





I play as a Mono Water Gym Leader for a Facebook group. I always wanted a Rain Dance team. This is My Rain Dance team and Im posting it so I can get your guys advice and criticism on how to make it better.

Politoed @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 164 SpD / 96 Spe
Calm Nature
- Scald
- Encore
- Toxic
- Protect
Politoed is usually my Lead Pokemon. To get Rain Dance set up instantly. Then I may follow up with Protect to scout out my opponents first move. Or Encore if I am sure they will lead with Hazards or Inflict Statuses or Set Ups.

Kingdra @ Life Orb
Ability: Swift Swim
EVs: 28 HP / 252 SpA / 228 Spe
Modest Nature
- Hydro Pump
- Ice Beam
- Scald
- Draco Meteor
Kingdra I chose as one of my Special Sweepers. Its Swift Swim ability makes it so Its Speed is increased drastically under the effects of Rain. Its Only Super Effective Weakness is 2x Dragon and 2x Fairy which makes it a very good addition on my team due to the fact it is Neutral to Grass and Water.

Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Waterfall
- Earthquake
- Ice Punch
- Rain Dance
Swampert I chose for my mega evolution. I felt it fits perfect on the team do to the fact that when mega evolved it gains Swift Swim as well. Its bulky and immune to electric attacks so its a good Switch in. I gave it Rain Dance just in case Politoed is KOd.

Kabutops @ Life Orb
Ability: Swift Swim
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Waterfall
- Stone Edge
- Aqua Jet
- Low Kick
Kabutops is a monster under the Rain. Although it usually gets 1hko. It serves as my physical sweeper. It can easily 1hko most pokemon I bring it out to and it also has Priority Aqua Jet.. I dont know how i feel about Low Kick. Im currently testing it out to see how I feel about it. But I feel as if its a perfect Pokemon for my team

Keldeo-Resolute @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hydro Pump
- Secret Sword
- Icy Wind
- Scald
Keldeo's Hydro Pump gets a boost under the rain. It usually 1hkos everything with that Hydro Pump. The only thing that risk it getting hit is when I either miss or I cant Ko the opponent. Keldeo is a very powerful Special Sweeper. I dont know how I feel about having 2 of the same type moves on him tho.

Lanturn @ Leftovers
Ability: Volt Absorb
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Volt Switch
- Thunder Wave
- Scald
- Heal Bell
Lanturn serves as a cleric on my team. It can also take hits very well. I usually bring it out when an Opponent is about to hit me with an Electric attack. Heal Bell to heal Status changes to my team. It doesnt do much damage but I feel its a good Bulky pokemon for my team
Thats my team so far. If you have any suggestions on making my team better im open to ideas. Thank you :)