Tornadus-T works well with both, as it forms a great Regecore with Slowbro and both benefit from Lando-T Elec immunity. Torn-T also helps with Kartana who threaten both. Otherwise, a Steel type like Heatran or Ferrothorn can be a great partner for this core, helping againtTapu Lele and to some extend Kartana. In this kind of core, you want to run Colbur Berry Body Press Slowbro btw to deal with Weavile and you like to have something who benefit from Slowbro's Future Sight in your offensive core (like Urshifu-R, Weavile, Gzap...).What are some good partners for the defensive core of Slowbro+Landorus T?
Thanks.Tornadus-T works well with both, as it forms a great Regecore with Slowbro and both benefit from Lando-T Elec immunity. Torn-T also helps with Kartana who threaten both. Otherwise, a Steel type like Heatran or Ferrothorn can be a great partner for this core, helping againtTapu Lele and to some extend Kartana. In this kind of core, you want to run Colbur Berry Body Press Slowbro btw to deal with Weavile and you like to have something who benefit from Slowbro's Future Sight in your offensive core (like Urshifu-R, Weavile, Gzap...).
Is there a question here or
If it's a trend, I suppose it is a reactionary measure to the rise of Modest Volcanions and Heatrans and, consequently, the sudden crowdedness of those Speed tiers which are above Adamant Bisharp but below Jolly.Is jolly Bisharp now a thing or am I just running into some random ho teams that uses that nature instead of adamant for whatever reason?
in addition to what SLDR says, the less common RP bisharp needs jolly to outspeed base 97 speed and up scarfers in the metagame after one RPIs jolly Bisharp now a thing or am I just running into some random ho teams that uses that nature instead of adamant for whatever reason?
Dude are you really looking at deleted posts? I was just trying to see if that image worked...Is there a question here or
I have notifications on this thread to respond to people as quickly as I can to help retain interest in the community. Your post was not deleted until after I responded (I responded the same exact minute you posted).Dude are you really looking at deleted posts? I was just trying to see if that image worked...
ok thanks for the clarification and no I was just trying to see if that image workedI have notifications on this thread to respond to people as quickly as I can to help retain interest in the community. Your post was not deleted until after I responded (I responded the same exact minute you posted).
You can test if anything works in a post by clicking "preview", which shows you exactly how the post would look like.I was just trying to see if that image worked
It really depends on the team. Flame Body is a great way to punish U-turn, soft check Weavile with PDef, etc. but on the vast majority of balance and bulky offensive teams, Flash Fire offers an amazing amount of utility. You tend to see Flame Body more on select offenses, not as much in general.Anyone else feel like Flame Body Tran is underwhelming? I don't burn things anywhere near as much as i feel to justify using flame body over the utility of flash fire, as i still wall things with max defense, but can still use tran to switch into victini and volcorona fire stabs in an emergency. IDK maybe it's just my luck but it hasn't been worth the tradeoff for me so far.
i see, i was using Flame Body on balance, so you precisely diagnosed the issue!! So I guess Flame Body is better on some bulky offenses.It really depends on the team. Flame Body is a great way to punish U-turn, soft check Weavile with PDef, etc. but on the vast majority of balance and bulky offensive teams, Flash Fire offers an amazing amount of utility. You tend to see Flame Body more on select offenses, not as much in general.
I personally wouldn't put it as an archetype issue, but rather as Flame Body Heatran being a very specific fit for teams that appreciate the surprise factor and extra utility against physical threats and pivots, while not needing Heatran's usual defensive prowess against threats like Tapu Lele and Volcarona = very few teams. The threats that Flame Body Heatran is supposed to target are what makes the argument of specific archetypes sound appropriate.i see, i was using Flame Body on balance, so you precisely diagnosed the issue!! So I guess Flame Body is better on some bulky offenses.
Someone else can clarify better than me, but bulky offense has a smaller defensive composition than balance does.Is there any difference between a balance and a bulky offense or are the two words used for the same team archetype?
Choice Scarf Nihilego is not really a thing because it clearly doesn't hit hard enough. If you don't want to run Meteor Beam + Power Herb you can consider running Choice Specs Nihilego (and you can adjust the EVs to boost your Speed after each kill). Here is a good team with Specs Nihilego: https://www.smogon.com/forums/threa...-all-100-accurate-moves.3695221/#post-9062504Is Choice Scarf viable in Bulky Offense or Balance? Or any other non Meteor Beam+Power Herb (which I think is best on Hyper Offense)?
Plus, is there a good check/counter to the dangerous Electric-types? (mainly and ). / lose to , and / lose to .
To answer your 1st question: In balance, you obviously have some kind of powerful attacker, so yeah, Nihilego is viable imo. You can use a Stealth Rock + Toxic Spikes with Focus Sash set as a lead. But in BO, Nihilego gets outclassed by Slowking-Galar.Is Choice Scarf viable in Bulky Offense or Balance? Or any other non Meteor Beam+Power Herb (which I think is best on Hyper Offense)?
Plus, is there a good check/counter to the dangerous Electric-types? (mainly and ). / lose to , and / lose to .
If we want to get technical about this, there is actually a giant counter to both:Plus, is there a good check/counter to the dangerous Electric-types? (mainly and ). / lose to , and / lose to .
as I said, the difference is very slim and not strict at all. the progression from most defensive to offensive is balance - bo - offense, with the slimmest of differences being between balance and bo. both team archetypes have 1 speed control, 1 primary breaker and 3-4 defensive backbone. bo takes a slightly more offensive approach with the defensive backbone with pokèmon like melmetal and zapdos compressing defensive and offensive capabilities. balance usually takes a more defensive, hazard/knock off/uturn slow approach with mons like ferrothorn, defog tornt and stuff like that. offense is more evidently attack oriented with obligatory speed control + scarf + 1/2 breaker + 2/3 bulky pivots with offensive capabilities. your typical cb beat up weavile team is a pretty solid offense build.Is there any difference between a balance and a bulky offense or are the two words used for the same team archetype?
very much on topic, i see demon mew being more useful on more offensive teams because they need to drag their counters (weavile above all) out of the game with lures and stuff like that before they lose to it. weavile being consistently top 5 in usage and being pretty good lategame with its boots sd set makes it paramount that you remove it as soon as possibile, which is usually better achieved on offensive teams with lures like colbur slowbro, flame body heatran, yache berry garchomp and stuff like this.Is Utility Mew still ran on BO or Balance?
hi! specs gengar is very difficult to support because it's weak and also usually outsped by every common offensive pokèmon (you got your scarf kartanas and leles, your dragapults, weaviles, zeraoras, etc). you definitely want a more offensive build as gengar not only is a glass cannon but its also pretty good at doubling up pressure against shared checks, which means a good start for a specs gengar build is pairing it with specs dragapult and a ghost resist and then going from there with an offensive ghost spam team. if you're asking why use gengar over blacephalon, first of all good question. secondly, gengar is that bit faster to actually matter because kartana is right in the middle of both, but gengar also requires less strict defog support and has a very handy stab sludge wave to decimate fairy types such as tapu fini and clefable which pult really appreciates.Hey! Can anybody help me? I am trying to find good things to pair with specs gengar