Pet Mod Clean Slate 2

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Physical Wall: G-Luke, leonard, Demon Dragon
Special Wall: Kaizo The Idiot, tuthur1, G-Luke
Priority: Senor Sal, G-luke, anaconja
Free Slot: Cookie Buter, Spooktune, Scoopapa,
 
Last edited:
Physical Wall: Cookie Butter, Demon Dragon, G-Luke
Special Wall: G-Luke, Leonard, Kaizo The Idiot
Priority: Kaizo The Idiot, Tuther1, Leonard
Free Slot: Senor Sal, Mega Metaboss, Demon Dragon
 
Last edited:
Physical Wall: Kaizo The Idiot, Demon Dragon, G-Luke
Special Wall: G-Luke, Leonard, Kaizo The Idiot
Priority: Kaizo The Idiot, Tuther1, Leonard
Free Slot: Kaizo The Idiot, Mega Metaboss, Demon Dragon
You voted for yourself too many times. Go check out the rules; you can either bump down a first-place vote for yourself to third, or bump it down to second and then not vote for your special wall.

Physical Wall: Senor Sal, Tuthur, Demon Dragon
Special Wall: Squawkerz, Mega Metaboss, Scoopapa
Priority: Senor Sal, Squawkerz, Scoopapa
Free Slot: Spooktune, G-Luke, Cookie Butter
 
Physical Wall: leonard, Scoopapa, Senor Sal
Special Wall: Squawkerz, Scoopapa, leonard
Priority: anaconja, Tuther, Senor Sal
Free Slot: Squawkerz, leonard, Scoopapa
 
Physical Wall: Scoopapa, leonard, G-Luke
Special Wall: Squawkerz, Scoopapa, G-Luke
Priority: Demon Dragon, anaconja, leonard
Free Slot: Cookie Butter, anaconja, Scoopapa

Also leonard your subs aren't in the voting post.
 
Physical Wall: Tuthur, Demon Dragon, Mega Metaboss
Special Wall: Scoopapa, Mega Metaboss, G-Luke
Priority: Tuthur, Scoopapa, leonard
Free Slot: Mega Metaboss, Spooktune, Cookie Butter
 

Tuthur

is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributor
Physical Wall: Tuthur, G-Luke, Squawkerz
Special Wall: Mega Metaboss, Tuthur, Squawkerz
Priority: Tuthur, Leonard, Anaconja
Free Slot: G-Luke, Cookie Butter, Demon Dragon
 
Physical Wall: Demon Dragon, G-Luke, Tuthur
Special Wall: Squawkerz, Mega Metaboss, Tuthur
Priority: Anaconja, G-Luke, Leonard
Free Slot: Cookie Butter, Spooktune, G-Luke
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
physical wall: g-luke, anaconja, leonard
special wall: leonard, anaconja, scoopapa
priority: anaconja, leonard, scoopapa
free slot: squawkerz, leonard, anaconja
 

earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
Physical Wall: leonard, G-Luke, Squawkerz
Special Wall: Squawkerz, Tuthur, Anaconja
Priority: Senor Sal, Squawkerz, leonard
Free Slot: leonard, Scoopapa, Demon Dragon

Salamence is our physical wall, submitted by G-Luke
:ss/salamence:
Name of the Pokemon: Salamence
Role(s): Physical Wall
Type: Dragon / Flying
Abilities: Intimidate / Rock Head | Gluttony
Stats: 95 HP / 110 Atk / 135 Def / 100 SpA / 80 SpD / 80 Spe [600 BST]
Movepool Distribution: Brave Bird, Haze, Recycle
Movepool Removal: Dragon Dance
Justification: Salamence eats up physical hits like a champ thanks to its great bulk and ability to check sweepers with Haze. Also provides the tier with a great Ground immunity and a check to the ever present Torkoal.
Squawkerz's Centiskorch is our newest special wall (note: executive decision to remove U-Turn, with that speed and STAB it would be a defensive/offensive pivot over dedicated special wall any day with it)

Name of the Pokemon: Centiskorch
Roles: Special Wall, Defensive Pivot
Type: Fire/Bug
Ability: Rough Skin / Sticky Hold / Flash Fire
Stats: 117/100/75/85/145/113 (BST: 635)
Movepool Additions: Magma Storm, U-Turn, Recover, Glare
Movepool Removals: Coil
Custom Elements: N/A
Justification:
-Defensive typing and Flash Fire allows it to cover Cherrim, Unown-P, Octillery, Victreebel, Shaymin
-156 Speed EVs allows it to creep Non-Timid/Jolly Necrozma
-Flash Fire gives it a slightly better matchup against Torkoal
-Can run a standard set with U-Turn, Glare/Wisp, Recover, and Fire Lash/Knock Off, while Magma Storm trapping is a bit more niche
-4x Rock weakness gives it a huge weakness to Stealth Rock so Heavy Duty Boots is a necessity. Sticky Hold can be used if you fear Knock Off
-Also loses to Stonjourner, Aerodactyl, and Runerigus
Anaconja wins with their Weavile
:sm/weavile:
Name of the Pokemon: Weavile
Role(s): Priority, Physical Wallbreaker, Stallbreaker
Type: Dark / Ice
Abilities: Pressure / Merciless
Stat Distribution: 105/125/85/75/85/125 (600 BST)
Movepool Additions: Cross Chop
Movepool Removals: Swords Dance
Justification: Weavile is a potent wallbreaker, especially when the opponent is poisoned. Kinda like G-Luke's Krookidile but it can hit Snorlax SE while still hitting Steel-types hard with either Knock Off or Cross Chop. Ice Shard is very useful for hitting Victreebel and Shaymin-Sky, as well as other Choice Scarf mons.
Cookie Butter wins with Vivillon, with this being added I would like to refrain from any more form changers being submitted.
Fuck it let's try this again

Name of the Pokemon: Vivillon
Role(s): Set-up Sweeper, Rain Abuser, Sun Abuser, Hail Abuser, Sand Abuser
Type: Flying, Flying/Water, Flying/Fire, Flying/Ice, Flying/Rock
Abilities: Migration / Compound Eyes / Weak Armor
Stat Distribution: 60/60/120/125/90/115 (570)
Movepool Additions: Weather Ball, Aeroblast, Blizzard, Mystical Fire, Stored Power
Movepool Removals: Sleep Powder
Custom Elements: Migration is a clone of Forecast that works for Vivillon, and also works during Sandstorm.
Justification:
  • We still have a surprising lack of Special Set-up Sweepers (only options being Calm Mind/Nasty Plot Necrozma and Growth Cherrim/Victreebel)
  • Adds another Ground immunity
  • Beats Victreebel, Gmax-Snorlax, Shaymins, Unowns, Scrafty, Scolipede
  • Walled by Orbeetle, Runerigus, Walrein and non-Drizzle Dhelmise
  • Wide movepool allows it to run sets to check opposing weather teams. Rain abusers are neutral to Water, Aero is weak to Rock, Grass-type Sun abusers are weak to Flying, etc.
 
Last edited:
Congrats to the winners! I'm noticing a trend upward, feeling good about this next slate.

As an aside, can anyone remind me how to insert the 3D models of Pokemon? I feel kind of low-tech, and it's cutting me off from subbing anything past Gen 6.
 

earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
Slate 9: 1 Hail Setter, 1 Hazards, 2 Team Glue

+1 Vote for on Steel-Types

Second last formal slate, everybody! The lineup this time around is pretty strange. Some notes:
Hail: Blame Cookie Butter for Vivillon
Hazards: We still only have 1 spike setter. Hint hint. Also I guess Sticky Webs if you're feeling frisky
Team Glue: This isn't a role, really, but moreso the capability to fill a wide range of roles viably depending on the team's needs. These are the type of pokemon that really eases teambuilding and allows more niche options to get a slot on a team thanks to the role compression they offer. Some examples:
(OU): We all know him, and despite the constant complaints of his high usage (and falsely correlated calls for a ban), Lando's flexibility in the roles it preformed for a team eased teambuilding considerably. Choice Scarf was the most prevalent set, but defensive Stealth Rock pivot and SD wallbreaker sets were also common. There was also the potential for lure sets (like Smack Down), but Lando was regardless checked pretty easily by other metagame staples and was a predominately healthy presence that eased teambuilding.
(CS1): Nihilego was one of the first two pokemon to be added to Clean Slate, being designated as a Special Wall. However, it's flexible typing, great movepool, and gold-standard speed tier made it an easy fit for any team in need of some more defensive backbone, hazards, hazard control, or a lure (the personal favorite application of mine, usually seen through Grassium Z but the decent offensive stats+movepool allowed it to snipe virtually anything). Thanks to these attributes it easily maintained #1 usage throughout Clean Slate's lifetime, but at not point felt overpowered or unhealthy due to having clear answers that could be found on any team. It's what you want in an S-Tier.
(PU): In gen 7 PU Mesprit was a lot like Landorus, setting rocks, having a wide range of sets, and being a great utility scarfer. See a trend here? Hint, it's a good speed tier+utility and flexibility.

So yeah, that's what I want from these subs. Something that eases teambuilding, fills plenty of roles, but is still nowhere near overbearing in any one of those roles. Hit me up on discord if you need more detail.

As for the last bit, any Steel-type submissions will get an automatic +1 to their total votecount. Don't take this as a chance to sub 4 steels, but the meta is sorely lacking in Steel-types, especially of the offensive variety

Happy submitting!


 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
:sm/lapras:
Name of the Pokemon: Lapras
Role(s): Aurora Veil Setter, Hail Setter, Mixed Wall
Type: Water / Ice
Abilities: Water Absorb / Magic Guard / Snow Warning
Stat Distribution: 125/65/65/125/95/125 (600 BST)
Movepool Additions: Recover, Purify, Aurora Veil, Scald
Justification: Lapras is a very specially bulky wall that can set Aurora Veil well. However, it is pretty passive, is weak on the physical side, and has a fairly disadvantageous defensive typing.

:sm/greninja:
Name of the Pokemon: Greninja
Role(s): Offensive Pivot, Priority User, Hazard Setter (Spikes, Toxic Spikes)
Type: Ghost / Fighting
Abilities: Justified
Stat Distribution: 82/115/82/115/82/124 (600 BST)
Movepool Additions: Shadow Bone, Shadow Ball, Close Combat, Focus Blast, Vacuum Wave
Justification: Greninja is an effective offensive pivot due to its incredible offensive typing and access to U-Turn, Spikes, and Toxic Spikes. However, its low attacking stats allows it to be checked by Gligar, Zacian, Dunsparce, and Snorlax.

:sm/skarmory:
Name of the Pokemon: Skarmory
Role(s): Offensive Pivot, Defensive Pivot, Hazard Removal, Hazard Setter (Spikes), Physical Wallbreaker, Stallbreaker
Type: Steel / Flying
Abilities: Sturdy / Pressure / Sand Rush
Stat Distribution: 85/130/80/70/120/115 (600 BST)
Movepool Additions: Knock Off, U-Turn, Close Combat
Movepool Removals: Stealth Rock
Justification: Skarmory is very versatile, able to use a Sand Rush sweeping set, stallbreaking set with Taunt, offensive pivot with Choice Scarf, and defensive pivot with Defog. However, its physical defenses are really lacking, and its offensive typing isn't that great.

:sm/naganadel:
Name of the Pokemon: Naganadel
Role(s): Offensive Pivot, Defensive Pivot, Hazard Setter (Toxic Spikes), Special Wallbreaker, Stallbreaker
Type: Poison / Ground
Abilities: Mold Breaker / Beast Boost
Stat Distribution: 103/79/103/139/103/103 (630 BST)
Movepool Additions: Recover, Toxic Spikes, Earth Power, Whirlwind
Movepool Removals: All Dragon-type moves
Justification: ub adhesive the gluemon haha
Naganadel is a powerful special wallbreaker that can opt for Choice Scarf, Choice Specs, or Nasty Plot. It can also use a more utilitarian set with 3 attacks + Recover, a stallbreaking set with Substitute, or even a defensive set with Toxic/Toxic Spikes + Whirlwind. Its speed is pretty low relative to other attackers, however.
 
Last edited:
I fucking hate you leonard (from big bang theory), I was going to submit a Darkrai for this slate but I can't now.
:ss/sandslash-alola:
Name of the Pokemon: Sandslash-Alola
Role(s): Hail Setter, Spikes, Stealth Rock, Physical Wallbreaker, Hazard Removal
Type: Ice/Steel
Abilities: Snow Warning / Slush Rush
Stat Distribution: 90/145/120/55/80/110 (600 BST)
Movepool Additions: Spikes
Movepool Removals: Swords Dance
Custom Elements: What the fuck is this
Justification: Aight, this metagame has no offensive Spikes setter or Hail setter, so I figured this could be appropriate. Anyways, Sandslash is meant to do one thing - set Hail, get Spikes or Stealth Rock up, and then beat the shit out of some poor Ground-types. And it does this quite effectively. In spite of this, its defensive typing lets it down; while offering nifty resistances against the likes of Togekiss, it also leaves it with devastating weaknesses against the tier's Fighting- and Fire-types (including Zacian).
Offensive Utility:
Sandslash-Alola @ Leftovers
Ability: Snow Warning
EVs: 252 Atk / 4 Def / 252 Spe
Jolly / Adamant Nature
- Spikes / Stealth Rock / Rapid Spin
- Icicle Crash
- Iron Head
- Earthquake
 
Last edited:

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:ss/jirachi:
Name of the Pokemon: Jirachi
Role(s): Defensive Pivot, Offensive Pivot, Choice Scarf, Special Wallbreaker, Hazard Control
Type: Steel / Fighting
Abilities: Justified / Natural Cure | Mold Breaker
Stats: 110 HP / 70 Atk / 105 Def / 130 SpA / 105 SpD / 110 Spe [630 BST]
Movepool Distribution: Defog
Justification: Jirachi has the bulk, speed and power to perform numerous tasks for the metagame, whether it be a Cleric, Pivot, sweeper or revengekiller. Natural Cure allows it to handle the status spam that has been plaguing the tier (doesn't beat centi unfort). It can defog away hazards, or be a solid SR setter of its own with Mold Breaker. Doom Desire is a move untilized by Jirachi and can be used to swiftly gain momentum. it does have many issues though. It is beaten handily by threats like Centiskorch, Cherrim and depending on the set, can be checked by a wider variety of potent metagame threats.

:sm/eelektross:
Name of the Pokemon: Eelektross
Role(s): Special Wallbreaker, Mixed Wallbreaker, Physical Wallbreaker, Pivot
Type: Poison / Electric
Abilities: Liquid Ooze / Soundproof | Static
Stats: 110 HP / 130 Atk / 80 Def / 135 SpA / 87 SpD / 88 Spe [630 BST]
Movepool Distribution: Toxic Spikes, Sludge Bomb, Gunk Shot, Recover, Taunt, Zing Zap, Calm Mind
Justification: Eelektross has a criminally underrated typing in the current metagame right now, being immune to both paralysis and poison and being able to absorb Toxic Spikes is a big deal for offense. Offensive teams also love a tspikes setter who isn't blown back by the multitude of Flying types in the tier as well. its list of abilities can be chosen to annoy whatever it needs.

:sm/beedrill-mega:
Name of the Pokemon: Beedrill-Mega
Role(s): Hazards, Physical Wallbreaker, Pivot
Type: Poison / Steel
Abilities Poison Point / Defiant | Sniper
Stats: 100 HP / 128 Atk / 65 Def / 75 SpA / 105 SpD / 117 Spe [590 BST]
Movepool Distribution: Toxic Spikes, Gunk Shot, Spikes, Iron Head, Acid Injection*
Acid Injection - Physical Poison type Freeze Dry clone for Steel types. 10% chance to poison.
Justification: Mega Beedrill is a Hazard setter. It can set both TSpikes and Spikes, and dissuades Defog thanks to Defiant.

:sm/jynx:
Name of the Pokemon: Jynx
Role(s): Special Wallbreaker, Hail Setter, Aurora Veil
Type: Ice / Psychic
Abilities: Dry Skin / Snow Warning | Mythical Presense
Stats: 85 HP / 50 Atk / 80 Def / 110 SpA / 145 SpD / 90 Spe [560 BST]
Movepool Distribution: N/A
 
Last edited:

Tuthur

is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributor
:ss/abomasnow-mega:
Name of the Pokemon: Mega Abomasnow
Role(s): Special Wallbreaker, Aurora Veil, Tank
Type:

Abilities: Snow Warning
Stat Distribution: 120/90/120/130/120/60 | 640
Movepool Additions: Slack Off
Justification: M-Abomasnow is a slow nuke. There is not much that can switch into both its Blizzard and Earth Power (Centiskorch and Cursola), and thanks to Hail it can chip its checks. M-Abomasnow also has great bulk (backed up by Slack Off) that allows it to comfortably switch onto most attackers, helping it to find opportunities to setup Aurora Veil or fire off strong Blizzard. However it has a mediocre defensive typing and most offensive Pokémon can hit it for super effective damage. Its base Speed is also extremely low, which makes up for its excellent bulk, and limits its opportunities to come on the field.
I wanted to make a slower Ice-type since we already have Octillery and Weavile which are fast and frail Ice-types. CS2 also doesn't have much slow wallbreakers, so this could fill this niche. Also fast AV setters are often to much for their tiers (Ninetales-Alola in SS and SM UU, Sandslash in SM RU and NU), whereas slower like Vanilluxe is SSRU and Abomasnow in SSNU are fine, so I went for a slow AV setter.
Abomasnow-Mega @ Life Orb / Light Clay
Ability: Rock Head
EVs: 172 HP / 252 SpA / 84 Spe
Modest Nature
- Blizzard
- Earth Power
- Aurora Veil
- Slack Off
:ss/pikachu-gmax:
Name of the Pokemon: Giga Pikachu
Role(s): Offensive Spike setter, Physical Wallbreaker, Offensive Pivot, Priority
Type:

Abilities: Static, Cheek Pouch | Regenerator
Stat Distribution: 160/55/65/50/65/105 | 500
Movepool Additions: Floatty Fall, Splishy Splash, Spikes
Movepool Removal: Wish
Custom Element: Splishy Splash is now Physical.
Justification: Pikachu is another fat and powerful wallbreaker. With Light Ball boosted Volt Tackle it can effectively threaten most hazard remover like Aerodactyl and Unown, therefore it is a great Spikes setter. Pikachu has also access to some useful tools like priority in Extreme Speed, pivoting in Volt Switch, and coverage for Ground and Grass-type in Floatty Fall and Splishy Splash. However Pikachu extremely fears Knock Off as without Light Ball it is very passive. Also, while it has Regenerator, Pikachu can get quickly worn down by hazards, unability to hold Leftovers (because of Light Ball necessity), absence of recovery move, and Volt Tackle recoil's damage.
I'd like CS2 to have another electric-type, because rn there is only Orbeetle and Runerigus, and the former doesn't run Electric-type offensive move.
Pikachu-Gmax @ Light Ball
Ability: Regenerator
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Volt Tackle
- Spikes
- Floatty Fall / Volt Switch / Extreme Speed
- Splishy Splash / Volt Switch / Extreme Speed
:ss/garbodor-gmax:
Name of the Pokemon: Giga Garbodor
Role(s): Glue, Hazard Setter, Offensive Pivot
Type:

Abilities:
Rough Skin, Corrosion | Weak Armor
Stat Distribution: 150/107/81/118/81/108 | 645
Movepool Additions: Doom Desire, Earthquake, Flash Cannon, Iron Head, Meteor Mash, Power Whip, Steel Beam, Taunt
Justification: WIP
Special Spiker
Garbodor @ Rocky Helmet
Ability: Rough Skin
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Spikes / Toxic Spikes
- Sludge Bomb
- Focus Blast
- Doom Desire / Giga Drain

Physical Spiker
Garbodor @ Rocky Helmet
Ability: Rough Skin
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spikes / Toxic Spikes
- Gunk Shot
- Earthquake
- Power Whip

Toxic
Garbodor @ Black Sludge
Ability: Corrosion
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Toxic
- Taunt
- Sludge Bomb
- Focus Blast
:ss/lumineon:
Name of the Pokemon: Lumineon
Role(s): Glue, Hazard Control, Pivot, Scarf, Sweeper
Type:

Abilities:
Compound Eyes, Levitate | Abyssal Light
Stat Distribution: 105/70/120/121/120/114 | 650
Movepool Additions: Air Slash, Bug Buzz, Calm Mind, Dazzling Gleam, Hurricane, Steam Eruption
Justification: WIP
Offensive Defog
Lumineon @ Leftovers
Ability: Levitate / Abyssal Light
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Defog
- Steam Eruption
- Hurricane / Ice Beam
- U-turn

Choice Scarf
Lumineon @ Choice Scarf
Ability: Levitate / Abyssal Light
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
- U-turn
- Steam Eruption
- Hurricane / Ice Beam
- Defog / Ice Beam

Calm Mind
Lumineon @ Life Orb
Ability: Compound Eyes
EVs: 252 SpA / 4 Def / 252 Spe
Timid Nature
- Calm Mind
- Steam Eruption
- Hurricane
- Blizzard

Defensive Defog
Lumineon @ Leftovers
Ability: Levitate / Abyssal Light
EVs: 248 HP / 112 Def / 144 Spe
Timid Nature
- Defog
- Scald
- U-turn
- Toxic / Ice Beam
 
Last edited:
:sm/aurorus:
Name of the Pokemon: Aurorus
Role(s): Hail Setter, Veil Setter, Special Attacker
Type: Dragon/Ice
Abilities: Snow Warning / Ice Body / Refrigerate
Stat Distribution: 105/80/80/130/125/75 (BST 595)
Movepool Additions: Dragon Pulse, Dragon Hammer, Draco Meteor, Resonance, Power Gem
Movepool Removals: N/A
Custom Elements: Resonance: 80 BP, 24 PP, Ice-type special move; sets Aurora Veil in hail but fails if Aurora Veil is already active.
Justification: Aurorus sets hail and Aurora Veil and wrecks shit. What more could you ask for? Better speed, probably, but now's not the time to dwell on negativity.

:ss/toxtricity:
Name of the Pokemon: Toxtricity-Amped
Role(s): Hazard Setter, Setup Sweeper
Type: Poison/Steel
Abilities: Iron Fist / Defiant / Moxie
Stat Distribution: 90/120/120/70/100/120 (BST 620)
Movepool Additions: Toxic Spikes, Spikes, Meteor Mash
Movepool Removals: Boomburst
Custom Elements: N/A
Justification: I'm worried about this being a bit broken, but here it is: a relatively quick hazard setter with good defenses. It can also snowball fine with Shift Gear and Moxie although it can't really run coverage if it wants to set T-Spikes as well.

:sm/diancie:
Name of the Pokemon: Diancie
Role(s): Rock Setter, Sand Setter, Offensive Pivot, Mixed Attacker, Cleric, Screen Setter
Type: Ground/Fairy
Abilities: Serene Grace / Sand Stream / Mirror Armor
Stat Distribution: 75/130/70/130/90/110 (BST 605)
Movepool Additions: Play Rough, Draining Kiss, Earthquake
Movepool Removals: N/A
Custom Elements: N/A
Justification: Diancie is a universal asset with something to give for every team. It has really nice offensive presence with strong coverage (Ground, Rock, Fairy and Psychic) and great utility, such as rocks, sand, Heal Bell, and dual screens. Though it has few resists in the current meta, it has poor defenses and very bad HP so even resisted hits can at times blow it over.

:sm/samurott:
I read the writing on the wall
Name of the Pokemon: Samurott
Role(s): Priority, Defensive Pivot, Setup Sweeper, Stallbreaker
Type: Water/Steel
Abilities: Battle Armor / Steadfast / Honor Code
Stat Distribution: 95/115/100/115/90/105 (BST 620)
Movepool Additions: Mach Punch, Vacuum Wave, Flash Cannon, Iron Head, Close Combat, Breaking Swipe, Focus Blast, Taunt
Movepool Removals: N/A
Custom Elements: Honor Code: Steelworker clone, grants STAB to Fighting-type moves.
Justification: Samurott has a nice defensive type, some cool priority, solid STABs, Swords Dance, Taunt, and coverage for days. It rounds out any team without being terribly centralizing, and does well against core threats like Togekiss.
 
Last edited:

Name of the Pokemon: Duraludon ( Resub )
Role(s): Hazard Setter, Defensive Pivot, Trick Room Abuser
Type:

Abilities: Berserk / Mirror Armor | Bulletproof (HA)
Stat Distribution: 114 / 127 / 98 / 131 / 123 / 32 | 615 BST
Movepool Additions: Spikes, Curse, Doom Desire, Earth Power, Earthquake
Justification:
- Access to Stealth Rock and Spikes
- Dragon Tail + Doom Desire + Spikes is all kinds of synergy
- low speed + Gyro Ball + Curse gives it potential as a bulky sweeper, especially with good SpD
- lacks recovery outside of Rest
- Mirror Armor is strong with 3 Intimidate users in the tier, as well as Fire Lash, Apple Acid, and Cotton Down.

:ss/mr. rime:
Name of the Pokemon: Mr. Rime
Role(s): Hail Setter, Trick Room setter, Setup Sweeper, Hazard Removal
Type:

Abilities: Snow Warning | Pastel Veil (HA)
Stat Distribution: 100 / 87 / 135 / 135 / 114 / 23 | 595 BST
Movepool Additions: Teleport, Body Press
Justification:
- Poor defensive typing but its stats let it do very well in neutral matchups
- Strong Blizzard backed up by Focus Blast or Body Press
- The tier lacks a slow Trick Room setter

:sm/rapidash:
Name of the Pokemon: Rapidash
Role(s): Offensive Pivot, Wall Breaker, Setup Sweeper, Priority, Hazards
Type:

Abilities: Mold Breaker / Rattled | Sand Rush (HA)
Stat Distribution: 102 / 130 / 93 / 102 / 85 / 113 | 625 BST
Movepool Additions: Extreme Speed, U-turn, Stealth Rock
Movepool Removals: Play Rough, Wild Charge
Justification:
- Breaks a lot of annoying walls and pivots like Snorlax, Shaymin, Orbeetle, Walrein, and Weezing
- Provides a fair amount of utility in Burn / Thunder Wave immunity, priority, pivoting, and Mold Breaker Stealth Rock
- Decent Speed tier above most bulky threats

:sm/jolteon:
Name of the Pokemon: Jolteon
Role(s): Offensive Pivot, Hazards, Setup Sweeper
Type:

Abilities: Iron Barbs / Steely Spirit | Galvanize (HA)
Stat Distribution: 90 / 80 / 110 / 110 / 100 / 125 | 615 BST
Movepool Additions: Flash Cannon, Focus Blast, Spikes, Calm Mind
Justification:
- Provides plenty of bulk, speed, and resistances to any team, and is a good Volt Switch abuser
- Checks the Shaymin / Walrein defensive core
- Mops up many spinners and defoggers, and the ones it loses to don't appreciate switching into Flash Cannon
- The above useful traits make it a glue pokemon
- Hard Countered by Seismitoad and Orbeetle
 
Last edited:
:sm/tyranitar-mega:
Name of the Pokemon: Tyranitar-Mega
Roles: Hazard Setter, Physical Wallbreaker
Type:
/

Abilities: Battle Armor / Rough Skin / Technician
Stats: 90 / 155 / 90 / 85 / 90 / 110 (620 BST)
Movepool Additions: Spikes, Dragon Darts, Bullet Punch, Gear Grind
Movepool Removals: Dragon Dance
Justification: Tyranitar's useful typing allows it to defeat almost all of our hazard removers, such as Weezing-Galar, Gligar, Salamence and Dunsparce and the high power of its moves after Technician plus its typing giving it a ton of resistances guarantees it will be able to set up spikes easily. Thanks to its boatloads of coverage, it can easily mix and match its set to take care of any specific threat (e.g. Aerial Ace for the Unowns, Shaymins, and Scrafty, Bulldoze for Orbeetle and Dhelmise, and Rock Tomb for Flying-types). However, this also gives it severe 4MSS, as it cannot fit all of these moves at once, meaning it will always lose to a specific threat. It also has a much-needed check in Zacian, as well as Seismitoad, Scrafty and Galarian Weezing. Lastly, despite its great typing, its bulk is average at best, meaning it can lose to threats it would otherwise check easily, such as Victreebel, Necrozma, and Centiskorch.
:sm/froslass:
Name of the Pokemon: Froslass
Roles: Hail Setter, Aurora Veil, Suicide Lead
Type:
/

Abilities: Cursed Body / Snow Warning
Stats: 84 / 70 / 83 / 105 / 95 / 148 (585 BST)
Movepool Additions: Aurora Veil, Freeze-Dry, Teleport
Movepool Removal: Spikes
Justification: Froslass's blazing speed makes it the fastest Pokemon in the metagame, being 8 Speed points higher than Unown-S. From there, it can proceed to quickly set up Aurora Veil for the multitude of sweepers in the metagame, then quickly switch out. Its Special Attack, while definitely not great by any means, allows it to deal some damage to the Ground, Grass, and Dragon types in the meta, in particular dissuading pokemon like Salamence, Victreebel, Skymin and Seismitoad from coming in. Unfortunately, its typing leaves it weak to hazards, but if it runs Heavy Duty Boots to counteract this, then the rest of the team may miss out on valuable Aurora Veil turns. Being the fastest pokemon is also a curse, as another weather setter can easily switch in and override its hail, making it useless.

Name of the Pokemon: Silvally (Memories will not change it into its other forms)
Roles: Team Glue, Hazard Setter, Hazard Control, Set-up Sweeper, Set-up Stopper, Offensive Pivot, Defensive Pivot
Type:

Ability: Protean
Stats: 100 / 101 / 100 / 101 / 100 / 101 (603 BST)
Movepool Additions: Blaze Kick, Brick Break, Earthquake, Energy Ball, Seed Bomb, Sludge Bomb, Spikes
Justification: Oh man, where do I start with this? How about the fact that it can be almost every type, with a pretty deep move pool? Thanks to these aformentioned reasons, Silvally can accomplish anything, whether it be a hazard setter, hazard remover, set-up sweeper, set-up check, pivot, wall, revenge killer, etc. This in turn allows a team member to possibly free up another moveslot for something else, for instance, Stonjourner can now run Swords Dance, Dunsparce can now have space for Wish and Heal Bell, and Seismitoad can use its Flare Boost set more easily. This makes it a perfect spot on any team. Downsides include relatively average stats even with Protean, and extreme 4MSS.

Name of the Pokemon: Klinklang
Roles: Team Glue, Set-up Sweeper, Offensive Pivot, Hazard Setter
Type:
/

Abilities: Clear Body / Steam Engine / Levitate
Stats: 90 / 120 / 115 / 115 / 95 / 95 (630 BST)
Movepool Additions: Spark, Zing Zap, Volt Tackle, Overdrive, Spikes, Nasty Plot, Power Gem, Earthquake, Superpower, Focus Blast
Justification: Hey look, a Steel-type that can attack from both sides and being able to set hazards as well! Klinklang has a great type combination that easily takes care of many Steel-type checks, like Walrein, Orbeetle, and Torkoal. Its coverage is pretty decent, allowing it to hit pokemon like Runerigus, Dubwool, and Salamence super effectively. Levitate also helps it check the aforementioned Runerigus, Gumshoos and Snorlax. It is reliant on set-up moves, however, to pose an offensive threat, and it can be revenge killed by Zacian, Cherrim, while being walled by Seismitoad and Centiskorch.
 
Last edited:
Ferrothorn's Papa
:ss/chesnaught:
Name of the Pokemon: Chesnaught
Role(s): Hazard Setter
Type: Grass/Steel
Abilities: Filter/Rough Skin | Iron Barbs
Stat Distribution: 88/97/152/64/85/74 {BST: 560}
Movepool Additions: Stealth Rock/Knock Off/Endure
Movepool Removals: Hammer Arm
Justification: It's just basically a more faster Ferrothorn, minus the ability to use Power Whip and Thunder Wave, it still is able to use Spiky Shield which is nice.
---------------------------------------------------------------------
I don't feel like doing this but meh
:ss/clawitzer:
Name of the Pokemon: Clawitzer
Role(s): Hail Setter, Special Pivot.
Type: Water/Ice
Abilities: Snow Warning/Drizzle | Refrigerate
Stat Distribution: 71/73/88/140/89/89 {BST: 570}
Movepool Additions: Freeze Dry/Blizzard/Boomburst/Swift/Aurora Veil/Thunder/Thunderbolt
Movepool Removals: N/A
Justification:
WIP
 
Last edited:

Cookie Butter

formerly the someone
:sm/regice:
Name of the Pokemon: Regice
Role(s): Hail Setter, Aurora Veil Setter, Special Wall
Type: Ice
Abilities: Snow Warning / Beast Boost / Mirror Armor
Stat Distribution: 90/60/110/110/210/60 (640)
Movepool Additions: Recover, Earth Power, Calm Mind, Teleport, Leech Seed, Spiky Shield, Destiny Bond
Movepool Removals: None
Justification: Regice does things (WIP)


Name of the Pokemon: Aggron
Role(s): Defensive Pivot, Hazards, Mixed Wallbreaker
Type: Steel/Dragon
Abilities: No Guard / Bulletproof / Filter
Stat Distribution: 70/110/150/110/110/110 (660)
Movepool Additions: Darkest Lariat, Draco Meteor
Movepool Removals: Dynamic Punch
Justification:
  • Huge attacking movepool with No Guard makes it very versatile
    • Thunder, Fire Blast, Blizzard, Earth Power, Focus Blast, Dark Pulse, Draco Meteor and Flash Cannon for Special options
    • Stone Edge, Darkest Lariat, Dragon Rush/Tail, Iron Tail, Earthquake, Superpower for Physical options
  • Unga bunga high stats all around and decent Speed tier opens up many set options as well
  • Bulletproof to avoid Focus Blast/Aura Sphere, and Filter+Weakness Policy as secondary options
  • revenge killed by Zacian
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top