So let me justify why wood is different than grass, before you wish you had the right to probably ban/shank/disintegrate me.
To start, wood is encompassing of both wood the material and woodland/forests or even jungle. Thus the type could fit something like Ekans not because it's made of wood (it aint) but it is a TREE snake, besides we aren't going to have any poison/wood types otherwise. And together it's a great type as it loses its Ground and Psychic weaknesses, granted it gains fire steel and ghost, but the added resists can't be beat.
Besides, that type chart interaction is far from grass. Being weak to steel and ghost and simultaneously resisting a good half of the meta? That's not very grass-like is it. Let me put it this way: wood is to grass what rock is to ground.
So let's explain the type chart:
Weak to: Fire, Bug, Steel, Ghost
Fire burns trees, Steel axes cut them down, termites eat them and forests are susceptible to spooks.
Resists: Fighting, Ground, Normal, Water, Electric, Fairy, Dragon, Rock, Psychic
The resists are a bit generic. Grass is absent because I'll chastise anyone who gives it or bug an 8th resisting type. As for the others, striking wood will give you splinters, dragons in pokemon respect the woods and fairies kinda need them to prance, even the evil ones. Wood types tend to resist water and while lightning can destroy trees, most RPGs have wood beating electric than the reverse. Wood for brains are resistant to psychic.
Immune to: Nothing
Strong Against: Fight, Ground, Water, Electric
Fight types get splinters and ground and water get rooted. Electric types it's an RPG thing, it's important in Megaman Battle Network, and gives Electric another well deserved weakness.
Resisted By: Poison, Steel, Rock, Grass, Ice
Most of these types don't care about the forest, or are resistant to nature, such as poison and ice.
No Damage to: Bug
Bug eat wood. Yum.
I hope my explanation helped people think I wasn't being lazy and just rehashing grass. I'm not, trust me. I've planned this type for years, so give me some credit.
Shank incoming
Grass type is basically plant type. It encompasses all plant Pokemon (ex. Cherrim), part plant Pokemon (ex. Venusaur, Torterra), plant-like Pokemon (ex. Cradily line), and Pokemon related to plants (ex. Rotom-Mow, Tapu Bulu).
Grass and Wood type may be different, but they overlap so heavily that not many Pokemon and moves fit in.
Regarding your analogy at the end:
Wood is to Grass what Steel is to Rock is to Ground.
Steel basically encompasses all metals.
Rock encompasses all rocks and gems.
Ground is about dirt, sand, and other things you would find in the ground, as well as Pokemon that relate to the ground and dwell in the ground.
Grass encompasses plants, plant-like things, and Pokemon related to plants.
Wood encompasses trees, wood, tree-like things, and pokemon relating to the forest and woodland.
and trees are a plaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaant
And if you still want to use it, here are some ideas.
Sure, bugs eat wood, but that doesn't make bugs immune to wood. You think a bug would be unscathed after a wooden hammer smashed them?
Another Pokemon that could be Wood type is Kartana. Kartana is paper, and paper is from wood. Also, the dimension Kartana is from (in Pokemon USUM) is basically a forest. There's also Chesnaught.
Some moves that could be retyped:
- Forest's Curse (also make it add Wood type instead of Grass type)
- Ingrain (trees have roots)
- Spiky Shield
Feel free to correct me on stuff if you want
don hur meh










