Amane Misa
Bring Them Home Now!
[SET]
name: Block
move 1: Block
move 2: Rest
move 3: Scald
move 4: Toxic / Calm Mind
item: Waterium Z / Slowbronite
ability: Regenerator
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Moves
========
Block allows Slowbro to trap passive Pokemon like Blissey and Bronzong and potentially take advantage of them. Toxic lets Slowbro wear down Pokemon it attempts to trap, including Swampert, Quagsire, and Alomomola, along with common switch-ins, such as Latias and Hydreigon. Alternatively, Calm Mind allows Slowbro to take advantage of passive Pokemon such as Klefki and Mega Aggron by boosting its Special Attack and Special Defense and potentially sweeping. It should be mainly used with Slowbronite, however, because Mega Slowbro is significantly bulkier and stronger than Slowbro, so Mega Slowbro finds it easier to sweep. Scald is a reliable and spammable STAB move that allows Slowbro to potentially burn its target and cripple physical attackers like Mamoswine and Cobalion. Despite having access to Slack Off, Rest is Slowbro's preferred recovery move because it allows Slowbro to beat passive Pokemon such as Swampert and Empoleon that may rely on status ailments to beat it.
Set Details
========
252 HP EVs in tandem with 252 Defense EVs and a Bold nature make Slowbro as physically bulky as possible, which allows it to take on physical attackers such as Terrakion and Kommo-o better. Waterium Z gives Slowbro a strong Water-type STAB attack that lets it OHKO or severely weaken certain threats such as Terrakion and Scizor while also lowering the damage dealt to Slowbro by Knock Off. Slowbronite allows Slowbro to Mega Evolve, which boosts Slowbro's Defense and Special Attack and makes it an even more dangerous sweeper. Hence, it should mainly be used with Calm Mind. Furthermore, Mega Slowbro's ability Shell Armor makes Mega Slowbro even harder to break while boosted. Slowbronite also weakens opposing Knock Off damage on Slowbro. Colbur Berry could be used to surprise Dark-types that normally check Slowbro such as Mega Houndoom and Hydreigon. Regenerator is Slowbro's preferred ability because it allows Slowbro to pivot into physical attackers such as Terrakion and Mamoswine better mid-game.
Usage Tips
========
Early-game, Slowbro should be pivoted into physical attackers it can take on such as Mamoswine and Infernape. Do not reveal Block early-game because this set partly relies on the surprise factor on unsuspecting passive Pokemon. Use Block on passive Pokemon like Klefki, Mega Aggron, Swampert, and Empoleon and take advantage of them with Toxic or Calm Mind. However, scouting for Roar is mandatory; otherwise, Block's effect will be removed and the foe could attempt to play around Block to prevent Slowbro from eliminating any Pokemon. Additionally, use Block with caution because of its low PP. Use Scald to wear down switch-ins as well as trapped Pokemon. Attempt to inflict Steel-types with a burn because they are immune to Toxic. Use Scald with caution, as if Slowbro inflicts a burn on a Pokemon it wants to cripple with Toxic, it will be harder to wear that Pokemon down, and Slowbro will waste PP trying to KO them. Use Hydro Vortex to KO certain threats, including setup sweepers that may try to avoid the KO from Scald and set up, such as Infernape and Scizor. If using Slowbronite, do not Mega Evolve immediately because then Slowbro loses Regenerator, which makes it harder for it to repeatedly pivot into physical attackers like Terrakion and Infernape. Toxic should be used early-game to wear down Slowbro's main checks, including Mega Manectric, Hydreigon, and Latias. It should also be used on trapped Pokemon such as Mantine and Swampert to eliminate them as quickly as possible. If using a Colbur Berry, Slowbro should attempt to badly poison a Dark-type foe that normally checks it, such as Mega Houndoom or Hydreigon. Calm Mind should mainly be used against trapped foes like Klefki, Sylveon, and Mega Steelix to attempt a sweep. Rest should be used to maintain Slowbro's longevity. However, it should be mainly used against trapped foes, as Slowbro can otherwise easily be taken advantage of by setup sweepers such as Scizor and Latias. Furthermore, Rest should generally not be used early-game so Slowbro's set isn't revealed. Instead, take advantage of Slowbro's ability Regenerator to retain longevity. Similarly, do not stay in on setup sweepers that do not mind status ailments, such as Reuniclus and Togekiss.
Team Options
========
Slowbro mainly fits on defensive teams because of its ability to trap opposing passive Pokemon that are troublesome like entry hazard setters such as Mega Aggron and Swampert and clerics such as Sylveon and Blissey. Ground-types such as Mega Steelix and Hippowdon pair well with Slowbro because they check Electric-types such as Mega Manectric and Raikou and block opposing Volt Switch. They can also set up Stealth Rock, which synergizes well with Regenerator to help wear the opposing team down. Amoonguss pairs really well with Slowbro because it also has Regenerator. By switching frequently between Amoonguss and Slowbro with Stealth Rock up, you can wear down the opponent's team while preserving your team's PP. Amoonguss can also pivot into Electric- and Grass-types, such as Mega Manectric, Rotom-C, and Tsareena. Fairy-types such as Sylveon and Klefki pair well with Slowbro because they can switch into hostile Dragon- and Dark-types, such as Latias and Hydreigon. Sylveon can also provide Slowbro with Wish support, which allows Slowbro to pivot into physical attackers more easily, and Heal Bell support, which allows Slowbro to be cured of a status ailment without revealing Rest. Hazard removers such as Florges and Latias can clear entry hazards that are hostile to Slowbro, which allows it to pivot in better and take better advantage of Regenerator. The former complements Slowbro with the aforementioned Fairy-type qualities, and the latter checks Grass-types that Slowbro struggles with such as Celebi and Amoonguss. Dark-types such as Hydreigon and Krookodile can pivot into Ghost-types that check Slowbro, such as Chandelure and Gengar, respectively. Hydreigon can also check Celebi, which completely counters Slowbro. Lastly, setup sweepers such as Scizor and Latias appreciate Slowbro trapping problematic defensive Pokemon such as Mega Aggron, Klefki, and Mantine.
name: Block
move 1: Block
move 2: Rest
move 3: Scald
move 4: Toxic / Calm Mind
item: Waterium Z / Slowbronite
ability: Regenerator
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Moves
========
Block allows Slowbro to trap passive Pokemon like Blissey and Bronzong and potentially take advantage of them. Toxic lets Slowbro wear down Pokemon it attempts to trap, including Swampert, Quagsire, and Alomomola, along with common switch-ins, such as Latias and Hydreigon. Alternatively, Calm Mind allows Slowbro to take advantage of passive Pokemon such as Klefki and Mega Aggron by boosting its Special Attack and Special Defense and potentially sweeping. It should be mainly used with Slowbronite, however, because Mega Slowbro is significantly bulkier and stronger than Slowbro, so Mega Slowbro finds it easier to sweep. Scald is a reliable and spammable STAB move that allows Slowbro to potentially burn its target and cripple physical attackers like Mamoswine and Cobalion. Despite having access to Slack Off, Rest is Slowbro's preferred recovery move because it allows Slowbro to beat passive Pokemon such as Swampert and Empoleon that may rely on status ailments to beat it.
Set Details
========
252 HP EVs in tandem with 252 Defense EVs and a Bold nature make Slowbro as physically bulky as possible, which allows it to take on physical attackers such as Terrakion and Kommo-o better. Waterium Z gives Slowbro a strong Water-type STAB attack that lets it OHKO or severely weaken certain threats such as Terrakion and Scizor while also lowering the damage dealt to Slowbro by Knock Off. Slowbronite allows Slowbro to Mega Evolve, which boosts Slowbro's Defense and Special Attack and makes it an even more dangerous sweeper. Hence, it should mainly be used with Calm Mind. Furthermore, Mega Slowbro's ability Shell Armor makes Mega Slowbro even harder to break while boosted. Slowbronite also weakens opposing Knock Off damage on Slowbro. Colbur Berry could be used to surprise Dark-types that normally check Slowbro such as Mega Houndoom and Hydreigon. Regenerator is Slowbro's preferred ability because it allows Slowbro to pivot into physical attackers such as Terrakion and Mamoswine better mid-game.
Usage Tips
========
Early-game, Slowbro should be pivoted into physical attackers it can take on such as Mamoswine and Infernape. Do not reveal Block early-game because this set partly relies on the surprise factor on unsuspecting passive Pokemon. Use Block on passive Pokemon like Klefki, Mega Aggron, Swampert, and Empoleon and take advantage of them with Toxic or Calm Mind. However, scouting for Roar is mandatory; otherwise, Block's effect will be removed and the foe could attempt to play around Block to prevent Slowbro from eliminating any Pokemon. Additionally, use Block with caution because of its low PP. Use Scald to wear down switch-ins as well as trapped Pokemon. Attempt to inflict Steel-types with a burn because they are immune to Toxic. Use Scald with caution, as if Slowbro inflicts a burn on a Pokemon it wants to cripple with Toxic, it will be harder to wear that Pokemon down, and Slowbro will waste PP trying to KO them. Use Hydro Vortex to KO certain threats, including setup sweepers that may try to avoid the KO from Scald and set up, such as Infernape and Scizor. If using Slowbronite, do not Mega Evolve immediately because then Slowbro loses Regenerator, which makes it harder for it to repeatedly pivot into physical attackers like Terrakion and Infernape. Toxic should be used early-game to wear down Slowbro's main checks, including Mega Manectric, Hydreigon, and Latias. It should also be used on trapped Pokemon such as Mantine and Swampert to eliminate them as quickly as possible. If using a Colbur Berry, Slowbro should attempt to badly poison a Dark-type foe that normally checks it, such as Mega Houndoom or Hydreigon. Calm Mind should mainly be used against trapped foes like Klefki, Sylveon, and Mega Steelix to attempt a sweep. Rest should be used to maintain Slowbro's longevity. However, it should be mainly used against trapped foes, as Slowbro can otherwise easily be taken advantage of by setup sweepers such as Scizor and Latias. Furthermore, Rest should generally not be used early-game so Slowbro's set isn't revealed. Instead, take advantage of Slowbro's ability Regenerator to retain longevity. Similarly, do not stay in on setup sweepers that do not mind status ailments, such as Reuniclus and Togekiss.
Team Options
========
Slowbro mainly fits on defensive teams because of its ability to trap opposing passive Pokemon that are troublesome like entry hazard setters such as Mega Aggron and Swampert and clerics such as Sylveon and Blissey. Ground-types such as Mega Steelix and Hippowdon pair well with Slowbro because they check Electric-types such as Mega Manectric and Raikou and block opposing Volt Switch. They can also set up Stealth Rock, which synergizes well with Regenerator to help wear the opposing team down. Amoonguss pairs really well with Slowbro because it also has Regenerator. By switching frequently between Amoonguss and Slowbro with Stealth Rock up, you can wear down the opponent's team while preserving your team's PP. Amoonguss can also pivot into Electric- and Grass-types, such as Mega Manectric, Rotom-C, and Tsareena. Fairy-types such as Sylveon and Klefki pair well with Slowbro because they can switch into hostile Dragon- and Dark-types, such as Latias and Hydreigon. Sylveon can also provide Slowbro with Wish support, which allows Slowbro to pivot into physical attackers more easily, and Heal Bell support, which allows Slowbro to be cured of a status ailment without revealing Rest. Hazard removers such as Florges and Latias can clear entry hazards that are hostile to Slowbro, which allows it to pivot in better and take better advantage of Regenerator. The former complements Slowbro with the aforementioned Fairy-type qualities, and the latter checks Grass-types that Slowbro struggles with such as Celebi and Amoonguss. Dark-types such as Hydreigon and Krookodile can pivot into Ghost-types that check Slowbro, such as Chandelure and Gengar, respectively. Hydreigon can also check Celebi, which completely counters Slowbro. Lastly, setup sweepers such as Scizor and Latias appreciate Slowbro trapping problematic defensive Pokemon such as Mega Aggron, Klefki, and Mantine.
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