Typing: The Mod

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Gravity makes heat. The colder it is, the less gravity there is. Simply put, empty space has no temperature, so drowning Ice in space isn't going to work.

I'll explain my type matchups a bit better now...

Attacking
2x: Steel, Flying, Electric, Normal

Steel is crushed by gravity and in upon itself. Flying types are crashed to the ground and in the etherous vacuum of space, there is no 'up.' In space, light cannot escape the super gravity of a black hole, and normal people always die to space invaders.

.5x: Grass, Rock, Time, Dragon, Fairy, Bug, Water

Most of these are balance. But time and space resisting each other is because they are the same thing. I could go a step further and have them both be immune to each other, but that'd be extreme.

0x: Ice

See above, gravity usually creates friction, absolute 0 exists when no gravitational forces are at work. I await the rise of useful Avalugg

Defending
2x: Water, Rock, Fairy, Heart

Fairies tend to have strong moon affinity, and Dark, BLACK Holes suck in space and time. Water is heavier than ice, which is why ice floats, and Rocks are heavier still. Just go with it...

.5x: Time, Ground, Fire, Poison, Fire, Dragon, Steel

Again, mostly filler, but hey, if we got a type that puts Naganadel in its place, then sign me up, it curbs the use of offensive dragons reliant on Quake, and resisting Dragon or Ground and being immune to flying? Will that make people less interested in Aerialate megas? Does this force Lando to use Rock moves?

0x: Flying

Again, where the vacuum of space exists, there is no flight, because there is no up or down. There is technically float, though.

This is a great opportunity to make mons deemed strong, more viable in the sense they're less overcentralizing, and a good space re-typing could have an amazing Clefable effect.
A heart weakness here doesn't make too much sense, since hearts need oxygen and there's.... no oxygen in space. Again, if you want to make ice-type immune to it, i can understand but you'd have to make bug-type immune to it as well, as some bugs (or, at least, what pokemon would classify as bug-type) would be able to survive in space. I think that just having it resist space type is good enough. And flying type has no reason to be unable to hit space-type from my perspective. birds or other flying animals would likely be able to move in space just as well as the air, if not easier. Just wanting to point this out.
 
I hope I have enough space for everything I want to add!

space-png.128264
Matchups:

I took this from an "outer space" frame, since that seems the most effective focus to retype Pokemon through. Being very impenetrable and hostile to life, Space performs well defensively, but due to its lack of normal interactions with the other types in 'reality' (and since asphyxiating everything is cheating), it doesn't get much super-effective coverage, and it doesn't have countless resists like Steel.

Offensive:
2x:
Fire, Normal
1/2x: Time, Ghost, Bug

Defensive:
2x:
Ghost, Psychic
1/2x: Time, Fairy, Ice, Fire

Space hits Fire super effectively and resists it since the vacuums of space lack the oxygen for fire to burn it, also letting that space suffocate fires. It isn't immune, though, since no Pokemon is literally made out of outer space (and because I don't want Fire to be the one starter type with a coverage immunity). Normal types are the ideal targets for the strangeness and mysteriousness of space compared to terrestrial life. It and Time resist each other, since they are separate dimensions that don't really 'act on' each other. It is resisted by Ghost and hit super-effectively by it since Ghosts operate out of (non-outer) space, giving them less concern for things like space's incomprehensible vastness and a lack of oxygen. Bugs, arachnids, and the like are among nature's best survivors of harsh environments (i.e. space) besides microscopic organisms, with ticks having survived in a vacuum after all, so they resist it. Psychic and Fairy both draw upon the power of space, but Psychic-types have deeper understanding, so they can hit Pokemon of the Space super-effectively. Fairies use it to affect their sphere of influence, nature, to which Space Pokemon do not belong and leaving them resisted. Finally, the coldness of Ice is nothing compared to the vast, nearly heat-less expanses of nearly-empty space.

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fairy.gif

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water.gif
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dragon.gif
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psychic.gif

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dragon.gif
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psychic.gif

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ghost.gif
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dark.gif

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rock.gif
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steel.gif

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ghost.gif

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poison.gif

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steel.gif

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Heart Stamp
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Meteor Mash
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Aurora Beam
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Dazzling Gleam
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Psywave
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Signal Beam
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Spacial Rend
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Stored Power
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Confuse Ray
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Cosmic Power
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Gravity
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Magic Coat
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Recycle
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Reflect Type
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Teleport

Signature Moves:
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Dragon Ascent
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Hyperspace Fury
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Doom Desire
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Hyperspace Hole
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Photon Geyser
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Psycho Boost
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Meteor Dive
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Type:
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Category:
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Base Power: 120
Accuracy: 80
Power Point Maximum: 8
Effect: 10% chance to burn the target.
Z-Power: 140

Warp Tackle
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Type:
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Category:
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Base Power: 80
Accuracy: 100
Power Point Maximum: 16
Effect: Ignores the target's stat changes.
Z-Power: 160

Lightspeed
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Type:
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Category:
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Base Power: 40
Accuracy: 100
Power Point Maximum: 48
Effect: Usually goes first. 30% chance to raise the user's Speed by 1.
Z-Power: 160

Accretion
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Type:
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Category:
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Base Power: 25
Accuracy: 100
Power Point Maximum: 32
Effect: Hits 2-5 times in one turn.
Z-Power: 140

Burst Ray
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Type:
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Category:
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Base Power: 100
Accuracy: 80
Power Point Maximum: 16
Effect: High critical hit ratio.
Z-Power: 180

Heat Drain
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Type:
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Category:
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Base Power: 75
Accuracy: 100
Power Point Maximum: 16
Effect: User recovers 50% of damage dealt.
Z-Power: 140

Through Laser
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Type:
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Category:
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Base Power: 60
Accuracy: 100
Power Point Maximum: 32
Effect: Does not check accuracy.
Z-Power: 120

Recombine
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Type:
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Category:
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Base Power: -
Accuracy: -
Power Point Maximum: 16
Effect: Heals the user by 50% of its maximum HP.
Z-Effect: Restores lowered stats to 0.

Burn Off
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Type:
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Category:
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Base Power: -
Accuracy: -
Power Point Maximum: 48
Effect: Eliminates all stat changes.
Z-Effect: Restores HP 100%.

Compress
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Type:
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Category:
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Base Power: -
Accuracy: 100
Power Point Maximum: 24
Effect: The target's items and ability have no effect for 5 turns.
Z-Effect: Speed +2

Far Presence
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Effect:
Immune to
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moves.

Sky Control
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Effect:
Weather-setting moves last three turns longer than they normally would. This stacks with Damp Rock and other items.

Space Anchor
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(
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maybe?)
Effect: This Pokemon cannot be forced to switch out by another Pokemon's attack or item.

Star Guider
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Effect:
Moves that can burn the target do not check accuracy.

Supernova
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Effect:
At ⅓ or less HP, the user's attacking stat is 1.5x when using
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moves.
 
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Trick Room

These have already been changed to Time, Time/Steel, and Time/Flying. Trick Room is also now Time type.

Warp Tackle
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Type:
space-png.128264

Category:
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Base Power: 80
Accuracy: 100
Power Point Maximum: 16
Effect: Ignores the target's stat changes.
Z-Power: 160

Accretion
475.png

Type:
space-png.128264

Category:
physical.png

Base Power: 25
Accuracy: 100
Power Point Maximum: 32
Effect: Hits 2-5 times in one turn.
Z-Power: 140

Compress
233.png
474.png

Type:
space-png.128264

Category:
other.png

Base Power: -
Accuracy: 100
Power Point Maximum: 24
Effect: The target's items and ability have no effect for 5 turns.
Z-Effect: Speed +2[/hide]

None of these Pokemon were what you changed to be Space type, yet they become signature moves?

Space Anchor
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343.png
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Effect: This Pokemon cannot be forced to switch out by another Pokemon's attack or item.

Regigigas having something to go over Slow Start. oof.
 
These have already been changed to Time, Time/Steel, and Time/Flying. Trick Room is also now Time type.

None of these Pokemon were what you changed to be Space type, yet they become signature moves?

Regigigas having something to go over Slow Start. oof.

The Pokémon shown alongside the moves and Abilities are only examples of what can get these moves. Which Pokémon will get them is up to the next distribution phase. I do agree that the Pokémon you mentioned are already Time-type, but Unown is still single-type so... Time/Space?
 
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I hope I have enough space for everything I want to add!

space-png.128264
Matchups:

I took this from an "outer space" frame, since that seems the most effective focus to retype Pokemon through. Being very impenetrable and hostile to life, Space performs well defensively, but due to its lack of normal interactions with the other types in 'reality' (and since asphyxiating everything is cheating), it doesn't get much super-effective coverage, and it doesn't have countless resists like Steel.

Offensive:
2x:
Fire, Normal
1/2x: Time, Ghost, Bug

Defensive:
2x:
Ghost, Psychic
1/2x: Time, Fairy, Ice, Fire

As an offensive type, why would I want time coverage? It adds no Super Effective matchups worth a damn because if it's about beating normal, well, Fight can hit 4 other types instead of just 1.

Also the defenses are strange. The resists don't really have anything that makes me say "This type was added with a direct goal in mind!"

And that goes for everyone: shouldn't the type have a direct objective other than 'muh science/logic!' This is a world where an angry dragon can't claw thru a pixie but can cut thru an incorporeal ghost. Even Gamefreak knew with the new types they had a bigger goal in mind.


A heart weakness here doesn't make too much sense, since hearts need oxygen and there's.... no oxygen in space. Again, if you want to make ice-type immune to it, i can understand but you'd have to make bug-type immune to it as well, as some bugs (or, at least, what pokemon would classify as bug-type) would be able to survive in space. I think that just having it resist space type is good enough. And flying type has no reason to be unable to hit space-type from my perspective. birds or other flying animals would likely be able to move in space just as well as the air, if not easier. Just wanting to point this out.

Heart's there to balance its high resist counter. I could make it bug though. But bug being immune? I hope you don't think Tardigrades are bugs. They're... bizarre, but not bugs, maybe water type as the 'water bear' but not bugs. That said they still resist this umbrella of space/cosmic/gravity typing. Flying however? Aren't they outright neutered by Gravity? Can't fly in high grav, can ya? Thus the immunity.

As for bug being immune? I could consider it, but only if the type gained like 2 or 3 new SE hits to compensate.
 
These have already been changed to Time, Time/Steel, and Time/Flying. Trick Room is also now Time type.
oop
will rectify

Regigigas having something to go over Slow Start. oof.
hells yes
E: when i did this i didn't know its type got changed, if slow start gigas with new typing is worth preserving i'll find somebody else

As an offensive type, why would I want (I presume you meant to say 'space') coverage? It adds no Super Effective matchups worth a damn because if it's about beating normal, well, Fight can hit 4 other types instead of just 1.
You wouldn't want it as coverage unless you want the power or effects of its moves. I purposefully made it more mediocre coverage-wise on offense since that's what my vision for an alien (think foreign, not pertaining to little green men) type is, and not every type has to be world-class on offense and defense.
You would want Space as a STAB, though, since with my matchup chart its very easy to get neutral coverage with immunity-free Space STAB and one other move, assuming I didn't mess up anything:

Space + Ghost hits every FE (fully evolved Pokemon) for neutral+ damage, full stop.
Space + Dark hits every FE Pokemon for neutral+ damage besides Pheromosa, Ribombee (frail), Buzzwole, and Heracross (weak to both Psychic and Fairy, move types Space Pokemon will often have). Hoopa-U's gonna have some fun...
Space + Flying hits every FE Pokemon for neutral+ besides Rotom-base (bad), Aegislash, Regirock-Altered, Registeel-Altered and Bronzong-Altered.
Space + Rock hits every FE Pokemon for neutral+ besides Marshadow (frail uber), Palossand, Aegislash, Regigigas-Altered (bad?), Claydol-Altered, and Bronzong-Altered. The best non-Uber resistor is Bronzong? Minior will have some fun...
Space + Psychic hits every FE Pokemon for neutral+ besides Hoopa-C (bad), Sableye(-Mega), Spiritomb, Aegislash, Lunala / Necrozma-DW, Xatu-Altered, Registeel-Altered, Bronzong-Altered, and Shedinja.
Italicized Pokemon are currently Ubers and therefore may not pose a problem.


Also the defenses are strange. The resists don't really have anything that makes me say "This type was added with a direct goal in mind!"
And that goes for everyone: shouldn't the type have a direct objective other than 'muh science/logic!'
Unless the existing type chart creates such a need (e.g. dragons being borked), I don't necessarily think so. It should have like a direction one wants it to take (mine being "mediocre but good for neutral coverage offensively, broadly good with few weaknesses defensively"), but at any rate it can be difficult and/or unnecessary to exert objectives when we haven't really tested this altered chart in battles. If fine-tuning is needed since a type wasn't obviously dumb OP but turned out to be OP, that can be done later.
 
As an offensive type, why would I want time coverage? It adds no Super Effective matchups worth a damn because if it's about beating normal, well, Fight can hit 4 other types instead of just 1.

Also the defenses are strange. The resists don't really have anything that makes me say "This type was added with a direct goal in mind!"

And that goes for everyone: shouldn't the type have a direct objective other than 'muh science/logic!' This is a world where an angry dragon can't claw thru a pixie but can cut thru an incorporeal ghost. Even Gamefreak knew with the new types they had a bigger goal in mind.




Heart's there to balance its high resist counter. I could make it bug though. But bug being immune? I hope you don't think Tardigrades are bugs. They're... bizarre, but not bugs, maybe water type as the 'water bear' but not bugs. That said they still resist this umbrella of space/cosmic/gravity typing. Flying however? Aren't they outright neutered by Gravity? Can't fly in high grav, can ya? Thus the immunity.

As for bug being immune? I could consider it, but only if the type gained like 2 or 3 new SE hits to compensate.
I Don't like the idea of making a type have a resist just to balance it. If you noticed, in my matchups, everything had some real reason to be resisted or weak to it. I was saying that because ice-type was immune because it could survive in space, then things like Tardigrades (Which, if we're being honest, Pokemon would count as a bug-type) would likely get the same immunity. I don't think space needs an immunity, either way. and, gravity gets stronger the closer to the thing pulling you in, like, say, you'd have less gravity in space than on earth because you're not as close to the center of gravity, and therefore the force would be less. so, by that logic, flying would be SE against space since they could fly better than on earth because of there being less gravity. There's a reason people call space being in "Zero gravity", although that's not exactly true.
 
Star Rush
Typing:
space-png.128264

Category: Physical
Base Power: 90
Accuracy: 100
Power Point: 10 (max 16)
Effect: 10% chance to decrease the target's Defense by 1 stage.
Z-Effect: 175 BP
Explanation/Niche: Standard Space physical Attack.

Meteor Kick
Typing:
space-png.128264

Category: Physical
Base Power: 130
Accuracy: 90
Power Point: 10 (max 16)
Effect: If this attack is not successful, the user loses half of its maximum HP, rounded down, as crash damage. Pokemon with the Ability Magic Guard are unaffected by crash damage.
Z-Effect: 195 BP
Explanation/Niche: A High Jump Kick Space-type attack, and since it is a kicking move, it could also have a good coverage distribution (if possible).

Cosmos Vacuum
Typing:
space-png.128264

Category: Special
Base Power: 80
Accuracy: 100
Power Point: 10 (max 16)
Effect: Prevents the target from switching out. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Parting Shot, U-turn, or Volt Switch. If the target leaves the field using Baton Pass, the replacement will remain trapped. The effect ends if the user leaves the field.
Z-Effect: 160 BP
Explanation/Niche: There is a thing as space vacuum, so a way to trap the target could do. I would advice to leave a few distribution.

Viral Wormhole
Typing:
space-png.128264

Category: Special
Base Power: 120
Accuracy: 100
Power Point: 5 (max 8)
Effect: 33% recoil from damage done after a successful hit. 10% chance to render the target confused.
Z-Effect: 190 BP
Explanation/Niche: A strong Special move at the cost of Recoil damage, and the rare 10% confusion chance allows it to get it boosted by Sheer Force.

Star Shot
Typing:
space-png.128264

Category: Special
Base Power: 40
Accuracy: 100
Power Point: 20 (max 32)
Effect: +1 Priority
Z-Effect: 100 BP
Explanation/Niche: We got very few Special priority, so why not a new one? This allows a few slow Special Attacker to finish off faster targets.

Spacial Terrain
Typing:
space-png.128264

Category: Status
Base Power: --
Accuracy: --
Power Point: 10 (max 16)
Effect: For 5 turns (or 8 turns with Terrain Extender), the terrain becomes Spatial Terrain. During the effect, the power of Space-type attacks made by grounded Pokemon is multiplied by 1.5 and Speed of all grounded Pokémon remains normal during the effect as the Speed changes are ignored (including Choice Scarf and Abilities like Shift Swim). Camouflage transforms the user into a Space type, Nature Power becomes <Standard Special Space Move>, and Secret Power has a 30% chance to inflict a Gravity effect to the target. Fails if the current terrain is Spatial Terrain.
Z-Effect: 1+ SpA
Explanation/Niche: I can't help it making new Terrains, okay? (Time have their own "field effect" called Trick Room, and Gravity is pretty much too situational) This allows Speed control by preventing Choice Scarf from working and take down Pokémon relent on weather-based Ability like Shift Swim and Chlorophyll (RIP Mega Swampert) and give an extra oomph for Space-type moves.

Stargaze Shield
Typing:
space-png.128264

Category: Status
Base Power: --
Accuracy: --
Power Point: 10 (max 16)
Effect: The user is protected from most attacks made by other Pokemon during this turn, and Pokemon trying to use non-contact with the user have their Special Attack lowered by 2 stages. Non-damaging moves go through this protection. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails or if the user's last move used is not Baneful Bunker, Detect, Endure, King's Shield, Protect, Quick Guard, Spiky Shield, Wide Guard, Stargaze Shield or other similar moves. Fails if the user moves last this turn.
Z-Effect: Clears the user's negative stat boosts
Explanation/Niche: A counterpart to King's Shield, and a good way to control Special Attackers. Remember that non-damaging moves can go through this protection, so don't use it to save yourself from Taunt.
Spacial Rend
Typing:
space-png.128264

Category: Special
Base Power: 100
Accuracy: 95
Power Point: 5 (max 8)
Effect: Has a higher chance of critical hit, clean off field effects such as normal weathers, rooms and terrains except Spacial Terrain after a successful hit.
Z-Effect: 180 BP
Explanation/Niche: Spacial Rend is exclusive to Palkia, Arceus and Darkrai, which are all Ubers. It was mostly done to help Palkia (and Space Arceus) to have a very good STAB for field control.

Gravity
Typing:
space-png.128264

Category: Status
Base Power: --
Accuracy: --
Power Point: 5 (max 8)
Effect: For 5 turns, the evasiveness of all active Pokemon is multiplied by 0.6. At the time of use, Bounce, Fly, Magnet Rise, Sky Drop, and Telekinesis end immediately for all active Pokemon. During the effect, Bounce, Fly, Flying Press, High Jump Kick, Jump Kick, Magnet Rise, Sky Drop, Splash, and Telekinesis are prevented from being used by all active non-Space Pokemon. Ground-type attacks, Spikes, Toxic Spikes, Sticky Web, and the Ability Arena Trap can affect Flying types or Pokemon with the Ability Levitate. Fails if this move is already in effect.
Z-Effect: +2 SpA
Explanation/Niche: Modified Gravity so that Space Pokémon can use the moves that normally cannot work in Gravity. I also purposefully buff the Z-Move version to encourage manual use of Gravity.
Gravity Pull
Effect:
Summon the Gravity effect for 5 turns.
Explanation/Niche: Allows Space-type Pokémon with moves that have low accuracy to hit more often and screw up with Flying-type and Levitate Pokémon. This can be dangerous when used by a Space/Ground-type Pokémon (if there would ever be any)!

Spacial Surge
Effect:
Summon Spacial Terrain for 5 turns. It extends to 8 turns with Terrain Extender.
Explanation/Niche: Read "Spacial Terrain" in the New Moves. This will allows better control on Speed control as well as suppressing rival Terrain setters who would dare to take advantage of their favorite Terrain. The downside is that you cannot use a Choice Scarf. Notice that the Terrain only effects grounded Pokémon (unless Gravity is on effect), which means Hawlucha can make use of its Unburden.
Spacial Seed
Effect:
If the terrain is Spacial Terrain, raises holder's Defense by 1 stage. Single use.
Explanation/Niche: Just want an excuse to have Hawlucha another Terrain he can exploit. The Speed-change being suppressed for grounded Pokémon means that Hawlucha will not worry about dealing with non-Flying Choice Scarf users.
solrock.gif

Solrock
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Base Stats: 105 / 120 / 100 / 55 / 80 / 90

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Lunatone
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1531947283396-png.128360

Base Stats: 105 / 55 / 80 / 120 / 100 / 90

Their original stats are too low to be remotely useful, so their Attack and Special Attack (respectively) are boosted to more reasonable level while having a more useful Speed. Solrock have better overall physical bulk while Lunatone is bulkier on the Special side, while not too crippled on the opposing bulk side either. And since they remains Rock-type, they can appreciate the Special Defense boost when in Sandstorm (Lunatone especially) much more.
 
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I'm gonna say that if there's any type combo that has no resists, including things like Scrappy MLop, a new type should work itself towards blanketing that, or doing so when combined well. For instance, adding a normal resistance to "Type X" that isn't weak to Fight can ensure that X/Flying or X/Poison type has an easier time walling Lopunny. Likewise, if heart becomes popular (and its Fight/Ghost resist should help), I wanna see how Marshadow does when its forced to use a Poison, Dragon or Dark type coverage move. It might still be too good, but I'm really curious.

Also, why Staryu/mie as Space? I'm thinking Light type when it win (it's inevitable) as Illuminate well, I think we all know what'll happen to it.
 
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People saying no gravity in space are dumb. Also people using this as an agenda to nerf / buff one or two Pokemon instead of creating a realistic and organic typing are really dumb

So after alot more thought and insight, I have decided to redo all of the match up. After studying the spreadsheet, I noticed some trends. And since we were going along with the counterpart to Time theme, I decided to use that as a sort of guide, while still making it is very own personal typing.

space-png.128264

Offensive:
2x:
fire.gif
flying.gif
dark.gif
dragon.gif
fairy.gif

1/2x:
rock.gif
steel.gif
psychic.gif
QlA6tDm.png

0x:
1531947579573.png


Defensive:
2x:
poison.gif
psychic.gif
steel.gif
bug.gif

1/2:
ice.gif
ground.gif
flying.gif
dark.gif
QlA6tDm.png

0x:
space-png.128264

Ok so yes i fixed up some more ludicrous stuff I made last night.
Matchups - Offensive
Space lacks air, which means that both Fire is unable to be burn, nor will Flying in its ordinary sense would be possible. Space is filled with dark matter and energy, and therefore Space should easily be able to manipulate darkness. Dragons, while being immortal, cannot be everywhere at once (I really just needed to counteract Dragon gaining two resistances). Fairies cannot manipulate cosmic energy, and usually are tied to the energies of the of Mother Earth, therefore would be weak to cosmic based energies. Rocks and Metal are scattered literally everywhere in Space, and populate it, so to me Space shouldn't be able to do much to it. Its resisted by Psychic as the mind in modern times is becoming more and more aware of the wonders of Space and no longer fears it, but instead wishes to conquer it. And I think Time should resist Space and vice versa, as they exist concurrently with each other and neither would exist without each other.

Match ups - Defensive
So everyone knows that common trope of aliens being weak to earth born diseases and insects, which plays quite nicely into both Bug and Poison types. Psychic's weakness is reflected in the resistance discussion. Steel is interesting, as not only are metallic objects infinitely present in Space, what makes it weak to Steel and not Rock are summed up quite nicely in these two previous quotes of myself
Steel hits it super effectively due to the the fact that space craft used by said humans to conquer and explore Space are always crafted from Metal.
In regards to steel, that's not how stars operate. They don't break down elements, they fuse them together (the process known as Nuclear Fusion). And funny enough, Iron is the heaviest element stars can feasibly fuse within their cores without exploding, making quite literally metal being celestial stars upper limit in terms of fuel source.
Its resistances are even more straight forward. The vast expanse of Space is mostly cold, and idk how people interpet this as Space being weak to Ice or Ice being immune to it (wtf), when its obviously that its Space thats cold, and not coldness itself has no impact on space. Space resists Ground because Ground = Earth / Space = Extraterrestrial. Flying and Dark are explained in offensive. Time is accounted for. Finally, to continue the theme its counterpart established, Space is immune to itself, as quite frankly, Space shouldn't be able to anything to itself.

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fairy.gif

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121.png
water.gif
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psychic.gif

386.png
space-png.128264

484.png
dragon.gif
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574.png
575.png
576.png
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psychic.gif

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latest
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(not base formes, they need a niche lol)
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So yes that my final submission.
 
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It could be me, and I remember multiple people doing this (couldn't find the other though), but I don't really understand Space being immune to Space. If Space is "outer space", things that occupy space from meteoroids and comets to planets, stars and black holes interact with and destroy each other or themselves. If Space is a more prosaic dimensional-alternative to Time, since Space has three dimensions (length, width, height) compared to Time's 1, things that operate in space (read: anything that moves) can interact with and combat each other considerably more easily than with Time.
 
I'm gonna say that if there's any type combo that has no resists, including things like Scrappy MLop, a new type should work itself towards blanketing that, or doing so when combined well. For instance, adding a normal resistance to "Type X" that isn't weak to Fight can ensure that X/Flying or X/Poison type has an easier time walling Lopunny. Likewise, if heart becomes popular (and its Fight/Ghost resist should help), I wanna see how Marshadow does when its forced to use a Poison, Dragon or Dark type coverage move. It might still be too good, but I'm really curious.

Also, why Staryu/mie as Space? I'm thinking Light type when it win (it's inevitable) as Illuminate well, I think we all know what'll happen to it.
Well, we can make a Light-type Steelworker to replace Illuminate called Brightness when Light will win (inevitably or not, but I got a feeling that Chaos would come after Space) and once Starmie becomes Water/Space.

Also, as of everyone else, we should consider that Necrozma's forms should also be applied for Space type to replace Psychic-type... though if Ultra Necrozma's Light that Burns the Sky remains NFE/useless against Dark, I'd want to turn Ultra Necrozma into Light/Dragon, the day Light-type wins, for three reasons; it become so bright and looks angelic while still keeping Dragon-type, it makes Light that Burns the Sky effective against Dark (neutral or SE), and it will distance itself from Palkia's own Space/Dragon type. Just my two cents, nothing official.

UPDATE: Space/Light can also work for Ultra-Necrozma. Besides we already got enough Dragon-type Legendaries and will help Ultra Necrozma to be distant of Palkia's Space/Dragon. It also makes another all-new and interesting typing combination.
 
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People saying no gravity in space are dumb. Also people using this as an agenda to nerf / buff one or two Pokemon instead of creating a realistic and organic typing are really dumb

Time for matchups and such!

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Offensive:
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1/2x:
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0x: View attachment 128362

For my offensive matchup, I was very liberal with my choices. Offensively, Space hits Flying and Fire super effectively because there is no air in Space, so Flying (in its natural state) and Fire (needs oxygen to burn) gets snuffed out. Natural life does not exist in Space either, so the two types that represent life the most also take the heat. Rocks and Metal are scattered literally everywhere in Space, and populate it, so to me Space shouldn't be able to do much to it. Darkness is most of space, so it gets a resistance there. And I think Time should resist Space and vice versa, as they exist concurrently with each other and neither would exist without each other.

Defensive:
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1/2:
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0x:
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Now for my defensive reasoning. Its weak to Dark for reasons stated in the offensive matchup. Its weak to Psychic as the mind in modern times is becoming more and more aware of the wonders of Space and no longer fears it, but instead wishes to conquer it. It also helps in the fact that Psychic typing is usually the typing most correlated to Space. Steel hits it super effectively due to the the fact that space craft are always crafted from Metal. Its resistances are even more straight forward. The vast expanse of Space is mostly cold, and idk how people interpet this as Space being weak to Ice or Ice being immune to it (wtf), when its obviously that its Space thats cold, and not coldness itself has no impact on space. Space resists Ground because Ground = Earth / Space = Extraterrestrial. Flying is explained in offensive. Normal is resisted because simply, their is no way to NORMALLY access outer space, and being in space without special gear spells disaster. I already explained Time. Finally, to continue the theme its counterpart established, Space is immune to itself, as quite frankly, Space shouldn't be able to anything to itself.

I didn't say that there was no gravity in space, i was saying that there isn't more gravity in space than on our planet. As for the matchup, it seems fine, but also makes bug and grass even worse types than they already are. also, just generally, not sure why people are giving necrozma the space type. Did I miss something in the gen 8 games? because I don't see anything connecting necrozma to space.
 
I didn't say that there was no gravity in space, i was saying that there isn't more gravity in space than on our planet. As for the matchup, it seems fine, but also makes bug and grass even worse types than they already are. also, just generally, not sure why people are giving necrozma the space type. Did I miss something in the gen 8 games? because I don't see anything connecting necrozma to space.
Necrozma came from another dimension, I guess that's enough to justify it's typing. Also, it would keep some similarities with Solgaleo and Lunala.
 
So 3 4x weaknesses for Parasect and co on a type that's literally rock with grass swapped in for ice (WHY GRASS!?) No thank you. There's agendas and I know you don't have one here, but there's also cruelty to mons that will go to the tier below ZU when it gets created... and still wind up in that tier's F tier.

Besides, space is also gravity, and when gravity is massively gathered, it's HOT! Very hot! Like a solar body would be fire/space. Under this pressure, iron breaks down and can be used as a fuel source (although the star is usually dying) so that's a lot more logical that "Steel spaceships!" If we wanna be super logical, then lets get East Asian, Chinese to be exact. In the Chinese elements, Earth (ya know, which Pokemon has two types for), not Wood (which is grass here), is the type SE vs water because it absorbs water. We gonna make water weak to ground? I'll veto that shit so hard congress will wet its bed. Water should likely be neutral to Steel because buckets scoop up water. I'd be against that change too.

If we can make more Pokemon more viable by reigning in or increasing its potential, or making the type chart more fair while still letting every type have its identity, I guess my evil (but not my chaos) just shines through, even though Dark would likely be weak to light, or something profound like that.
 
So 3 4x weaknesses for Parasect and co on a type that's literally rock with grass swapped in for ice (WHY GRASS!?) No thank you. There's agendas and I know you don't have one here, but there's also cruelty to mons that will go to the tier below ZU when it gets created... and still wind up in that tier's F tier.

Besides, space is also gravity, and when gravity is massively gathered, it's HOT! Very hot! Like a solar body would be fire/space. Under this pressure, iron breaks down and can be used as a fuel source (although the star is usually dying) so that's a lot more logical that "Steel spaceships!" If we wanna be super logical, then lets get East Asian, Chinese to be exact. In the Chinese elements, Earth (ya know, which Pokemon has two types for), not Wood (which is grass here), is the type SE vs water because it absorbs water. We gonna make water weak to ground? I'll veto that shit so hard congress will wet its bed. Water should likely be neutral to Steel because buckets scoop up water. I'd be against that change too.

If we can make more Pokemon more viable by reigning in or increasing its potential, or making the type chart more fair while still letting every type have its identity, I guess my evil (but not my chaos) just shines through, even though Dark would likely be weak to light, or something profound like that.
Space shouldn't be counted as gravity. space is just space and things that come from space. Gravity is a force in space.

Necrozma came from another dimension, I guess that's enough to justify it's typing. Also, it would keep some similarities with Solgaleo and Lunala.
Fair enough, but wouldn't that make every ultra beast space-type as well? But we've not seen any Poison/Space Nagandel- Actually that sounds pretty cool - or dark/space guzzlords.
 
Space shouldn't be counted as gravity. space is just space and things that come from space. Gravity is a force in space.

Just like aliens and spaceships and celestial bodies, it is under the umbrella of things that define space typing. Unless you can think of a better type for the move Gravity unless we add a gravity type one day, but I dunno about that.
 
Just like aliens and spaceships and celestial bodies, it is under the umbrella of things that define space typing.
Honestly it'd be better off as it's own type rather than being part of space/cosmic type in my opinion, although there's not a lot of pokemon that are based on gravity.....While Celestial bodies are in space, and spaceships are specifically used to travel through space, gravity is a force that isn't really space-specific, as for human life to even exist the planet needs to exert gravity. Really, gravity is stronger when you're not in space, and while I can understand people putting it with space/cosmic type, I don't think it's justifiable to count it with the type.
 
I didn't say that there was no gravity in space, i was saying that there isn't more gravity in space than on our planet. As for the matchup, it seems fine, but also makes bug and grass even worse types than they already are. also, just generally, not sure why people are giving necrozma the space type. Did I miss something in the gen 8 games? because I don't see anything connecting necrozma to space.

I generally prioritize stuff making sense instead of slapping on stuff just to make "nerf/buff" things. And If I am correct, the existed type chart has in fact been slightly adjusted in both Bug and Grass type's favour

So 3 4x weaknesses for Parasect and co on a type that's literally rock with grass swapped in for ice (WHY GRASS!?) No thank you. There's agendas and I know you don't have one here, but there's also cruelty to mons that will go to the tier below ZU when it gets created... and still wind up in that tier's F tier.

Besides, space is also gravity, and when gravity is massively gathered, it's HOT! Very hot! Like a solar body would be fire/space. Under this pressure, iron breaks down and can be used as a fuel source (although the star is usually dying) so that's a lot more logical that "Steel spaceships!" If we wanna be super logical, then lets get East Asian, Chinese to be exact. In the Chinese elements, Earth (ya know, which Pokemon has two types for), not Wood (which is grass here), is the type SE vs water because it absorbs water. We gonna make water weak to ground? I'll veto that shit so hard congress will wet its bed. Water should likely be neutral to Steel because buckets scoop up water. I'd be against that change too.

If we can make more Pokemon more viable by reigning in or increasing its potential, or making the type chart more fair while still letting every type have its identity, I guess my evil (but not my chaos) just shines through, even though Dark would likely be weak to light, or something profound like that.
That is unfortunate. If you are that convinced that in your opinion that Grass shouldn't be weak to Space, then by all means, submit your own matchup that in your opinion makes sense. I however, don't really have much feelings to "Parasect" or other Bug/Grass typed Pokemon that have alot of weaknesses. If it really erks you that much, I'll swap out Bug for another typing I had in mind.

In regards to steel, that's not how stars operate. They don't break down elements, they fuse them together (the process known as Nuclear Fusion). And funny enough, Iron is the heaviest element stars can feasibly fuse within their cores without exploding. And in my justification, i explicitly tied Steel's effectiveness to Psychic in regards to human desires to conquer space and the vehicle they use to do so. So if you can accept Psychic, their is no reason to not accept Steel. Also not even going mention to the millions of metals and metallic objects flying through space. I think Steel is quite fine where it is.

Honestly it'd be better off as it's own type rather than being part of space/cosmic type in my opinion, although there's not a lot of pokemon that are based on gravity.....While Celestial bodies are in space, and spaceships are specifically used to travel through space, gravity is a force that isn't really space-specific, as for human life to even exist the planet needs to exert gravity. Really, gravity is stronger when you're not in space, and while I can understand people putting it with space/cosmic type, I don't think it's justifiable to count it with the type.
Gravity is basically one of the fundamental forces of the universe. Gravity only feels "stronger" on Earth because the people in Space are not in close proximity to any celestial body. If you could somehow land on Jupiter, I'm pretty sure you feel the effects of gravity well. The concept of gravity is so explicitly tied to to outer space it wouldn't make sense for it to not be Space type, and certainly makes more sense than Psychic typing (as Psychic typing is literally GF's default Space aspect typing). Gravity is the reason all the planets are in orbit, the reason the Milky Way is together, among other celestial processes and phenomena

Wow thats tiring..
 
I generally prioritize stuff making sense instead of slapping on stuff just to make "nerf/buff" things. And If I am correct, the existed type chart has in fact been slightly adjusted in both Bug and Grass type's favour


That is unfortunate. If you are that convinced that in your opinion that Grass shouldn't be weak to Space, then by all means, submit your own matchup that in your opinion makes sense. I however, don't really have much feelings to "Parasect" or other Bug/Grass typed Pokemon that have alot of weaknesses. If it really erks you that much, I'll swap out Bug for another typing I had in mind.

In regards to steel, that's not how stars operate. They don't break down elements, they fuse them together (the process known as Nuclear Fusion). And funny enough, Iron is the heaviest element stars can feasibly fuse within their cores without exploding. And in my justification, i explicitly tied Steel's effectiveness to Psychic in regards to human desires to conquer space and the vehicle they use to do so. So if you can accept Psychic, their is no reason to not accept Steel. Also not even going mention to the millions of metals and metallic objects flying through space. I think Steel is quite fine where it is.


Gravity is basically one of the fundamental forces of the universe. Gravity only feels "stronger" on Earth because the people in Space are not in close proximity to any celestial body. If you could somehow land on Jupiter, I'm pretty sure you feel the effects of gravity well. The concept of gravity is so explicitly tied to to outer space it wouldn't make sense for it to not be Space type, and certainly makes more sense than Psychic typing (as Psychic typing is literally GF's default Space aspect typing). Gravity is the reason all the planets are in orbit, the reason the Milky Way is together, among other celestial processes and phenomena

Wow thats tiring..
Yes, I am not saying gravity doesn't exist in space. I'm saying that gravity is really strong when you are on some kind of land, which, while yes, can exist in space, but that doesn't mean that you have stronger gravity in space itself than on a planet, which is what was argued for space being immune to flying. as for "Gravity is the reason all the planets are in orbit", Gravity is the reason we have ground, the reason fire can exist, the reason life like grass and bugs can exist as well. again, that's why i don't think gravity should be counted as part of space, as it's part of a lot of other things as well.
 
gravity is a mere force in space. i agree.
super-high gravity (relative to what we're used to) is a phenomenon exclusive to outer space (especially to 'spacey' things like black holes), which is the real reason i made gravity space-type despite agreeing with the statement above

maximum-ideal solution is rename 'gravity' (the move) to 'black hole gravity' 'stellar gravity' 'superhigh gravity' etc but i doubt that would happen
 
Gravitational Pull: This pokemon's accuracy and speed are 1.5x if the target is heavier than the user.
The Last Frontier: This pokemon's weaknesses and resistances are inverted.
Nuclear Fusion: This pokemon uses Pain Split when switching in.
Nuclear Fission: Innards Out clone
Space Warp: This Pokemon summons Wonder Room when switching in.
Microgravity: This pokemon loses 1 stage of Def every turn it's on the field. The opponent also loses 1 stage of Def every turn this Pokemon is on the field.


Edit more later.
 
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