This fusion
REALLY DOESN'T need
typing for a number or reasons.
1. Corviknight has plenty of Flying moves that could really use some STAB
2. Its bulk is 80/110/93. You can't ask for much better than that in many fusions, so Steel defenses are pointless overkill.
3. The only
STAB you would get are Flash Cannon at base 70 SpA, Iron Head at base 76 Spe, Steel Wing [+ Hone Claws because it has only 90% accuracy], and Steel Beam (Special Attack that costs 50% of its user's max HP).
4. Choosing
over Flying consequently trades a Ground immunity and Fighting resistance for Ground and Fighting weakness, to which speedy Earthquakers and High Jump Kickers pose an ominous threat despite its bulk.
The downsides of Flying type over
type:
1. Flying/Fighting neutralizes Rock weakness and adds a Fighting resistance, leaving mostly primarily Special weaknesses (the weaker defense of this fusion).
2. No Poison immunity (but no Poison weakness, either)
Soak + Zing Zap. Now THAT's a combo I can love!
Now we just have to find ourselves a Trick Room setter…
You can still add another 10 stat points. Also… why Carkol? I know Coalossal loses 20 points in speed, but fusing with Carkol is only a +4 BST improvement from Falinks, and that's with the additional 10 stat points you neglected to distribute. Both fused Pokémon must be able to evolve in order for Eviolite to have an effect.
Then again, it's nice to have some lower-tier fusion options.
We're allowed to critique, though, aren't we? I think I have a valid point.
I had made the same fusion myself yesterday (unaware that it had already been attempted)
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I am passionate about making this point because it is a fusion I would use in battle myself, but I would be less likely to do so if it is crumby because of a poor Typing choice.
Ah, right. I forgot that step in the many, many months that submissions have been on hiatus.
However, in this fusion's current state, I would NOT vote for it.
Another error: Neither Flash Fire nor Water Bubble have ANYTHING to do with either increasing
move power or
damage dealt. Rather, both pertain ONLY to
ATTACKING STATS, meaning it should have base 102 Atk or 80 SpA for Bug attacks and base 204 Atk or 160 SpA for Water or Fire attacks.
Water Bubble: This Pokemon's
attacking stat is doubled while using a Water-type attack. If a Pokemon uses a Fire-type attack against this Pokemon, that Pokemon's
attacking stat is halved when calculating the damage to this Pokemon.
This Pokemon cannot be burned. Gaining this Ability while burned cures it. (You totally neglected to address this last part)
Flash Fire: This Pokemon is immune to Fire-type moves.
The first time it is hit by a Fire-type move, its
attacking stat is multiplied by 1.5 while using a Fire-type attack as long as it remains active and has this Ability.
If this Pokemon is frozen, it cannot be defrosted by Fire-type attacks. (You totally neglected to address this last part, too)