Name: Diglett-Eternal
New Stat distribution:
HP: 32 (+22)
Atk: 99 (+44)
Def: 48 (+23)
SpA: 58 (+23)
SpD: 68 (+23)
Spe: 119 (+24)
BST: 424 (+159)
Signature Move: Hole Dig ||| 135 BP | 10 PP | 100% Acc | Traps foe | Z Move - 200 BP Tectonic Rage
Design/Flavor: Has a miner's hat on its head
Competitive Analysis: Very powerful signature move but that's about it.
Name: Wynaut-Eternal
New Stat distribution:
HP: 49 (-46)
Atk: 23
Def: 143 (+95)
SpA: 23
SpD: 143 (+95)
Spe: 23
BST: 404 (+144)
Signature Move: Bounce Shield ||| 10 PP | Similar to protect but also deals exactly the damage it would take to the opponent attacking it | Z Move - Fully Heals the user
Design/Flavor: The little black thing on its back grows a lot bigger.
Competitive Analysis: Can definitely tank some hits and fire back Bounce Shields, Counters and Mirror Coats but due to its low HP, it won't be dealing that much damage and it is still very passive.
Name of the Eternal Pokémon: Gothorita-Eternal
New Type:
New Stat distribution:
HP: 80 (+20)
Atk: 24 (-21)
Def: 85 (+15)
Sp. Atk: 130 (+55)
Sp. Def: 70 (+19)
Spe: 100 (+45)
Signature Move: Divine Luster ||| 15 PP | 90 BP | 100 Acc | If the attack is used on an foe, the attack will make damage and it'll make 1,5 times more damage, then it removes any negative status. If it targets user or an ally, it's heal 50% of max Health Points and will remove all negative stats
Z-Move:Twinkle Tackle || 175 BP
Design/Flavor: -
Competitive Analysis: Gothorita-Eternal aims two things: Defog punishing in offensive teams with competitive and a dedicated stallbreaker against fatter teams. It can come against Defog, increase its special attack and open holes in opposing teams (in case they're more offensive oriented) or use Divine Luster to punish any attempt to cripple it via status, and heal itself, both things in the same moveslot. Do you want to increase its stallbreaking abilities even more? You can use Heal Block to avoid targets can heal themselves, and with a Z-Move, it can increase its special attack by two levels to act in a similar way to Palkia in Ubers -opening holes and avoiding they can heal in early-game, and then using Z-Heal Block to increase its special attack to break the unable to heal opposing team-
Discussion phase up, I'm planning early route birds but maybe you can change my mind?
gonna resubmit this suggestionSuggestion: Normal Dual-types (that aren't with Flying)
(434)
(474)
(506)
(480)
Barely an improvement:
Type: Null
Dusclops
Porygon 2
As hilarious as making vigoroth with legendary stats OU balanced would be, that sounds like a bad idea. For nincada, Sheddy has some stall uses and Scyther is directly worse than scizor die to typing. Like, not a single silvally form is above Type Null on the PU viability rankingsHow about no improvement
nincada(when it goes to shedninja)
Scyther(same stats)
vigoroth(ability makes it much much worse)
what did anyone say about removing their Normal typing?The Normal Slate looks good actually it looks very fun to make I can imagine all kinds of things but making them anything other then normal kinda takes away there charm its sad but making slates for deerling and puff and friends would be awesome also...
"I wanna be alive, I am alive, alive I tell you" cause its "normal"
in case any1 was wondering, hyper thrash's bp adds up to 140Name of the Eternal Pokémon: Pidgeotto-Eternal
New Stat distribution: HP: 63 (+0)
Attack: 115 (+45)
Defense: 70 (+15)
Special Attack: 50 (+0)
Special Defense: 50 (+0)
Speed: 140 (+69)
Signature Move: Hyper Thrash - Physical, Normal typing, 10 PP, - BP, 100% Acc: The user madly thrashes itself toward the opponent, attacking it with immense speed. Hits 10 times, BP increases by 2 for every hit this move makes. Initial BP is 5. Makes contact. Z-move: Breakneck Blitz, 200 BP
Design/Flavor: This Pidgeotto is incredibly hyper, and is unable to stop flapping its wings erratically. As such, its fighting style has changed, making it madly dash at the opponent until it faints. It moves so quickly that it is physically incapable of telling if the Pidgeotto is part of a flock.
Competitive Analysis: A frail anti-lead, with incredible offensive prowess. Whilst its coverage movepool might be tiny, Hyper Thrash is all it needs to warrant a spot on a team, due to its effect of hitting consecutive times, allowing it to beat most Hyper Offense leads, bar Excadrill. However, it suffers from a few problems, in the fact that if it chooses to use Hyper Thrash, any Rocky Helmet user can proceed to OHKO it with recoil, assuming that it does not get OHKO'd back after 6 hits.
(more to come!)
how does this game work without stats? :Pwho can recover, remove stats
how does this game work without stats? :P
Reminder to finish these ;)Working on Fighting/Flying Pidgeotto, Ground/Flying Spearow, and Ghost/Flying Hoothoot
Yeah, this looks balanced, its a different concept so I can definitely see why you asked for feedback but it does indeed look balanced.
Name of the Eternal Pokémon: Pidgeotto-Eternal
New Type:
New Stat distribution:
HP: 80 (+17)
Atk: 130 (+70)
Def: 60 (+5)
Sp. Atk: 38 (-12)
Sp. Def: 60 (+10)
Spe: 110 (+39)
Signature Move: Doldrum ||| 5 PP | - | The users summons Deltra Stream in first turn, the next turn will increase attack by one level, and defense and special defense by two levels
Z-Move:Reset user's lowered stats
Design/Flavor: -
Competitive Analysis: Unortodox tank with no weakness under Delta Stream, who can recover, remove status (Refresh as an Pokemon XD Move), and boosts its stats to huge levels... Except it'll have to rely to Wing Attack because it's not compatible with Refresh, can be phazed with mons like Skarmory or Toxapex, Doldrum has few PP and has a slow initial bulk.
It's coming soon, don't worry :) probably after all the burd slatesno jiggs but i can deal
Yeah, no joke submissions please, this thing is actually a monster under Trick RoomName of the Eternal Pokémon: Spearow-Eternal
New Type (optional): Dark/Flying
New Stat distribution: 40/254(+194)/30/31/31/55(-15)
Signature Move: Death Drill - Dark, Physical, 255 BP, 5 PP, 100 Acc. User faints after use, always crits.
Competitive Analysis (optional): Death Drill is basically guaranteed to KO whatever it hits... but it's a one-trick pony since anything remotely fast (and even with Scarf and a Speed-positive nature anything that can hit 344) or with priority can easily revenge kill it, and Death Drill KOs it after use anyway. Probably broken in Doubles given Trick Room and all. (this is honestly a joke sub carried way too far so if you want i can change)
surely hoothoot's signature move should be special and named differently?
Name: Pidgeotto-Eternal
New Stat distribution:
HP: 72 (+9)
Atk: 75 (+15)
Def: 75 (+20)
SpA: 60 (+10)
SpD: 75 (+25)
Spe: 121 (+50)
BST: 478 (+129)
Signature Move: Wind Wake ||| 10 PP | Sets up Tailwind, and switches out, if the teammate switching in is a Flying-type it also gains +1 to its Attack and Special Attack stats | Z Move - Fully heals the teammate teammate switching in
Design/Flavor: Has a more aerodynamic feel to it and the red 'hair' grows a lot longer as well as its wings.
Competitive Analysis: Can help hyper offense as an alternative to Sticky Web, with a bigger Speed boost in exchange to a limited amount of turns.
Name: Spearow-Eternal
New Stat distribution:
HP: 50 (+10)
Atk: 130 (+70)
Def: 50 (+20)
SpA: 31
SpD: 51 (+20)
Spe: 129 (+59)
BST: 424 (+179)
Signature Move: Fearful Strike ||| 75 BP | 10 PP | 100% Acc | If Spearow doesn't KO its foe after attacking it switches out, if it does it gain +3 to its Attack stat | Z Move - 175 BP Black Hole Eclipse
Design/Flavor: Spearow now has black feathers and a much bigger beak.
Competitive Analysis: Cool offensive pivot with a really busted signature move, though, it can't really take any hits.
Name: Hoothoot-Eternal
New Stat distribution:
HP: 129 (+69)
Atk: 30
Def: 50 (+20)
SpA: 136 (+100)
SpD: 76 (+20)
Spe: 30 (-20)
BST: 424 (+189)
Signature Move: Fearful Strike ||| 75 BP | 10 PP | 100% Acc | If Hoothoot doesn't KO its foe after attacking it switches out, if it does it gain +3 to its Special Attack stat | Z Move - 175 BP Shattered Psyche
Design/Flavor: Hoothoot has two spirals on its eyes and they change colors from red, to pink to purlpe.
Competitive Analysis: Very bulky and powerful wallbreaker that can tank hits very well and dish out loads of damage.
Now let me give some feedback on other posts :)
Reminder to finish these ;)
Yeah, this looks balanced, its a different concept so I can definitely see why you asked for feedback but it does indeed look balanced.
It's coming soon, don't worry :) probably after all the burd slates
Yeah, no joke submissions please, this thing is actually a monster under Trick Room
252+ Atk Life Orb Spearow Drill Peck vs. 252 HP / 144 Def Mew: 274-324 (67.8 - 80.1%) -- guaranteed 2HKO after Leftovers recovery