Alright I just want opinions. Thanks in advance.
Milotic @ Rindo Berry
Ability: Competitive
Level: 50
Shiny: Yes
EVs: 236 HP / 12 Def / 252 SpA / 8 Spe
Bold Nature
- Scald
- Protect
- Ice Beam
- Recover
This pokemon is just a power house. Miltotic is just in case of Fire Types, Dragons, or Flying. Usually in the back because it's a pokemon that shouldn't be out at the beginning due to it being a clutch powerhouse for me.
Tapu Koko @ Electrium Z
Ability: Electric Surge
Level: 50
EVs: 236 HP / 12 Def / 100 SpA / 60 SpD / 100 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Electro Ball
Usually the first one I start out with. Its a fast and powerful pokemon. I can get a good advantage if I'm using Gigavolt, because it gets STAB and is on Electric Terrain. Plus if I get a bad matchup I won't waste a turn switching because I can hit with Volt Switch then switch another pokemon in.
Muk-Alola @ Figy Berry
Ability: Gluttony
Level: 50
EVs: 252 HP / 44 Atk / 204 Def / 4 SpA / 4 SpD
Bashful Nature
- Fire Blast
- Knock Off
- Protect
- Poison Jab
Ever dealing against a pokemon that you just can't seem to have a good matchup against? Well with Muk is my best option. It works best and with the movepool it can deal with most pokemon such as Tapu's and Psychics. Plus Ice and Steel types as well.
Togedemaru @ Focus Sash
Ability: Lightning Rod
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Zing Zap
- Encore
- Spiky Shield
Wait a useful Pikachu clone? Yes. This guy is way better. I switched him with Marowak due to it's advantages over Marowak. Fake Out is obvious. One less pokemon to worry about. Zing Zap is a good move and it has a 30% chance to flinch. Encore is great because you can make a slower pokemon stuck in portect. Spiky Shield is basically protect but instead it can deal damage to the opponent. All in all Togedemaru is an excellent pokemon to have on my team.
Metagross @ Air Balloon
Ability: Clear Body
Level: 50
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Protect
- Meteor Mash
- Zen Headbutt
- Earthquake
Alright. Metagross. The backup. Protect is well to protect. Meteor Mash is for pokemon weak to Steel or just for any pokemon who is X1 against it as it can maybe raise its attack. Plus it gets STAB. Zen Headbutt has STAB plus it can flinch. If it's on Psychic Terrain it can do even MORE damage. Damn that's a lot. Plus Earthquake because well it's Earthquake. I don't know much to say about that
Ability: Psychic Surge
Level: 50
EVs: 76 HP / 4 Def / 172 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Protect
- Taunt
Wahoo this pokemon. Psychic is obvious. It gets STAB, chance to lower Sp. Def plus if on Psychic Terrain rip. Plus it has a Z move. If your against this. Well I'll be sure to send flowers. Moonblast is STAB. Plus it can lower the Sp. Atk. Protect is protect. Taunt can be used against pokemon who need setup or are setup pokemon.

Ability: Competitive
Level: 50
Shiny: Yes
EVs: 236 HP / 12 Def / 252 SpA / 8 Spe
Bold Nature
- Scald
- Protect
- Ice Beam
- Recover
This pokemon is just a power house. Miltotic is just in case of Fire Types, Dragons, or Flying. Usually in the back because it's a pokemon that shouldn't be out at the beginning due to it being a clutch powerhouse for me.

Ability: Electric Surge
Level: 50
EVs: 236 HP / 12 Def / 100 SpA / 60 SpD / 100 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Electro Ball
Usually the first one I start out with. Its a fast and powerful pokemon. I can get a good advantage if I'm using Gigavolt, because it gets STAB and is on Electric Terrain. Plus if I get a bad matchup I won't waste a turn switching because I can hit with Volt Switch then switch another pokemon in.

Ability: Gluttony
Level: 50
EVs: 252 HP / 44 Atk / 204 Def / 4 SpA / 4 SpD
Bashful Nature
- Fire Blast
- Knock Off
- Protect
- Poison Jab
Ever dealing against a pokemon that you just can't seem to have a good matchup against? Well with Muk is my best option. It works best and with the movepool it can deal with most pokemon such as Tapu's and Psychics. Plus Ice and Steel types as well.

Ability: Lightning Rod
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Zing Zap
- Encore
- Spiky Shield
Wait a useful Pikachu clone? Yes. This guy is way better. I switched him with Marowak due to it's advantages over Marowak. Fake Out is obvious. One less pokemon to worry about. Zing Zap is a good move and it has a 30% chance to flinch. Encore is great because you can make a slower pokemon stuck in portect. Spiky Shield is basically protect but instead it can deal damage to the opponent. All in all Togedemaru is an excellent pokemon to have on my team.

Ability: Clear Body
Level: 50
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Protect
- Meteor Mash
- Zen Headbutt
- Earthquake
Alright. Metagross. The backup. Protect is well to protect. Meteor Mash is for pokemon weak to Steel or just for any pokemon who is X1 against it as it can maybe raise its attack. Plus it gets STAB. Zen Headbutt has STAB plus it can flinch. If it's on Psychic Terrain it can do even MORE damage. Damn that's a lot. Plus Earthquake because well it's Earthquake. I don't know much to say about that

Level: 50
EVs: 76 HP / 4 Def / 172 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Protect
- Taunt
Wahoo this pokemon. Psychic is obvious. It gets STAB, chance to lower Sp. Def plus if on Psychic Terrain rip. Plus it has a Z move. If your against this. Well I'll be sure to send flowers. Moonblast is STAB. Plus it can lower the Sp. Atk. Protect is protect. Taunt can be used against pokemon who need setup or are setup pokemon.