rate my team plz (i read the rules but is this enough info??????)

My first pokemon is lucario
:< (Lucario) (M) @ Life Orb
Ability: Inner Focus
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Extreme Speed
- Crunch
i chose lucario beuase my goal is to have a offesive team, and lucario is really good at offensive
I went for max attack and max speed so I can hit the oppents fast so that lucario can get the knock out
I chose swords dance so that I can max attack and knouck out the opssing pokemon. i went for close combat because its a really good fighting move and can do a lot of damage. i went for extreme speed because it almost always hit first, ant that can get me out of tight situianitons . i went for crunch because I felt like I needed a dark type move.
my second pokemon is talonflame
:> (Talonflame) @ Heavy-Duty Boots
Ability: Gale Wings
EVs: 32 HP / 92 Atk / 84 Def / 132 SpA / 108 SpD / 60 Spe
Jolly Nature
- Brave Bird
- Flamethrower
- Roost
- Tailwind
I chose talonflame to get my gane started.
I speraded out evs so it would be good at evrything.
it has brave bird because its like the best flying move
it has flamflower because for type advantes against different pokemon
it has roost because it heals the pokemon uing it and I use it because brave bird does damage to itself.
it has tailwind to help my pokemon and to assist lucario and alakazam
my 3rd pokemon is alakzam
i (Alakazam) @ Choice Band
Ability: Magic Guard
EVs: 252 SpA / 52 SpD / 204 Spe
Quiet Nature
IVs: 0 Atk
- Psychic
- Tri Attack
- Trick
- Light Screen
because it has really good at speed and special attack and speed.
it has its ev spread becuase I wanna have its speed and SpA to be good and ready to go! i also put SpD just in case.
it has Psychic because its a rellay good move for pokemon like alakazam.
i have tri attack because it has a 20% chance to burn freeze or paralyse the target.
i have trick to switch the choice band with the target.
i have light screen to raise our teams SpD
my 4th pokemon is rillaboom
dont (Rillaboom) @ Rocky Helmet
Ability: Grassy Surge
EVs: 252 Atk / 228 Spe
Sassy Nature
- Drum Beating
- Earthquake
- U-turn
- Swords Dance
because its a really good attacking pokemon.
i went for attack and speed so I can hit fast because rillaboom is a slower pokemon.
i went for drum beating because it's a good grass move.
i went for earthquake because its a ground move in case of metal types, and others.
i went for u-turn because what if I need to switch to and to damage? then I can use u-turn
I went for swords dance to raise atk
my 5th pokemon is Clef
like (Clefable) @ Life Orb
Ability: Magic Guard
EVs: 96 Def / 252 SpA / 160 Spe
Relaxed Nature
IVs: 0 Atk
- Moonblast
- Wish
- Flamethrower
- Substitute
I chose clef just in case I need a fairy type to handle a dragon type.
i went for max SpA because it has moon blast. i went for some speed to hit fast. i went for some def just in case.
I went for moonblast as a good fairy move.
i have wish to heal clef
I went for flamthrother as I proplay need a fire move.
i went for substitute to bail out, and use my moves, like Wish.

My 6th and final pokemon is hallawacha
nameing (Hawlucha) @ Life Orb
Ability: Unburden
EVs: 252 Atk / 4 Spe / 252 SpD
Adamant Nature
- Swords Dance
- Encore
- Protect
- U-turn
i went for hawlucha because of fighting flying typing, wich is pretty good. i also pick hawlucha to bail out/ stall. i went for 252 atk for u-turn, speed to use my moves, and spd to staying longer.
i went for swords dace to help u-turn
i went for encore in case they use a stat increase move like swords dacne.
And i went for u-turn to do damge
 
sanicnownownow i think you need to provide pokepaste , and i dont think your team is viable in the meta.

Your choice of ev's , items and move-sets are not much compatible, here are some of them which you should consider changing
-> meteor mash is better than crunch on lucario
-> having overheat on talonflame instead of flamethrower , and fix the evs a bit
-> alakazam is a special attacker so choice specs would be better
-> shadow ball instead of light screen
-> max out evs for Rillaboom + life orb as you mention it as a attacking member + a good nature
-> why speed evs + relaxed nature on clefable
-> Unburden + life orb doesnt work well , may be switch the ability with mold breaker
 
ill change tht now thnks!
sanicnownownow i think you need to provide pokepaste , and i dont think your team is viable in the meta.

Your choice of ev's , items and move-sets are not much compatible, here are some of them which you should consider changing
-> meteor mash is better than crunch on lucario
-> having overheat on talonflame instead of flamethrower , and fix the evs a bit
-> alakazam is a special attacker so choice specs would be better
-> shadow ball instead of light screen
-> max out evs for Rillaboom + life orb as you mention it as a attacking member + a good nature
-> why speed evs + relaxed nature on clefable
-> Unburden + life orb doesnt work well , may be switch the ability with mold breaker
 
sanicnownownow i think you need to provide pokepaste , and i dont think your team is viable in the meta.

Your choice of ev's , items and move-sets are not much compatible, here are some of them which you should consider changing
-> meteor mash is better than crunch on lucario
-> having overheat on talonflame instead of flamethrower , and fix the evs a bit
-> alakazam is a special attacker so choice specs would be better
-> shadow ball instead of light screen
-> max out evs for Rillaboom + life orb as you mention it as a attacking member + a good nature
-> why speed evs + relaxed nature on clefable
-> Unburden + life orb doesnt work well , may be switch the ability with mold breaker
u don't get one thing though I have the choice band to switch it with the opssing pokemon
 
u don't get one thing though I have the choice band to switch it with the opssing pokemon
IK you have choice item to use trick , but you cant use trick on every single pokemon, specially with alakazam . most of the offensive Pokemon can OHKO alakazam. the only pokemon alakazam can use trick is against walls like chansey . so choice specs is a better option than choice band
 
k
IK you have choice item to use trick , but you cant use trick on every single pokemon, specially with alakazam . most of the offensive Pokemon can OHKO alakazam. the only pokemon alakazam can use trick is against walls like chansey . so choice specs is a better option than choice band
 
Hello there, this is a nice team but I have a bit of suggestions.

1st of all, I think stall Hawlucha isn't very good:

Instead you should make the set somewhat like this
nameing (Hawlucha) @ Grassy Seed
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Close Combat
- Stone Edge

Hawlucha's bulk is very minimal so I think you should run a more offensive set benefiting off of Rillaboom's grassy terrain.

dont (Rillaboom) @ Life Orb
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Grassy Glide
- Knock Off
- Superpower/High Horsepower

The set depends on if you are worrying about hitting Corv.

Additionally, you should change Alakazam's set to
i (Alakazam) @ Choice Specs
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Focus Blast
- Trick
- Shadow Ball
Choice Specs allows it to back a punch while being able to cripple walls, the different moves allow it to hit more mons. You could also change this to Nasty Plot but its optional

You should also change Talonflame to Corviknight allowing for hazard removal
Corviknight @ Leftovers
Ability: Pressure
EVs: 252 HP / 168 Def / 88 SpD
Impish Nature
- Body Press
- U-turn
- Defog
- Roost

I also think that Meteor Mash is better then Crunch on Lucario

I changed up Clef's ev's to be more specially bulky and still being able to wish pass
like (Clefable) @ Life Orb/Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Wish
- Flamethrower
- Substitute/Protect

New Paste with changes
 
Hello there, this is a nice team but I have a bit of suggestions.

1st of all, I think stall Hawlucha isn't very good:

Instead you should make the set somewhat like this
nameing (Hawlucha) @ Grassy Seed
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Close Combat
- Stone Edge

Hawlucha's bulk is very minimal so I think you should run a more offensive set benefiting off of Rillaboom's grassy terrain.

dont (Rillaboom) @ Life Orb
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Grassy Glide
- Knock Off
- Superpower/High Horsepower

The set depends on if you are worrying about hitting Corv.

Additionally, you should change Alakazam's set to
i (Alakazam) @ Choice Specs
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Focus Blast
- Trick
- Shadow Ball
Choice Specs allows it to back a punch while being able to cripple walls, the different moves allow it to hit more mons. You could also change this to Nasty Plot but its optional

You should also change Talonflame to Corviknight allowing for hazard removal
Corviknight @ Leftovers
Ability: Pressure
EVs: 252 HP / 168 Def / 88 SpD
Impish Nature
- Body Press
- U-turn
- Defog
- Roost

I also think that Meteor Mash is better then Crunch on Lucario

I changed up Clef's ev's to be more specially bulky and still being able to wish pass
like (Clefable) @ Life Orb/Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Wish
- Flamethrower
- Substitute/Protect

New Paste with changes
ok
 
My first pokemon is lucario
:< (Lucario) (M) @ Life Orb
Ability: Inner Focus
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Extreme Speed
- Crunch
i chose lucario beuase my goal is to have a offesive team, and lucario is really good at offensive
I went for max attack and max speed so I can hit the oppents fast so that lucario can get the knock out
I chose swords dance so that I can max attack and knouck out the opssing pokemon. i went for close combat because its a really good fighting move and can do a lot of damage. i went for extreme speed because it almost always hit first, ant that can get me out of tight situianitons . i went for crunch because I felt like I needed a dark type move.
my second pokemon is talonflame
:> (Talonflame) @ Heavy-Duty Boots
Ability: Gale Wings
EVs: 32 HP / 92 Atk / 84 Def / 132 SpA / 108 SpD / 60 Spe
Jolly Nature
- Brave Bird
- Flamethrower
- Roost
- Tailwind
I chose talonflame to get my gane started.
I speraded out evs so it would be good at evrything.
it has brave bird because its like the best flying move
it has flamflower because for type advantes against different pokemon
it has roost because it heals the pokemon uing it and I use it because brave bird does damage to itself.
it has tailwind to help my pokemon and to assist lucario and alakazam
my 3rd pokemon is alakzam
i (Alakazam) @ Choice Band
Ability: Magic Guard
EVs: 252 SpA / 52 SpD / 204 Spe
Quiet Nature
IVs: 0 Atk
- Psychic
- Tri Attack
- Trick
- Light Screen
because it has really good at speed and special attack and speed.
it has its ev spread becuase I wanna have its speed and SpA to be good and ready to go! i also put SpD just in case.
it has Psychic because its a rellay good move for pokemon like alakazam.
i have tri attack because it has a 20% chance to burn freeze or paralyse the target.
i have trick to switch the choice band with the target.
i have light screen to raise our teams SpD
my 4th pokemon is rillaboom
dont (Rillaboom) @ Rocky Helmet
Ability: Grassy Surge
EVs: 252 Atk / 228 Spe
Sassy Nature
- Drum Beating
- Earthquake
- U-turn
- Swords Dance
because its a really good attacking pokemon.
i went for attack and speed so I can hit fast because rillaboom is a slower pokemon.
i went for drum beating because it's a good grass move.
i went for earthquake because its a ground move in case of metal types, and others.
i went for u-turn because what if I need to switch to and to damage? then I can use u-turn
I went for swords dance to raise atk
my 5th pokemon is Clef
like (Clefable) @ Life Orb
Ability: Magic Guard
EVs: 96 Def / 252 SpA / 160 Spe
Relaxed Nature
IVs: 0 Atk
- Moonblast
- Wish
- Flamethrower
- Substitute
I chose clef just in case I need a fairy type to handle a dragon type.
i went for max SpA because it has moon blast. i went for some speed to hit fast. i went for some def just in case.
I went for moonblast as a good fairy move.
i have wish to heal clef
I went for flamthrother as I proplay need a fire move.
i went for substitute to bail out, and use my moves, like Wish.

My 6th and final pokemon is hallawacha
nameing (Hawlucha) @ Life Orb
Ability: Unburden
EVs: 252 Atk / 4 Spe / 252 SpD
Adamant Nature
- Swords Dance
- Encore
- Protect
- U-turn
i went for hawlucha because of fighting flying typing, wich is pretty good. i also pick hawlucha to bail out/ stall. i went for 252 atk for u-turn, speed to use my moves, and spd to staying longer.
i went for swords dace to help u-turn
i went for encore in case they use a stat increase move like swords dacne.
And i went for u-turn to do damge

your team is very good but you could put a golurk in place of rillaboom this is what i use: Golurk @ Rocky Helmet
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Stealth Rock
- Thunder Punch
- Earthquake
- Shadow Punch
 
your team is very good but you could put a golurk in place of rillaboom this is what i use: Golurk @ Rocky Helmet
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Stealth Rock
- Thunder Punch
- Earthquake
- Shadow Punch
Hawlucha is able to set up only because of Rilla so taking it away wont be useful, also Golurk isnt very viable
 
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