Its kind of weird how many people bemoan the exp. All change. Fuck grinding. I know you guys like to make things a bit more diffocult but lets be honest, pokemon games were never hard. We were either in our single digits or early teens if we were struggling with any trainer, and because most of us are adults challenge goes out the window by virtue of the knowledge we gained over the years.
That being said, i remember when i was told that ORAS was too faithful with the environment layouts and i wonder if the strict "faithful remake" is a response to the vocal minority voicing complaints all across the media the last few years... Either way i wasnt expecting too much so i cant say I'm let down, just gonna wait and see what happens.
I do not like being super over leveled. It feels bad, for me, and the extra levels absolutely do matter at various points in the game.
The appeal of the old system was: I could keep it off and have a reasonable enough challenge since the enemies were generally some levels above me or at least about on my level as equals. If I felt I was ever behind, I could throw it on for a route or so and be just right. I got significantly more enjoyment out of XY than my friends did because of this, and the occasional level spike got me sweating a little in the various games, which was novel.
Meanwhile, folks who don't care about that can leave it on and enjoy it to their hearts content. Or they can be like siggu and use it as an excuse to get a bunch of party members
It's great for everyone! Grinding is easier if you'd like it (especially with all the other ways to pump up exp), it offers extra play styles, wonderful!
Making it permanently on just sucks for people like me, and it
is such a supremely easy thing to offer an option.