The Most Threatening Pokemon in DP (OU)

Who's the most Threatening Pokemon in DP? (OU)

  • Gengar

    Votes: 23 5.8%
  • Gyarados

    Votes: 30 7.6%
  • Heracross

    Votes: 21 5.3%
  • Tyranitar

    Votes: 57 14.5%
  • Salamence

    Votes: 77 19.5%
  • Metagross

    Votes: 11 2.8%
  • Infernape

    Votes: 28 7.1%
  • Garchomp

    Votes: 109 27.7%
  • Weavile

    Votes: 10 2.5%
  • Other

    Votes: 28 7.1%

  • Total voters
    394
You know what? Nevermind. Too late for voting, but Marowak in Trick Room with SD = eternal death. And its defense isn't bad either, it just has to watch out for Energy Ball, Surf, and Ice Beam, and it'll be just fine.

mabw95 switched in Heracross (lvl 100 Heracross ?).
The Kiwi F-22: Heracross? In BL?
The Kiwi F-22: What the hell?
I'm High on Fire's Drummer. used Swords Dance.
I'm High on Fire's Drummer.'s attack was sharply raised.
Heracross used Close Combat.
I'm High on Fire's Drummer. lost 62% of its health.
Heracross's defence was lowered.
Heracross's special defence was lowered.
---
I'm High on Fire's Drummer. used Stone Edge.
Heracross lost 210% of its health.
mabw95's Heracross fainted.
The twisted dimensions returned to normal!
 
most threatening

garchomp, weavile, metagross, salamence, breloom, and heracross

these are the pokes that most commonly sweep entire teams, and are also the hardest to counter

most teams revolve around countering those pokes alone, basically, if you have a big weakness to one of those pokes...you're done

other pokes like infernape and heatran are also deadly, but are not as hard to counte like the others are
 
TTar. It has Sandstream to boost its already good special defense and great attack with a movepool to back it up. It's so good it can even be used in Ubers.

Heracross and Breloom are countered by just about any flying move, BTW. Same with ice moves against Garchomp and Salamence.
 
Tyranitar is in my mind undoubtedly the most threatening Pokemon in D/P. It can completely obliterate stuff like Starmie and Cresselia with Pursuit and the Special Defense boost it gets in sandstorm conditions, and the Choice Band set hits very hard in general. Additionally, it gets a bunch of other options, like special attacks and Dragon Dance, that make fully countering it impossible this side of Fighting Arceus. Tyranitar is also quite resilient with its great HP and defenses.
 
Tyranitar threatens many teams. It is just a beast. My personal favorite is scarfchomp, "threatens" late game like a beast.
 
the quote button isn't working right now on my computer, so im gonna use my own way to quot:

ORIGINALLY POSTED BY FAT Mood4food77:

most threatening

garchomp, weavile, metagross, salamence, breloom, and heracross

these are the pokes that most commonly sweep entire teams, and are also the hardest to counter

most teams revolve around countering those pokes alone, basically, if you have a big weakness to one of those pokes...you're done

other pokes like infernape and heatran are also deadly, but are not as hard to counter like the others are END QUOTE

ok, thank you, you just made my day. garchomp, metagross, salamence, AND breloom are all countered by cresselia, a common pokemon. so by no means are these 4 "very hard to counter". these four are all actually relitively EASY to counter, which is why good people never, ever, get swept by a weavile or salamence. in fact, the most common pokemon in the game is a salamence counter (unless it is CB, which has plenty of other counters)

and i think that it is pretty standard notion that infernape is actually one of the hardest pokemon to counter, other than cresselia and very defensive waters, good luck.
 
most threatening

garchomp, weavile, metagross, salamence, breloom, and heracross

these are the pokes that most commonly sweep entire teams, and are also the hardest to counter

most teams revolve around countering those pokes alone, basically, if you have a big weakness to one of those pokes...you're done

other pokes like infernape and heatran are also deadly, but are not as hard to counte like the others are


Umm...Weavile is one of the frailest sweepers. If it doesn't have a Focus Sash on, a normal damage attack can easily kill it, no super effective needed. Weavile is only good for attacking (very high attack and speed). Its not meant to take any hits.

Garchomp and Salamence are hard to counter if you don't have Ice or another dragon on your team.

I don't know much about the others, as I haven't used them.

Infernape is also a very frail sweeper. Yes, it can run a lot of sets, and is a very diverse Pokemon, but one good hit and its gone.
 
I voted for Heracross, because it's on of the main reasons I use Gliscor. Followed by Garchomp (with its evil trait) and Tyranitar for its awesome move pool and sheer power. Actually, an Aerial Ace, Ice Fang, Earthquake, and Roost Gliscor can handle of all those to an exent. However, Ice Beam Life Orb or Boah Tyranitar and Chainchomp laugh at it.
 
^ Ultimifier, Salamence is still very good. In fact, I think it packs the highest Attack in the OU Tier, or at least one of the highest. The only reason Chomp is used over it is because of that +2 base speed extra, as well as a STAB'ed EQ.

Salamence is still very usable, as it makes very good mixed sets. I personally did not vote for Salamence, but for Garchomp, as Garchomp's clear value over Salamence is obvious. His higher speed and his good typing make it that way.

But I can see why people voted Salamence. Salamence is still very good. Give it a +Speed Nature, and a Scarf and you'll surprise people.
 
that is not the only reason, but i don't want to go into one of my why salamence is worse than chomp rampages, so i wont. blissey walls sala to death, and i ALWAYS have a blissey with ice beam on my team. garchomp can kill blissey much, much better than salamence can.
 
but Marowak in Trick Room with SD = eternal death.

Funny how you said eternal when a Swords Danced Marowak is only allowed to work in Trick Room for a maximum of 3 turns per definition. One turn to switch, one turn to Swords Dance. If you sacrifice your Trick Roomer, that makes four. Still not enough.
 
but still, if it can OHKO every poke it faces...that's 3 pokes down for the opposing team

that's half a team he's talking about there
 
what if a gyarados comes in, and intimidates it. then knowing a stone edge will be used, switches to lucario, who eats the stone edge for little damage. then switches back to gyarados to eat uf the earthquake for no damage again and gets another intimidate in.

its these reasons that trick room teams don't work against a decent player. they can be outpredicted for 3-4 turns, and then you havea bunch of slow powemon sitting around with nothing to do.
 
crobat 4x resists both of hera's stabs, and then can arial ace or brave bird it to death. likewise, bulkygyarados shrugs off hera's attacks to and can KO back after a DD. heracross is good, but its coverage is not the greatest, therefore it can be walled quite easily.
 
crobat 4x resists both of hera's stabs, and then can arial ace or brave bird it to death. likewise, bulkygyarados shrugs off hera's attacks to and can KO back after a DD. heracross is good, but its coverage is not the greatest, therefore it can be walled quite easily.


Neither of those can eat a Stone Edge from CBHera and "shrug" off the damage. Depending on the EVs, they'll be lucky to even survive the attack.

As for my vote, I was stuck between Tyranitar and Garchomp. Ttar is a bigger immediate threat, having pretty much the best pursuit in the game, but Chomp is just so great late game. IMO Garchomp is more threatening in standard play, but Tyranitar is overall the better pokemon. It's sturdier and is much harder to predict, not to mention it can serve several roles from killing walls to plain out sweeping. Chomp can do that too, but not as efficienty IMO. Ttar's usefulness in ubers is what tipped the scale for me, really. Hell, I'm willing to argue that Ttar is the best pokemon not called an Uber, so my vote went to to the big green monster. :toast:
 
For me, Weavile, because it can come in and take out the one guy you may have needed for the rest of the team to work. I know it's not good to rely on one pokemon, and I don't, but losing a team member is never good.
 
Outrage Scarfchomp runs over the late game, and with Earthquake and Fire Blast to take out basically every steel outside Bronzong in 2 shots without fail make it a menace.

I voted da Chomp too. It's a crazy strong pokemon whom I'm always conscious of when making a team.

I can only think of a few pokemon who can switch into a outraging scarfchomp and taking it out with ought becoming so weak on health that they now become virtually unusable for anything but taking a hit for a free switch out later, or getting ded by the next pokemon.

But yeah, Deck Knight explained it best, so I no longer have that many points to make. xD
 
To be honest, I really don't think that there can be a valid argument that Garchomp isn't the most threatening. Just my opinion! =D
 
correction: there cannot be an argument saying tyranitar OR garchomp isn't the most threatening.

they do completely different things, and they are both the best at what they do.

garchomp> most powerful scarfer, most powerful sweeper
tyranitar> tyraniboah, most powerful CBer
 
well the good news for me is that I love using ice sharding Donphan, which typically keeps Garchomp and Salamence by the gatorade.

I personally think it is Tyranitar. The fact that he brings weather with him, which typically aids his whole team and hurts 2/3rds+ of your team. He gains a Special Defense boost, which protects him from HP fighting from poke's with weaker Sp. attack. He is a monster Dragon Dancer, and an even better Choice bander. Outside of pure fighters, Very few poke's can stop him dead in his tracks.
 
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