Pet Mod Branched Potential - Slate 5 - Durant, Mamoswine, and Houndoom

Approved by AquaticPanic

1620325867152.png


(Banner by me)
Do you wish that more branch evolutions existed for a wider variety of Pokémon to use competitively? Or do you wish that more branched evolutions existed in general? If you have one of both of those wishes, then Branched Potential is definitely for you! In this Pet Mod, we will create a branched evolution for every Pokémon in the National Dex.
Concept
As said above, the community will try to make a branched evolution for every Pokémon with or without an evolution. This Pet Mod will also be in the National Dex format because of the wider variety of Pokémon. Since that is really all I can say about it, I’ll move onto the rules.
Rules & Explanation
Remember, every single Non-Legendary Pokémon can have a branched evolution. There may be some special slates where weak legendaries get new evolutions, though.​
  • Types :eevee:
    • The new branched evolution can have the original's evolution primary or secondary typing.​
    • You are also allowed to remove the original Pokémon’s secondary typing.​
    • Also, this is just a note, but keep some flavor in mind when giving a new type.​
  • Abilities :slowpoke: :slowpoke-galar:
    • You must keep two (or one, it depends) of the original evolution’s abilities, and if a ability is going to change, it’s most likely it’s Hidden Ability.​
    • Also, keep some flavor in mind as well while giving new abilities.​
  • Stats :ralts:
    • The new branched evolution’s BST must equal the original evolution’s BST.​
    • When you make the branched evolution’s stats, do whatever you’d like! (Add and Subtract stats from OG evolution, etc.) You may not boost an stat that is above 150, but you can always switch stats.
    • If you wish to make a new branched evolution for a one staged or two staged Pokémon, they get a boost in their BST, depending on their existing BST.
    • 500 to 600 BST - 0+
      499 to 480 BST - 45+
      479 to 465 BST - 60+
      464 to 455 BST - 70+
      454 to 440 BST - 95+
      439 to 400 BST - 105+
      399 to 300 BST - 145+
      299 to 250 BST - 230+
      If you are making pre-evolutions, reverse the stats boosts with each number (I.E. 299 to 250 gets 0 and 500 to 600 gets 250) and change the + into -.
    • If you make a Mega for the new branched evolution, just remember to add the +100 stat boost.
    • Also, please don min/max your submissions!
    • (Just a small reminder, but don't make your submissions with branched forms with branched evolutions please!)
  • Moves :clamperl:
    • If you want to have new moves, you must subtract some from the existing evolution. You can +/- up to 20 moves.
    • If you add a new typing to a single typed Pokémon, you can add 10 free moves.
  • Miscellaneous :snorunt:
    • If the original evolution has a Mega Evolution, the new branched evolution can get one as well. This rule goes for Z-Moves as well.
    • The weight for the new branched evolution must be +/- 30 kg.
    • The height for the new branched evolution must be +/- 2m.
  • Pokémon that cannot have a new branched evolution :nincada:
    • Oddish, Poliwag, Slowpoke, Slowpoke-Galar, Exeggcute, Cubone, Koffing, Eevee, Pichu, Tyrouge, Wurmple, Ralts, Nincada, Snorunt, Clamperl, Burmy, Mime Jr., Rockruff, Applin, Toxel
Now that the rules are finished, here is a submission template and sample for you!
:pokemon: or if you want to use big sprites, use this link. (Click on sprites and choose the fourth option)
Name:
Typing:
Height:
Weight:
Abilities:
Stats:

New Moves:
Removed Moves:
Flavor/Design:

Competitive Description:

(If you add a Mega, just add it in a hide in your submission.)


Name: Charivern
Typing:

Height:
1.9m
Weight: 98 kg
Abilities: Blaze / Reckless
Stats: 78 / 109 / 85 / 84 / 78 / 100 (Swapped Physical Stats with Special Stats)

New Moves: Draco Meteor, Close Combat, Iron Head (3)
Removed Moves: Fling, Fury Cutter, Mud-Slap (3)
Flavor/Design: Imagine Mega-Charizard X looking like a regular Charizard.

Competitive Description: DD Sweeper.

You are also allowed to submit up to the limit of new branched evolutions you can make in a slate. (For example, if there was a slate where four Pokémon are featured, you can have up to 4 submissions.)
Phases
- The submission phase will usually last for 5 days. Use that time to submit the best submissions you can!
- The voting phase lasts for 3 days as well. Vote for the submissions you think are good!
- The discussion phase will last for 1 day. Discuss about the winners and what you think about them!
You can vote up to 5 people’s submissions. If you want to vote yourself in 1st place, do it for 1 Pokémon you have submitted.
And now, for the voting template:
:venusaur: - Person 1, Person 2, Person 3, Person 4, Person 5
:charizard: - Person 2, Person 3, Person 1, Person 5, Person 4
:blastoise: - Person 3, Person 1, Person 2, Person 4, Person 5

Council
I am the Impostor
kakaks
Paulluxx
TheUltraFinder
(Still looking for council members! DM me if you’d like to be in council. Must have competitive experience IG.

Resources
Discord - Be sure to join the Discord please!
Spreadsheet Coming Soon
1623181958703.png

Credit to Albatr0ss for making this!

Thanks for reading this post, and have fun with this Pet Mod! :)​
 
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Alright, with further ado, let us start the first slate of Branched Potential!
Slate 1
:swsh/venusaur: :swsh/charizard: :swsh/blastoise:
Remember, since Venusaur, Charizard, and Blastoise get Mega Evolution(s), you need to add a Mega Evolution(s) to your submission! You have until May 11th to submit. Have fun! (P.S. Remember to read the submission rules!)
(By the way, sorry for being super fast with this Pet Mod, I’m in school rn and want to get it open before I go.)
Code:
[B]Name[/B]:
[B]Typing[/B]:
[B]Height[/B]:
[B]Weight[/B]:
[B]Abilities[/B]:
[B]Stats[/B]:

[B]New Moves[/B]:
[B]Removed Moves[/B]:

[B]Flavor/Design[/B]:
[B]Competitive Description[/B]:
 
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:ss/Charmeleon: + :ss/Snorlax:
Name: Charlethar
Typing: Fire/Dragon
Height: 8'06" (2.6m)
Weight: 265.6lbs (120.5 kg)
Abilities: Blaze/Thick Fat
Stats: 124/100/65/100/115/30 [BST: 534]

New Moves: Draco Meteor, Slack Off, Heavy Slam, Pay Day
Removed Moves: Air Slash, Hurricane, Acrobatics, Fly, Roost, Wing Attack, Dual Wingbeat
Flavor/Design: Charmeleon became a dragon after yearning for that power for so long, but in doing so it had sacrificed the drive it once had and became lazy. Now Charlethar stands as a massive fatty red dragon that just lays in any hoard it can find. It will request is trainer to add more to its hoard, and will typically hoard the first thing it sees when it evolves. The only time this pokemon ever moves is if it finda an object it really wants to add to its hoard.

Competitive Description: It's a fat specially defensive fire type with recovery to aid it, and ability that allow it to take even less damage from fire moves and regain its ice type resistance. It also has decent attack stats to prevent it from being too passive.
Name: Mega Charlethar X
Typing: Fire/Dragon
Height: 9'06" (2.9m)
Weight: 3500lbs (1134 kg)
Abilities: Flame Body
Stats: 124/105/135/105/135/30 [BST: 634]

Competitive Description: More of the same really but now with incredible bulk but the lack of stealth rock immunity thanks too the occupied item slot. It also gets Flame Body for the ability, because I didn't really know what else to put without making it unbearably overpowered.


Name: Mega Charlethar Y
Typing: Fire/Dragon
Height: 4'06" (1.37 m)
Weight: 100lbs (45.3 kg)
Abilities: Speed Boost
Stats: 124/130/85/130/85/80 [BST: 634]

Competitive Description: Charlethar slims down for this mega and goes all out of the offenses. Thanks to its weight loss it now has the urge to go fast. Basically it's like a budget mega blaziken.
 
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Mossy Sandwich

Gunning for the top
is a Community Contributoris a Tiering Contributor
UUPL Champion
:charizard:
Name: Charodo
Typing: Fire/Ground
Height: 1,3 m
Weight: 101,6 kgs
Abilities: Blaze/(Solar Power)
Stats: 84/85/100/109/78/78 (534 BST)

New Moves: Earth Power, High Horsepower, Rock Slide, Stealth Rock
Removed Moves: Air Slash, Fly, Hurricane, Sky Drop
Flavor/Design: Basically Charizard but with far smaller wings that stop it from flying high or well. As such, it has developped a sturdier body to protect itself against predators and the ability to dig well.

Competitive Description: Fire/Ground is an incredible type both defensively and offensively, as shown by Primal-Groudon in ubers. Base Charodo isn't gonna be OU viable, not with these stats. It does have some very nice defensive properties though, notably being a great counter to some Electric, Fairies and Steel types such as Tapu Koko, Mega-Scizor and Magearna (before it got banned). It might have a niche in UU or RU though, with its nice defensive typing, recovery, Stealth Rock and Defog.

:charizard-mega-x:
Name: Mega-Charodo-X
Typing: Fire/Dragon
Height: 1,3m
Weight: 143,6kgs
Abilities: Magic Guard
Stats: 84/105/130/129/108/78 (+20 attack, +30 defense, +20 spatk, +30 spdef)

Flavor/Design: Charizard-x but with smaller wings basically.
Competitive Description: Bulky Dragon Dancer that should be able to get multiple boosts easily thanks to its good bulk and Magic Guard. With recoiless Flare Blitz, it has a reliable stab it can spam once it's boosted up. You could also run a more defensive set with Roost and Rocks or Defog.

:charizard-mega-y:
Name: Mega-Charodo-Y
Typing: Fire/Ground
Height:1,3m
Weight:123,4kgs
Abilities: Rough Skin
Stats: 84/95/120/139/118/78 (+10 attack, +20 defense, +30 spatk, +40 spdef)

Flavor/Design: Zard-Y but grounded.
Competitive Description: Its better overall bulk allows Mega-Charodo-Y to check the same pokemons that base Charodo can check, but more reliably. It can counter usually very dangerous pokemon such as Kartana, Mega-Mawile and Volcarona in one team slot. Its Volt Switch immunity, U-Turn resistance and Rough Skin also means it makes pivoting more difficult. Its high special attack also lets it threaten counters switching in such as Landorus-Therian or let it make use or a bulky attacker set. Mega-Charodo-Y is, overall, a great bulky pokemon.
 
:ss/venusaur:
Name: Vinoil (Vine + Soil)
Typing: Grass/Ground
Height: 2m
Weight: 100 kg
Abilities: Overgrow/Damp
Stats: 80/85/90/100/100/70

New Moves: Stealth Rock, Mud Shot, Mud Bomb, Shore Up, Mud Sport
Removed Moves: Sludge Bomb
Flavor/Design: basically, Venusaur but without the poison, instead it shoots mud out of its mouth, wich is highly benefitial for this pokemon's skin.
Competitive Description: This pokemon is supposed to be used in a rain team, along with your water types, to tank Electric type moves. additionally, Shore Up gives it reliable recovery.


:ss/venusaur-mega:
Name: Vinoil-Mega
Typing: Grass/Ground
Height: 2.4m
Weight: 155.5 kg
Abilities: Sheer Force
Stats: 80/103/130/122/120/70 (default venusaurite boosts.)
Competitive Viability: Sheer Force attacker with reliable recovery and great defensive capabilities. self-explanatory.
 
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Samtendo09

Ability: Light Power
is a Pre-Contributor
:charmeleon: > :unknown:
Name: Charmodo (Charcoal + Komodo)
Typing: Fire / Rock
Height: 1.9 meters
Weight: 92 kilograms
Abilities: Blaze / Rock Head
Stats: 84 / 100 / 78 / 85 / 78 / 109

New Moves: Head Smash, Stone Edge, Rock Throw, Rock Polish, Meteor Beam, Stealth Rock, Thunder Fangs, Psychic Fangs, Zen Headbutt, Psychic, Psyshock
Removed Moves: Fly, Air Slash, Acrobatics, Hurricane, Dual Wingbeat, Heat Wave

Flavor/Design: Evolving from Charmeleon, it becomes quadruped, with the horns longer and the flame spreading to its spine, although the tip of the tail still have a more intense flame.
Competitive Description: Fast setup sweeper with recoil-free Head Smash and Flare Blitz, offset by very bad defensive typing, low bulk and average Attack.

Name: Mega Charmodo X
Typing: Fire / Psychic
Height: 2.3 meters
Weight: 115 kilograms
Abilities: Strong Jaw
Stats: 84 / 140 / 98 / 115 / 98 / 109

Flavor/Design: Charmodo’s skin become rockier and sharper, with the blazing spine making a spiked formation.
Competitive Description: Exchanges comparatively less power without damaging itself for more immediate Speed and a more reasonable Special Attack for Meteor Beam. Bulk did not improved all that much, so it remained frail.


Name: Mega Charmodo Y
Typing: Fire / Rock
Height: 2.1 meters
Weight: 104 kilograms
Abilities: Sand Stream
Stats: 84 / 100 / 78 / 145 / 98 / 129

Flavor/Design: Charmodo’s skin become smoother, but the burning spine let out red-hot sands that flies around it. The horns become smoother and longer as well.
Competitive Description: Focus on setting Sand, and have better speed and benefit of Sandstorm. Stronger user of Meteor Beam than Mega Charmodo X, but can be restricted to Sand teams due to physical frailness being discouraging to stay for long and passive damage on teammates not having Ground, Rock or Steel.

:ivysaur: > :unknown:
Name: Faebulsaur (Fable corruption + Fae + bulb + -saur suffix)
Typing: Grass / Fairy
Height: 2.3 meters
Weight: 120.1 kilograms
Abilities: Overgrow / Flower Veil
Stats: 80 / 100 / 100 / 80 / 82 / 83

New Moves: Dazzling Gleam, Play Rough, Moonblast, Moonlight, Misty Explosion, Spirit Break, Aromatherapy, Slack Off
Removed Moves: Petal Blizzard

Flavor/Design: Evolving from Ivysaur, it becomes somewhat slimmer and longer, with the bulb turning into a large fushia flower shaped like a typical fairy. The skin also becomes lighter.
Competitive Description: Aromatherapy support with no worries of the likes of Toxic, Burn, Sleep, Paralysis, Freeze, and stat decreases like Intimidate. Offset by double weakness to Poison (ironically) and average stats.

Name: Mega Faebulsaur
Typing: Grass / Fairy
Height: 2.5 meters
Weight: 190.2 kilograms
Abilities: Unaware
Stats: 80 / 130 / 130 / 120 / 82 / 83

Flavor/Design: Faebulsaur’s flower split into a bouquet of fushia flowers, constantly moving like dancing fairies. The skin also have a more smoother appearance.
Competitive Description: Anti-sweep with a near equally strong Attack and Special Attack, giving it plenty of tools for coverage. Special bulk did not improve, leaving it vulnerable against naturally strong Special Attacking threats.

:wartortle: > :unknown:
Name: Tankurtoise (Tank + turtoise)
Typing: Water / Steel
Height: 1.8 meters
Weight: 111.3 kilograms
Abilities: Torrent / Shell Armor
Stats: 100 / 85 / 105 / 80 / 83 / 78

New Moves: Bullet Punch, Recover, Iron Head, Steel Beam, Metal Burst, Bulk Up, Superpower
Removed Moves: Terrain Pulse, Shell Smash (permanently forgets it if evovled from a Wartortle with this move and cannot relearn it)

Flavor/Design: Wartortle becomes quadruped as it evolves, with the shell gaining a silver, metallic coat. The scales become even darker, and it have one big cannon that retract from the middle of the shell.
Competitive Description: Basically Blastoise but with Steel-type and higher physical bulk. It can serve as a physical wall or set-up sweeper, though its Mega is preferable for the latter role.

Name: Mega Tankurtoise
Typing: Water / Steel
Height: 1.9 meters
Weight: 211.4 kilograms
Abilities: Long Reach
Stats: 80 / 175 / 125 / 110 / 82 / 58

Flavor/Design: The shell now sprout an artillery cannon out, with the legs gaining sturdy shields allowing it to substain its additional weight. The scales become lighter in color tone.
Competitive Description: Instead of relying on Shell Smash that caused Mega Blastoise to be banned from Natdex OU, Mega Tankurtoise go for something more interesting, something that Decidueye didn’t make full use off; balancing its strong defensive type and obscenely high boostable Attack by only having Long Reach which, while by itself is not impressive, help keep its power in check while also giving access to ignore all contact-punishing Abilities, Moves and Rocky Helmet. This allows Mega Tankurtoise to use Brick Break or Superpower to hit Ferrothorn without worrying about Iron Barbs and Rocky Helmet.


Quick remark: Shell Smash can be learned by the entire Squirtle line, not just Blastoise, which means the alternative evolution of Wartortle will still get Shell Smash. Take it into consideration. Never mind that, continue with your alternate Wartortle evo as normal!
 
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zxgzxg

scrabble
is a Forum Moderator
:ss/wartortle: --->:ss/blastoise:
Name: Fortoise
Type: Water / Steel
Ability: Torrent / Heavy Metal
Stats: 69 / 103 / 85 / 105 / 85 / 83 (BST: 530)
Moves: Blastoise's movepool +Heavy Slam, Iron Head, Metal Burst, Metal Claw, Steel Beam, Swords Dance; -Dark Pulse, Focus Blast, Signal Beam, Terrain Pulse

:ss/blastoise-mega:
Mega Evolution: Fortoise-Mega
Type: Water / Steel
Ability: Dauntless Shield
Stats: 69 / 113 / 130 / 125 / 100 / 78 [+0 / +10 / +50 / +20 / +20 / +0]

Flavor: Instead of powerful cannons, Fortoise's shell has sturdy steel plates. The weight of the plates causes Fortoise to walk on all fours.

:ss/ivysaur:--->:ss/venusaur:
Name: Wisterasaur
Type: Grass / Fairy
Ability: Overgrow / Immunity
Stats: 70 / 72 / 103 / 90 / 120 / 70
Moves: Venusaur's movepool +Calm Mind, Dazzling Gleam, Fairy Wind, Moonblast, Mystical Fire, Psychic; -Bulldoze, Earth Power, Earthquake, Rock Climb, Stomping Tantrum

:ss/venusaur-mega:
Mega Evolution: Wisterasaur-Mega
Type: Grass / Fairy
Ability: Regenerator
Stats: 70 / 90 / 123 / 112 / 160 / 70 [+0 / +18 / +20 / +22 / +40 / +0]

Flavor: So instead of an ugly-ass dinosaur with an ugly-ass flower, Wisterasaur is a more graceful reptile with a larger, prettier flower.
 
:swsh/charmeleon: --->:swsh/charizard:
:charizard:
Name: Charcolord
Typing: Fire/Steel
Height: 6'2"
Weight: 110.9 lbs.
Abilities: Blaze/Levitate
Stats: 85/85/109/78/100/78 BST: 534

New Moves: Stealth Rocks, Stone Edge, Shift Gear, Explosion, Iron Head, Steel Roller
Removed Moves: Air Slash, Fly, Hurricane, Wing Attack, Acrobatics, Scary Face
Flavor/Design: None for right now

Competitive Description:
 
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Name: Pitchasaur
Typing: Grass/Water
Height: 5'07"
Weight: 240.5 lb
Abilities: Overgrow/Storm Drain (HA)
Stats: 90/95/105/95/105/35 (BST 525)

New Moves: Aqua Jet, Liquidation, Hydro Pump, Water Pulse
Removed Moves: Sludge, Sludge Bomb, Venoshock, Mud-Slap

Flavor/Design: Since Venusaur is a Venus Flytrap, Pitchasaur is a Pitcher Plant, another Carnivorous Plant. It's flower doesn't raise as much, and it becomes filled with water.
"Pitchasaur lies in wait, cloaked in tall grasses, its flower filled with water. When a Pokemon comes close to the disguised flower, it fires a torrent of water at the Pokemon."
Competitive Description: A powerful mixed attacker with strong Grass/Water moves, and beefy defenses. To counter this, it has 35 speed. It has Storm Drain so it could act as a switch-in for Water moves and gains +1 Special Attack, acting like Flash Fire Heatran. It can also set up a Leech Seed.
1620396354173.png

Typing: Grass/Water
Height: 6'07"
Weight: 290.7 lb
Ability: Drizzle
Stats: 90/105/120/135/120/55 (BST 625)
Competitive Description: A Powerful rain setter/sweeper with Rain boosted Hydro Pump and good Grass STAB with Energy Ball and coverage with Earth Power.

Name: Charloong
Typing: Fire/Fairy
Length: 10'1"
Weight: 30.2 kg
Abilities: Blaze/Serene Grace (HA)
Stats: 80/44/90/120/90/120(BST 534)
New Moves: Psychic, Play Rough, Moonblast, Misty Terrain
Removed Moves: Acrobatics, Steel Wing, Body Slam, Dragon Dance
Flavor/Design: Based on Chinese dragons instead of European Dragons, Charloong is 10 feet long (Fun fact: Charloong contains the world long) and has those tendril things coming off of it.
"It is said that if you witness this Pokemon evolving from Charmeleon, you will have ten years of good luck"
Competitive Description: A very fast special attacker, with absolutely no physical attack, good defenses, and ok hp. It has Serene Grace with Air Slash and Psychic + Moonblast and some special fire move, so it can spread statuses and s t a t d r o p s !

1620396429431.png

Typing: Fire/Fairy
Height: 15'2"
Weight: 30.1 kg
Abilities: Tough Claws
Stats: 80/144/90/120/90/120 (BST 634)
Competitive Description: You get +10 Attack and Tough Claws but no more DD :( You still hit pretty hard.
252 Atk Tough Claws Charloong Flare Blitz vs. 252 HP / 252+ Def Blissey: 489-576 (68.4 - 80.6%) -- guaranteed 2HKO

1620396445411.png

Typing: Fire/Fairy
Height: 13'4"
Weight: 30.4 kg
Abilities: Clear Body
Stats: 80/74/100/140/100/140 (BST 634)

Competitive Description: A powerful Special attacker immune to stat drops with Clear Body. Its faster than regular Char-Y, but hits less hard than Y. Its held back by not-so-good defenses, allowing a strong Stone Edge or Earthquake to probably knock you out, if you don't knock them out first.

Name: Tungstoise
Typing: Water/Steel
Height: 3'05"
Weight: 97kg
Abilities: Torrent/Mirror Armor (HA)
Stats: 97/103/120/60/120/30 (BST 530)

New Moves: Iron Head, Stone Edge, Stealth Rock
Removed Moves: Aura Sphere, Focus Blast, Dark Pulse
Flavor/Design: Tungstoise are the most related out of all three of the branched starter, being a breed of Blastoise that slowly, over milennia, didn't need their cannons anymore and instead increased their shell strength. They walk on all fours, but can stand on two in case they want to.
"Tungstoise are a split breed from Blastoise, evolving to lose cannons and gain a tougher shell.

Competitive Description: A very bulky physical Stealth Rock setter, with immunity to stat drops, bouncing them back with Mirror Armor. You could run physical sweeper, or bulk with SRock. A true jack of all trades.

1620396509113.png

Typing: Water/Steel
Height: 5'05"
Weight: 124 kg
Abilities: Iron Barbs
Stats: 97/133/140/80/140/40 (BST 630)

Competitive Description: 97/140/140 is an absolutely insane stat bulk, and Iron Barbs that give you damage when someone hits you on contact. 133 Attack is also pretty good for a mainly bulky pokemon.

Subbing ends in four days!
 
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Paulluxx

[Regional Manager of Big Shifu]
is a Community Contributor
Hey guys, this is the first time I'm subbing for Branched Potential a mod I've been hyped for quite a while and I'm glad it got approved.

:bw/blastoise:

Name:Blastonoise
Typing:Water/Fairy
Height:7'3"
Weight:112.5 kg
Abilities:Torrent/Regenerator [HA]
Stats:112/50/105/75/110/78

New Moves:Boomburst, Clanging Scales, Slack Off, Stealth Rocks, Dazzling Gleam, Draining Kiss
Removed Moves:Dark Pulse, Aura Sphere, Power Up Punch, Shell Smash, Terrain Pulse

Flavor/Design: When wartortles grow old, their tails become longer and longer, reaching a point of evolution.
Competitive Description:Blastonoise is a strong bulky wall/pivot with stealth rock setting potential, and a good defensive typing overall, the attacks it has gained are primarily for its mega, but the status moves it has gained are primarily for its premega form, which will likely be more viable.


Name:Mega Blastonoise
Typing:Water/Fairy
Height:9'3"
Weight:130.5 kg
Ability:Liquid Voice
Stats: 112/130(+80)/115(+10)/95(+20)/120(+10)/58(-20)
Competitive Description: Mega Blastonoise is a super strong Bulky Special Attacker, you might be surprised because of its low special attack stat, but Water type Boombursts hits insanely hard. Additionally it has clanging scales for cool synergy with Skull Bash the lines formerly signature move. The boon of fairy stab gives it an incredibly potent STAB Combo but it doesn't have any boosting, and its pretty slow so it has quite a few cons, but it hits hard, is bulky, and you could even run a defensive set on these stats.
 

ItzaDelta

formerly I-Deepblue-I
1620410048297.png

Name: Chardidry
Typing: Fire/Ground
Height: 4'07
Weight: 100.5 kg
Ability: Blaze
Hidden Ability: Dry Skin
Stats: 105/109/91/85/84/60
New Moves: Stone Edge, Drill Run, Morning Sun, Stealth Rock. Spikes.
Removed Moves: Air Slash, Dragon Breath, Fly, Acrobatics, Dual Wingbeat, Hurricane, Dragon Dance, Wing Attack, Steel Wing, Dragon Pulse.
Competitive Description: Chardidry is a bulky hazard setter that has a good matchup against many fellow hazard setters and defoggers. It has semi-reliable recovery in Morning Sun and a decent defensive typing that is made better by Dry Skin, which gives it a Water immunity.

Name: Mega-Chardidry X
Typing: Fire
Height: 6'07
Weight: 150.5 kg
Ability: Victory Star
Stats: 105/109/111(+20)/125(+40)/104(+20)/80(+20)
Competitive Description: Mega-Chardidry X becomes a special attacker that, thanks to Victory Star, has a wide arrange of powerful moves like Fire Blast and Focus Blast, that, while normally not very accurate, become significantly more consistent thanks to this ability.

Name: Mega-Chardidry Y
Typing: Fire/Ground
Height: 5'07
Weight: 250.5 kg
Ability: Rough Skin
Stats: 105/119(+10)/121(+30)/100(+15)/110(+26)/79(+19)
Competitive Description: Mega-Charizard Y becomes a physical wall, that, although it's weak to the common ground and water moves, also punishes U-Turn and Volt Switch extremely well, furthermore, its typing is pretty good on the physical side, as it isn't weak to any physical attackers that don't have ground coverage.
 
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BIG ASHLEY

ashley
is a Community Contributor
:gs/venusaur:
Name: Venusoar (from Venusaur + soar)
Typing: Grass/Flying
Height:
7'0
Weight:
85kg
Abilities:
Overgrow, Aerilate (HA)
Stats:
80/100/75/100/75/95 (BST: 525)

New Moves: Gust, Air Cutter, Fly, Hurricane, Sky Attack, Hyper Voice, Sky Drop
Removed Moves: Sludge Bomb, Sludge, Venoshock, Poison Powder, Ingrain, Grassy Terrain

Flavour: Upon evolving into Venusoar, Ivysaur's bulb bursts open into a long-petalled flower, which doubles as a helicopter-like rotor. This enables it to take to the skies and harness the power of the winds!
Competitive Description: Mixed Aerilate attacker. Swords Dance & slightly better attacking moves (Return/Double-Edge) make a physical set potentially more desirable, but I think a special set could work too.

:gs/charizard:
Name: Charmonitor (from Char[mander/meleon/izard] + monitor lizard)
Typing: Fire
Length:
8'11
Weight:
91kg
Abilities:
Blaze, Flame Body (HA)
Stats:
78/90/80/75/90/121 (BST: 534)

New Moves: U-Turn, Taunt, Poison Fang, Super Fang, Torment, Glare
Removed Moves: Air Slash, Dual Wingbeat, Hurricane, Roost, Tailwind, Defog, Aerial Ace, Air Cutter, Fly, Sky Drop, Wing Attack

Flavour: Charmonitor is a large, quadrupedal lizard capable of running at high speeds. Its fangs are mildly venomous. Charmonitor retains the line's signature flame-tipped tail.
Competitive Description: Speedy pivot with U-Turn and your choice of status moves. Alternatively, you could try an offensive Dragon Dance set -or even Belly Drum, for the adventurous battler!

:gs/blastoise:
Name: Banzukoise (from Banzuke (a document compiling sumo wrestler rankings) + tortoise/Blastoise)
Typing: Water/Fighting
Height:
6'5
Weight:
150kg
Abilities:
Torrent, Guts (HA)
Stats:
79/125/110/55/70/91 (BST: 530)

New Moves: Circle Throw, Close Combat, Bulk Up, Detect, Low Kick, Storm Throw, Superpower, Smelling Salts, Stomp, Stomping Tantrum
Removed Moves: Dark Pulse, Dragon Pulse, Signal Beam, Confusion, Shell Smash

Flavour: This Pokémon has become bigger and bulkier, training to become a sumo wrestler. Instead of cannons, it simply sports a broad pair of shoulders - this is one strong tortoise!
Competitive Description: Bulk Up Guts abuser. The Squirtle line already has a decent physical movepool, and now it has the tools to make even better use of it.
 

Albatross

Loosely Resembling Some Variety Of Bird
is a Top Artistis a Community Contributor
:bw/Venusaur:
:ss/Venusaur:
Name: Lotusaur
Typing: Grass/Psychic
Height: wip
Weight: wip
Abilities: Overgrow/Unaware
Stats: 100/82/83/100/120/40 (Removed 40 from Speed, Added 20 to HP and SpDef)

New Moves: Expanding Force, Aromatherapy, Psychic, Calm Mind, Trick Room, Dazzling Gleam (6)
Removed Moves: Bulldoze, Earthquake, Outrage, Stomping Tantrum, Rock Climb, Earth Power (6)

Flavor/Design: The flower on Ivysaur's back has bloomed into a giant, beautiful lotus. It spends its days meditating, and is incredibly picky about where it stays. Over time they've formed a symbiotic relationship with Florges, with Florges creating flower gardens for Lotusaur to meditate in and Lotusaur giving off a lot of "flower energy" which Florges apparently likes
Competitive Description: Lotusaur is a good Special Wall, with access to Unaware allowing it to ignore Calm Mind, Nasty Plot and Swords Dance boosts. It can become a set-up or Trick Room sweeper with Calm Mind or Trick Room respectively. Lotusaur has a lot of options beyond these two sets though; Aromatherapy allows it to act as a pseudo-cleric for its team, while access to dual screens and Toxic give it more supportive options to take advantage of. Unfortunately its average Defence means it can be easily killed by physical attackers; a special shoutout goes to U-Turn for hitting its 4x weakness to Bug-types and its paltry Defence, leaving it weak to a lot of the tier's main pivots

:ss/Venusaur:
Name: Mega Lotusaur
Typing: Grass/Psychic
Height: wip
Weight: wip
Abilities: Psychic Terrain
Stats: 100/82/123/120/160/40 (Added 40 to Def and SpDef, Added 20 to SpAtt)

Flavor/Design: Mega Lotusaur is now in a state of enlightenment, with the lotus on its back glowing and overflowing with psychic energy. Its said to be able to read the auras of those around it, and will lash out at those surrounded by negative energy. There are myths about the lotus' petal being a cure for all illnesses, but anyone who approaches Mega Lotusaur to try and steal a petal is never heard from again
Competitive Description: With an added 40 to its Defenses, Mega Lotusaur's Special Defence now matches Deoxys-Defense's while still being able to hit hard with Calm Mind + Expanding Force. Unfortunately, due to its Mega Stone being required for it to set Psychic Terrain, it only has 5 turns of Expanding Force use, after which it becomes a lot less threatening, and without Trick Room it won't be outspeeding many threats. Additionally it still drops to a lot of physical attacks, especially U-Turn, and Synthesis is slightly lacklustre when it comes to recovery. Despite these flaws Mega Lotusaur is still a potent Special Wall/Sweeper, with Dazzling Gleam allowing it to destroy Dark-types and Giga Drain allowing it to recover large chunks of health while still dealing damage

:bw/Charizard:
:xy/Charizard:
Name: Charihaze
Typing: Fire/Dark
Height: 3'9" / 1.2m
Weight: 220.5 / 100.5 kg
Abilities: Blaze/White Smoke
Stats: 78/109/68/84/75/120 (swapped Att and SpAtt, removed 10 from both Defences, added 20 to Speed)

New Moves: Dark Pulse, Fake Tears, Parting Shot, Venoshock, Clear Smog, Foul Play, Sludge Bomb, Toxic Spikes (7)
Removed Moves: Air Slash, Hurricane, Fly, Wing Attack, Dual Wingbeat, Swords Dance, Dragon Dance (7)

Flavor/Design: Charmeleon's vicious nature takes a dark turn upon evolution; it spews a noxious black smoke at opponents and then attacks from behind. Design-wise Charihaze is far sleeker than Charizard, sporting a longer tail instead of wings. At the tip of its tail there is now a puff of smoke instead of Charizard's flames
Competitive Description: Charihaze has access to some good supportive moves like Fake Tears and Parting Shot I guess. Could be a decent Toxic Spikes pivot with Parting Shot? I've balanced Charihaze mostly around its two megas, so most of the description will be there. As for moves, Dark Pulse is STAB, Fake Tears and Power Trip are mostly for flavour, Clear Smog could be kind of useful as anti-setup, Sludge Bomb is more reliable STAB for Mega Charihaze X than Venoshock, and Toxic Spikes is Toxic Spikes. Most of the removed moves are just Flying-type moves, but I've removed two important set up moves in Swords Dance and Dragon Dance in the interests of keeping Mega Charihaze X balanced. That thing was a nightmare to balance lol

:ss/Charizard-Mega-X:
Name: Mega Charihaze X
Typing: Fire/Posion
Height: 6'2" / 1.9m
Weight: 309.7 / 140.5 kg
Abilities: Merciless
Stats: 78/99/118/94/125/120

Flavor/Design: Mega Charihaze X is far more malicious than its base form, taking the poisonous aspects of its smoke and turning it into venom. It takes on a more snake-like design, with venom dripping from its mouth. Its venom isn't fatal, but instead weakens its foes immensely, allowing it to defeat them while they're still suffering from its poisoning. Surprisingly enough, Mega Charihaze X's venom is an ingredient in some anti-blood clotting medicines
Competitive Description: Mega Charihaze X might take on a bulkier stat spread, but don't let that fool you. Boosted Venoshock + Merciless crits makes this thing a monster in its own right, with STAB Fire Blast & Focus Blast allowing it to muscle past the Steel and Poison-types that are otherwise immune to poison. It needs to spread Toxic to actually deal damage though, which makes dealing with mons like Toxapex incredibly annoying. Its Fire/Poison typing is both a blessing and a curse; it allows it to murder opponents with STAB Venoshock and provides a nice set of resistances, but gives it a nasty x4 weakness to Ground-types in return

:ss/Charizard-Mega-Y:
Name: Mega Charihaze Y
Typing: Fire/Dark
Height: 3'9" / 1.2m
Weight: 243.6 / 110.5 kg
Abilities: Magic Bounce
Stats: 78/104/78/139/95/140 (removed 20 from SpAtt & SpDef, added 40 to Speed)

Flavor/Design: Mega Charihaze Y retains a lot of the same features as its base form, except now a noxious black smoke continiously billows from its mouth, similarly to Mega Charizard X's venom. Its scales have a curious property that allow it to bounce back status moves that would otherwise cripple it, and its smoke contains depressants that aid it in battle. During fights it often blows its smoke over the battlefield, causing its opponents to become light headed and lose focus
Competitive Description: Fast glass cannon, punches holes in teams with its high SpAtt and outspeeds a lot of the unboosted meta with base 140 Speed. Magic Bounce lets it bounce back otherwise crippling Thunder Waves and Toxics, which is nice. It can't take much but it can dish it out, and with its high natural speed it can revenge kill then pivot out using Parting Shot

:bw/Blastoise:
:ss/Blastoise:
Name: Mawtoise
Typing: Water/Dragon
Height: wip
Weight: wip
Abilities: Torrent/Swift Swim
Stats: 79/105/83/100/85/78 (swapped SpAtt and Def, swapped Att and SpDef)

New Moves: Jaw Lock, Ice Fang, Psychic Fangs, Dragon Claw, Fire Fang, Snap Trap (6)
Removed Moves: Avalanche, Dark Pulse, Fissure, Life Dew, Ice Beam, Water Spout (6)

Flavor/Design: Based on snapping tortoises, Mawtoise's shell cracks open into a set of jaws. It retains the fluffy tail from its previous evolution, now using it to bait prey into the mouth on its shell
Competitive Description: A Swift Swim trapper with Jaw Lock, can trap passive mons to set up on them with Shell Smash then sweep. It also hits decently hard with 105/100 attacking stats, allowing it to function as a mixed attacker as well.

:ss/Blastoise-Mega:
Name: Mega Mawtoise
Typing: Water/Dragon
Height: wip
Weight: wip
Abilities: Strong Jaw
Stats: 79/125/93/120/115/108 (Added 20 to Att, SpAtt and SpDef, added 10 to Def, added 30 to Speed)

Flavor/Design: Its shell has now become sentient, elongating into the full head of a dragon. Again idk I'm blanking here lol
Competitive Description: Mega Mawtoise has the highest Attack of all Shell Smashers, and with Strong Jaw it becomes a force to be reckoned with. After a Shell Smash, Adamant Mega Mawtoise with 252 Speed EVs hits an impressive 630, meaning it can outspeed well over half the meta. Unfortunately though, Mega Mawtoise is now unable to hold a White Herb, meaning it suffers from -1 to both defences and 0 means of recovery. This leaves it prone to being revenge killed. Burns and Paralysis also suck for it. Alternatively it could do something with Rapid Spin ig
 
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ViZar

your toast is burned
is a Social Media Contributor Alumnus
:ss/venusaur:
Name: Geosaur
Typing:

Height: 2.0 m
Weight: 135 kg
Abilities: Overgrow / Sand Rush (HA)
Stats: 80/110/100/83/82/70 (525)

New Moves: Stealth Rock, Stone Edge, Rock Slide, Power Gem, Meteor Beam, Smack Down, Rock Throw, Ancient Power, Rock Tomb, Rock Polish
Removed Moves: All Poison Moves except Poison Powder, Sludge, Sludge Bomb, Toxic and Venoshock

Flavor/Design: The flower on Geosaur would be a fossilised flower and it would be a more ancient amphibian.
Competitive Description: Regular Venusaur is a sun sweeper, so Geosaur would be a more physically oriented sand sweeper and its STAB combination is really good.


:ss/venusaur-mega:
Name: Geosaur-Mega
Typing:

Height: 2.5 m
Weight: 290 kg
Abilities: Solid Rock
Stats: 80/120/140/103/102/80 (625)

New Moves: Stealth Rock, Stone Edge, Rock Slide, Power Gem, Meteor Beam, Smack Down, Rock Throw, Ancient Power, Rock Tomb, Rock Polish
Removed Moves: All Poison Moves except Poison Powder, Sludge, Sludge Bomb, Toxic and Venoshock

Flavor/Design: Same as its regular form.
Competitive Description: Geosaur-Mega is a good defensive Pokémon with a decent defensive typing and an amazing ability.
 
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Name: Aqutillery (Aqua+Artillery)
Typing:

Height:
5'3"
Weight: 188.5 lbs
Abilities: Torrent/Drizzle
Stats: 80/70/130/120/90/40 (530)
Removed Moves: None
New Moves: None
Flavor/Design: Haha big cannon turtle go brrrrr.
 
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This mod seems fun, so imma try this out

Combatizard (Combative + Lizard)
:bw/charizard:
Type: Fire Dark
Abilites:
Blaze, Strong Jaw (Hidden)
Stats: 78/100/78/84/85/109 (swapped its physical and special attack and then physical attack with speed)
Total: 534
New Moves: Dark Pulse, Thunder Fang, Psychic Fangs, Taunt, U turn, Knock off, Snarl
Removed Moves: Air slash, Dual Wingbeat, Fly, Roost, Hurricane, Wing attack, Defog


Flavor Description: Upon evolving Charmeleon into Combatizard, it doesn't get wings. Instead, it uses its dangerous fangs and claws to attack the opponent.

Competitive Description: It has 4 moves affected by strong jaw. Fire fang and crunch benefit most from this since they are also stab moves. Could be used as a dragon dance sweeper, or a belly drum sweeper too.

Mega Combatizard X
:ss/Charizard-Mega-X:
Type: Fire Dark
Ability:
Intimidate
New Stats:
78/110/118/94/115/109
Total: 634

Flavor Description: It looks a bit t-rex like, and it gets more spikes and marks. Idk I’m not good at designing stuff.

Competitve Description: Has cool utility moves like knock off, taunt, toxic, will o wisp, snarl, etc. Intimidate makes its already great defense stat even more useful. It’s speed is fast enough to outspeed opponents, and it’s higher bulk allows it to take more hits. Still weak to stealth rock tho


Mega Combatizard Y
:ss/Charizard-Mega-Y:
Type: Fire Dark
Ability:
Weak armor
New Stats: 78/130/98/119/95/119
Total: 634

Flavor Description: Combatizard now as bones on its body it uses as armor. Its fiery tail is now in the shape of a scythe.

Competitive Description: I gave this thing crazy offensive stats, so i had to be careful with the ability. Weak armor makes it wary to physical attacks, but the speed boost enables more dragon dance sweeps.

Electrosaur (Electro + Dinosaur)
:bw/venusaur:
Type:
Grass Electric
Abilites: Overgrow, Compound Eyes (Hidden)
Stats: 80/100/73/100/74/98
Total: 525
New moves: Thunderbolt, Thunder, Shock wave, Thunder wave, Zing Zap, Calm Mind
Removed Moves: Sludge, Sludge bomb, Venoshock, Poison Powder, Body slam, Fury Cutter

Flavor Description:
Basically, Electrosaur has a huge tree that got shocked by lightning, and is now electrically charged by it. I'll admit i don't have much flavor for compound eyes, but i guess that electrosaur has increased eyesight from the lightning? idk.

Competitive Description: Not only do you have increased accuracy on thunder, you also have increased accuracy on sleep powder and thunder wave, which is pretty cool. But it doesnt stop there, increased accuracy leaf storm and power whip are there too. You also have 2 neat set up options to choose from depending on set, which are calm mind and swords dance
Mega Electrosaur
:ss/venusaur-mega:
Type: Grass Electric
Ability: Multiscale
New Stats: 80/135/83/135/84/108
Total: 525


Flavor Description: Its a cell tower now, as the result of the power of Mega evolution. I don't have much flavor for multiscale but maybe the cell tower scans the opponent, which enables electrosaur to take less damage. idk lol

Competitive Description: Multiscale makes it able to set up swords dance or calm mind sweeps more easily, and it has recovery in synthesis in order for it to get back Mutiscale. Thats about it realy

Gastoise (Gas + tortoise)
:bw/blastoise:
Type: Water Poison
Abilities: Torrent, Neutralizing Gas (Hidden)
Stats: 89/63/120/80/100/78
Total: 530
New Moves: Acid, Sludge bomb, sludge wave, slack off, Spikes, acid spray, corrosive gas, clear smog
Removed moves:
Shell smash, Avalanche, Dig, Dynamic punch, Double edge, Outrage, Bite, Hail

Flavor Description:
The cannons on its back are now like steam machines that produce smog. It is also now quadrulpet now as well.

Competitive Description: Basically now a worse toxapex, only now it can shut down abilities that could harm it. Nothing too crazy.

Mega Gastoise
:ss/blastoise-mega:
Type: Water Poison
Ability: Corrosion
New stats: 89/73/140/100/140/88
Total: 630

Flavor Description: It looks like an artillery now basically, with the man cannon shooting out gas.

Competitive Description: Basically the same thing but better, now it can poison steel and poison types with corrosion

i hope im doing this right, also im liking these other subs
 
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if you were in the discord you could see a sneak peek of this:
:ss/ivysaur: ---> :ss/venusaur:
Name: Treetode (Tree + Toad)
Typing:

Height: 4.0 m
Weight: 130 kg.
Abilities: Overgrow/Grassy Surge
Stats: 80 / 100 / 100 / 82 / 83 / 80 (swapped physical and special attack and defense and special defense)

New Moves: High Horsepower / Scorching Sands
Removed Moves: Leaf Storm / Solar Beam / Swords Dance / Grassy Glide
Flavor/Design: Instead of it being a flower, it's a freaking tree. Flowers grow on Treetode's back and it grows a tail full of spikes, signifying that Treetode's back turned into a garden.

Competitive Description: Instead of being a fast special sweeper, it's technically the opposite, a defensive bulky physical attacker that can hit hard if you aren't prepared. Also good for sun teams!! For its mega evolution...
:ss/venusaur-mega:
Name: Mega Treetode
Typing:
(unchanged)
Height: 4.4 m
Weight: 185.5 kg.
Abilities: Grassy Surge
Stats: 80 / 122 / 120 / 100 / 123 / 80
Flavor/Design: It's now a full park on Treetode's back. The tree grows substantially bigger and there are even living mini-people on it! Some people just like to relax, play games, and some other activities!
Competitive Description: The same sweeper as before, however it's hella beef'd up. Grassy Terrain basically just buffs you up a lot by giving you power to moves like Power Whip and Petal Blizzard, and if you don't get caught you might be able to perform a sweep!
 
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Gravity Monkey

Que des barz comme si jtais au hebs
is a Top Artist
:charizard:
Name: Charodile
Typing:

Height: 1.9m
Weight: 101.2 kg
Abilities: Blaze / Rough Skin
Stats: 78 / 104 / 88 / 99 / 75 / 90 (BST: 534)
New Moves: Earth Power, Stealth Rock, Rock Slide, Stone Edge, Sand Attack, Mud Shot, Mud Bomb, Sand Tomb, Rock Blast, Ancient Power (+10)
Removed Moves: Air Slash, Defog, Fly, Hurricane, Roost, Sky Drop, Steel Wing, Wing Attack, Dual Wingbeat, Ominous Wind (-10)
Competitive Description: This form is kinda useless so check out the megas!!
:charizard-mega-x:
Name: Mega Charodile X
Mega Stone: Charodilite X
Typing:

Height: 2.1m
Weight: 124.1 kg
Abilities: Stakeout
Stats: 78 / 124 / 138 / 119 / 105 / 70
Flavor/Design: Has a bigass opened mouth with tons of teeth. It's also much more bulky and has scales comming out ala abomansow mega.
Competitive Description: Hopefully balanced Stakeout user. 124 atk with no items is manageable even at +2 (esp considering one of this mon's stab is ground which can be ignored). Its also very slow so it can't really trap faster stuff. Still a threat.
:charizard-mega-y:
Name: Mega Charodile Y
Mega Stone: Charodilite Y
Typing:

Height: 1.9m
Weight: 168 kg
Abilities: Sand Rush
Stats: 78 / 164 / 108 / 109 / 95 / 80
Flavor/Design: Tubular croc. Kinda looks like Sandaconda in a way. Has rows upon rows of scale and a mega fire at the end of all.
Competitive Description: Something cool for sand teams. Can maybe be played with Dragon Dance.
 
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Hey, just here to say that 1 day remains for submissions. Be sure to add more submissions if you have ideas! But to not make this a one-liner, I’ll do a submission review.
If your submission is not mentioned in this message, it’s fine!

:swsh/charmeleon: --->:swsh/charizard:
:charizard:
Name: Charcolord
Typing: Fire/Steel
Height: 6'2"
Weight: 110.9 lbs.
Abilities: Blaze/Levitate
Stats: 85/85/109/78/100/78 BST: 534

New Moves: Stealth Rocks, Stone Edge, Shift Gear, Explosion, Iron Head, Steel Roller
Removed Moves: Air Slash, Fly, Hurricane, Wing Attack, Acrobatics, Scary Face
Flavor/Design: None for right now

Competitive Description:
I’m not liking this very much. Having an ability that negates one of biggest weaknesses and being immune to 2 kinds of hazards (Spikes and Toxic Spikes) and having reliable recovery with Roost makes this very powerful. I recommend removing Levitate and Roost, and maybe Stealth Rock? You also need to add Flavor, Competitive Description, and 2 Mega Evolutions.

View attachment 338671
Name: Chardidry
Typing: Fire/Ground
Height: 4'07
Weight: 100.5 kg
Ability: Blaze
Hidden Ability: Dry Skin
Stats: 105/109/91/85/84/60
New Moves: Stone Edge, Drill Run, Morning Sun, Stealth Rock. Spikes.
Removed Moves: Air Slash, Dragon Breath, Fly, Acrobatics, Dual Wingbeat, Hurricane, Dragon Dance, Wing Attack, Steel Wing, Dragon Pulse.
Competitive Description: Chardidry is a bulky hazard setter that has a good matchup against many fellow hazard setters and defoggers. It has semi-reliable recovery in Morning Sun and a decent defensive typing that is made better by Dry Skin, which gives it a Water immunity.

Name: Mega-Chardidry
Typing: Fire
Height: 6'07
Weight: 150.5 kg
Ability: Victory Star
Stats: 105/109/111(+20)/125(+40)/104(+20)/80(+20)
Competitive Description: Mega-Chardidry becomes a special attacker that, thanks to Victory Star, has a wide arrange of powerful moves like Fire Blast and Focus Blast, that, while normally not very accurate, become significantly more consistent thanks to this ability.
This is fine, but you just need to add 2 Mega Evolutions.

:gs/venusaur:
Name: Venusoar (from Venusaur + soar)
Typing: Grass/Flying
Height: 7'0
Weight: 85kg
Abilities: Overgrow, Aerilate (HA)
Stats: 80/100/75/100/75/95 (BST: 525)

New Moves: Gust, Air Cutter, Fly, Hurricane, Sky Attack, Hyper Voice, Sky Drop
Removed Moves: Sludge Bomb, Sludge, Venoshock, Poison Powder, Ingrain, Grassy Terrain

Flavour: Upon evolving into Venusoar, Ivysaur's bulb bursts open into a long-petalled flower, which doubles as a helicopter-like rotor. This enables it to take to the skies and harness the power of the winds!
Competitive Description: Mixed Aerilate attacker. Swords Dance & slightly better attacking moves (Return/Double-Edge) make a physical set potentially more desirable, but I think a special set could work too.

:gs/charizard:
Name: Charmonitor (from Char[mander/meleon/izard] + monitor lizard)
Typing: Fire
Length: 8'11
Weight: 91kg
Abilities: Blaze, Flame Body (HA)
Stats: 78/90/80/75/90/121 (BST: 534)

New Moves: U-Turn, Taunt, Poison Fang, Super Fang, Torment, Glare
Removed Moves: Air Slash, Dual Wingbeat, Hurricane, Roost, Tailwind, Defog, Aerial Ace, Air Cutter, Fly, Sky Drop, Wing Attack

Flavour: Charmonitor is a large, quadrupedal lizard capable of running at high speeds. Its fangs are mildly venomous. Charmonitor retains the line's signature flame-tipped tail.
Competitive Description: Speedy pivot with U-Turn and your choice of status moves. Alternatively, you could try an offensive Dragon Dance set -or even Belly Drum, for the adventurous battler!

:gs/blastoise:
Name: Banzukoise (from Banzuke (a document compiling sumo wrestler rankings) + tortoise/Blastoise)
Typing: Water/Fighting
Height: 6'5
Weight: 150kg
Abilities: Torrent, Guts (HA)
Stats: 79/125/110/55/70/91 (BST: 530)

New Moves: Circle Throw, Close Combat, Bulk Up, Detect, Low Kick, Storm Throw, Superpower, Smelling Salts, Stomp, Stomping Tantrum
Removed Moves: Dark Pulse, Dragon Pulse, Signal Beam, Confusion, Shell Smash

Flavour: This Pokémon has become bigger and bulkier, training to become a sumo wrestler. Instead of cannons, it simply sports a broad pair of shoulders - this is one strong tortoise!
Competitive Description: Bulk Up Guts abuser. The Squirtle line already has a decent physical movepool, and now it has the tools to make even better use of it.
These are good as well, but you need Megas for all your subs (2 for Charizard, 1 for Venusaur and Blastoise)
Name: Aqutillery (Aqua+Artillery)
Typing:

Height:
5'3"
Weight: 188.5 lbs
Abilities: Torrent/Heavy Artillery (Heavy Artillery: This pokemon's cannon moves have 1.2 power.)
Stats: 80/70/130/120/90/40 (530)
Removed Moves: Terrain Pulse, Dark Pulse
New Moves: Fire Blast, Zap Cannon
Flavor/Design: Haha big cannon turtle go brrrrr.
Flash Cannon
Hydro Cannon
Zap Cannon
Fleur Cannon
Dynamax Cannon
Techno Blast
Fire Blast
You can’t have custom elements here, so you have to remove the ability. You also have to give this sub a mega (Also, would you mind removing Zap Cannon or Fire Blast from new moves? It kinda makes no sense for a Water-type to have That coverage, especially with Shell Smash.)

if you were in the discord you could see a sneak peek of this:
:ss/ivysaur: ---> :ss/venusaur:
Name: Treetode (Tree + Toad)
Typing:

Height: 7'01"
Weight: TBD
Abilities: Drought/Grassy Surge
Stats: 80 / 100 / 100 / 82 / 83 / 100 (swapped physical and special attack and defense and special defense and gave it +20 speed)

New Moves: High Horsepower / Scorching Sands
Removed Moves: Leaf Storm / Solar Beam
Flavor/Design: Instead of it being a flower, it's a freaking tree. Flowers grow on Treetode's back and it grows a tail full of spikes, signifying that Treetode's back turned into a garden.

Competitive Description: Instead of being a fast special sweeper, it's technically the opposite, a defensive bulky physical attacker that can hit hard if you aren't prepared. Also good for sun teams!! For its mega evolution...
:ss/venusaur-mega:
Name: Mega Treetode
Typing:
(unchanged)
Height: TBD
Weight: TBD
Abilities: Grassy Surge
Stats: 80 / 122 / 120 / 100 / 123 / 100
Flavor/Design: It's now a full park on Treetode's back. The tree grows substantially bigger and there are even living mini-people on it! Some people just like to relax, play games, and some other activities!
Competitive Description: The same sweeper as before, however it's hella beef'd up. Grassy Terrain basically just buffs you up a lot by giving you power to moves like Power Whip and Petal Blizzard, and if you don't get caught you might be able to perform a sweep!
I have some things to say here. Firstly, could you remove Drought from your base Pokémon? Keep in mind these are starters, so it should have Overgrow as the first ability. And for the mega, I’m quite worried that it’s too strong. With Grassy Glide, it’s extremely strong, even without anything to boost it like LO or Choice Band. But, it has Swords Dance, so if it pulls of a sweep, it’s very threatening, even with a x4 Ice weakness. I’d recommend removing Swords Dance so it doesn’t have a good move to to set-up, or remove Grassy Glide. You also need to add Height and Weight.

And before I go, I have to talk about this:
Quick remark: Shell Smash can be learned by the entire Squirtle line, not just Blastoise, which means the alternative evolution of Wartortle will still get Shell Smash. Take it into consideration.
This is wrong. Just because the entire line learns it, doesn’t mean the branched evolution will. If you remove a move from the branched evolution that the whole entire evolution line learns, it disappears from it’s movepool and becomes illegal on it. So don’t worry about your branched evolution having a powerful move, because you can always just remove it. (Sorry if I sound rude here.)

That’s all now! Bye!
(Also I can’t access Discord again for the second time, so please PM if you have something to say.)

Also, I guess it’s time to add my submissions:

Name: Venumoni (Venus + Flegmoní; Greek word for inflammation)
Typing:

Height: 6’07” (2m)
Weight: 220.2 lbs (99.9 kg)
Abilities: Overgrow / Chlorophyll
Stats: 80 / 82 / 73 / 100 / 100 / 90 (525 BST) (-10 Def / +10 Spe)

New Moves: Rage Powder, Fire Blast, Flamethrower, Ember, Flare Blitz
Removed Moves: Sludge, Sludge Bomb, Venoshock, Poison Powder, Charm
Flavor/Design: Venumoni would look like a Venusaur with slightly lighter skin, and it would have a Chrysanthemum flower on it’s back with pollen dust.

Competitive Description: Venumoni stands out as a very threatening sun sweeper, having a unique typing that heavily benefits from sun. It can also kind of be a support Pokémon in Doubles, since it has access to the rare move Rage Powder, and decent support moves.
JavaScript:
Venumoni: {
num: 4,
species: "Venumoni",
types:["Grass", "Fire "],
baseStats: {hp: 80, atk: 82, def: 73, spa: 100, spd: 100, spe: 90},
abilities: {0: "Overgrow", 1: "", H: "Chlorophyll"},
weightkg: 99.9 kg,
otherFormes: ["Venumoni-Mega"],

},

:venusaur-mega:
Name: Mega Venumoni
Mega Stone: Venumonite
Typing:

Height: 7’10” (2.4m)
Weight: 341.8 lbs (155.038 kg)
Ability: Solar Power
Stats: 80 / 88 / 88 / 125 / 125 / 119 (625 BST) (+6 Atk / +15 Def / +25 SpA / +25 SpD / +29 Spe)

Flavor/Design: Mega Venumoni would have slightly lighter skin than Mega Venusaur, and it would have a big blooming Chrysanthemum on it’s back, and it would have pollen dust floating around it.

Competitive Description: Sun abuser. That’s all there is to it. I might change the ability later on, but for now, it’s just a sun abuser.


^B]Name[/B]:
Typing:
Height:
Weight:
Abilities:
Stats:

New Moves:
Removed Moves:

Flavor/Design:
Competitive Description:


Name:
Typing:
Height:
Weight:
Abilities:
Stats:

New Moves:
Removed Moves:

Flavor/Design:
Competitive Description:
 
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