Monotype An hyper offensive ice team

Hello! Here I present an ice team based on hyper offensive as it says in its concept, I would like to share it since I find this archetype viable and fun and quick to use, and I would also like you to leave me your suggestions, I would appreciate them very much!



Teambuilding process:



Weavile @ Choice Scarf
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Icicle Crash
- Knock Off
- Ice Shard
- Low Kick

As the first choice of teamwork, Weavile is the first one I had in mind, with great speed and a great essential attack for my offensive team, place scarf over choice band as a measure to eliminate terrible ice-type threats, like scarf gengar, scarf jirachi, indeedee and terrakion. Knock off will eliminate choice objects, Low Kick can be used to hit steels or rather, hit Terrakion or Snorlax.



Kyurem-Black @ Leftovers / Heavy-Duty Boots
Ability: Teravolt
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Icicle Spear
- Fusion Bolt
- Substitute

In second option is Kyurem-B, it is not only an excellent Sweeper, which in a good clean turn can eliminate entire threats, from threatening types such as rock, it can also eliminate hard threats such as Corviknight, or Sweep very easily Water Types Kyurem can also be a terrible latent threat even for counter type pokemon as you can use substitute to avoid states, intimidation of arcanine, or be copied by threats like Ditto, however make sure to load it on a clean turn, because Water Types such as Quagsire or Seismitoad Rain could be a nuisance for this pokemon.



Cloyster @ Focus Sash
Ability: Skill Link
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Shell Smash
- Icicle Spear
- Rock Blast
- Liquidation

The second viable sweeper option was Cloyster, an excellent sweeper who can also deal with annoying Fire Types and receive a neutral blow from steel attacks, if not it can also be a nightmare for Fairy Types who do not come prepared or even Dark or Rock Types Those who do not keep the team healthy and be taken on a clean turn or against Dragon Types. Despite being a great sweeper, cloyster tends to fall before many checks from opposing teams, Thunder Wave and Reflect Grimsnarl, Intimidation and Extreme Speed Arcanine, Ditto, Mamoswine, Scarf Dragapult, among others. (Be sure to get it out at the right time!) Liquidation over Ice Shard to kill Rotom Heat.



Mr. Mime-Galar @ Choice Scarf
Ability: Screen Cleaner
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Trick / Psychic
- Freeze-Dry
- Focus Blast
- Rapid Spin

I chose Mr mime over Ninetales Alola for various reasons;
The first is that Ice cannot complete Sweep correctly if Screens Fairy, Rock, Dragon or Dark are kept alive, Ninetales alola would help eliminate Fighting Types while losing a valuable Spinner, in addition to catching Encore, Mr Mime from galar can use Trick to catch pokemon stall such Corviknight or Galarian Corsola, or rather place Psychic in their place for fight-type threats. Using Ninetales + Mr Mime was a bit ineffective, as it removed the screeners. Choice Scarf can remove steels like Excadrill Scarf or Ferrothorn with previous damage and avoid recoil or spikes damages from it.



Mamoswine @ Focus Sash
Ability: Oblivious
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Ice Shard
- Icicle Crash
- Stealth Rock

In general Mamoswine is an essential pokemon for the ice types over Frosslas, since it can not only place rocks to wear down, but it can also eliminate threats of opposite types such as fire or steel. Mamoswine has Obvilious to avoid taunts and prevent it from placing rocks, while focus sash can avoid that bad bulky, also if you keep the rocks out with anti spiners you will eliminate steel-type pokemon like Excadrill or Aegislash, Ice shard in case the rival pokemon still it a bit life, in this case, Aegislash or Charizard, or another sash pokemon.



Darmanitan-Galar @ Choice Band / Choice Scarf
Ability: Gorilla Tactics
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Icicle Crash
- Fire Punch / Flare Blitz
- Earthquake / Superpower
- U-turn

As a last and not least instance, Darmanitan Galar is the best brute damager, he chose Band over Scarf since he eliminates the Corvi + Aegis core with greater ease, who can annihilate Aegislash even with his shield form. If it predicts well, it will also annihilate Duraludon, above all it can be a nightmare for most of the steel type, other than Excadrill, Lucario or Heatprof Bronzong or some walls or bulky pokemons such as Toxapex, Vileplume, Torkoal, Clefable, among others. Use U Turn to gain Momentum, You can either avoid the switch or damage the next one, or Hit ice type threats without suffering wear and tear.

Some Bad Replays:
(the power of screenless mr mime lol)
https://replay.pokemonshowdown.com/gen8monotype-1104720632-s50mumy3lbaxkg0nt27eh17wk7dklfupw
F*ck the damage xD
https://replay.pokemonshowdown.com/nacionstall-gen8monotype-362-r9aq1kl1kx90trvt5zae1o9rkhtm8ofpw
Bad re-plays lol
https://replay.pokemonshowdown.com/gen8monotype-1113503421

Weavile @ Choice Scarf
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Icicle Crash
- Knock Off
- Ice Shard
- Low Kick

Darmanitan-Galar @ Choice Band
Ability: Gorilla Tactics
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Icicle Crash
- Fire Punch
- Earthquake
- U-turn

Mamoswine @ Focus Sash
Ability: Oblivious
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Ice Shard
- Icicle Crash
- Stealth Rock

Mr. Mime-Galar @ Choice Scarf
Ability: Screen Cleaner
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Freeze-Dry
- Focus Blast
- Rapid Spin

Kyurem-Black @ Leftovers
Ability: Teravolt
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Icicle Spear
- Fusion Bolt
- Substitute

Cloyster @ Focus Sash
Ability: Skill Link
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Shell Smash
- Icicle Spear
- Rock Blast
- Liquidation

Edit: Add full importable
 
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Conflux

big boy diamonds
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Hi, cool team. I have a few suggestions to help improve your team.

Major Changes

Galarian Mr. Mime -> Alolan Ninetales

->


Alolan Ninetales is just too good not to use and it helps the team out tremendously, especially Kyurem-B which can set up much easier with Aurora Veil support. Opposing Screen teams aren't necessarily too threatening as with your Veil up it's pretty much an even playing field. Its Snow Warning is also very good against weather teams such as Sun Grass, Swift Swim Water, and Sand Rush Excadrill. Overall it's utility and what it brings to the team is way more productive than Galarian Mr. Mime which is pretty underwhelming and an inferior hazard remover to Avalugg.

Cloyster -> Avalugg
->


Yep as I just mentioned Avalugg is the best hazard removal option for Ice teams thanks to its Sturdy + Heavy Duty Boots allowing it to get a guaranteed Rapid Spin unless its against Ghost-types. Although Cloyster is pretty great, it's kind of fallen off in favor of Weavile which is great for checking threats such as Choice Scarf Jirachi. Avalugg's Sturdy also comes into play when you're in danger of getting swept by Nasty Plot Lucario which Avalugg handles with Body Press, and thanks to its fantastic Defense it's able to take on threats such as opposing Cloyster. In addition it can also somewhat check Corviknight as it's unable to Roost comfortably due to Body Press.

Minor Changes


Kyurem-B



I recommend 52 EVs in HP here so you can avoid getting your Substitute broken by Galarian Corsola's Night Shade. This is pretty relevant as Galarian Corsola is a huge threat to Ice-type teams due to the combination of Will-O-Wisp, Strength Sap, Cursed Body, and its great bulk. With this small change the Ghost match-up becomes a lot easier.

Mamoswine


Might as well run Endeavor on a Focus Sash set. Icicle Crash isn't too needed seeing as your team doesn't lack powerful Ice-type attacks at all.

:ss/weavile: :ss/kyurem-black: :ss/ninetales-alola: :ss/avalugg: :ss/mamoswine: :ss/darmanitan-galar:
[click on the sprites above for importable]

Hope you find my suggestions helpful, good luck with the team!
 
Hi, cool team. I have a few suggestions to help improve your team.

Major Changes

Galarian Mr. Mime -> Alolan Ninetales

->


Alolan Ninetales is just too good not to use and it helps the team out tremendously, especially Kyurem-B which can set up much easier with Aurora Veil support. Opposing Screen teams aren't necessarily too threatening as with your Veil up it's pretty much an even playing field. Its Snow Warning is also very good against weather teams such as Sun Grass, Swift Swim Water, and Sand Rush Excadrill. Overall it's utility and what it brings to the team is way more productive than Galarian Mr. Mime which is pretty underwhelming and an inferior hazard remover to Avalugg.

Cloyster -> Avalugg
->


Yep as I just mentioned Avalugg is the best hazard removal option for Ice teams thanks to its Sturdy + Heavy Duty Boots allowing it to get a guaranteed Rapid Spin unless its against Ghost-types. Although Cloyster is pretty great, it's kind of fallen off in favor of Weavile which is great for checking threats such as Choice Scarf Jirachi. Avalugg's Sturdy also comes into play when you're in danger of getting swept by Nasty Plot Lucario which Avalugg handles with Body Press, and thanks to its fantastic Defense it's able to take on threats such as opposing Cloyster. In addition it can also somewhat check Corviknight as it's unable to Roost comfortably due to Body Press.

Minor Changes

Kyurem-B



I recommend 52 EVs in HP here so you can avoid getting your Substitute broken by Galarian Corsola's Night Shade. This is pretty relevant as Galarian Corsola is a huge threat to Ice-type teams due to the combination of Will-O-Wisp, Strength Sap, Cursed Body, and its great bulk. With this small change the Ghost match-up becomes a lot easier.

Mamoswine


Might as well run Endeavor on a Focus Sash set. Icicle Crash isn't too needed seeing as your team doesn't lack powerful Ice-type attacks at all.

:ss/weavile: :ss/kyurem-black: :ss/ninetales-alola: :ss/avalugg: :ss/mamoswine: :ss/darmanitan-galar:
[click on the sprites above for importable]

Hope you find my suggestions helpful, good luck with the team!
Conflux Thank you very much for your suggestions! :blobthumbsup::blobthumbsup::blobthumbsup:
In general I have become a mess between choosing a good core to place ninetales alola in the team, also, the help of kyurem to resist the so annoying corsola comes to me too useful.
 
Pretty great advice by Conflux! I don't play ice so take this with a grain of salt but with the removal of cloyster, it might also be worth to consider roar on avalugg to remove certain threats (e.g. opposing kyurem behind a sub but also some other potentially troublesome things like coil centiscorch or weakness policy aegislash) which will otherwise give you trouble, even with veil up.

Also, I believe lum berry or heavy duty boots are superior to leftovers as kyurem is very susceptible to status moves. The former allows to set up against fast status spreaders, e.g., salazzle or grimmsnarl, while the latter protects you from stealth rocks and toxic spikes, as ice struggles quite hard to keep hazards in check against typical tspike types (poison, ghost, sometimes even water).
 
I know this team started with Banded Weavile, but I'd seriously consider Scarf instead. ScarfVile has a few important advantages - big one being that you don't get swept by ScarfRachi if you're unlucky on flinches with Avalugg. You also hit a real nice speed tier that allows you to outspeed Swift Swimmers and more importantly a Shell Smashed Cloyster, which otherwise wrecks Ice teams. I run Foul Play over Ice Shard because I don't feel the priority is needed at that speed, and it allows me reliably to revenge sweepers like +1 Kyu-B.
 
Pretty great advice by Conflux! I don't play ice so take this with a grain of salt but with the removal of cloyster, it might also be worth to consider roar on avalugg to remove certain threats (e.g. opposing kyurem behind a sub but also some other potentially troublesome things like coil centiscorch or weakness policy aegislash) which will otherwise give you trouble, even with veil up.

Also, I believe lum berry or heavy duty boots are superior to leftovers as kyurem is very susceptible to status moves. The former allows to set up against fast status spreaders, e.g., salazzle or grimmsnarl, while the latter protects you from stealth rocks and toxic spikes, as ice struggles quite hard to keep hazards in check against typical tspike types (poison, ghost, sometimes even water).
Thank you very much for your suggestions! I'll take that into account, roar seems to be necessary since I don't have Rock Slide piloswine or rock blast cloyster for Centircorch.
Heavy-Duty-Boots was placed on Kyurem's suggestions. Lum Berry could also help with Salazzle., But i can use Substitute instead or in this case, the Heavy-Duty-Boots for toxic spikes. Grimmsnarl on offense has given me a lot of headaches, but I haven't seen much use in statuses, but I can consider it.

Edit: On the other object.
 
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I know this team started with Banded Weavile, but I'd seriously consider Scarf instead. ScarfVile has a few important advantages - big one being that you don't get swept by ScarfRachi if you're unlucky on flinches with Avalugg. You also hit a real nice speed tier that allows you to outspeed Swift Swimmers and more importantly a Shell Smashed Cloyster, which otherwise wrecks Ice teams. I run Foul Play over Ice Shard because I don't feel the priority is needed at that speed, and it allows me reliably to revenge sweepers like +1 Kyu-B.
Umm ... There must be an error ... I never put band weavile on this team, maybe early before I started creating it with sash, but I definitely didn't find it viable.
I think Foul Play on Weavile is a good option too.
 
Umm ... There must be an error ... I never put band weavile on this team, maybe early before I started creating it with sash, but I definitely didn't find it viable.
I think Foul Play on Weavile is a good option too.
brain fart. ignore me :pikuh:
 

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