Klang (QC: 0/2)

Fish Gaming

formerly iLiekMudkipz_
[SET]
name: RestTalk
move 1: Sleep Talk
move 2: Rest
move 3: Gear Grind
move 4: Shift Gear / Volt Switch
item: Eviolite
ability: Clear Body
nature: Careful / Impish
evs: 240 HP / 136 Def / 40 SpD / 92 Spe

[SET COMMENTS]
In this section, make sure to include:
Because of Klang's Mono-Steel typing, which grants it resistances to Stealth Rock and a ton of types, including Psychic and Bug, Klang can viably run a mixed defensive set that allows it to tank a lot of hits from the majority of the metagame. The combo of Rest / Sleep Talk gives Klang the longetivity it needs to be able to sponge hits. It also can ignore status from pokemon such as Gourgeist. Gear Grind is a great multi-hit move that also punishes Substitute abusers such as Silvally-Grass and Eiscue. The last move, Shift Gear allows Klang to become a deadly sweeper if set up properly, due to the lack of Steel resists in the tier, and by virtue of Clear Body, which prevents the stat drops from Intimidate and the move Strength Sap. Finally, Volt Switch is a great option to increase Klang's already good defensive utility by generating much-needed momentum, as there aren't many viable ground types in the tier. The given EV spread allows Impish Klang to survive two Fire Lashes from Heatmor and three Flamethrowers from Silvally-Grass. Speed-wise, the given speed allows Klang to outspeed any max speed Silvally after a Shift Gear boost, while being able to live 3 Multi-Attacks from them.

Throh is a great partner to Klang, as Klang can defensively check Throh's defensive checks. Musharna also works, as it can provide Healing Wish support, if Klang just cannot afford to use rest. Ground types such as Palpitoad and Stunfisk can deal with electric-types such as Raichu and Silvally-Electric, which both resist Gear Grind. Gastly is also a great partner, as it is immune to both Ground and Fighting-type attacks, two of Klang's three weaknesses.
Palpitoad resists Gear Grind and can severely damage Klang with Earth Power, so Grass types such as Silvally-Grass and Roselia are appreciated. Roselia is especially useful as it can get rid of Toxic Spikes for Klang, so it doesnt need to trigger an early rest.


[CREDITS]
- Written by: [[iLiekMudkipz_, 487050]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:
[SET]
name: RestTalk
move 1: Sleep Talk
move 2: Rest
move 3: Gear Grind
move 4: Shift Gear / Volt Switch
item: Eviolite
ability: Clear Body
nature: Careful / Impish
evs: 240 HP / 136 Def / 40 SpD / 92 Spe

[SET COMMENTS]
In this section, make sure to include:
Because of Klang's Mono-Steel typing, which grants it resistances to Stealth Rock and a ton of types, including Psychic and Bug, Klang can viably run a mixed defensive set that allows it to tank a lot of hits from the majority of the metagame. The combo of Rest / Sleep Talk gives Klang the longetivity it needs to be able to sponge hits. It also can ignore burns from pokemon such as Gourgeist. Gear Grind is a great multi-hit move that also punishes Substitute abusers such as Silvally-Grass and Eiscue. The last move, Shift Gear allows Klang to become a deadly sweeper if set up properly, due to the lack of Steel resists in the tier, and by virtue of Clear Body, which prevents the stat drops from Intimidate and the move Strength Sap. Finally, Volt Switch is a great option to increase Klang's already good defensive utility by generating much-needed momentum, as there aren't many viable ground types in the tier. The given EV spread allows Impish Klang to survive two Fire Lashes from Heatmor and three Flamethrowers from Silvally-Grass. Speed-wise, the given speed allows Klang to outspeed any max speed Silvally after a Shift Gear boost, while being able to live 3 Multi-Attacks from them.

Throh is a great partner to Klang, as most of Throh's checks, Musharna, Dusclops, and to an extent, Mr Rime, are all defensively checked by Klang. The above listed pokemon are also great Klang partners, as they resist Fighting type moves, and are weak to Ghost. Those Pokemon are also great due to the lack of Fire and Ground types in the tier, which allows them to patch up Klang's weaknesses, especially the fighting weakness easily.
Palpitoad resists Gear Grind and can severely damage Klang with Earth Power, so Grass types such as Silvally-Grass and Roselia are appreciated. Roselia is especially useful as it can get rid of Toxic Spikes for Klang, so it doesnt need to trigger an early rest.


[CREDITS]
- Written by: [[iLiekMudkipz_, 487050]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

this is a thinly reworded version of the nfe klang analysis.

i'm qc rejecting this.
 
This is clearly plagiarized and you were already talked to about this issue. This analysis wasn't even approved. Reassigning it and Lunatone and infracting accordingly.
 
Back
Top