25% Stealth Rock, other spikes, Sandstream, and then Gyarados is more powerful against it than ever in Advance) it's lucky if it gets to fire off one Thunderbolt against Gyarados

I always liked the idea of Charge Beam Regice / Jirachi. Regice with Ice Beam and Rest+Sleep Talk, and Jirachi with a Doom Desire set like the set in Advance, with Charge Beam > Body Slam because Doom Desire is special now. Charge Beam / Wish / Protect / Doom Desire. Doom Desire's ability to hit everything neutral (is it still like that?) sounds useful, considering that the only other attack it runs is Electric (thusly walled by grounds).
 
I've been using a Charge Beam Blissey, but honestly, I really don't think Charge Beam or Calm Mind is really better than the utility you'd get from Aromatherapy or Thunder Wave/Sing.

I use Serene Grace with Ice Beam, Charge Beam, Substitute, and Softboiled.

Basically, the advantages over a CMBliss are extra freeze hax and Substitute, which can help a lot. Problem is, you lose to CMers.

I've swept a few teams who weren't ready for something like this, and Substituting on the switch can help you scout your foe's physical threats or land and Ice Beam on a Garchomp who is expecting TWave or something, but I'd still take a more... normal... Blissey set over this for 99% of teams.

In almost every situation Calm Mind is probably more useful than Charge Beam since you won't be using it as a main damage move, anyway. The only exception are things like Cresselia where you are ResTalking for extended periods of time so you can afford to wait on a few boosts - and don't have to worry about both phys and spec attacks - or need it for, basically, Gyarados.
 
The only use I can see for Charge Beam is for Pokemon with Choice Items. eg: Magnezone@Choice Specs vs. Gyarydos is going to OHKO anyway so he may as well start boosting his already awesome Sp.Atk. After a couple of turns he can OHKO almost anything w/ Charge Beam.
 
Charge beam's best candidate, IMO, is regice.
With 80/100/200 defenses, it can definitely take hits.
Unlike cressy, it has a respectable 100 base sp.Atk.
Resttalking and charge beam easily allow for a late game sweep.
But the number one reason,IMO ... Regice doesn't get calm mind. As such, the only way to increase it's offensive ability is via charge beam.
 
Unlike cressy, it has a respectable 100 base sp.Atk.

Once you get the 4x boost, Cresselia's max special attack is 744 with no EVs and a neutral nature. This is perfectly respectable when you consider that Cresselia can certainly live long enough to get those charge beam boosts (or at least long enough to get two boosts, which puts her special attack at 372). Cresselia's moveslot syndrome (Resttalker loses coverage, Moonlight+3 attacks has poor recovery due to Sandstorm plus almost nobody runs that anyway) hurts her a lot more than her base special attack does.
 
Heh, don't forget about Simple Bibarel using Charge Beam. Although its special attack is quite low (229 max w/personality IIRC), Charge Beam gets a double boost with him thanks to Simple doubling the boost. For example, if you have max special attack w/personality, one boost from Charge Beam will boost it up to 458. Essentially, Charge Beam is a Simple Bibarel's Nasty Plot.

Of course you will need to pump up Bibarel's defenses so it can take a few hits...but remember, it learns Yawn so it can force a switch and get off a free Charge Beam (if it's not a ground type), or it can choose to slice off 50% of the opponent's health with Super Fang (non-ghost), if you can predict well. Then you can have Surf for STAB and coverage.

Most opponents won't know which Bibarel to expect, or if it's physical or special, since obviously not many people use him and he actually has quite a nice movepool to choose from.

But like I said, it does require quite a bit of EVs in the defenses to work well. 148 EVs in HP brings it to 336 HP, and if you want more HP for survival, 212 EVs brings it to 352 HP for the points of increased leftovers recovery and allows it to survive most hits. I'd recommend 148 EVs so you can efficiently stick more into your other defenses and have enough left for some special attack and speed since it will need as much of those as it can.

That's what I've got to say for the subject of Charge Beaming.
 
Seems to me that Charge Beam could help out with some of Bronzong's inherent weaknesses. By combining the CM aspect with an Electric attack, Bronzong can pick up HP Ice, Sleep Talk, and Rest and act as a cheap hybrid between CM and Sleeptalker 'zong.

Through sheer difficulty to kill and better-than-bad damage output, such a Bronzong could be difficult for a foe to rid himself of.
 
I have a pokemon that can benefit from Charge Beam

Claydol @ Leftovers
Modest, Levitate
129 Def. / 252 SA / 129 SD

Earth Power
Cosmic Power
Charge Beam
Ice Beam

- Can counter almost everything. Cosmic Power works well because it raises Defense and SD, and Charge Beam raises SA, plus counters gyara and other waters. Ice Beam for Dragons, etc...
 
I have a pokemon that can benefit from Charge Beam

Claydol @ Leftovers
Modest, Levitate
129 Def. / 252 SA / 129 SD

Earth Power
Cosmic Power
Charge Beam
Ice Beam

- Can counter almost everything. Cosmic Power works well because it raises Defense and SD, and Charge Beam raises SA, plus counters gyara and other waters. Ice Beam for Dragons, etc...

not really, lack of healing hurts, bulky waters like swampert will just bowbeat it to pulp
 
Chargeblissey is not viable. It might pwn one or twice but it still does nothing to help vs blissey's normal counters. yesterday on shoddy someone charge beamed me with a blissey and i was like "lol nice trick". later that same battle he sent out blissey vs my suicune and I was like lol dugtrio, immune'd the beam and was like pwnpwn bye lol. I swear. it happened.
 
Grumpig doesn't get Technician. It has Thick Fat and Own Tempo.
Only Smeargle IIRC gets Technician Charge Beam.

On the topic of Charge Beam, I see it as a "poor man's tbolt" on stuff that doesn't get Calm Mind/TBolt. Basically, something that would benefit from an electric move but doesn't have it (sans Hidden Power). Also considering the amount of non-electric types that get it (bibarel wtf?), it is a very viable attack in my opinion.

It is most often seen on a RestTalk Cresselia, where it needs to stat up while still staying alive. Plus Moonlight blows =)
 
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