[OVERVIEW]
Kyogre is the most specially bulky Water-type in Balanced Hackmons that is also capable of dealing high damage. With some investment in bulk, it is capable of surviving almost any unboosted move in the metagame, which gives it the opportunity to set up quite reliably. It is one of the best Scald users in the metagame due to its base 150 Special Attack and STAB and only faces some competition from Palkia, which has a better offensive typing anyway due to its secondary Dragon typing; however, Kyogre has better defensive typing and superior bulk. Kyogre's decent defensive typing allows it to switch into many of the commonly used special moves in the game, such as Blue Flare, Steam Eruption, and Ice Beam. Kyogre's typing leaves it with only two weaknesses, Electric and Grass, both of which are not too common in the metagame. Kyogre additionally takes neutral damage from Aerilate- and Pixilate-boosted moves and resists Ice, which allows it to take even a Boomburst from any -ate user and proceed to retaliate. Kyogre also has a good offensive typing, as Water-type moves are only resisted by Water-, Dragon-, and the uncommon Grass-types. As a result, Kyogre is already Imposter-resistant because it resists its own type. Kyogre is, however, held back by its lower Defense. Kyogre's Speed stat also hinders it, as it needs to boost to at least +2 to outspeed relevant threats in the metagame such as Mega Gengar, Mega Mewtwo X, Mega Mewtwo Y, and Mega Rayquaza without any Speed investment.
[SET]
name: Poison Heal
move 1: Quiver Dance
move 2: Scald
move 3: Ice Beam / Moonblast / Leech Seed
move 4: King's Shield / Leech Seed
item: Toxic Orb
ability: Poison Heal
nature: Bold
evs: 248 HP / 80 Def / 180 SpD
[SET COMMENTS]
Moves
========
Quiver Dance boosts Kyogre's already high Special Attack and Special Defense stats along with its Speed. Scald is preferred over Steam Eruption because it has much higher PP, and as a result, it can be spammed to spread burns. Scald is also useful against Imposter users because their moves will have 5 PP each. Scald burns weaken physical attackers, making up for Kyogre's low Defense, and it also wears down walls that Kyogre cannot easily defeat, such as Giratina and Fur Coat Chansey. The third moveslot is dedicated to either an Ice- or Fairy-type coverage move or Leech Seed. Ice Beam has 100% accuracy and can KO Dragon-types and OHKO Mega Rayquaza without any prior boosts, while Moonblast can defeat Water-types such as Palkia and Mega Gyarados. Moonblast, though, does have the disadvantage of having a chance to lower Kyogre's Special Attack if an Imposter user uses it and also makes Kyogre vulnerable to Lucky Punch Imposter Chansey. Leech Seed can be used to deal with Shedinja and to defeat Imposter users such as Chansey and Blissey since they have higher HP than Kyogre. King's Shield enables Kyogre to be able to defeat -ate users in addition to giving a free turn of passive recovery from Poison Heal. It also allows Kyogre to scout for the foe's moveset but does not block status such as sleep and burn from moves such as Spore and Will-O-Wisp if Toxic Orb has not been activated yet. Leech Seed is also a good option for this moveslot if a coverage move was selected for the third moveslot.
Set Details
========
Toxic Orb allows Kyogre to activate Poison Heal, which prevents status conditions and also provides passive recovery. 248 EVs are invested into HP to increase Kyogre's longevity and minimize Stealth Rock damage taken. A Bold nature along with 80 Defense EVs allows Kyogre to survive the Fake Out + Extreme Speed combination from Aerilate Mega Rayquaza with Sky Plate without even using King's Shield (after Poison Heal Recovery). Alternatively, a Modest nature along with 40 Defense EVs can be run if King's Shield is chosen as one of the moves to ensure surviving an Extreme Speed from a Life Orb Mega Rayquaza. The other 40 EV points can either be dumped into Special Attack or Special Defense. 180 Special Defense EVs guarantees that Kyogre will survive a Boomburst from a Life Orb Mega Rayquaza without fainting. A more offensive spread such as 248 HP / 40 Def / 72 SpA / 148 Spe can also be used with a Timid nature (preferably alongside King's Shield) to enable Kyogre to outspeed up to positive-natured Mega Mewtwo Y after a single Quiver Dance boost.
Usage Tips
========
Bring Kyogre in with a slow pivot to safely activate Poison Heal. This is absolutely crucial because Kyogre cannot afford to lose its Toxic Orb via moves such as Knock Off and Trick or get statused. Kyogre can easily set up on walls after activating Poison Heal; however, be wary of Trick users, as they can easily cripple Kyogre by tricking a Choice item onto it. Use Scald to burn walls that will use a phazing move to get some chip damage on them and wear them down. King's Shield should be used to weaken physical attackers, get a free turn of passive recovery, or scout for movesets. Be wary of opponents that could predict this and take that opportunity to set up. Kyogre can be brought in on walls such as Giratina or even bulky attackers such as Mega Tyranitar to set up; however, make sure that Toxic Orb has already been activated so that Kyogre does not risk getting statused. Leech Seed, the primary way of dealing with Shedinja, should also be used to defeat Imposter users, as their HP is higher than Kyogre's. Try to use Kyogre in the late-game after your wallbreakers have weakened the opponent's walls to set up and sweep. Setting up in the early-game mostly results in Kyogre being forced out, so it is better to just go for Scald burns early on.
Team Options
========
Kyogre appreciates wallbreakers such as Mega Latios, Mega Mewtwo X, and -ate users such as Mega Rayquaza to break down walls, as Kyogre is easily forced out by most of them. Kyogre also requires some support to be able to defeat Primal Groudon, which can set up on this set. Bulky attackers such as Mega Garchomp and Mega Swampert are good offensive answers, while physical walls such as Fur Coat Giratina and Mega Slowbro are more defensive approaches. Additionally, defensive Pokemon such as Giratina and Mega Slowbro can help deal with the physical attackers that Kyogre normally has trouble with.
[STRATEGY COMMENTS]
Other Options
=============
Freeze Dry can be used for Ice-type coverage at the expense of losing some power; it can, however, help Kyogre deal with Water-types such as Palkia, Mega Gyarados, and Mega Swampert more easily. It also does not make Kyogre terribly weak to Imposter users either, as Freeze Dry does not do much damage when uninvested. Freeze Dry is, however, a liability against the uncommon Lucky Punch Imposter Chansey, as critical hits ignore all positive stats changes of the foe. King's Shield can also be replaced with Spiky Shield so that Kyogre does not need a slow pivot support to activate Toxic Orb, though this comes at the expense of not being able to potentially weaken physical attackers with King's Shield. Spore can be used instead in the fourth moveslot to put foes to sleep. This helps Kyogre defeat some threats such as Mega Latios, Mega Latias, Fur Coat Chansey, and Primal Groudon, none of which are easily KOed and can hit Kyogre hard in return (with the exception of Chansey). Dark Void may also be used to hit walls holding Safety Goggles at the expense of having a bit less accuracy. Infestation can be used instead of Leech Seed to be able to still defeat Shedinja while also being able to trap unsuspecting switch-ins. Water Spout and Steam Eruption are alternatives to Scald that are Imposter-proof and also deal more damage at the expense of having many fewer PP. Water Spout has the disadvantage of being HP-reliant, so Kyogre must be kept at high HP for it to remain effective. Taunt, another option for the fourth moveslot, helps Kyogre defeat walls that normally force it out with utility moves such as Topsy-Turvy and Whirlwind, but it also has the disadvantage of making Kyogre a bit more vulnerable to Imposter users. Fur Coat is also an option for Kyogre, as it greatly helps in patching up its weaker Defense stat and can be used to deal with -ate users such as Mega Rayquaza and Mega Diancie. RegenVest takes advantage of Kyogre's high Special Defense and makes it a great special wall, neutral to many attacks. In this case, Quiver Dance should be replaced with a pivoting move such as Volt Switch and the fourth move should be changed to Night Shade, Nuzzle, or Dragon Tail, while Moonblast is preferred for the third move.
Checks and Counters
===================
**Strong Physical Attackers**: Powerful physical foes such as Mega Mewtwo X and Kyurem-B can easily KO Kyogre with a strong coverage move such as Bolt Strike.
**Prankster Walls**: Walls such as Registeel and Giratina can ruin Kyogre's attempts at setting up with moves such as Encore, Topsy-Turvy, and Heart Swap, but they risk getting burned by Scald.
**Unaware Walls**: Unaware users such as Mega Audino can phaze Kyogre while ignoring its boosts, but they risk getting burned by Scald.
**Faster Special Wallbreakers**: Wallbreakers such as Mega Mewtwo Y and Mega Sceptile can threaten Kyogre before it sets up and force it out.
**Primal Groudon**: Primal Groudon completely shuts Kyogre down with Desolate Land and can deal large amounts of damage to it.
**Mega Latios and Mega Latias**: Mega Latios and Mega Latias can take Ice Beams pretty well thanks to Soul Dew and can hit Kyogre on its weaker defensive side with STAB Psystrikes.
**Bulky Poison Heal Users**: Poison Heal users such as Kyogre and Giratina are extremely hard to defeat, and Kyogre requires many boosts to be able to break them, especially if they carry phazing moves such as Whirlwind.
[OVERVIEW]
. Specially bulky Water-type that can take hits and in return deal good damage
. Decent defensive typing, only 2 weaknesses (both of which are not even that common in BH bar Seed Flare, Leaf Storm, and Bolt Strike). This typing also allows it to easily switch into Fire, Water, and Ice-type moves such as Blue Flare, Origin Pulse, and Ice Beam, all of which are pretty common offensive types in the meta
. Takes neutral damage from Pixilate and Aerilate users, resists Refrigerate
. Decent offensive typing as well, only gets resisted by Water and the common Dragon-types and the uncommon Grass-types
. Automatically is Imposter-resistant since it resists its own type
. Bulky enough to take one hit from almost any unboosted move in the meta with some investment in bulk
. Its Speed stat holds it back as it needs at least +2 Speed to outspeed relevant threats such as Mega Mewtwo Y, Mega Mewtwo X, and Mega Rayquaza (assuming no Speed investment)
. One of the best users of Scald due to base 150 Special Attck
. Faces some competition from Palkia but has better defensive typing and better bulk, Palkia has better Speed and access to Dragon-type STAB
. Its weaker Defense stat also holds it back to some degree as it does not appreciate taking hits from strong physical attackers such as Mega Mewtwo X
[SET]
name: Poison Heal
move 1: Quiver Dance
move 2: Scald
move 3: Ice Beam / Moonblast / Leech Seed
move 4: King's Shield / Leech Seed
item: Toxic Orb
ability: Poison Heal
nature: Bold
evs: 248 HP / 80 Def / 180 SpD
[SET COMMENTS]
Moves
========
. Quiver Dance to boost Kyogre's already high Special Attack and Special Defense stats along with its Speed to higher levels
. Scald is the STAB Water-type move of choice and is preferred over Steam Erruption as it has much higher PP and can be used frequently to spread burns, which is helpful to weaken physical attackers to make up for Kyogre's weaker Defense stat and also to wear down walls that Kyogre cannot easily defeat
. For the third moveslot, either an Ice or Fairy-type coverage move or Leech Seed is used. Ice Beam has a 100% accuracy and can kill Dragon-types and also OHKO Mega Rayquaza without any prior boosts while Moonblast can defeat Water-types like Palkia and Mega Gyarados. Moonblast does however have the disadvantage of having a chance to lower Kyogre's Special Attack if an Imposter user uses it against it in addition to making Kyogre vulnerable to Lucky Punch Imposter Chansey whereas Ice Beam does not have these disadvantages. Leech Seed can be used to deal with Shedinja and also defeat Imposter users such as Chansey and Blissey since they have higher HP than Kyogre.
. King's Shield enables Kyogre to be able to defeat -ate users in addition to giving a free turn of passive recovery from Poison Heal. It also enables Kyogre to scout for the foe's moveset but it does not block status such as sleep and burn from moves like Spore and Will-O-Wisp if Toxic Orb has not been activated yet, Leech Seed is also a good option if an Ice coverage move was selected for the third slot.
Set Details
========
. Toxic Orb allows Kyogre to activate Poison Heal which prevents status conditions and also provides passive recovery
. Investing 248 EV points into HP increases Kyogre's longevity and minimizes Stealth Rock damage taken
. A Bold nature along with 80 Defense EVs allow Kyogre to survive the Fake Out + Extreme Speed combination from Aerilate Mega Rayquaza with Sky Plate without even using King's Shield (after Poison Heal Recovery). Alternatively a Modest nature along with 40 Defense EVs can be chosen if King's Shield is chosen as one of the moves to ensure surviving an Extreme Speed from a Life Orb Mega Rayquaza
. 180 Special Defense EVs guarantees that Kyogre will survive a Boomburst from a Life Orb Mega Rayquaza without fainting, if King's Shield is chosen as one of the moves the other 40 EV points can either be dumped into Special Attack or Special Defense
. A more offensive spread such as 248 HP / 40 Def / 68 SpA / 152 Spe can also be used with a Timid nature (preferably along with King's Shield) to enable Kyogre to outspeed up to positive-natured Mega Mewtwo Y after a single Quiver Dance boost
Usage Tips
========
. Bring Kyogre in on a slow pivot to safely activate Poison Heal, this is absolutely crucial as Kyogre cannot afford to lose its Toxic Orb or getting statused, can alternatively use Spiky Shield to activate Poison Heal without needing a slow pivot
. Kyogre can easily set up on walls after activating Poison Heal, however need to be wary of Trick users
. Use Scald to burn walls that will phaze you to get some chip damage on them and wear them down
. Use King's Shield to weaken physical attackers, get a free turn of passive recovery, or to scout for movesets. But be wary of foes that could predict this and take that opportunity to set up
. Bring Kyogre in on walls such as Giratina or even bulky attackers such as Mega Tyranitar and set up, however make sure that your Toxic Orb has already been activated so you do not risk getting statused
. Leech Seed is the primary way of dealing with Shedinja as it kills it, it should also be used to defeat Imposter users as their HP is higher than yours so Kyogre's Leech will end up doing more damage to the foe and healing Kyogre for a higher amount at the same time
. Use Kyogre in the late game after your wallbreakers have weakened the opponent's walls to set up and sweep, setting up in the early game mostly results in being forced out so it is better to just go for Scald burns early on
Team Options
========
. Kyogre appreciates wallbreakers such as Mega Latios, Mega Mewtwo X, and -ate users such as Mega Rayquaza to break down walls as Kyogre is easily phazed by most walls
. Kyogre also requires some support to be able to defeat Primal Groudon, which can actually set up on this set. Pokemon such as Mega Garchomp and Mega Swampert are good offensive answers while Pokemon such as Fur Coat Giratina and Mega Slowbro are more defensive approaches
. Pokemon such as Giratina and Mega Slowbro can help deal with the physical attackers that Kyogre notmally has trouble with
[STRATEGY COMMENTS]
Other Options
=============
. Freeze Dry can be used for the Ice-type coverage but at the expense of losing some power, it can however help Kyogre deal with Water-types such as Palkia and Mega Gyarados and Mega Swampert more easily. It also does not make Kyogre terribly weak to Imposter users either as Freeze Dry does not do much damage when uninvested
. King's Shield can also be replaced with Spiky Shield so Kyogre does not need slow pivot support to activate Toxic Orb but at the expense of not being able to potentially weaken physical attackers with King's Shield
. Spore can be used instead of the third or fourth moveslot to put foes to sleep. This helps Kyogre defeat some threats such as Mega Latios, Mega Latias, Fur Coat Chansey, and Primal Groudon, none of which are easily KOed and can hit Kyogre hard in return (with the exception of Chansey). Dark Void may also be used to hit the walls holding Safety Goggles but at the expense of having a bit less accuracy
. Infestation can be used intead of Leech Seed to be able to still defeat Shedinja while also being able to trap unsuspecting switch-ins
. Water Spout is also an alternative to Scald that is Imposter-proof and also does more damage
. Fur Coat is also an option for Kyogre as it greatly helps in patching up its weaker Defense stat
. RegenVest may also be run on Kyogre which takes advantage of its high Special Defense and makes it a great special wall, neutral to many attacks. In this case Quiver Dance should be replaced with a pivoting move such as Volt Switch and the fourth move should be changed to Night Shade, Nuzzle, or Dragon Tail. Moon Blast is preferred for the third move.
Checks and Counters
===================
**Strong Physical Attackers**: such as Mega Mewtwo X and Kyurem-B can easily KO Kyogre with the appropriate coverage move (such as Bolt Strike)
**Prankster Walls**: such as Registeel and Giratina can ruin Kyogre's attempts at setting up with moves such as Encore, Topsy-Turvy, and Heart Swap but risk getting burned by Scald
**Unaware Walls**: such as Mega Audino can phaze Kyogre while ignoring its boosts but at the expense of potentially getting burned by Scald
**Faster Wallbreakers**: such as Mega Latios and Mega Sceptile can threaten Kyogre before it sets up
**Primal Groudon**: completely shuts Kyogre down with Desolate Land, and can deal large amounts of damage in return
**Mega Latios and Mega Latias**: take even Ice Beams pretty well thanks to Soul Dew and can hit Kyogre on its weaker defensive side with STAB Psystrikes
**Bulky Poison Heal Users**: such as Kyogre and Giratina are extremely hard to defeat and require many boosts to be able to break, especially if they carry phazing moves such as Whirlwind
. Specially bulky Water-type that can take hits and in return deal good damage
. Decent defensive typing, only 2 weaknesses (both of which are not even that common in BH bar Seed Flare, Leaf Storm, and Bolt Strike). This typing also allows it to easily switch into Fire, Water, and Ice-type moves such as Blue Flare, Origin Pulse, and Ice Beam, all of which are pretty common offensive types in the meta
. Takes neutral damage from Pixilate and Aerilate users, resists Refrigerate
. Decent offensive typing as well, only gets resisted by Water and the common Dragon-types and the uncommon Grass-types
. Automatically is Imposter-resistant since it resists its own type
. Bulky enough to take one hit from almost any unboosted move in the meta with some investment in bulk
. Its Speed stat holds it back as it needs at least +2 Speed to outspeed relevant threats such as Mega Mewtwo Y, Mega Mewtwo X, and Mega Rayquaza (assuming no Speed investment)
. One of the best users of Scald due to base 150 Special Attck
. Faces some competition from Palkia but has better defensive typing and better bulk, Palkia has better Speed and access to Dragon-type STAB
. Its weaker Defense stat also holds it back to some degree as it does not appreciate taking hits from strong physical attackers such as Mega Mewtwo X
[SET]
name: Poison Heal
move 1: Quiver Dance
move 2: Scald
move 3: Ice Beam / Moonblast / Leech Seed
move 4: King's Shield / Leech Seed
item: Toxic Orb
ability: Poison Heal
nature: Bold
evs: 248 HP / 80 Def / 180 SpD
[SET COMMENTS]
Moves
========
. Quiver Dance to boost Kyogre's already high Special Attack and Special Defense stats along with its Speed to higher levels
. Scald is the STAB Water-type move of choice and is preferred over Steam Erruption as it has much higher PP and can be used frequently to spread burns, which is helpful to weaken physical attackers to make up for Kyogre's weaker Defense stat and also to wear down walls that Kyogre cannot easily defeat
. For the third moveslot, either an Ice or Fairy-type coverage move or Leech Seed is used. Ice Beam has a 100% accuracy and can kill Dragon-types and also OHKO Mega Rayquaza without any prior boosts while Moonblast can defeat Water-types like Palkia and Mega Gyarados. Moonblast does however have the disadvantage of having a chance to lower Kyogre's Special Attack if an Imposter user uses it against it in addition to making Kyogre vulnerable to Lucky Punch Imposter Chansey whereas Ice Beam does not have these disadvantages. Leech Seed can be used to deal with Shedinja and also defeat Imposter users such as Chansey and Blissey since they have higher HP than Kyogre.
. King's Shield enables Kyogre to be able to defeat -ate users in addition to giving a free turn of passive recovery from Poison Heal. It also enables Kyogre to scout for the foe's moveset but it does not block status such as sleep and burn from moves like Spore and Will-O-Wisp if Toxic Orb has not been activated yet, Leech Seed is also a good option if an Ice coverage move was selected for the third slot.
Set Details
========
. Toxic Orb allows Kyogre to activate Poison Heal which prevents status conditions and also provides passive recovery
. Investing 248 EV points into HP increases Kyogre's longevity and minimizes Stealth Rock damage taken
. A Bold nature along with 80 Defense EVs allow Kyogre to survive the Fake Out + Extreme Speed combination from Aerilate Mega Rayquaza with Sky Plate without even using King's Shield (after Poison Heal Recovery). Alternatively a Modest nature along with 40 Defense EVs can be chosen if King's Shield is chosen as one of the moves to ensure surviving an Extreme Speed from a Life Orb Mega Rayquaza
. 180 Special Defense EVs guarantees that Kyogre will survive a Boomburst from a Life Orb Mega Rayquaza without fainting, if King's Shield is chosen as one of the moves the other 40 EV points can either be dumped into Special Attack or Special Defense
. A more offensive spread such as 248 HP / 40 Def / 68 SpA / 152 Spe can also be used with a Timid nature (preferably along with King's Shield) to enable Kyogre to outspeed up to positive-natured Mega Mewtwo Y after a single Quiver Dance boost
Usage Tips
========
. Bring Kyogre in on a slow pivot to safely activate Poison Heal, this is absolutely crucial as Kyogre cannot afford to lose its Toxic Orb or getting statused, can alternatively use Spiky Shield to activate Poison Heal without needing a slow pivot
. Kyogre can easily set up on walls after activating Poison Heal, however need to be wary of Trick users
. Use Scald to burn walls that will phaze you to get some chip damage on them and wear them down
. Use King's Shield to weaken physical attackers, get a free turn of passive recovery, or to scout for movesets. But be wary of foes that could predict this and take that opportunity to set up
. Bring Kyogre in on walls such as Giratina or even bulky attackers such as Mega Tyranitar and set up, however make sure that your Toxic Orb has already been activated so you do not risk getting statused
. Leech Seed is the primary way of dealing with Shedinja as it kills it, it should also be used to defeat Imposter users as their HP is higher than yours so Kyogre's Leech will end up doing more damage to the foe and healing Kyogre for a higher amount at the same time
. Use Kyogre in the late game after your wallbreakers have weakened the opponent's walls to set up and sweep, setting up in the early game mostly results in being forced out so it is better to just go for Scald burns early on
Team Options
========
. Kyogre appreciates wallbreakers such as Mega Latios, Mega Mewtwo X, and -ate users such as Mega Rayquaza to break down walls as Kyogre is easily phazed by most walls
. Kyogre also requires some support to be able to defeat Primal Groudon, which can actually set up on this set. Pokemon such as Mega Garchomp and Mega Swampert are good offensive answers while Pokemon such as Fur Coat Giratina and Mega Slowbro are more defensive approaches
. Pokemon such as Giratina and Mega Slowbro can help deal with the physical attackers that Kyogre notmally has trouble with
[STRATEGY COMMENTS]
Other Options
=============
. Freeze Dry can be used for the Ice-type coverage but at the expense of losing some power, it can however help Kyogre deal with Water-types such as Palkia and Mega Gyarados and Mega Swampert more easily. It also does not make Kyogre terribly weak to Imposter users either as Freeze Dry does not do much damage when uninvested
. King's Shield can also be replaced with Spiky Shield so Kyogre does not need slow pivot support to activate Toxic Orb but at the expense of not being able to potentially weaken physical attackers with King's Shield
. Spore can be used instead of the third or fourth moveslot to put foes to sleep. This helps Kyogre defeat some threats such as Mega Latios, Mega Latias, Fur Coat Chansey, and Primal Groudon, none of which are easily KOed and can hit Kyogre hard in return (with the exception of Chansey). Dark Void may also be used to hit the walls holding Safety Goggles but at the expense of having a bit less accuracy
. Infestation can be used intead of Leech Seed to be able to still defeat Shedinja while also being able to trap unsuspecting switch-ins
. Water Spout is also an alternative to Scald that is Imposter-proof and also does more damage
. Fur Coat is also an option for Kyogre as it greatly helps in patching up its weaker Defense stat
. RegenVest may also be run on Kyogre which takes advantage of its high Special Defense and makes it a great special wall, neutral to many attacks. In this case Quiver Dance should be replaced with a pivoting move such as Volt Switch and the fourth move should be changed to Night Shade, Nuzzle, or Dragon Tail. Moon Blast is preferred for the third move.
Checks and Counters
===================
**Strong Physical Attackers**: such as Mega Mewtwo X and Kyurem-B can easily KO Kyogre with the appropriate coverage move (such as Bolt Strike)
**Prankster Walls**: such as Registeel and Giratina can ruin Kyogre's attempts at setting up with moves such as Encore, Topsy-Turvy, and Heart Swap but risk getting burned by Scald
**Unaware Walls**: such as Mega Audino can phaze Kyogre while ignoring its boosts but at the expense of potentially getting burned by Scald
**Faster Wallbreakers**: such as Mega Latios and Mega Sceptile can threaten Kyogre before it sets up
**Primal Groudon**: completely shuts Kyogre down with Desolate Land, and can deal large amounts of damage in return
**Mega Latios and Mega Latias**: take even Ice Beams pretty well thanks to Soul Dew and can hit Kyogre on its weaker defensive side with STAB Psystrikes
**Bulky Poison Heal Users**: such as Kyogre and Giratina are extremely hard to defeat and require many boosts to be able to break, especially if they carry phazing moves such as Whirlwind
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