CAPTT IV: Week 2

Hiya everyone! Welcome to week 2 of CAPTT IV! Week 2 matches should be completed by Sunday, August 5th at 11:59 Eastern Daylight Time. Extensions will only be granted if absolutely necessary.

We had a great first week, and I look forward to seeing what y'all have in store this time around!

Revenankhs(1) vs.
Pajantoms(4)
USM: Jho v Dj Breloominati♬
USM: Gross Sweep v SHSP
USM: legend slayer v snake_rattler
CAPLC: rssp1 v taranteeeno
ORAS: cbrevan v EternalSnowman

Reverbells(2) vs.
Pyroaks(3)
USM: Escoffier v Heaven Jay
USM: Deku Prince v Mx
USM: Drud againa v Pitmore
CAPLC: Fille fatty v infamy
ORAS: Betathunder v Wenderz

Arghonauts(4) vs.
Volkrakens(1)
USM: Trace v reachzero
USM: Jordy v DetroitLolcat
USM: philiptsmithii Birkal v Ming549 Cairill
CAPLC: innovamania v ItzViper482
ORAS: Finchinator v Take Azelfie

-This tour will have all matches default to bo1, but if both opponents agree to bo3 then that is allowable. Any such agreement should happen before the first match is played, otherwise it is assumed to be bo1.

-If a team wins 3 or more matches in a week, then that team wins the week. At the end of the 5th week, the two teams that have the most weekly victories will move onto the finals. If there is a tie for 2nd place when determining the finals teams, then the team that won the most individual matches will advance. Therefore even after winning 3 matches during a week, it very well might be in a team's best interest to continue and win more. On the flip side, even after losing 3 matches in a week, the losing team should still try to win any remaining matches.

-All matches played must have a replay saved. It is the winner of the match who has responsibility to post the replay for match, though the loser is definitely allowed to confirm the loss with a reply as well, and teammates are allowed to post replays as well; the main point is that replays have to be presented. It is unfair to NOT have your match's replay shared because if every replay is available then it presents an equal access to the proof of the players' skills in the context of this tournament. Not sharing replays makes it harder for a particular player to be studied, which is unfair to the players that do put themselves in the public eye via this tournament and their replays.

-Matches must be played in their corresponding format. Do not play in Custom Battles. Cawdet is banned in CAPLC.

-Try to contact your opponent immediately and VM them/post a message on their smogon wall. Keep scheduling public so that your scheduling attempts can be verified. If you opponent agrees on a scheduled time but does not show up for the match, then record proof of this via a screenshot, video, etc and post it in this thread or PM it to EpicUmbreon29 and HeaLnDeaL. If your opponent misses a scheduled match on a Friday or Saturday, you may use your screenshot as proof for an activity victory. If you opponent misses a scheduled match before a Friday, it is expected that some sort of serious rescheduling effort is made by both parties unless you specifically stated earlier that you would not be available Friday/Saturday and your opponent acknowledged this. If there is a serious time conflict between players, then at the earliest available opportunity a substitution should be made. Captains and Co-Captains are the only ones allowed to make substitutions, and they can do so by replying to this thread by stating which of their two subs are subbing in for which starting player. More often than not if an opponent misses a scheduled time during the beginning of a week, it is expected that serious rescheduling efforts will take place and no immediate activity win will be given. If you scheduled a match and then realize you can't make it, it is 100% in your best interest to let your opponent know ASAP so that rescheduling or subbing can be done.

-Coinflips will only happen when two teams are tied 2 vs 2 and the the remaining match is questionable on who should gain activity. If a team is 1 vs 1 (or 0 vs 0) and all remaining matches have questionable activity calls, then the CAPTT Johning Clause will activate and both teams will end up losing the week. It should be every team's top interest to avoid a draw situation by having at the bare minimum 3 matches played each week, though obviously having all 5 matches played is preferable. This clause exists because it's flat out ridiculous if a team can't play more than half of their matches every week. [This rule is making it's return from CAPTT I. It's never had to be activated before and let's keep it that way. Note that this clause do NOT impact a matchup where it is clear that one team deserves multiple activity wins. This clause is reserved for when there's no appropriate contact between multiple sets of opponents between two teams. Again, the clause has never had to be activated in the past and this is more of a harsh deterrent against lack of scheduling.]

-Ghosting is not allowed, nor is any form of psuedo ghosting. Giving advice to a teammate or friend while they are playing a CAPTT match is not allowed. Planning any sort of schedule to ghost is not allowed. Any ghosting or planned ghosting that is found out will result in the offending team automatically losing the week. If a team is found to have ghosted in at least 2 weeks, they will be disqualified from the tournament and the offending captain and/or players might face bans from future CAP meta tournaments. "Public Ghosting" is not allowed either and any offenders will meet immediate and harsh punishment.

-Try to have good sportsmanship and don't be a dick. Poor sportsmanship may result in being kicked from the tournament.

-In the event of a disconnect/timeout, the offending player should show proof that the disconnect was genuine. Acceptable proof would include a photographic picture of your computer's disconnect message or blue screen or whatnot with enough external variation to assume you just didn't google the image or whatever. If the proof of the disconnect is determined to be valid and both players have submitted their teams in a spot the hosts have access to prior to their match, then the match should try to be recreated as close as humanly possible to the way it was at the point of the disconnect (this is the most preferable method-- using server leaders/admins might help in this if they are available and willing). Having neutral parties start with the original teams and giving the original players player status at the start of the match should be done if the same teams are used, since this prevents team changes from being made. In such a case, EpicUmbreon or HeaLnDeaL should retrieve the teams from the team conversation if available, since a good team has them posted before each match for review anyway. If the player that disconnects does not have a valid copy of their team submitted, then that player does not have the ability to recreate the match and they will lose the matchup if their opponent wishes. In extra-ordinary situations that do not follow the above "best practices" then EpicUmbreon and HeaLnDeaL will decide how to best move forward and may consult other smogon tournament leaders as applicable.


Week 1 (COMPLETED):
Revenankhs(4)
vs Arghonauts(1)
Volkrakens(1) vs Pyroaks(4)
Reverbells(2) vs Pajantoms(3)

Week 2:
Revenankhs vs Pajantoms
Reverbells vs Pyroaks
Arghonauts vs Volkrakens

Week 3:
Revenankhs vs Volkrakens
Arghonauts vs Reverbells
Pajantoms vs Pyroaks

Week 4:
Revenankhs vs Pyroaks
Reverbells vs Volkrakens
Pajantoms vs Arghonauts

Week 5:
Reverbells vs Revenanks
Pajantoms vs Volkrakens
Pyroaks vs Arghonauts
 
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Dj Breloominati♬

born to play, forced to john
is a Top Tiering Contributor
UPL Champion
Some fun predicts:
Reverbells(2) vs. Pyroaks(1)
USM: Escoffier vs Heaven Jay (really good player alert)
USM: Deku prince v mx
USM: Drud V Pitmore( watch this guy pull out a swanpert)
LC: Fille v infamy ( GOAT GOAT GOAT)
ORAS: Betathunder v wenderz
Edit : each match can go either way :)
 
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SHSP

is a Forum Moderatoris a Community Contributoris a Top CAP Contributor
Moderator
alright boys the pajantoms are ready to goddamn roll lets get that 2-0 record because offler hurt my feelings last week (/s)
1- still plugging the records and standings doc, link

2- mad shoutouts to Arpee_ for the awesome logo, goddamn how do people make art this good- seriously, how, because this is jawdropping
Pernicious pajantom-finished-transparent (2).png


3- insomniac predictions v2:

Reverbells vs Pyroaks
Escoffier v Heaven Jay: Jay is on form and started the season strong: gonna be looking for that 2-0 100%
Deku Prince v Mx: I actually have this game really close in my head, MX is strong but Deku is gonna surprise people, swing game
Drud v Pitmore: really, not super up to date on either player's game so hard to call
fille v Infamy: gotta plug my sunkern brother, but I also think Inf is super fuego
Betathunder v Wenderz: This game is gonna be fuego; very closely matched IMO

Arghonauts v Volkrakens
Trace v Reachzero: Reach got dealt a bad hand last week; idk if I'd take anyone over him this week, he's gonna come out swinging
Jordy vs DetroitLolcat: really excited for this one, can the :pregnant_man: take it over DLC? gonna be close but again, DLC looking for the even record after some weird games last week
philliptsmithii v Ming549: sky, you're scaring me man. I still think he takes it, but phil is 0 slouch; another upset against the sunkern affiliate?
innovomania v ItzViper482: viper's coming off the messy win, gonna be a good one to watch; v close but you guys know im bolding Viper every week right?
Finchinator v Takes Azelfie: i'm gonna find it really hard to pick anyone against finch considering he should have beat offler, and that was with like, what, less than a week of experience? fuckin terrifying
 
subbing in fatty over Fille
why'd he already get subbed lol damn son

USM: Jho v Dj Breloominati♬: Blood vs India
USM: Gross Sweep v SHSP - Former Sunkern + TR which apparently never loses
USM: legend slayer v snake_rattler - IDK he admitted he can only use TR but since that never loses i guess we know the outcome
CAPLC: rssp1 v taranteeeno - if you lose ill tell aleuser and nobody wants that
ORAS: cbrevan v EternalSnowman - Does cbrevan even remember calcs from ORAS ? He sure never learned them for SM

USM: Escoffier v Heaven Jay - Its Heaven Jay
USM: Deku Prince v Mx - Its mxmts
USM: Drud v Pitmore - Now wait a second ...
CAPLC: Fatty v infamy - inf is as old as me and couldnt hang last year so i know he damn sure cant this year
ORAS: Betathunder v Wenderz - I thought betathunder stopped playing in 2016

USM: Trace v reachzero - Sick of yall sleeping on Trace
USM: Jordy v DetroitLolcat - :pregnant_man: , :pregnant_men: , :fathers_russia:
USM: philiptsmithii v Ming549 - idk you wanna pull for ming cus hes a former teammate and former goat but pip bent you over backwards lol
CAPLC: innovamania v ItzViper482 - choker
ORAS: Finchinator v Take Azelfie - ITS FINK DUMBASS

hf
 
My opponent failed to show up for the scheduled time(on dlc's wall), and didn't show up even an hour after. I've got a busy weekend, so im gonna have to request act.

I accidentally fat fingered gmt-2, mb, I'll try to get it done tonight/tomorrow ig.
 
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Drapionswing

Eating it up, YUMMY!
is a CAP Contributor Alumnus
Yo forreal we need to ban Aurumoth from ORAS when it comes to tours. Aurumoth is just uncompetitive, and not fun. When you have to spend half the game worrying about hazards being up to identify if it's Aurumoth, or just predicting when they'll send it out just so that you don't give a mon you can not see a free set up from 2 of it's main powerful setup moves... It seriously begs the question on whether it should be allowed in CapTT, CAPs biggest tournament.

We've already nerfed it in Gen 7, which shows it's already too much to handle in general so I think we just need to close the book on Aurumoth in our tournaments. I don't think we should be encouraging people to try and cheese through games with this bullshit of a Pokemon.

Edit: I know this is mid-tournament and unprecedented, but you have to understand that I think enough is enough and I'm sure other players feel the same way.
 

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