Monotype Cinderace (Fire)

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[SET]
name: Offensive (Fire)
move 1: Pyro Ball
move 2: Sucker Punch
move 3: Low Kick
move 4: Bulk Up / Gunk Shot
item: Heavy-Duty Boots
ability: Libero
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Cinderace is a powerful physical attacker because of its incredible Speed, which allows it to outpace the likes of Nidoking and Kyurem, combined with its Libero ability and high Attack stat. Pyro Ball targets threats like Volcarona, Tapu Lele, and Galarian Zapdos. Sucker Punch lets it check faster Pokemon like Choice Scarf Blacephalon, Barraskewda, and Dragapult. Low Kick targets threats that can take Pyro Ball such as Porygon2, Hydreigon, Tyranitar, and Heatran. Bulk Up takes advantage of forced switches, allowing Cinderace to threaten walls such as Mandibuzz and Galarian Corsola, while also making it harder to revenge kill. Gunk Shot threatens Fairy-types such as Tapu Fini and Azumarill that resist Cinderace's other moves. A Jolly nature allows Cinderace to remove common threats like Hydreigon, Galarian Zapdos, and Terrakion.

Volcarona is a powerful setup sweeper that breaks through physical walls that Cinderace struggles to get past such as Hippowdon, Slowbro, and Toxapex. Choice Scarf Blachephalon is another solid option for dealing with troublesome physical walls such as Galarian Corsola and Slowbro, revenge kills foes, and can clean types such as Flying, Psychic, and Poison late-game. Offensive trapper Heatran can trap and remove annoying walls that check Cinderace such as Toxapex, Galarian Corsola, and Mandibuzz. Choice Band Victini can wear down and remove bothersome walls such as Landorus-T and Mantine. Torkoal is an outstanding teammate for Cinderace, as it makes Pyro Ball even more powerful with sun support, sets Stealth Rock to make Cinderace secure more KOs, and also provides Rapid Spin support. Volcanion provides Water immunity and can deal with major threats such as Belly Drum Azumarill. Dual screens Rotom-H gives Cinderace an easier time setting up while also providing Ground immunity with Levitate, and it can also target Flying-types such as Mantine with its Nasty Plot set.

[STRATEGY COMMENTS]
Other Options
=============

Fire
--------
Zen Headbutt targets Poison- and Fighting-types such as Toxapex and Keldeo that can take most of Cinderace's other attacks. Choice Scarf allows Cinderace to become a revenge killer, outspeeding threats like Tapu Koko, Cloyster after one Shell Smash boost, and Zeraora while also outspeeding other Choice Scarf users such as Buzzwole, Galarian Darmanitan, and Zarude. Life Orb and Choice Band further boost Cinderace's attacking power. However, without Heavy-Duty Boots, Cinderace becomes weak to chip damage from Stealth Rock. High Jump Kick can replace Low Kick, as it OHKOes Pokemon like Blissey and Kyurem, but it can get countered by Protect. Cinderace also has access to utility moves such as Court Change and U-turn. Court Change is a unique move that, besides generally stealing dual screans and transferring entry hazards to the other side, can specifically mitigate Fire teams' weakness to Stealth Rock. U-turn helps Cinderace escape bad matchups such as Dragonite, Hippowdon, Galarian Corsola, and Garchomp, bringing in the right teammate to deal with them, while also helping setup partners like Volcarona to come in safely.

[CREDITS]
- Written by: [[Lialiabeast, 564420]]
- Fire analysis by: [[Lialiabeast, 564420]]
- Quality checked by: [[roxxie, 481576], [Neko, 542526]]
- Grammar checked by: [[Finland, 517429]
 
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roxie

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Heya, can you change the set to:

Cinderace @ Heavy-Duty Boots
Ability: Libero
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Low Kick
- Pyro Ball
- Sucker Punch

Gunk Shot in Moves
OO: HJK, Zen Headbutt, Choice Scarf, Life Orb, Court Change, U-turn, Electro Ball (it doesn't get Thunder Punch).

You can tryout this team for reference
 
Heya, can you change the set to:

Cinderace @ Heavy-Duty Boots
Ability: Libero
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Low Kick
- Pyro Ball
- Sucker Punch

Gunk Shot in Moves
OO: HJK, Zen Headbutt, Choice Scarf, Life Orb, Court Change, U-turn, Electro Ball (it doesn't get Thunder Punch).

You can tryout this team for reference
Hello isn't the set I mentioned viable? Also about the team, I already mentioned most of the members of your team and I have tried all the teammates I mentioned and they can work well with Cinderace... If I have to remove any partner or add somebody for a specific reason then let me know. (also sorry about the Thunder Punch part I had something else in mind)
 

roxie

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Bulk Up being in Other Options is definitely not ideal at all. Giving up coverage to use a fast offensive Pokemon as a potential hazard control when there is Torkoal, Rotom-H, and Volcanion available as forms of hazard control is not necessary at all. The same applies for U-turn, Volcarona can already handle Psychic-types pretty with Incineroar and Heatran being checks to Psychic-types also. Bulk Up allows Cinderace to break through walls alongside Volcarona since Volcarona on its own has many stuff it can't beat. Fire appreciates the slow pivoters in Incineroar / Rotom-H more as opposed to a fast pivot into a defensive Pokemon. You listed Hippowdon as a U-turn example but its not doing much to it and the chip damage isn't more important than the current set but besides the point, you can just go into Rotom-H instead and click Toxic if you have it or setup screens and sweep Ground. The team is mentioned as a reference and something in consideration if you aren't familiar with the set.
 
Bulk Up being in Other Options is definitely not ideal at all. Giving up coverage to use a fast offensive Pokemon as a potential hazard control when there is Torkoal, Rotom-H, and Volcanion available as forms of hazard control is not necessary at all. The same applies for U-turn, Volcarona can already handle Psychic-types pretty with Incineroar and Heatran being checks to Psychic-types also. Bulk Up allows Cinderace to break through walls alongside Volcarona since Volcarona on its own has many stuff it can't beat. Fire appreciates the slow pivoters in Incineroar / Rotom-H more as opposed to a fast pivot into a defensive Pokemon. You listed Hippowdon as a U-turn example but its not doing much to it and the chip damage isn't more important than the current set but besides the point, you can just go into Rotom-H instead and click Toxic if you have it or setup screens and sweep Ground. The team is mentioned as a reference and something in consideration if you aren't familiar with the set.
Okay makes sense. Should I put this in WIP and start over then?
 

roxie

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Change the set name to "Offensive"

[SET]
name: Bulk Up
move 1: Pyro Ball
move 2: Sucker Punch
move 3: Low Kick

move 4: Bulk Up / Gunk Shot

Cinderace's incredible Speed, great Attack stat, Libero ability coupled with a variety of STAB moves such as Pyro Ball, and access to Bulk Up make it a viable physical attacker and threatening setup sweeper for Fire-type teams, that can easily threaten targets that are not really fast and weak to its coverage such as Kyurem, Excadrill, and Alolan Ninetales. [Don't say STAB moves, just say coverage options. You only listed pyro ball so like add 1-2 more moves just for the sentence. You can say something like "Cinderace is a powerful phy atker because of its speed allowing it to outpace kyu and nido and then continue with atk, libero, and that's it. Sentence is just way too long. This is a Fire team, there is no reason to list alolan ninetales in these examples.]

Cinderace has access to many coverage STAB moves such as High Jump Kick, Pyro Ball, Low Kick, and Gunk Shot, that allows it to be good matchup against a plethora of types such as Dark and Normal and targeting threats like Tyranitar, Tapu Lele, and Tapu Fini. This should be very brief. Do not use STAB moves as a term. You are putting emphasis on its coverage options and this should start off with the phrase "Furthermore," instead of "Cinderace" to tell the reader you're talking about something you've recently talked about in the previous sentence.

However, Cinderace is not bulky enough to deal with attacks from faster and strong targets like Earthquake from Choice Scarf Landorus-T or Thunderbolt from Choice Specs Tapu Koko and priority moves such as Extreme Speed from Choice Band Dragonite, making vulnerable in general and that leads to limiting its chances to switch in safely while also keeping it from setting up with Bulk Up. [This needs to be put in two different sentences, not smooshed in one]
Its sole Fire typing doesn't help with its defenses because that means it gets super effective hits often from Ground-, Rock- , and Water-type Pokemon, which all are pretty common.

[Set]
- Pyro Ball is Cinderace's strongest Fire-type attack, being a STAB move that can deal decent amount of damage to any target that doesn't resist or is weak to Fire-type attacks such as targets Volcarona, Tapu Lele, Galarian Zapdos, Ferrothorn, and Scizor. Don't mention obvious dual fire weak Pokemon that has poor performance against fire as a whole.
- Sucker Punch allows Cinderace to revenge kill faster, weakened threats checks faster Pokemon like Regieleki, Zeraora, Choice Scarf Blacephalon, Baraskewda, and Dragapult. [direct and straight to the point]
- Low kick targets Normal-, Dark-, and Rock-type threats that can take hits from Pyro Ball such as Porygon2, Hydreigon, Tyranitar, and also Heatran as a honorable mention due to its Flash Fire ability, while its secondary effect helps Cinderace deal a decent amount of damage to targets that are considered to be heavy such as Celesteela, Stakataka, and Melmetal. [Way too long. Telling the reader that it does more damage to heavy pokemon is not required at all.
- gunk shot hits azu. do not label it as a other option.
- cinderace outspeeds nido, mimi, and nihi with an adamant nature. use other examples.

[Teammates]
- Volcanion is terrible remove it
- Remove Darmanitan
- Reread over this paragraph again

[OO]
put hjk after scarf

[C&C]
Fini is a gunk shot target so..

This analysis requires 2 QC stamps so change it to QC: 0/2, tag me when you implement this
 

roxie

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[overview]

Your examples: Tapu Fini and Lele are not apart of Normal and Dark. Add Fairy into this mention. (Dark, Fairy, Normal) in that order. This part also doesn’t need examples just list what types it’s good in rather than what the moves actually target. You already explain what the move hits in the Set description.



Don’t say the moves from Landorus and Tapu Koko.



The Pokémon doesn’t have to be faster at all to deal damage either. Slower Pokémon like toxapex and mandibuzz(without sun). Mention that Cinderace is unable to break past some defensive walks even with bulk up. I wouldn’t mentioned mandibuzz in these examples as there are better.



“Also, priority moves such as Extreme Speed from Choice Band Dragonite target Cinderace and can KO it if it is weakened and so Cinderace is vulnerable in general and that leads to limiting its chances to switch in safely.” Remove this. You mention it’s frailty in the previous line. (Side note: no one uses cb dragonite and if dragonite was mentioned.



[Set]

When you say “Low kick targets x and y type” you actually have to provide an example for each of the types that you mentioned. Mention why Low Kick is preferred over HJK to the reader after this also tbh.



Melmetal is not a great bulk up example at all for this analysis. This is a monotype fire analysis not a pre-dlc Ou analysis and tbe combination of Fire’s resistance to Steel, Sun, and potentially screens makes me think that Melmetal isn’t as effective of an example for the reader. Bulk Up and Gunk Shot are two different things.



What does Bulk Up do for Cinderace? Are there any notable types or even Pokémon that the move helps with breaking. Azumarill and Tapu Fini are Water-types that resist three of its other coverage moves and that should be mentioned as gunk shot is used for that specific reason.



For Rotom you can mention screens and it’s use for Flying with its nasty plot set.



Remove the “without scarf” part on Landorus.



Galarian Weezing is not a threat at all towards fire so remove.



“Also Victini, as well as Incineroar, become solid teammates that can bring Cinderace in safely, which is appreciated because of Cinderace's fear of switching in and taking attacks that can't handle, as Victini has access to U-Turn and Incineroar to U-Turn and also Parting Shot.” This is too long and you also have this in the wrong place. Consider this an introduction sentence for victini and incineroar. (Introduction-> Victini line -> Incineroar line). You don’t need to emphasis that Cinderace is weak as fuck, that’s done in the overview. This is the teammates section so this can be cut down a bit.



Volcarona needs a line abt how it’s the Poison breaker with psychic.



[oo]

Weavile is not a threat to fire pls remove. Pretty sure cinderace can live a scarf knock regardless.
 
Last edited:

roxie

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mention P-shot + knock Incineroar and add Rapid Spin for Torkoal. this looks better, you can mark this as "QC: 1/2" Lialiabeast

[[roxiee, 481576]]

 

Neko

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add remove (comment)
[SET]
name: Offensive (Fire)
move 1: Pyro Ball
move 2: Sucker Punch
move 3: Low Kick
move 4: Bulk Up / Gunk Shot
item: Heavy Duty Boots
ability: Libero
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Cinderace is a powerful physical attacker because of its incredible Speed allowing it to outpace the likes of Nidoking and Kyurem, combined with its Libero ability and high Attack stat. Pyro Ball is Cinderace's strongest Fire-type attack, being a STAB move (libero, tho I guess you can mention it being boosted by sun) that targets threats like Volcarona, Tapu Lele, Galarian Zapdos, Kyurem, and Mimikyu (too many examples Imo + Kyu gets Low Kicc'ed). Sucker Punch checks faster Pokemon like Regieleki, Zeraora, (they're faster but you don't kill them tho) Choice Scarf Blacephalon, Baraskewda, and Dragapult. Low kick targets Normal-, Dark-, and Rock-type threats that can take hits from Pyro Ball such as Porygon2, Hydreigon, Tyranitar, and also Heatran as an honorable mention due to its Flash Fire ability. Bulk Up helps Cinderace breakthrough troublesome walls such as Hippowdon while it also makes it a serious threat against types like Dark and Fairy, targeting Pokemon like Hydreigon (gets OHKO'ed at +0 Low Kicc) and Clefable after the boost (this sentence is pretty odd, Clef gets 2HKO'ed by Pyro ball and doesn't really do much to Cinderace. Similarly, Hippowdon is a bad mon to setup on for Cindy; you don't kill it even at +1/+2, but it will eventually 3HKO you). Gunk Shot is another good option threatens Fairy-types since there are Water-types such as Tapu Fini and Azumarill, that resist most of Cinderace's moves. Full investment in Speed and Attack, A Jolly nature, and Libero ability give allows Cinderace to remove an advantage over common threats like Gengar, Heliolisk, and Terrakion, (all these three mons are possible choice scarf users tho+ you sucker punch the Gengar + Something like Zapdos-G, Garchomp over Heliolisk + Terrakion would be a bit better) by outspeeding them and hitting them hard with its STAB moves, leading to potential KOs.

Torkoal is an outstanding teammate for Cinderace, as it provides sun support, making Pyro Ball even more powerful, (it would be nice if you can say if it nets any KOs it wouldn't without sun, if none, then its fine) and also it can setsup Stealth Rock, helping Cinderace secure more KOs, and also provides while also providing Rapid Spin support. Dual Screens Rotom-H is also a good partner for Cinderace, setting Reflect and Light Screen that gives Cinderace an easier time setting up, while also providing a Ground-type immunity with its Levitate ability and can also target Flying-type Pokemon with its Nasty Plot set. Offensive Trapper Heatran can trap and remove eventually KO, with the combination of Magma Storm and Taunt, annoying walls that check are able to slow down Cinderace such as Toxapex, Galarian Corsola, and Mandibuzz while it also grants neutrality from Rock-Type attacks, making it a safe option for Cinderace to switch into, if it faces a threatening Rock-Type Pokemon such as Rhyperior (Rhyperior is weird, maybe something like Nihilego be better? There aren't a lot of notable Rock-types tho +Offensive Trapper Tran isn't really that much of a defensive mon). Incineroar provides utility for Cinderace in moves like Parting Shot and Knock Off, allowing Cinderace to safely setup. Cinderace appreciates physical wall breaking from Choice Band Victini as it is capable of wearing down and removing even KO defensive walls that Cinderace struggles with tough matchups for it such as Landorus-T and Mantine, using its powerful STAB moves(you don't remove mantine with STABs tho). Special Wallbreakers like Volcarona and Blacephalon are really powerful options for breaking down troublesome physical walls that Cinderace struggles to get past such as Hippowdon, Slowbro, and Seismitoad while Volcarona with Psychic can also deal with Poison-types like Toxapex. (Mention Choice Scarf Blacephalon, also separate this to 2 sentences)
*add Volcanion, it checks Belly Drum Azu for Cindy, drop Incineroar because its rarely used
Reorder this to volc + blace -> heatran -> victini -> torkoal -> volcanion-> rotom-h


[STRATEGY COMMENTS]
Other Options
=============

Fire
--------
Zen Headbutt targets Poison- and Fighting-types such as Toxapex and Keldeo that can take most of Cinderace's other attacks and also troublesome Fighting-types like Keldeo. Choice Scarf allows Cinderace to act as a revenge killer, outspeeding threats like Tapu Koko, Weavile, Cloyster after one Shell Smash boost, and Zeraora while also helps it outspeeding other Choice Scarf users such as Buzzwole, Galarian Darmanitan, and Krookodile Zarude(Choice Scarf Zarude might be a better mention than Krooko, as this is usually Dark's Choice Scarf user). Life Orb and Choice Band further boost Cinderace's attacking power. (mention that Cinderace becomes more prone to chip damage [stealth rock] because no boots tho, and CB Cinders might be scoutable, so its a bit...scary) High Jump Kick is a Fighting-type STAB move that can replace Low Kick, as it OHKOs Pokemon like Blissey and Kyurem. (add that this makes you vulnerable to protect/steel shenanigans) Cinderace also has has, also, access to utility moves such as Court Change and U-turn. Court Change is a unique move that allows Cinderace to steal the opposing effects of Reflect, Light Screen, and Aurora Veil from the likes of Grimmsnarl and Alolan Ninetales, while also being able to push negative transfer entry hazards such as Sticky Web and Stealth Rock to the other side opposing team such as Sticky Web and Stealth Rock, which is appreciated by Fire-type teams due to their weakness to Stealth Rock. (Write why isn't this not that recommended tho) U-turn helps Cinderace escape bad matchups such as Dragonite, Hippowdon, Galarian Corsola, and Garchomp, bringing in the right teammate to deal with them while also helps helping setup partners like Volcarona to come in safely and start performing their role.

[CREDITS]
- Written by: [[Lialiabeast, 564420]]
- <Fire> analysis by: [[Lialiabeast, 564420]]
- Quality checked by: [[roxxie, 481576], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
QC 2/2 after I see the edits via Felines :victini:
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
Neko implemented, lmk if this is rdy for 2/2 or if I should change/add anything else
Pls recheck the analysis, there's a lot of stuff that you didn't apply ;w;
notably:
-Adding (Fire) to the Set
-not removing Hippowdon/Clef on the Bulk Up line (I said it on my check why it should be changed), you could replace the examples with other walls/OHKOs Cindy could deal with when boosted
-not changing the order of the team mates + not adding volcanion
Thank you :blobnom:
 
Pls recheck the analysis, there's a lot of stuff that you didn't apply ;w;
notably:
-Adding (Fire) to the Set
-not removing Hippowdon/Clef on the Bulk Up line (I said it on my check why it should be changed), you could replace the examples with other walls/OHKOs Cindy could deal with when boosted
-not changing the order of the team mates + not adding volcanion
Thank you :blobnom:
done the above tagging one more time since I am not sure about the bulk up line
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
done the above tagging one more time since I am not sure about the bulk up line
add remove (comment)
[SET]
name: Offensive (Fire)
move 1: Pyro Ball
move 2: Sucker Punch
move 3: Low Kick
move 4: Bulk Up / Gunk Shot
item: Heavy Duty Boots
ability: Libero
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Cinderace is a powerful physical attacker because of its incredible Speed allowing it to outpace the likes of Nidoking and Kyurem, combined with its Libero ability and high Attack stat. Pyro Ball targets threats like Volcarona, Tapu Lele, and Galarian Zapdos. Sucker Punch checks faster Pokemon like Choice Scarf Blacephalon, Baraskewda, and Dragapult. Low kick targets threats that can take hits from Pyro Ball such as Porygon2, Hydreigon, Tyranitar, and Heatran. Bulk Up helps Cinderace get past foes like Galarian Slowking (the common switchin to poison is Toxapex, psy has og Slowbro) while it also makes it a serious threat against types like Dark and Fairy, targeting Pokemon like Tapu Lele after the boost. Bulk Up allows Cinderace to take advantage of forced switches, allowing it to threaten walls such as Mandibuzz and Galarian Corsola, while also making it harder to revenge kill. Gunk Shot threatens Fairy-types such as Tapu Fini and Azumarill, that resist Cinderace's moves. A Jolly nature allows Cinderace to remove common threats like Garchomp (On hindsight, you can only delet Garchomp at +1 with HJK) Hydreigon, Galarian Zapdos, and Terrakion.

Special Wallbreakers like Volcarona is a powerful setup sweeper that breaks really powerful options for breaking down troublesome physical walls that Cinderace struggles to get past such as Hippowdon, Slowbro, and Seismitoad while Volcarona with Psychic can also deal with Poison-types like Toxapex. Choice Scarf Blachephalon is also another solid option for dealing with troublesome physical walls such as Galarian Corsola and Slowbro, provides speed control, and can clean teams such as Flying, Psychic, and Poison late-game. Offensive Trapper Heatran can trap and remove annoying walls that check Cinderace such as Toxapex, Galarian Corsola, and Mandibuzz. Choice Band Victini is capable of wearing down and removing defensive walls that Cinderace struggles with such as Landorus-T and Mantine. Torkoal is an outstanding teammate for Cinderace, as it provides sun support, making Pyro Ball even more powerful, sets Stealth Rock to make Cinderace secure more KOs, and also provides Rapid Spin support. Volcanion is a good partner for Cinderace, as it provides a Water-type immunity and can deal with major threats such as Belly Drum Azumarill. Dual Screens Rotom-H is also a good partner for Cinderace, setting Reflect and Light Screen that gives Cinderace an easier time setting up, while also providing a Ground-type immunity with its Levitate ability and can also target Flying-types such as Mantine Pokemon with its Nasty Plot set.

[STRATEGY COMMENTS]
Other Options
=============

Fire
--------
Zen Headbutt targets Poison-, and Fighting-types such as Toxapex and Keldeo that can take most of Cinderace's other attacks. Choice Scarf allows Cinderace to act as a revenge killer, outspeeding threats like Tapu Koko, Cloyster after one Shell Smash boost, and Zeraora while also outspeeding other Choice Scarf users such as Buzzwole, Galarian Darmanitan, and Zarude. Life Orb and Choice Band further boost Cinderace's attacking power. However, without Heavy Duty Boots, Cinderace becomes weak to chip damage from Stealth Rock. High Jump Kick can replace Low Kick, as it OHKOs Pokemon like Blissey and Kyurem, but it can get countered by Protect. Cinderace also has access to utility moves such as Court Change and U-turn. Court Change is a unique move that allows Cinderace to steal the opposing effects of Reflect, Light Screen, and Aurora Veil from the likes of Grimmsnarl and Alolan Ninetales, while also being able to transfer entry hazards such as Sticky Web and Stealth Rock to the other side, which is appreciated by Fire-type teams due to their weakness to Stealth Rock. U-turn helps Cinderace escape bad matchups such as Dragonite, Hippowdon, Galarian Corsola, and Garchomp, bringing in the right teammate to deal with them while also helping setup partners like Volcarona to come in safely.

[CREDITS]
- Written by: [[Lialiabeast, 564420]]
- <Fire> analysis by: [[Lialiabeast, 564420]]
- Quality checked by: [[roxxie, 481576], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
QC 2/2 via Felines :victini:
 
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