Camomons Drednaw [Done]

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a loser

I'm a loser, baby, so why don't you kill me?
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[SET]
name: Rain Sweeper
move 1: Liquidation
move 2: Earthquake
move 3: Swords Dance
move 4: Stone Edge / Superpower / Stealth Rock
item: Life Orb
ability: Swift Swim
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Drednaw is a potent physically attacking Swift Swim user thanks to its fair Speed and access to Swords Dance. Rain-boosted Liquidation is Drednaw's strongest STAB move and pairs well with Earthquake, as they allow Drednaw to 2HKO Water-resistant foes as well as Flying-types and Levitate Fire-types like Mew and Hydreigon, respectively. Swords Dance makes Drednaw extremely threatening in rain, allowing it to 2HKO bulky Water-types like Mew, Slowbro, and Latias. Stone Edge lets Drednaw cover its defensive checks like Water / Flying Mew and Pelipper and Water / Dragon Hydreigon and Latias. Superpower is another coverage option that allows Drednaw to hit Levitate users like Steel / Dragon Hydreigon without relying on rain. Stealth Rock is another option to wear down Dreadnaw's checks through the battle. Max Speed EVs are needed to outspeed Choice Scarf Victini and +1 Volcarona while rain is active.

Drednaw's special attacking partners on rain teams like Kingdra, Latios, and Tornadus-T appreciate its ability to pressure specially defensive foes like RegenVest Slowking and Blissey. Drednaw needs rain support in order to perform, so Pelipper is required. Pelipper can also safely bring Drednaw in via U-turn and support it with other moves like Defog and Knock Off. Drednaw can struggle to break past Water / Flying Mew and is threatened by its rain-boosted STAB moves, so a Water-resistant partner like Dragon / Ghost Salamence makes a great teammate. Salamence can also check priority attackers like Rillaboom and Entei that can threaten to revenge kill Drednaw.

[STRATEGY COMMENTS]
Other Options
=============

Drednaw can run Superpower as its secondary STAB move for a Water / Fighting typing, but this leaves typing it unable to hit Water / Poison types like Toxapex well and is better run by Barraskweda. Stone Edge can also be used as Drednaw's secondary STAB move, but it is more unreliable and gives worse coverage overall.

Checks and Counters
===================

**Rillaboom**: Rillaboom is able to resist both of Drednaw's STAB attacks, weaken Earthquake with Grassy Terrain, and OHKO it with Grassy Glide.

**Opposing Weather**: Drednaw heavily relies on rain support to perform, so opposing weather setters like Torkoal and Hippowdon hamper its ability to sweep and take on faster threats.

**Bulky Water-types**: Bulky Water-types like Mew, Latias, and Hydreigon can beat Drednaw, as they resist or are immune to its STAB moves. However, they fail to check Drednaw in rain after a Swords Dance.

[CREDITS]
- Written by: [[a loser, 410702]]
- Quality checked by: [[The Number Man, 475804], [In The Hills, 324242]]
- Grammar checked by: [[DC, 449990], [Finland, 517429]]
 
Last edited:
[SET]
name: Rain Abuser
move 1: Liquidation
move 2: Earthquake
move 3: Swords Dance
move 4: Stone Edge / Superpower / Stealth Rock
item: Life Orb
ability: Swift Swim
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Drednaw makes its place in the metagame as the best physically attacking Swift Swim user thanks to its fair Speed and access to Swords Dance. Rain-boosted Liquidation is Drednaw's strongest STAB move, which pairs well with Earthquake, as they allow Drednaw to hit Water-type resists as well as Flying-types and Levitate Fire-types very hard. Swords Dance makes Drednaw extremely threatening in rain, allowing it to 2HKO bulky Water-types like Mew and Latias. Stone Edge lets Drednaw cover its defensive checks like Water / Flying Mew and Pelipper and niche checks like Water / Dragon Hydreigon and Latias. Superpower lets Drednaw hit certain levitating Water resists such as Dragon/Steel and Water/Steel Hydreigon, while also being a strong neutral option vs Water/Dragon Hydreigon and Latias. Stealth Rock is another option that trades coverage for setting entry hazards if Drednaw is facing a check. Life Orb is needed to make Drednaw as threatening as possible, but puts it on a timer due to its recoil damage. Max Speed EVs are needed to outspeed Choice Scarf Victini and +1 Volcarona.

Drednaw's special attacking partners on rain teams like Kingdra, Latios, and Espeon appreciate Drednaw's ability to pressure specially defensive foes like RegenVest Slowking and Blissey. Drednaw needs rain support in order to perform, so a dedicated setter like Pelipper is required to provide Drednaw with opportunities to sweep. Pelipper can also support Drednaw with entry hazard removal with Defog, Rocky Helmet removal with Knock Off, and can safely bring in Drednaw via U-turn. Drednaw can struggle to break past certain bulky resists like Water / Flying Mew and is threatened by their rain-boosted STAB moves, so a Water-type resist like Dragon / Ghost Salamence makes a great teammate. Salamence can also check priority attackers like Rillaboom and Entei that can threaten to revenge kill Drednaw.

[STRATEGY COMMENTS]
Other Options
=============

Drednaw can run Superpower as its secondary STAB move for a Water / Fighting typing, but this leaves it unable to hit Water / Poison types like Toxapex well and is largely outclassed by Barraskewda for this typing since Barraskewda has a better move option in Close Combat. Stone Edge can also be used as Drednaw's secondary STAB move, but is more unreliable with its lower accuracy to perform as well as Earthquake sets.

Checks and Counters
===================

**Rillaboom**: Rillaboom is one of the rare Grass-type attackers in the metagame that resists Drednaw's STAB moves and even weakens Earthquake with its Grassy terrain. Rillaboom can easily revenge kill Drednaw with priority Grassy Glide.

**Extreme Speed**: Drednaw's good raw bulk allows it to take a Choice Band Extreme Speed from users like Entei and Arcanine, but is in range of being revenge killed after three rounds of Life Orb recoil or other chip damage like Rocky Helmet.

**Opposing Weather**: Drednaw heavily relies on rain support to perform, so weather from opposing teams like sun offense or sand from Hippowdon hamper Drewnaw's ability to sweep and take on faster threats.

**Bulky Water types**: Bulky Water types like Mew, Latias and Hydreigon tend to beat Drednaw 1v1 in most scenarios, except when they come in on a Swords Dance while rain is up, which lets Drednaw 2HKO with Liquidation.

[CREDITS]
- Written by: [[a loser, 410702]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
Great work! I added the things we talked about on discord, feel free to change the wording of bulky water types under c&c. QC 1/2
 
[SET]
name: Rain Abuser
move 1: Liquidation
move 2: Earthquake
move 3: Swords Dance
move 4: Stone Edge / Superpower / Stealth Rock
item: Life Orb
ability: Swift Swim
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Drednaw makes its place in the metagame as the best is a potent physically attacking Swift Swim user thanks to its fair Speed and access to Swords Dance. Rain-boosted Liquidation is Drednaw's strongest STAB move, which pairs well with Earthquake, as they allow Drednaw to hit (maybe say 2HKO?) Water-type resists as well as Flying-types and Levitate Fire-types very hard. Swords Dance makes Drednaw extremely threatening in rain, allowing it to 2HKO bulky Water-types like Mew, Slowbro, and Latias. Stone Edge lets Drednaw cover its defensive checks like Water / Flying Mew and Pelipper and niche checks like (definitely wouldn't call these niche in any sense) Water / Dragon Hydreigon and Latias. Superpower is another coverage option that allows Drednaw to hit Levitate users like Steel / Dragon Hydreigon without relying on rain. Stealth Rock is another option that trades coverage for setting entry hazards, (AC) which are helpful if Drednaw is facing a check. Life Orb is needed to make Drednaw as threatening as possible, but puts it on a timer due to its recoil damage. (reword this to make it sound less hyperbolic, something along the lines of maximizing damage output rather than saying as threatening as possible) Max Speed EVs are needed to outspeed Choice Scarf Victini and +1 Volcarona while rain is active.

Drednaw's special attacking partners on rain teams like Kingdra, Latios, and Espeon Tornadus-T appreciate Drednaw's ability to pressure specially defensive foes like RegenVest Slowking and Blissey. Drednaw needs rain support in order to perform, so a dedicated setter like Pelipper is required to provide Drednaw with opportunities to sweep. Pelipper can also support Drednaw with entry hazard removal with Defog, Rocky Helmet removal with Knock Off, and can safely bring in Drednaw via U-turn Pelipper can also bring Drednaw in safely via U-turn and support it with other moves like Defog and Knock Off (reword). Drednaw can struggle to break past certain bulky resists like Water / Flying Mew and is threatened by their its rain-boosted STAB moves, so a Water-type resist like Dragon / Ghost Salamence makes a great teammate. Salamence can also check priority attackers like Rillaboom and Entei that can threaten to revenge kill Drednaw.

[STRATEGY COMMENTS]
Other Options
=============

Drednaw can run Superpower as its secondary STAB move for a Water / Fighting typing, but this leaves it unable to hit Water / Poison types like Toxapex well and is largely outclassed by Barraskewda for this typing since Barraskewda has a better move option in Close Combat. Stone Edge can also be used as Drednaw's secondary STAB move, but is more unreliable with its lower accuracy to perform as well as Earthquake sets.

Checks and Counters
===================

**Rillaboom**: Rillaboom is one of the rare Grass-type attackers in the metagame that resists Drednaw's STAB moves and even weakens Earthquake with its Grassy terrain. Rillaboom can easily revenge kill Drednaw with priority Grassy Glide. Rillaboom is able to OHKO Drednaw with priority Grassy Glide while resisting both of its STAB attacks and further weakening Earthquake with Grassy Terrain.

**Extreme Speed**: Drednaw's good raw bulk allows it to take a Choice Band Extreme Speed from users like Entei and Arcanine, but is in range of being revenge killed after three rounds of Life Orb recoil or other chip damage like Rocky Helmet. (this scenario sounds hyper specific and makes it sound like Extreme Speed isn't a very good check to Drednaw at all, I'd probably just remove it)

**Opposing Weather**: Drednaw heavily relies on rain support to perform, so opposing weather setters like Torkoal and from opposing teams like sun offense or sand from Hippowdon hamper Drewnaw's ability to sweep and take on faster threats.

**Bulky Water-types**: In most cases, bulky Water-types like Mew, Latias, and Hydreigon can beat Drednaw 1v1 as they resist or are immune to its STAB moves. However, they fail to check Drednaw in rain after a Swords Dance.

[CREDITS]
- Written by: [[a loser, 410702]]
- Quality checked by: [[The Number Man, 475804], [In The Hills, 324242]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
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QC 2/2
 
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AC = Add Comma, RC = Remove Comma, AH = Add Hyphen, RH = Remove Hyphen

[SET]
name: Rain Abuser (Attacker or Sweeper; abuse is used in a negative way, not like a user)
move 1: Liquidation
move 2: Earthquake
move 3: Swords Dance
move 4: Stone Edge / Superpower / Stealth Rock
item: Life Orb
ability: Swift Swim
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Drednaw is a potent physically attacking Swift Swim user thanks to its fair Speed and access to Swords Dance. Rain-boosted Liquidation is Drednaw's strongest STAB move, which pairs well with Earthquake, as they allow Drednaw to 2HKO Water-type resists Water-resistant foes as well as Flying-types and Levitate Fire-types.(some examples in this sentence might be nice) Swords Dance makes Drednaw extremely threatening in rain, allowing it to 2HKO bulky Water-types like Mew, Slowbro, and Latias. Stone Edge lets Drednaw cover its defensive checks like Water / Flying Mew and Pelipper and Water / Dragon Hydreigon and Latias. Superpower is another coverage option that allows Drednaw to hit Levitate users like Steel / Dragon Hydreigon without relying on rain. Stealth Rock is another option that trades coverage for entry hazards, which are helpful if Drednaw is facing a check. Life Orb maximizes Drednaw's damage output, but puts it it is put on a timer due to its the recoil damage. Max Speed EVs are needed to outspeed Choice Scarf Victini and +1 Volcarona while rain is active.

Drednaw's special attacking partners on rain teams like Kingdra, Latios, and Tornadus-T appreciate Drednaw's its ability to pressure specially defensive foes like RegenVest Slowking and Blissey. Drednaw needs rain support in order to perform, so Pelipper is required to provide Drednaw with opportunities to sweep. Pelipper can also safely bring Drednaw in safely via U-turn and support it with other moves like Defog and Knock Off. Drednaw can struggle to break past Water / Flying Mew and is threatened by its rain-boosted STAB moves, so a Water-type resist Water-resistant partner like Dragon / Ghost Salamence makes a great teammate. Salamence can also check priority attackers like Rillaboom and Entei that can threaten to revenge kill Drednaw.

[STRATEGY COMMENTS]
Other Options
=============

Drednaw can run Superpower as its secondary STAB move for a Water / Fighting typing, but this leaves it unable to hit Water / Poison types like Toxapex well and is largely outclassed by Barraskewda for this typing. Stone Edge can also be used as Drednaw's secondary STAB move, but it is more unreliable with its lower accuracy to and does not perform as well as Earthquake sets.

Checks and Counters
===================

**Rillaboom**: Rillaboom is able to OHKO Drednaw with priority Grassy Glide while resisting both of its STAB attacks and further weakening Earthquake with Grassy Terrain Rillaboom is able to resist both of Drednaw's STAB attacks, weaken Earthquake with Grassy Terrain, and OHKO it with Grassy Glide. (I reordered and made what you said into a list. Less confusing)

**Opposing Weather**: Drednaw heavily relies on rain support to perform, so opposing weather setters like Torkoal and Hippowdon hamper Drewnaw's its ability to sweep and take on faster threats.

**Bulky Water-types**: In most cases, Bulky(capitalize) Water-types like Mew, Latias, and Hydreigon can beat Drednaw,(AC) as they resist or are immune to its STAB moves. However, they fail to check Drednaw in rain after a Swords Dance.

[CREDITS]
- Written by: [[a loser, 410702]]
- Quality checked by: [[The Number Man, 475804], [In The Hills, 324242]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
GP 1/2. [DC, 449990]. No stamp yet, so enjoy a Corgi GIF
giphy.gif
 
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(AC)/(RC): Add/Remove Comma

[SET]
name: Rain Sweeper
move 1: Liquidation
move 2: Earthquake
move 3: Swords Dance
move 4: Stone Edge / Superpower / Stealth Rock
item: Life Orb
ability: Swift Swim
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Drednaw is a potent physically attacking Swift Swim user thanks to its fair Speed and access to Swords Dance. Rain-boosted Liquidation is Drednaw's strongest STAB move (RC) which and pairs well with Earthquake, as they allow Drednaw to 2HKO Water-resistant foes as well as Flying-types and Levitate Fire-types like Mew and Hydreigon, (AC) respectively. Swords Dance makes Drednaw extremely threatening in rain, allowing it to 2HKO bulky Water-types like Mew, Slowbro, and Latias. Stone Edge lets Drednaw cover its defensive checks like Water / Flying Mew and Pelipper and Water / Dragon Hydreigon and Latias. Superpower is another coverage option that allows Drednaw to hit Levitate users like Steel / Dragon Hydreigon without relying on rain. Stealth Rock is another option that trades coverage for entry hazards, which are helpful if Drednaw is facing a check. (could you explain this a bit more? is SR helpful to set up early to keep wearing down the check? can drednaw set SR on the check directly? etc) Life Orb maximizes Drednaw's damage output, but it is put on a timer due to the recoil damage. Max Speed EVs are needed to outspeed Choice Scarf Victini and +1 Volcarona while rain is active.

Drednaw's special attacking partners on rain teams like Kingdra, Latios, and Tornadus-T appreciate its ability to pressure specially defensive foes like RegenVest Slowking and Blissey. Drednaw needs rain support in order to perform, so Pelipper is required to provide opportunities to sweep. Pelipper can also safely bring Drednaw in via U-turn and support it with other moves like Defog and Knock Off. Drednaw can struggle to break past Water / Flying Mew and is threatened by its rain-boosted STAB moves, so a Water-resistant partner like Dragon / Ghost Salamence makes a great teammate. Salamence can also check priority attackers like Rillaboom and Entei that can threaten to revenge kill Drednaw.

[STRATEGY COMMENTS]
Other Options
=============

Drednaw can run Superpower as its secondary STAB move for a Water / Fighting typing, but this typing leaves it unable to hit Water / Poison types like Toxapex well and is largely outclassed by Barraskewda for this typing better run by Barraskewda. Stone Edge can also be used as Drednaw's secondary STAB move, but it is more unreliable with its lower accuracy and does not perform as well as Earthquake sets. (optional: "and gives worse coverage overall", or something else that more specifically explains why it doesnt perform as well even discounting accuracy)

Checks and Counters
===================

**Rillaboom**: Rillaboom is able to resist both of Drednaw's STAB attacks, weaken Earthquake with Grassy Terrain, and OHKO it with Grassy Glide.

**Opposing Weather**: Drednaw heavily relies on rain support to perform, so opposing weather setters like Torkoal and Hippowdon hamper its ability to sweep and take on faster threats.

**Bulky Water-types**: Bulky Water-types like Mew, Latias, and Hydreigon can beat Drednaw, as they resist or are immune to its STAB moves. However, they fail to check Drednaw in rain after a Swords Dance.

[CREDITS]
- Written by: [[a loser, 410702]]
- Quality checked by: [[The Number Man, 475804], [In The Hills, 324242]]
- Grammar checked by: [[DC, 449990], [Finland, 517429]]
i'll stamp after you address the comment
 
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