105401
Parents: Gabite / Palkia
DNA Fusion
Offspring Name: Galakta Knite
New Type: Dragon/Water
New Base Stats: 79 / 120 (+15) / 82 / 105 (+5) / 88 / 111 (+20)
New Ability and Description: Galactic Instinct (Rough Skin + Telepathy) - If an opponent's move makes contact, delivers a counterattack of 1/8 of the opponent's max HP, even if this Pokemon is behind a Substitute. If any move misses or fails because of Substitute, the user will deliver an attack that deals 1/4 of the foe's max HP automatically.
Notable Moves: Hone Claws, Aqua Tail, Dual Chop, Dragon Rush, Substitute, Liquidation, Earthquake, Iron Head, Bulk Up, Outrage, Stealth Rock, Spacial Rend, Hydro Pump, Brick Break, Dragon Claw
Role Identification: This is a mon that is meant to punish passive play by use of Substitute. The basic idea is that, while it can be used to sweep via Hone Claws and strong moves to take advantage of powerful STABs, it can also punish Pokemon that use certain passive moves by chunking their HP via use of Substitute. It can also discourage risky play from low-accuracy moves. It's also a Kirby reference
105485
Parents: Delphox / Zoroark
Egg Group: Field
Offspring Name: Zelphoax
New Type: Fire/Dark
New Base Stats: 78 / 97 / 76 / 127 / 90 / 115
New Ability and Description: Dark Magician (Illusion + Magician) - Copies the effect of the item of the Pokemon in your last slot, and applies it as this ability as long as this Pokemon is on the field. If the Pokemon in the last slot has no item or the item is a Mega Stone, Z Crystal, or otherwise has no effect on this Pokemon, this ability acts as Illusion.
Notable Moves: Flamethrower, Fire Blast, Calm Mind, Psychic, Psyshock, Dazzling Gleam, Heat Wave, Signal Beam, Foul Play, Focus Blast, Sludge Bomb, Dark Pulse, Knock Off, Nasty Plot, Taunt, U-Turn
Role Identification: Highly similar to Houndoom-Mega, surprisingly. With the same STAB, access to Nasty Plot, and the exact same Speed stat, this thing acts like Mega Houndoom most of the time. However, the difference between the two is that Zelphoax has the power to effectively hold two items OR disguise itself as a teammate, depending on the situation. Zoroark struggled to take advantage of Nasty Plot/Illusion sweeping due to its single STAB option and somewhat shallow coverage options, as well as being in a speed tier only just above average. Delphox's coverage lacked a bit as well, and it didn't possess an ability or setup move that could make up for it. Combined, they do Mega Houndoom proud.
105505
105522Parents: Arbok / Mewtwo
DNA Fusion
New Type: Poison/Psychic
New Base Stats: 90 (+2 HP) / 120 (+12 Attack) / 90 (+5 Defense) / 116 (+1 Special Attack) / 90 / 130 (+20 Speed)
New Ability and Description: Unnerve (Unnerve*2) - Bonus +5 to All Base Stats
Notable Moves: Gunk Shot, Poison Jab, Zen Headbutt, Crunch, Throat Chop, Sucker Punch, Sludge Wave, Sludge Bomb, Dark Pulse, Shadow Ball, Drain Punch, Elemental Punches, Mewtwo's Special Coverage, Psystrike, Earthquake, Coil, Glare, Haze, Recover
Role Identification: Thanks to now having both Hidden Abilities unlocked, these two can fuse with +5 in all of their stats. In particular, Mewdeuca is a balanced attacker, with a wide variety of coverage for both sides. With a unique dual STAB in Poison and Psychic moves, as well as ways to abuse them on both fronts (Gunk Shot and Zen Headbutt for Physical, Sludge Wave and Psystrike for Special), it can dish out a lot of punishment. It even has both Calm Mind and Coil, for multiple setup options.
(Image in Progress)Parents: Arbok / Mewtwo-Mega-X
DNA Fusion
New Type: Poison/Fighting
New Base Stats: 90 / 200 / 100 / 116 / 100 / 130
Mega Ability: Steadfast
Notable Moves: See Mewdeuca
Role Identification: With the sheer power of Mega Mewtwo X increased even further, the typing of Toxicroak, and a slew of fantastic options to attack with, this Mega is packing some strong hits. Coil, Gunk Shot, and Drain Punch are all especially notable for this mega. Additionally, thanks to being neutral to Psychic in its base form, it can feel much more safe about setting up a Coil before going mega to bruise them with Crunch or even Sucker Punch, or take advantage of its own Psychic STAB in its base form to threaten other potential things. And, even though its Special Attack stat is near entirely eclipsed, it can still be used to catch the foe's defensive walls off guard.
Parents: Arbok / Mewtwo-Mega-Y
DNA Fusion
New Type: Poison/Psychic
New Base Stats: 90 / 160 / 70 / 156 / 120 / 140
Mega Ability: Insomnia
Notable Moves: See Mewdeuca
Role Identification: This balanced attacking version of Mewtwo can now actually take advantage of getting balanced boosts to its offenses from its Mega-Y form. Does everything regular Mewdeuca did even better, with an ability that could be useful when fighting things that like Sleep.
Now that I have all of my fusions out of the way for now, I am open to receiving feedback. Does anyone have anything to say?