[Set]
name: Choice Band
move 1: Dragon Hammer
move 2: First Impression
move 3: Poison Jab
move 4: Close Combat / Earthquake
item: Choice Band
ability: Neutralizing Gas
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Set Details
===================
Miasmaw's niche in CAP lies in its access to Neutralizing Gas and its monstrous Attack stat, allowing it to deny Pokemon such as Toxapex, Galarian Slowking, and Slowking their Regenerator recovery while breaking open other pivots such as Tomohawk and Landorus-T. First Impression also lets it act as a good revenge killer, especially against Pokemon susceptible to chip damage such as non-Heavy-Duty Boots Dragapult, Jumbao, Garchomp, and Rillaboom. Poison Jab is used to pressure opposing Fairy-types, and it can secure 2HKOs on Clefable and Tapu Fini while OHKOing Jumbao. Furthermore, Neutralizing Gas shuts down Magic Guard and Misty Surge, which would typically make Clefable and Tapu Fini immune to a potential poison. Close Combat is generally preferred to Earthquake, as it hits Corviknight neutrally while still hitting Equilibra and Ferrothorn super effectively. Earthquake can be run if hitting Toxapex and Aegislash harder is desired, though.
A Jolly nature is usually used to outspeed Jolly Landorus-T and force it out with Dragon Hammer, though a case can be made to use Adamant to hit even harder with First Impression and Earthquake. Most notably, Adamant gives Miasmaw a chance to OHKO Slowbro and applies significantly more pressure to Tangrowth and Toxapex. Adamant Miasmaw does, however, fail to outspeed some Pokemon that would otherwise not force Miasmaw out, such as Excadrill and Nidoking.
Due to Miasmaw's physical frailty, it appreciates being brought in by a pivot. Kerfluffle, Tapu Koko, Tornadus-T, and Krilowatt are all good options in this regard. Kerfluffle deserves special mention, as it greatly appreciates Slowking and Galarian Slowking being denied Regenerator recovery. Steel-types such as Equilibra and Melmetal make for great teammates, as they can take on the Fairy- and Flying- types that Miasmaw struggles against. Finally, because of Miasmaw's Stealth Rock weakness, entry hazard removal from the likes of Equilibra, Tornadus-T, and Zapdos can be quite helpful in order to keep it healthy.
[Set]
name: Taunt Stallbreaker
move 1: Taunt
move 2: Dragon Hammer
move 3: Earthquake
move 4: First Impression
item: Heavy-Duty Boots
ability: Neutralizing Gas
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Set Details
===================
This set aims to take advantage of passive defensive pivots that would otherwise be solid answers to it. Taunt in conjunction with Neutralizing Gas prevents Pokemon such as Tomohawk, Slowbro, and Toxapex from recovering. Earthquake is used as coverage for Equilibra, Galarian Slowking, and Toxapex. Finally, First Impression gives Miasmaw the ability to pressure faster, more frail Pokemon like Zeraora and Hydreigon while also hitting Slowbro and Slowking super effectively.
Pokemon like Rillaboom and Kartana that appreciate recovery being denied on common physically defensive Pokemon make great teammates for Miasmaw. Miasmaw hates having its item removed, so Pokemon such as Tomohawk and Clefable that can switch into common Knock Off users work well on Miasmaw teams. Special wallbreakers and sweepers such as Kerfluffle, Volkraken, and Tapu Fini that appreciate Slowking and Galarian Slowking being denied Regenerator recovery make good teammates as well. Steel-types such as Equilibra, Melmetal, and Heatran help Miasmaw by taking on the multitude of Fairy-types in the tier. Finally, Miasmaw appreciates being brought in by a slow pivot due to its low bulk. Swampert, Slowking, and Mandibuzz all fulfill this role quite well.
[STRATEGY COMMENTS]
Checks and Counters
===================
**Fairy-types**: Fairy-types like Clefable, Jumbao, Kerfluffle, and Tapu Fini resist or are immune to one or both of Miasmaw's STAB moves and can often switch in on a predicted First Impression or Dragon Hammer and force Miasmaw out. They do need to be wary of Choice Band-boosted Poison Jab, however.
**Flying-types**: Flying-types such as Tornadus-T and Tomohawk resist First Impression and force Miasmaw out with Hurricane. Additionally, Tornadus-T is faster than Miasmaw, whereas Tomohawk can consistently force chip damage onto it with Rocky Helmet. However, both need to be wary of Choice Band-boosted Dragon Hammer, as Neutralizing Gas denies both of these Flying-types their defensive abilities.
**Physically Defensive Water-types**: Because of Miasmaw's physical leaning, Pokemon like Slowbro and Toxapex can easily chip it with Rocky Helmet and pressure it out with a Scald burn. Both Pokemon need to be wary of Miasmaw's coverage, however, because Miasmaw will deny their recovery.
**Stealth Rock**: Miasmaw often forgoes Heavy-Duty Boots in favor of Choice Band, leaving it susceptible to Stealth Rock damage. Good users of the move include Tomohawk, Clefable, Landorus-T, and Hippowdon.
**Faster Pokemon**: Faster Pokemon such as Krilowatt, Garchomp, and Dragapult can keep up offensive pressure on a team, not giving Miasmaw the chances it wants to come in and wallbreak with Dragon Hammer.
[CREDITS]
- Written by: [[dex18, 277988]]
- Quality checked by: [[snake_rattler, 227784], [Rabia, 336073]]
- Grammar checked by: [[Rabia, 336073]]
name: Choice Band
move 1: Dragon Hammer
move 2: First Impression
move 3: Poison Jab
move 4: Close Combat / Earthquake
item: Choice Band
ability: Neutralizing Gas
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Set Details
===================
Miasmaw's niche in CAP lies in its access to Neutralizing Gas and its monstrous Attack stat, allowing it to deny Pokemon such as Toxapex, Galarian Slowking, and Slowking their Regenerator recovery while breaking open other pivots such as Tomohawk and Landorus-T. First Impression also lets it act as a good revenge killer, especially against Pokemon susceptible to chip damage such as non-Heavy-Duty Boots Dragapult, Jumbao, Garchomp, and Rillaboom. Poison Jab is used to pressure opposing Fairy-types, and it can secure 2HKOs on Clefable and Tapu Fini while OHKOing Jumbao. Furthermore, Neutralizing Gas shuts down Magic Guard and Misty Surge, which would typically make Clefable and Tapu Fini immune to a potential poison. Close Combat is generally preferred to Earthquake, as it hits Corviknight neutrally while still hitting Equilibra and Ferrothorn super effectively. Earthquake can be run if hitting Toxapex and Aegislash harder is desired, though.
A Jolly nature is usually used to outspeed Jolly Landorus-T and force it out with Dragon Hammer, though a case can be made to use Adamant to hit even harder with First Impression and Earthquake. Most notably, Adamant gives Miasmaw a chance to OHKO Slowbro and applies significantly more pressure to Tangrowth and Toxapex. Adamant Miasmaw does, however, fail to outspeed some Pokemon that would otherwise not force Miasmaw out, such as Excadrill and Nidoking.
Due to Miasmaw's physical frailty, it appreciates being brought in by a pivot. Kerfluffle, Tapu Koko, Tornadus-T, and Krilowatt are all good options in this regard. Kerfluffle deserves special mention, as it greatly appreciates Slowking and Galarian Slowking being denied Regenerator recovery. Steel-types such as Equilibra and Melmetal make for great teammates, as they can take on the Fairy- and Flying- types that Miasmaw struggles against. Finally, because of Miasmaw's Stealth Rock weakness, entry hazard removal from the likes of Equilibra, Tornadus-T, and Zapdos can be quite helpful in order to keep it healthy.
[Set]
name: Taunt Stallbreaker
move 1: Taunt
move 2: Dragon Hammer
move 3: Earthquake
move 4: First Impression
item: Heavy-Duty Boots
ability: Neutralizing Gas
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Set Details
===================
This set aims to take advantage of passive defensive pivots that would otherwise be solid answers to it. Taunt in conjunction with Neutralizing Gas prevents Pokemon such as Tomohawk, Slowbro, and Toxapex from recovering. Earthquake is used as coverage for Equilibra, Galarian Slowking, and Toxapex. Finally, First Impression gives Miasmaw the ability to pressure faster, more frail Pokemon like Zeraora and Hydreigon while also hitting Slowbro and Slowking super effectively.
Pokemon like Rillaboom and Kartana that appreciate recovery being denied on common physically defensive Pokemon make great teammates for Miasmaw. Miasmaw hates having its item removed, so Pokemon such as Tomohawk and Clefable that can switch into common Knock Off users work well on Miasmaw teams. Special wallbreakers and sweepers such as Kerfluffle, Volkraken, and Tapu Fini that appreciate Slowking and Galarian Slowking being denied Regenerator recovery make good teammates as well. Steel-types such as Equilibra, Melmetal, and Heatran help Miasmaw by taking on the multitude of Fairy-types in the tier. Finally, Miasmaw appreciates being brought in by a slow pivot due to its low bulk. Swampert, Slowking, and Mandibuzz all fulfill this role quite well.
[STRATEGY COMMENTS]
Checks and Counters
===================
**Fairy-types**: Fairy-types like Clefable, Jumbao, Kerfluffle, and Tapu Fini resist or are immune to one or both of Miasmaw's STAB moves and can often switch in on a predicted First Impression or Dragon Hammer and force Miasmaw out. They do need to be wary of Choice Band-boosted Poison Jab, however.
**Flying-types**: Flying-types such as Tornadus-T and Tomohawk resist First Impression and force Miasmaw out with Hurricane. Additionally, Tornadus-T is faster than Miasmaw, whereas Tomohawk can consistently force chip damage onto it with Rocky Helmet. However, both need to be wary of Choice Band-boosted Dragon Hammer, as Neutralizing Gas denies both of these Flying-types their defensive abilities.
**Physically Defensive Water-types**: Because of Miasmaw's physical leaning, Pokemon like Slowbro and Toxapex can easily chip it with Rocky Helmet and pressure it out with a Scald burn. Both Pokemon need to be wary of Miasmaw's coverage, however, because Miasmaw will deny their recovery.
**Stealth Rock**: Miasmaw often forgoes Heavy-Duty Boots in favor of Choice Band, leaving it susceptible to Stealth Rock damage. Good users of the move include Tomohawk, Clefable, Landorus-T, and Hippowdon.
**Faster Pokemon**: Faster Pokemon such as Krilowatt, Garchomp, and Dragapult can keep up offensive pressure on a team, not giving Miasmaw the chances it wants to come in and wallbreak with Dragon Hammer.
[CREDITS]
- Written by: [[dex18, 277988]]
- Quality checked by: [[snake_rattler, 227784], [Rabia, 336073]]
- Grammar checked by: [[Rabia, 336073]]
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