Battle Spot Conkeldurr

[SET]
name: Guts Attacker
move 1: Drain Punch
move 2: Mach Punch
move 3: Thunder Punch
move 4: Ice Punch / Bulk Up / Payback
item: Flame Orb
ability: Guts
nature: Adamant
evs: 212 HP / 252 Atk / 20 Def / 4 SpD / 20 Spe

[SET COMMENTS]
Conkeldurr with a Guts boost hits extremely hard and only has two true switch-ins in the tier in Galarian Corsola and Aegislash, which allows it to put on huge amounts of pressure despite a Flying weakness and its slow Speed. Conkeldurr prefers Drain Punch as its primary STAB move due to its accuracy compared to Hammer Arm and the fact it gives recovery as well as always OHKOing maximum HP Dynamaxed Tyranitar. Mach Punch allows Conkeldurr to OHKO Excadrill from full and revenge kill a weakened Hydreigon. Drain Punch into Mach Punch always KOs even Dynamaxed Hydreigon. Thunder Punch 2HKOes Corviknight and Toxapex and OHKOes Gyarados. The last move is generally Ice Punch or Payback for hitting Dragapult, though Bulk Up can be run for both setup and the ability to guarantee Flame Orb activating through Dynamax.

Conkeldurr's HP investment is optimal for reducing Flame Orb burn damage, maximum Attack investment is used for offensive power and 20 Speed investment allows Conkeldurr to out speed Hippowdon. The remaining EVs are placed into Defense.

Some decent teammates for Conkeldurr are those that can deal with Galarian Corsola, Mimikyu, and Aegislash. For this reason, it likes the support of Excadrill and offensive Ghost-types such as Mimikyu and special Dragapult.
 
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This kinda clashes with the bulk on the given spread but I think Close Combat is worth mentioning as an option for the raw damage since Conkeldurr gets that now. Unsure if the bulky spread should be the main spread but I'll see what others think before making any judgment calls on that, being able to deal with Excadrill safely is definitely a worthy benchmark since Conk wants to be able to beat Tyranitar as well. Mostly nitpicking there so not a big deal.

QC 1/2
 
Yea, you dont need Close Combat to deal with Tyranitar. Drain Punch is OHKOing TTar when it's Dynamaxed. I think there is an argument to run CC on Conk, but it mostly depends on what you want to do. I do think Drain Punch is easily its best move, it has the damage to OHKO what it needs to as well as check stuff throughout the match. Ie. Taking a hit from Ttar/Hydreigon/Drill and absorbing it all back through DP recovery. As for other spreads, yes I think there is an argument for different bulky spreads, but Conkeldurr is slow as shit, running max attack max speed seems a bit of a waste with Conks natural bulk.
 
I'd mention Close Combat (though not slash it in) mostly because its crazy damage output hits even resists hard, with stuff like moxie Gyarados taking over 60% min from it (I realize you can predict it and OHKO with Thunder Punch, but Close Combat makes prediction for situations like that less needed).

I'm cool with the included EV spread since it helps Conkeldurr deal with threats that are pretty attractive to check right now.

Anyways, besides the Close Combat mention, I think this is fine, so QC Approved 2/2!
 
Ika Ika Musume how does Conk live a +1 Max Airsteam from Gyara? Not sure if I did my calcs wrong, but it looks like Conk needs to be dynamax’d before living, might be worth mentioning that since you said thunder punch and not max lightning.

dynamax conk:
+1 252 Atk Gyarados Max Airstream (130 BP) vs. 100 HP / 116 Def Conkeldurr: 572-674 (76 - 89.6%) -- guaranteed 2HKO

regular conk:
+1 252 Atk Gyarados Max Airstream (130 BP) vs. 100 HP / 116 Def Conkeldurr: 572-674 (152.1 - 179.2%) -- guaranteed OHKO
 
[SET]
name: Guts Attacker
move 1: Drain Punch
move 2: Mach Punch
move 3: Thunder Punch
move 4: Ice Punch / Bulk Up / Payback
item: Flame Orb
ability: Guts
nature: Adamant
evs: 100 HP / 252 Atk / 116 Def / 36 SpD / 4 Spe (since you didn't mention the 4 speed evs in the analysis, i'm going to assume they're not necessary aside from creeping other conkeldurr, which is not allowed in an analysis. move these 4 evs somewhere else)

[SET COMMENTS]
Conkeldurr with a gGuts boost hits extremely hard and only has two true switch-ins in the tier in Galarian Corsola and Aegislash, which allows it to put on huge amounts of pressure despite a fFlying weakness and its slow sSpeed. Conkeldurr prefers Drain Punch as its primary stabSTAB move due to its accuracy (accuracy compared to what?) and the fact it gives recovery as well as always OHKOing Maxmaximum HP Dynamaxed Tyranitar. Mach Punch allows Conkeldurr to OHKO Excadrill from full and revenge kill a weakened Hydreigon. Alternatively, (there's no alternative here) Drain Punch into Mach Punch always KOes even Dynamaxed Hydreigon. Thunder Punch 2HKO'es Corviknight and Toxapex and OHKOes Gyarados. The last move is generally Ice Punch or Payback for hitting Dragapult, though Bulk Up can be ran,un for both setup and the ability to guarantee flame oFlame Orb activating through Dynamax.

The Ddefensive EVs allow Conkeldurr to lsurvive a Max Quake from Excadrill plus Ssand and burn and KO back with Drain Punch into Mach Punch. Conkeldurr also lives a msurvives a Max Hailstorm from Dynamaxed Galarian Darmanitan and KOes it with Drain Punch. It also lsurvives a Life Orb Mimikyu's Play Rough and +1 non-Sharp Beak Dynamaxed Gyarados's Max Airstream while Dynamaxed and KOes back with Max Lightning. The Specially Dspecially defensive EVs allow Conkeldurr to take a Choice Scarf Hydreigon's Draco Meteor as well as Rotom-Heat's Modest Max Flare or Rotom-Wash's Modest Max Geyser.

Some decent teammates for Conkeldurr are those that can deal with Galarian Corsola, Mimikyu, (AC) and Aegislash. For this reason, (AC) it likes the support of Excadrill and offensive Ghost-(AH)types such as Mimikyu and special Dragapult.
gp 1/1 if and only if you change the evs
 
gp 1/1 if and only if you change the evs

If you aren't aware, EVing in Level 50 works a bit differently. If you aren't investing in 3 or 5 stats, you're wasting EVs.

Attack is maximized. The spreading of EVs into HP / Defense / SpDef is necessary to hit these benchmarks due to Conkeldurr's stats.

252+ SpA Hydreigon Draco Meteor vs. 132 HP / 4 SpD Conkeldurr: 166-196 (84.2 - 99.4%) -- guaranteed 2HKO (100.00% chance to 2HKO after accuracy)

252+ SpA Hydreigon Draco Meteor vs. 140 HP / 0 SpD Conkeldurr: 168-198 (84.8 - 100%) -- 6.3% chance to OHKO (6.3% chance to OHKO after accuracy)

Thus, this forces 4 EVs to go into Speed to not waste it.

I am not sure what the standard for "speed creep" on analyses are, if the alternative is literally wasting EVs by tossing it in the bin.
 
If you aren't aware, EVing in Level 50 works a bit differently. If you aren't investing in 3 or 5 stats, you're wasting EVs.

Attack is maximized. The spreading of EVs into HP / Defense / SpDef is necessary to hit these benchmarks due to Conkeldurr's stats.

252+ SpA Hydreigon Draco Meteor vs. 132 HP / 4 SpD Conkeldurr: 166-196 (84.2 - 99.4%) -- guaranteed 2HKO (100.00% chance to 2HKO after accuracy)

252+ SpA Hydreigon Draco Meteor vs. 140 HP / 0 SpD Conkeldurr: 168-198 (84.8 - 100%) -- 6.3% chance to OHKO (6.3% chance to OHKO after accuracy)

Thus, this forces 4 EVs to go into Speed to not waste it.

I am not sure what the standard for "speed creep" on analyses are, if the alternative is literally wasting EVs by tossing it in the bin.
what im referring to is this https://www.smogon.com/forums/threads/re-analyses-ev-spreads.3625369/
The issue with using EV Spreads that creep other Pokemon that are already Speed creeping is that nothing technically stops them from investing that extra 4 EVs themselves; Gliscor can invest to hit 299 to outspeed 298 Speed Tentacruel, while Tentacruel can hit 300 to outspeed 299 Speed Gliscor...you get the idea.
this is what i assumed. im not entirely sure how level 50 eving works so if this is how it works in bss then im fine with it, you obviously know more about the meta than i do
 
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