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Garchomp, Salamence, and Dragonite have all outclassed Flygon. The only thing that sets Flygon apart form them is U-Turn. They all have a 284 or greater max speed stats, max attack stats almost 100+ what Flygon has, and all three know Stone Edge. It really is a shame.
 
Leafeon @ leftovers

Curse
Leaf Blade
Wish
Protect

Evs: 252 HP/60 Atk/196 SDef

Stuff like Bulky Gyarados take a nice 30-34% from each unboosted leaf blade whereas gyara needs 2 dragon dances to deal a 47% with stone edge . At the beginning it serves as a wish passer and then it can actually sweep late game . Use it in conjuction with a water and a heracross resist aswell as a setup sweeper for better results with it.


curse + wish is illegal on eevee evo's
 
I need some help on my bold beldum x_x
It has these iv's: 31/31/30/31/31/28
But i have no clue what to ev it in, so i planned this

Metagross
Bold
116 Hp 184 Defence 196 Sp.Attk 16 Sp.Def
Grass knot
Psychic
Light screen
Explosion

Grass knot for swampert & hippowdon
Psychic for STAB
Explosion for bliss'
Light screen for a better chance of surviving.

Im not really good at this, so i'd appreciate some help ^^
 
I need some help on my bold beldum x_x
It has these iv's: 31/31/30/31/31/28
But i have no clue what to ev it in, so i planned this



Grass knot for swampert & hippowdon
Psychic for STAB
Explosion for bliss'
Light screen for a better chance of surviving.

Im not really good at this, so i'd appreciate some help ^^

My best advice would be to breed for a Quiet Metagross versus Bold. Meteor Mash is an effective move to use when the opponent uses Light Screen or Calm Mind to try to wall Metagross. Psychic and Grass Knot are good on it, but Hidden Power Fire is needed to take down Steel types. You can basically use a Choice Specs, Life Orb, or Expert Belt set with those 4 moves.
 
kecleon
Hp252/Attack96/Sp defence 160
Trick room
dizzy punch
toxic
rest
It looks stupid i know but with 120 sp def this could be decent.
 
Yanma, mainly for PBR or Battle tower (modes without sleep clause). Abuse sleep clause much.

Yanma @Wide Lens
4 HP/252 SA/252 Speed
Compound Eyes
Timid Nature
Hypnosis
Substitute
Bug Buzz
Air Slash/Dream Eater

Throw down Hypnosis, Sub up and sweep. Great Lead against anything slower than he is (he reaches 317). Dream eater provides Healing, Air slash for STAB, type coverage and the respectable flinch chance. If your opponent wakes up they'll have almost a 1/3 chance of flinching. Between that, constant hypnosis' and having to break your sub it takes a long time for Yanma to go down. Leftovers is an option over Wide Lens but it leaves Hypnosis with a 91% accuracy. Obviously very weak to SR, speed priority moves and Lum/Chesto. It's only really suited for Battle Tower and PBR where SR isn't common and sleep clause doesn't exist.
 
Yanma, mainly for PBR or Battle tower (modes without sleep clause). Abuse sleep clause much.

Yanma @Wide Lens
4 HP/252 SA/252 Speed
Compound Eyes
Timid Nature
Hypnosis
Substitute
Bug Buzz
Air Slash/Dream Eater

Throw down Hypnosis, Sub up and sweep. Great Lead against anything slower than he is (he reaches 317). Dream eater provides Healing, Air slash for STAB, type coverage and the respectable flinch chance. If your opponent wakes up they'll have almost a 1/3 chance of flinching. Between that, constant hypnosis' and having to break your sub it takes a long time for Yanma to go down. Leftovers is an option over Wide Lens but it leaves Hypnosis with a 91% accuracy. Obviously very weak to SR, speed priority moves and Lum/Chesto. It's only really suited for Battle Tower and PBR where SR isn't common and sleep clause doesn't exist.
Eh, why not Yanmega?
 
My experience with Compound eyes led me to believe it increased the accuracy by 30% of the base accuracy (70), which would take it to 91. It explains a handful of random misses I got before switching over to wide lens. I believe wide lens also adds 10% of the base accuracy as opposed to 10% flat.
 
Speed Passer

Baton Passes a lot of speed easily.

Ninjask
Speed Baton Passer

Protect
Substitute
Baton Pass
Silver Wind/Swords Dance/Roost/Aerial Ace

Starf Berry/Petaya/Liechi
Speed Boost
Jolly
6HP/0Atk/252Def/0SpAtk/0SpDef/252Spd

1)Have Ninjask as your starter
2)Protect whatever to gain a speed boost
3)Substitute to stall more and to prevent a statused BP
4)Continue step 2 & 3, gaining speed boosts, until at Berry range and BP

He needs to be starter because you don't want to switch him into a Stealth Rock
Ninjask survives one non-Swords Danced-Ice Sharding Weavile with the EV spread above. If you manage to bring him in later on, a Reflect will allow him to to take two. Although that would require him be at full health, unless you also manage to Roost.
 
R2- Not Yanmega because Yanmega doesn't have Compound Eyes. Yanma is the only way to go short of Choice Scarf for fast and 100% reliable sleep.
 
Baton Passes a lot of speed easily.

Ninjask
Speed Baton Passer

Protect
Substitute
Baton Pass
Silver Wind/Swords Dance/Roost/Aerial Ace

Starf Berry/Petaya/Liechi
Speed Boost
Jolly
6HP/0Atk/252Def/0SpAtk/0SpDef/252Spd

1)Have Ninjask as your starter
2)Protect whatever to gain a speed boost
3)Substitute to stall more and to prevent a statused BP
4)Continue step 2 & 3, gaining speed boosts, until at Berry range and BP

He needs to be starter because you don't want to switch him into a Stealth Rock
Ninjask survives one non-Swords Danced-Ice Sharding Weavile with the EV spread above. If you manage to bring him in later on, a Reflect will allow him to to take two. Although that would require him be at full health, unless you also manage to Roost.
Mine is better
Ninjask
Focus sash
baton pass
sword dance
night slash
x-scissors
 
Mine is better
Ninjask
Focus sash
baton pass
sword dance
night slash
x-scissors

uh no. his is actually better. Even if you do have Focus Sash in, Anything with a priority moves like Ice Shard will instantly OHKO you after you endure your HP. It is risky though, but the Sub set is preferable, and this set is completely walled by Steel and Fighting types, so even if you're up against a Lucario, and you switch, you give the opponent a chance to set up. For the X-scissor w/ Protect and sub, Keep X-scissor, being Ninjask's most powerful attack, and keep Baton Pass on it. Take Porotect out and put on Swords Dance, in the case that your opponent sets up one turn and you get a free SD. Classic Advance set (not counting X-scissor). Anyway, for the Ninjask above, the only time I recommend puting Night Slash on Ninjask is on the Choice Band version.
 
Ninetales@Focus Sash
252 Spd/252 Sp.Atk/6 HP.
Grudge
Fire Blast
Hypnosis
Will-o-wisp.

If you're faster than the opponent,or they can OHKO you(excepting Sandstorm Pokemon) stay in and Hypnosis them. They'll switch out to probably a Sp.Attacker/Sp.Wall like Blissey/Salamence.Will-o-wisp on the switch. They'll probably think they've outsamrted you. So now put the icing on the cake. When they try to take you out Grudge their last attack away then bring in something that resists their only other attack and sweep away.
 
Cloyster
Gimmicky BL Nonsense
--Icicle Spear
--Toxic Spikes/Toxic
--Spikes/Barrier
--Ice Shard/Avalanche
@Grip Claw/Leftovers
Skill Link
Adamant
252HP/252Atk/6Def/0SpAtk/0SpDef/0Spd

394HP/317Atk/397Def

Strictly BL. There's really no chance for this thing to come in. Ice Punch/Ice Shard or Waterfall is pretty much it. Trait and item ensure trapping time and free setup moves. If 8 turns of trapping is too much, then Lefties is good for taking neutral hits once a Barrier or two is up. Clamp over Icicle Spear if you're feeling lucky.
 
With all those options on the Cloyster set, you really have 48 different combinations. So, really, that's not a set.

Edit: That Crobat not really creative considering there's already a special Crobat set in its analysis.
 
Crobat @ Life Orb
Modest/Timid
-Nasty Plot
-Sludge Bomb
-Air Slash
-Shadow Ball/Dark Pulse/Hidden Power [Fight]

Special Crobat. No-one would expect it, and would probably send there Physical Walls in to stop it, and when they get hit with a special attack boosted by Nasty Plot, they'd probably regret it.
UU/NU Play only.
 
Not to be taken too seriously

Raticate
@Focus Sash
Guts
--Me First
--Super Fang
--Sucker Punch
--Swords Dance
252Attack/252Speed
Jolly

Me First: Draco Meteors.
Swords Dance when possible to power up Sucker Punch.
Super Fang walls.

I guess with Speed baton passed to it and a switch into a Thunderwave or Will-o-wisp would be ideal.

Edit: I just realized Toxic Croak can do this better, except for the Super Fang.
 
Ninetales@Focus Sash
252 Spd/252 Sp.Atk/6 HP.
Grudge
Fire Blast
Hypnosis
Will-o-wisp.

If you're faster than the opponent,or they can OHKO you(excepting Sandstorm Pokemon) stay in and Hypnosis them. They'll switch out to probably a Sp.Attacker/Sp.Wall like Blissey/Salamence.Will-o-wisp on the switch. They'll probably think they've outsamrted you. So now put the icing on the cake. When they try to take you out Grudge their last attack away then bring in something that resists their only other attack and sweep away.
 
K i got a new one hopefully some people read this.

Togekiss@ Leftovers
Ability: Serene Grace
EVs: 184 HP/188 Def/136 SDef
Bold nature (+Def, -Atk)
- Wish
- Baton Pass
- Nasty Plot
- Air Slash

The wishpass kiss =P wish is for passing to other people and healing, baton pass to take the hit and give the thing that is getting the wish a free switch. Nasty plot is great for passing to special sweepers and air slash for damage and flinching walls.

Any good?
 
Not to be taken too seriously

Raticate
@Focus Sash
Guts
--Me First
--Super Fang
--Sucker Punch
--Swords Dance
252Attack/252Speed
Jolly

Me First: Draco Meteors.
Swords Dance when possible to power up Sucker Punch.
Super Fang walls.

I guess with Speed baton passed to it and a switch into a Thunderwave or Will-o-wisp would be ideal.

Edit: I just realized Toxic Croak can do this better, except for the Super Fang.

you actually have to be faster to use me first. which i dont think raticate is than salamence.
 
K i got a new one hopefully some people read this.

Togekiss@ Leftovers
Ability: Serene Grace
EVs: 184 HP/188 Def/136 SDef
Bold nature (+Def, -Atk)
- Wish
- Baton Pass
- Nasty Plot
- Air Slash

The wishpass kiss =P wish is for passing to other people and healing, baton pass to take the hit and give the thing that is getting the wish a free switch. Nasty plot is great for passing to special sweepers and air slash for damage and flinching walls.

Any good?

Give it a -Speed nature so it can go last more.
 
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