JustoonSmitts
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[SET]
name: Choice Scarf
move 1: U-turn
move 2: Zing Zap
move 3: Iron Head
move 4: Nuzzle / Toxic
item: Choice Scarf
ability: Lightning Rod
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Moves
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U-turn allows Togedemaru to pivot in and out of battle, especially against unideal matchups such as Incineroar, Steelix, and Rhydon. Zing Zap and Iron Head are decent STAB moves that hit Pokemon like Aerodactyl and Comfey for super effective damage while also having the potential to cause flinch to the foe. Nuzzle is a decent option for this set to provide speed control and opens up the door for Togedemaru to paraflinch foes such as Vileplume and Incineroar until they faint, while Toxic cripples defensive switch-ins such as Seismitoad and Palossand. Wild Charge can be ran to always OHKO Aerodactyl.
Set Details
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Maximum Attack and Speed investment alongside a Choice Scarf and a Jolly nature makes Togedemaru a fast pivot that can outspeed other pivots such as Heliolisk and Choice Scarf Passimian as well as other fast threats like Sceptile, Aerodactyl, Vivillon, and +1 Timid Magmortar. Lightning Rod grants Togedemaru an immunity to Electric-type moves, allowing it to come in against Pokemon like Heliolisk and Vikavolt that attempt to use Volt Switch.
Usage Tips
========
Togedemaru should use the boosted speed from Choice Scarf to pivot with U-turn or pick off a weakened foe such as Sceptile or Aerodactyl. Iron Head and Zing Zap are also good moves to use, since they help provide important chip damage to bulky Pokemon like Vileplume and Incineroar, and they have a small chance to cause flinch to the foe. Because it is relatively frail, Togedemaru should never be brought in against a direct attack; the more damage Togedemaru takes, the less time it has to pivot. However, it can easily come in against a Pokemon with Electric-type moves such as Heliolisk or Rotom or against users of Toxic such as Golbat thanks to its Steel typing. Another important thing to note is that Togedemaru can easily come in against Comfey's Draining Kiss but needs to watch out for Hidden Power Fire, especially after it has boosted.
Team Options
========
Choice Scarf Togedemaru fits on teams that need a fast pivot as well as a check to Pokemon like Comfey, Heliolisk, Sneasel, and Sceptile. Druddigon with Glare is a notable partner, since it and Togedemaru can form a paralysis spreading core. Partners like Pangoro, Sceptile, and Sigilyph appreciate Togedemaru's ability to soft check Pokemon like Comfey, Mega Glalie, and Sneasel. These Pokemon can also help Togedemaru keep Ground- and Fighting-types in check in return. These Pokemon are also relatively frail and appreciate being brought into battle safely via U-turn and can punish what Togedemaru commonly draws in like Incineroar, Rhydon, and Steelix. Teammates such as Rhydon, Seismitoad, and Blastoise keep Fire-types in check so Togedemaru has an easier time pivoting. Wallbreakers like Alolan Exeggutor, Dhelmise, and Samurott appreciate Togedemaru drawing in Pokemon like Passimian, Rhydon, and Incineroar and benefit greatly from U-turn safely bringing them in. Bulky teammates such as Slowking, Dhelmise, and pivot Incineroar appreciate Togedemaru's immunity to Toxic. Incineroar can also form a pivoting core with Togedemaru. Wish support from teammates like Vaporeon and Delphox can help keep Togedemaru healthy if it has taken prior damage. Fighting-type checks such as Delphox, Garbodor, and Comfey also make good partners for Togedemaru.
[CREDITS]
- Written by: [[JustoonSmitts, 239732]]
- Quality checked by: [[Rabia, 336073], [quziel, 297859], [Yoshi, 322194]]
- Grammar checked by: [[Fireflame479, 231476], [Rabia, 336073]]
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