SS OU Fire Water Grass Core

Fire Water Grass Core- SS OU
tangrowth.gif
toxapex.gif
heatran.gif
tapulele.gif
crawdaunt.gif
landorus-therian.gif

Importable
Table Of Contents:
1. Intro
2. Teambuilding Process
3. Team In Depth
4. Replays
5. Threat List
6. Outro


1. Intro:
Hi guys! It's me, bpewn back for my third RMT! This RMT will be on a balance team with a fire water grass core. I have had success with this team and am really excited to share it with you guys! I hope you enjoy my RMT!

2. Teambuilding Process:
:tangrowth: :toxapex: :heatran:

I wanted to start off with a solid fire water grass core because with dual regenerator and a defensive core.

:tangrowth: :toxapex: :heatran: :tapu lele:
I needed more utility and needed a way to break breakers such as rillaboom and crawdaunt.
:tangrowth: :toxapex: :heatran: :tapu lele: :crawdaunt:
I needed another breaker and a way to kill spectrier.
:tangrowth: :toxapex: :heatran: :tapu lele: :crawdaunt: :landorus-therian:
I wanted a strong attacker, a defogger, and speed control.

3. Team In Depth:

tangrowth.gif

Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Giga Drain
- Sludge Bomb
- Knock Off
- Earthquake​

Assault vest tangrowth is super underrated in the current metagame. It can pivot into big threats such as tapu lele, and specs magearna. It can also scout the moves your opponent will use to pivot around safely as needed. Assault vest tangrowth is also very annoying for rain teams because it can safely pivot around and tank hits from pokemon like kingdra, keldeo, tapu koko, and magearna

toxapex.gif

Toxapex @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Recover
- Haze
- Toxic Spikes​

Toxapex is able to cover the majority of tangrowth's weaknesses. Toxapex is able to switch into the annoying rabbit, cinderace, and punish u-turns with rocky helmet chip damage. It also is another very bulky mon, on the physical and special side. Toxapex does not only cover tangrowths' weaknesses but heatrans too. Regenerator is also an excellent ability.

heatran.gif

Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 100 SpD / 160 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Taunt
- Earth Power
- Stealth Rock
Heatran is one of the best stealth rockers in the entire game, and the best fire stealth rocker by far. It is a bulky fire type which is what I needed. Its steel typing is very good too. I made this a special defense heatran to provide more special defense to the team because I can not just rely on tangrowth. Heatran also helps the core from losing from volcorona and magearna. This set also outspeed modest magearna.

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tapulele.gif

Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Moonblast
- Focus Blast
- Psyshock​

Specs tapu lele is absolutely broken on this team. It provides more utility and can handle scary balance breakers such as rillaboom and crawdaunt. Because of psychic terrain these mons do not get priority which will most likely force them out, and it is easy to get a good prediction and OHKO. Tapu lele is also a very much needed stall breaker to prevent letting this core get to passive.

crawdaunt.gif

Crawdaunt @ Life Orb
Ability: Adaptability
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Crabhammer
- Knock Off
- Aqua Jet​

Life orb swords dance crawdaunt is another incredible stall breaker on this team. Crawdaunt takes advantage of having a very bulky core so it will not lose to other fat teams. Crawdaunt is also very good with a typing of water and dark. Its dark typing is very helpful to kill the very broken spectrier. Crawdaunt is also another counter to heatran.

landorus-therian.gif

Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Toxic
- Defog​

There is really not much to say about landorus-therian (lando-t). All I can really say is that scarf lando-t rounds off the utility of this core. It is an offensive mon, as well as the defogger for this team. Lando-t is an electric immunity which I can switch into on electric moves like volt switch. I made it scarf to have speed control, and it is a good revenge killer too!

4. Replays

https://replay.pokemonshowdown.com/gen8ou-1273541330-v45tzix8yocfzwafokwqne0k97ckp3apw (Vs HO)
https://replay.pokemonshowdown.com/gen8ou-1273558693 (Vs semi-stall)

5. Threat List

:kyurem: Specs kyurem is a big threat
:Spectrier: This mon can 6-0 me BUT since it is getting banned in 5 days, the solution is don't use this team until it is banned
:nidoking: This mon is also super strong against this team
:heatran: self-explanatory

6. Shoutouts


  1. Myjava
  2. Storm Zone
  3. T04ster

7. Outro
Thank you to anyone who has read all of this. The metagame is more fun than it has been in a while, which is great. Most of you reading this are probably in some sort of quarantine, and I hope this fun balance team helps make that more bearable. If you see me on PS (I’m always on bpewn) I’d be glad to hear building ideas or do some battles. Feel free to give me feedback. Good luck with the team, and have a great day everyone!
 
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Hi! Nice core, and I love the combination of mons here. More recently I've found that the meta is shifting a bit more towards using usage Heatran again, being as it had somewhat of a dropoff sue to meta, but I think it works well and more teams should build with it.

My one issue with this team is the Heatran, I simply haven't understodd Lavaploom sets since the goal of hitting for burn is the job or several other mons with better typing, and poisoning isn't classically Heatran's thing as it proves to be better in Magma-Trap sets. I recommend switching over to that. Also, being as Lando-T already has Rocks, I don't see a point in the Heatran even being there for that, although Heatran is imo a superior choice for rocks, outside of lead potential. I would switched up the set as well to 252 Atk / 4 Def / 252 Spe, 12 Def feels like a bit of an old gen calc and at least from I see generally doesn't work especially in Lando v Lans
Do settings. I would stick to an offensive pivot set with defog, just to make things a bit easier.
 
Hi! Nice core, and I love the combination of mons here. More recently I've found that the meta is shifting a bit more towards using usage Heatran again, being as it had somewhat of a dropoff sue to meta, but I think it works well and more teams should build with it.

My one issue with this team is the Heatran, I simply haven't understodd Lavaploom sets since the goal of hitting for burn is the job or several other mons with better typing, and poisoning isn't classically Heatran's thing as it proves to be better in Magma-Trap sets. I recommend switching over to that. Also, being as Lando-T already has Rocks, I don't see a point in the Heatran even being there for that, although Heatran is imo a superior choice for rocks, outside of lead potential. I would switched up the set as well to 252 Atk / 4 Def / 252 Spe, 12 Def feels like a bit of an old gen calc and at least from I see generally doesn't work especially in Lando v Lans
Do settings. I would stick to an offensive pivot set with defog, just to make things a bit easier.

I really can't spell, but it's 2am and I have autocorrect
 
I really can't spell, but it's 2am and I have autocorrect
Hi! I did not realize lando-t had rocks, on my team it had defog lol. I will do what you said with lando ev's. I can switch heatran to magma storm. But I am unlucky as fuck. For me, that 75 percent accuracy is like 25. Anyways, thankyou for the feedback, and have a nice day. (Edit) I will go magma storm :D. I am changing the post rn.
 
Sorry for bothering you, I fixed the pokepaste, does it look better?
Yup, all good. Also, basically what I meant for Toxic is that typcially, Heatran uses Earth Power + Magma Storm, rather than Ploom + Toxic, which IMO doesn't really work well and generally is an outclassed set by Moltres if Heatran's goal is to status. It is better as a Magmastorm threat (Magma Storm, Earth Power, Taunt, Stealth Rock) rather than the current set. I saw a recent set running 160 Spe 100 SpD to help against Magearna which seems to be a necessary change with Magearna's popularity, and being as with Spectrier's ban I can see the Aura Sphere set only getting more popular with no common ghost checks in the tier to it.
 
I actually think that your way of writing RMT's is amazing, you give a very clear description of your thought process and go through everything step by step which gives us a great insight into how this team works when it's piloted by you, give a threat list which is rare, but extremely useful, and even give replays.
I also think this is a really solid no gimmick team, that anyone can pick up and play pretty easily, and honestly this RMT should be used as an example to begginers as a well written RMT that produces a solid core thats straightforward for them to use, as well as introducing some concepts(like the fire water grass core), that would greatly help them teach good general teambuilding practices.

However there is one small suggestion: I would replace haze on pex with baneful bunker. The reasoning for this is that most of the common setup sweepers threaten pex to no end. Pex can't haze a sd chomp because it will get murdered by EQ, stored power magearna can be scary if you are late, CM clef often has thunder(bolt), CM fini taunts it, and it ain't taking sd boosted wood hammers and leaf blades from kartana and rilla to haze. baneful bunker meanwhile punishes cinderace for trying to uturn, as well as potentially poisoning zeraora that tries to plasma fist you. it also helps a lot with specs kyurem if it comes in on your pex, as you can force it to lock itself into a move with bunker and then switch out to a teammate that can handle it (so if it goes for ice move you go into tran, if it goes for earth power, you swap into lando...)

oh, also having two moves that force you to switch out after you are locked into them(toxic,defog) on scarf lando is kind of a feels bad moment; since you already have toxic on tran, maybe swap that out for stone edge or explosion?
 
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Yup, all good. Also, basically what I meant for Toxic is that typcially, Heatran uses Earth Power + Magma Storm, rather than Ploom + Toxic, which IMO doesn't really work well and generally is an outclassed set by Moltres if Heatran's goal is to status. It is better as a Magmastorm threat (Magma Storm, Earth Power, Taunt, Stealth Rock) rather than the current set. I saw a recent set running 160 Spe 100 SpD to help against Magearna which seems to be a necessary change with Magearna's popularity, and being as with Spectrier's ban I can see the Aura Sphere set only getting more popular with no common ghost checks in the tier to it.
ty, I will try that
 
I actually think that your way of writing RMT's is amazing, you give a very clear description of your thought process and go through everything step by step which gives us a great insight into how this team works when it's piloted by you, give a threat list which is rare, but extremely useful, and even give replays.
I also think this is a really solid no gimmick team, that anyone can pick up and play pretty easily, and honestly this RMT should be used as an example to begginers as a well written RMT that produces a solid core thats straightforward for them to use, as well as introducing some concepts(like the fire water grass core), that would greatly help them teach good general teambuilding practices.

However there is one small suggestion: I would replace haze on pex with baneful bunker. The reasoning for this is that most of the common setup sweepers threaten pex to no end. Pex can't haze a sd chomp because it will get murdered by EQ, stored power magearna can be scary if you are late, CM clef often has thunder(bolt), CM fini taunts it, and it ain't taking sd boosted wood hammers and leaf blades from kartana and rilla to haze. baneful bunker meanwhile punishes cinderace for trying to uturn, as well as potentially poisoning zeraora that tries to plasma fist you. it also helps a lot with specs kyurem if it comes in on your pex, as you can force it to lock itself into a move with bunker and then switch out to a teammate that can handle it (so if it goes for ice move you go into tran, if it goes for earth power, you swap into lando...)

oh, also having two moves that force you to switch out after you are locked into them(toxic,defog) on scarf lando is kind of a feels bad moment; since you already have toxic on tran, maybe swap that out for stone edge or explosion?
hi! tysm and I did think about it, but haze works a lot better, have a good day none the less.
 
Hi, I have found quite a lot of success with your team but all your mentioned threats (especially Heatran) have really been giving me a hard time. A change which has seemed to work quite nicely was replacing Crawdaunt with Urshifu-RS.

Urshifu-Rapid-Strike @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Surging Strikes
- Close Combat
- Aqua Jet
- U-turn

I have found it provides a nice switch-in to Heatran in most cases as well as a solid offensive check to Nidoking and Specs Kyurem. I'm still undecided whether CB is the best set for the job but I love the immediate power because of the 2HKO on max def Quag and the potential 1HKO on max def Shuckle, as well as immediate pressure on mons Lele struggles with and higher potential to revenge kill.

Sorry for the lack of nice visuals but it's my first post and I still have to get accustomed to the site.
 
I also tested out this team, and by far, the biggest weakness was freeze-dry Kyurem. To combat this, I would suggest swapping Crawdaunt out for Cinderace. Cinderace can easily switch into a Specs-locked Kyurem freeze-dry and threaten it with HJK. With HJK, it also has a favorable matchup against Heatran.
 
My guy built a SM team lol. Team looks strong in my opinion. Personally, I'd put Knock Off/Toxic on Pex just to give you better utility options against offensive checks and to punish them by either removing their item or throwing off a Toxic. It just feels like TS aren't as good here without a Hex user at least. Regardless, I like the team though.
 
I also tested out this team, and by far, the biggest weakness was freeze-dry Kyurem. To combat this, I would suggest swapping Crawdaunt out for Cinderace. Cinderace can easily switch into a Specs-locked Kyurem freeze-dry and threaten it with HJK. With HJK, it also has a favorable matchup against Heatran.
In that case I would maybe suggest a set with pyro, jump, zen and u-turn for synergy with lele to destroy pex. Clef and especially fini have been falling lately and are mostly handled by the rest of the team so I see less of a need to run gunk.
 
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