Ah... enjoy this monster down here while you still can, people. This is going to Ubers at the very least before long. I feel like Zygarde deserved it before this due to being such a brutal win condition. But now... it really does deserve it.
As soon as I set eyes on this, I was excited for the Thousand Waves set. Yes, not arrows, waves. With the discussion here, I know a possible set that can outstall nearly everything:
Zygarde-Complete @ Leftovers/Chesto Berry
Ability: Power Construct
EVs: 252 HP/120 Def/136 SpD
Sassy Nature
Thousand Waves
Core Enforcer
Toxic
Rest
Yeah, it doesn't even need to boost to be regarded as insane. Simply Thousand Waves if your opponent's going to send in a grounded Physical wall (or just poison them if they're flying), and then go to town, as it's too late for the poor sap that thought you were going to be DD. The dual STAB easily prevents it from being a sitting duck, and Rest is recovery. You could also shift some of the HP EVs over to the defenses, considering Zygarde Complete isn't going anywhere when its form is changed, easily surviving the turns it's sleeping on.
Also, if you want to be REALLY evil, pair this with Salazzle, and poison their own Poison types (and Steels, if you're lucky/crafty). This results in a very easy stall from this monster.
All that from a set that's probably going to be seen as niche. I won't be surprised if this becomes the Mega Rayquaza of this generation, actually.
As soon as I set eyes on this, I was excited for the Thousand Waves set. Yes, not arrows, waves. With the discussion here, I know a possible set that can outstall nearly everything:
Zygarde-Complete @ Leftovers/Chesto Berry
Ability: Power Construct
EVs: 252 HP/120 Def/136 SpD
Sassy Nature
Thousand Waves
Core Enforcer
Toxic
Rest
Yeah, it doesn't even need to boost to be regarded as insane. Simply Thousand Waves if your opponent's going to send in a grounded Physical wall (or just poison them if they're flying), and then go to town, as it's too late for the poor sap that thought you were going to be DD. The dual STAB easily prevents it from being a sitting duck, and Rest is recovery. You could also shift some of the HP EVs over to the defenses, considering Zygarde Complete isn't going anywhere when its form is changed, easily surviving the turns it's sleeping on.
Also, if you want to be REALLY evil, pair this with Salazzle, and poison their own Poison types (and Steels, if you're lucky/crafty). This results in a very easy stall from this monster.
All that from a set that's probably going to be seen as niche. I won't be surprised if this becomes the Mega Rayquaza of this generation, actually.