Ask a simple question, get a simple answer - mark 9

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ooohhh....decisions. ok, i'll go curse route, as its easier to find (might have to leave out mean look though.)


i really do like the other set though :P, its just that shadow sneak is smexy and i dotn wan to give it up.

edit: wait, why would stockpile and haze work better then curse in trick room?

Duskclops learns all of the moves as well as shadow punch which can be passed as well.

And they dont really work better in trick room and sneak and curse are kinda pointless in trick room but curse could be used to raise your speed whilst under trick room.
 
Something I've been wondering. What is the deal with the two descriptions of the Classic Ribbon? It can't be anything to do with hacking, because my JB Hi-Fi Manaphy had the "love for Pokemon" description on its ribbon, but now it has the "mystery location" description, and it hasn't left my PC at all since I boxed it after getting it.
Reposting. Anyone have any idea?
 
Duskclops learns all of the moves as well as shadow punch which can be passed as well.

And they dont really work better in trick room and sneak and curse are kinda pointless in trick room but curse could be used to raise your speed whilst under trick room.

i know dusclops can, but i dont have one and cant beothered getting it :p

i do however, have banette, which gets sneak + curse, but not mean look.
 
I am looking for a pokemon wich is not uber wich can fit this role

- Stab/Strong move
- Light Screen/Reflect
- Recover/Roost/Slack off (any healing move that works good)
- Toxic

So i am in need for a pokemon wich can set up a reflect/light, toxic something and can take some hits and heal it off in the ou metagame. The Stab/Strong move slot is less necessary but it is preferred if possible.

I have been looking for a few hours now and i havent really seen something i like, maby you guys know some things i like.
 
jirachi, blissey, celebi, cressalia, starmie, venusaur, zapdos, milotic, togekiss

Most of those where on my list too make it easier :

- Jirachi not really my thing.
- Blissey is already in the team.
- Venusaur is not the best choice of this list.
- Starmie too low on life (not sure about this).
- Milotic might be intresting but i already use a water poke.
- Cressalia already considering
- Zapdos first choice
- Togekiss dont know about him
- Celebi already considering

This leaves for me :

Cressalia
Zapdos
Celebi

Than my second question would be wich one would be a good pokemon too lead with or should i lead with a pokemon using this kind of set?

My first gues would be zapdos what are your toughts about this.
 
Synchronizing doesn't have much to do with breeding, as far as I know. The two places it does have some use are when:

1. You want to catch wild parents. Having a sychronizer at the head of the party means the wild pokemon has a 50% chance of having the same nature as the sychronizer.

2. If you are soft reseting for legendaries. Same as 1. really.








My question:

Does anyone have the link to the original Stallrein thread please?
 
Is there a general consensus on what base speed is too "Fast" for Trick Room?

I'm currently making a Trick Room Doubles team, and I was looking at Shiftry (This isn't for ubers BTW) because he can Fake Out and Explode. The problem is that his base Speed is 80. Do you think that would be too fast?
 
Is there a general consensus on what base speed is too "Fast" for Trick Room?

I'm currently making a Trick Room Doubles team, and I was looking at Shiftry (This isn't for ubers BTW) because he can Fake Out and Explode. The problem is that his base Speed is 80. Do you think that would be too fast?

Quiet, 0 IV Shiftry's Speed = 148. Some things (Rhyperior, Snorlax, Slowking, Shuckle...) outspeed it during Trick Room, but it's not like they're the only pokémon you'll see. I say that Shiftry may be slow enough for Trick Room. To me, 80 is really the highest speed Base stat you should have for TR.
 
Alright, thanks! TBH, I was also thinking that 80 base Speed should be the "Cut-off limit" for Trick Room, but I wanted a second opinion. Shiftry's frail, but I think my other team members should be able to take care of slower, hard-hitting beasts like Rhyperior, Machamp and Ursaring.
 
What would a double status Jumpluff's moveset look like?
Knowing that what it does best is Subseed, I'd prefer not to lose that, so would Stun Spore/Sleep Powder/Substitute/Leech Seed be viable? Or is it highly suggested that I have an attacking move? In which case I guess I'd drop Subseed and put in U-Turn and ??
Just looking for some general pointers
 
What would a double status Jumpluff's moveset look like?
Knowing that what it does best is Subseed, I'd prefer not to lose that, so would Stun Spore/Sleep Powder/Substitute/Leech Seed be viable? Or is it highly suggested that I have an attacking move? In which case I guess I'd drop Subseed and put in U-Turn and ??
Just looking for some general pointers
Yeah,
Sleep Powder, Stun Spore, Leech Seed and U-turn can work right?
 
Can anyone link me up with the IV checking code for AR please? Rare candying every single baby to level 5 takes too long. ;__;
 
Now that the apprenticeship program is reinstated, does anyone know if we plan on making tutors for other metagames such as doubles or 3v3? If not, why? If so, when? When Competitor comes out? Could one apply to be a tutor for a metagame not supported by Shoddy atm (I don't plan on being a tutor...but I could sure use one for doubles.)?

I honestly didn't know where to ask this. >_>
 
Is there a general consensus on what base speed is too "Fast" for Trick Room?

I'm currently making a Trick Room Doubles team, and I was looking at Shiftry (This isn't for ubers BTW) because he can Fake Out and Explode. The problem is that his base Speed is 80. Do you think that would be too fast?


I believe that 80 is too fast for TR, 70ish is the more along the lines i'd say
 
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