[SET]
name: Special Dynamax Sweeper
move 1: Scald / Hydro Pump
move 2: Earth Power
move 3: Grass Knot
move 4: Sludge Bomb
item: Life Orb / Rindo Berry
ability: Swift Swim
nature: Modest
Evs: 4 HP / 252 SpA / 252 Spe
Seismitoad has a niche as a surprise Dynamax rain sweeper with a decent typing that can be ran solo and does well against Rotom-W which otherwise invalidates most rain pokemon. Scald and Hydro Pump are chosen based on whether accuracy or power is more valued. Both turn into Max Geyser which sets up the rain for Seismitoad. Earth Power is Seismitoad's secondary STAB, hitting Aegislash, Toxapex and Dracozolt. Grass Knot is generally the third coverage move, which hits opposing water types with Water Absorb such as Gastrodon, Lapras and opposing Seismitoad. Lastly, Seismitoad can use Sludge Bomb, to hit Togekiss. It also turns into Max Ooze when Seismitoad is in Dynamax form which can help Seismitoad sweep with the Special Attack boost. Life Orb is generally the standard item on Swift Swim Seismitoad due to the extra power it provides, however Rindo Berry is always an option to alleviate Seismitoad's 4 x Weakness to Grass-type moves. Maximum Special Attack and Speed investment with a modest nature is preferred due to the Speed and Power it provides.
[SET]
name: Physical Dynamax Sweeper
move 1: Liquidation
move 2: Earthquake
move 3: Power Whip
move 4: Drain Punch / Brick Break
item: Life Orb / Rindo Berry
ability: Swift Swim
nature: Adamant
Evs: 4 HP / 252 Atk / 252 Spe
Seismitoad's main other option is to go physical. The only difference between this set and the first is the side of the spectrum that Seismitoad hits on and while it is harder to sweep with Physical attacks due to the existence of Corviknight, it is still viable and can catch your opponent off guard through its unpredictability. Liquidation, Earthquake, and Power Whip all fulfill the same purpose in terms of type coverage as the special set. The last move is generally Drain Punch or Brick Break to hit Snorlax and either provide more survivability or break opposing Screens.
[SET]
Name: Defensive
Move 1: Stealth Rock
Move 2: Scald
Move 3: Earth Power
Move 4: Toxic
Item: Leftovers
Ability: Water Absorb
Nature: Bold
Evs: 252 HP / 252 Def / 4 SpD
Defensive Seismitoad carves out a niche in being able to check Rotom-W and Dracovish defensively as well as having access to Toxic and Stealth Rock. Scald and Earth Power are still the main STAB moves which cover a reasonable portion of the tier and give Seismitoad the option of burning Corviknight. Leftovers is preferred for survivability on defensive builds.
Seismitoad struggles with pokemon that take advantage of its 4 x weaknesses such as Lapras and Rotom-C, so Rotom-H can be a good partner typing wise which can also break through Corviknight that can switch into Physical attacking and Defensive builds consistently. Corviknight also benefits from Seismitoad being able to check Rotom-H and Rotom-W and these two pokemon are often seen together.
name: Special Dynamax Sweeper
move 1: Scald / Hydro Pump
move 2: Earth Power
move 3: Grass Knot
move 4: Sludge Bomb
item: Life Orb / Rindo Berry
ability: Swift Swim
nature: Modest
Evs: 4 HP / 252 SpA / 252 Spe
Seismitoad has a niche as a surprise Dynamax rain sweeper with a decent typing that can be ran solo and does well against Rotom-W which otherwise invalidates most rain pokemon. Scald and Hydro Pump are chosen based on whether accuracy or power is more valued. Both turn into Max Geyser which sets up the rain for Seismitoad. Earth Power is Seismitoad's secondary STAB, hitting Aegislash, Toxapex and Dracozolt. Grass Knot is generally the third coverage move, which hits opposing water types with Water Absorb such as Gastrodon, Lapras and opposing Seismitoad. Lastly, Seismitoad can use Sludge Bomb, to hit Togekiss. It also turns into Max Ooze when Seismitoad is in Dynamax form which can help Seismitoad sweep with the Special Attack boost. Life Orb is generally the standard item on Swift Swim Seismitoad due to the extra power it provides, however Rindo Berry is always an option to alleviate Seismitoad's 4 x Weakness to Grass-type moves. Maximum Special Attack and Speed investment with a modest nature is preferred due to the Speed and Power it provides.
[SET]
name: Physical Dynamax Sweeper
move 1: Liquidation
move 2: Earthquake
move 3: Power Whip
move 4: Drain Punch / Brick Break
item: Life Orb / Rindo Berry
ability: Swift Swim
nature: Adamant
Evs: 4 HP / 252 Atk / 252 Spe
Seismitoad's main other option is to go physical. The only difference between this set and the first is the side of the spectrum that Seismitoad hits on and while it is harder to sweep with Physical attacks due to the existence of Corviknight, it is still viable and can catch your opponent off guard through its unpredictability. Liquidation, Earthquake, and Power Whip all fulfill the same purpose in terms of type coverage as the special set. The last move is generally Drain Punch or Brick Break to hit Snorlax and either provide more survivability or break opposing Screens.
[SET]
Name: Defensive
Move 1: Stealth Rock
Move 2: Scald
Move 3: Earth Power
Move 4: Toxic
Item: Leftovers
Ability: Water Absorb
Nature: Bold
Evs: 252 HP / 252 Def / 4 SpD
Defensive Seismitoad carves out a niche in being able to check Rotom-W and Dracovish defensively as well as having access to Toxic and Stealth Rock. Scald and Earth Power are still the main STAB moves which cover a reasonable portion of the tier and give Seismitoad the option of burning Corviknight. Leftovers is preferred for survivability on defensive builds.
Seismitoad struggles with pokemon that take advantage of its 4 x weaknesses such as Lapras and Rotom-C, so Rotom-H can be a good partner typing wise which can also break through Corviknight that can switch into Physical attacking and Defensive builds consistently. Corviknight also benefits from Seismitoad being able to check Rotom-H and Rotom-W and these two pokemon are often seen together.
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