Pokemon Red / Blue / Yellow are fantastic games that don't get nearly enough credit from most people.
Hm, I actually most people would give credit to Gen I if asked. It's what started the Pokemon franchise, laying down a foundation of not only gameplay if uses to this day but also was the first major multimedia franchise having games, TCG, and an anime, ALL which are still going on to this day! It deserves its place in the annuals of history, and not just for video games but as a pop culture phenomenon that has yet to run out of steam.
BUT that doesn't change that, nowadays, the games themselves are only notable for how buggy they are. The fact is that if you want the "Kanto experience" there's FRLG, Let's Go, and probably a dozen fanmade remakes which have added in the Category Split & Fairy-type among other innovations. Gen I (and Gen II, essentially the Gameboy era games) have reached a point where museum pieces, to be admired but not played. Like, I wouldn't even suggest it even for the curious, once again FRLG would be my goto with Let's Go if they want a bit of the Yellow experience. I would say the only reason to go back to RBY is if you are either playing or making an interesting mod using the GB graphics.
As for unpopular opinions, I don't think I've ever seen anyone say this, but: I hate the bike theme, as a concept.
Maybe GF should consider doing a dynamic music layer instead of replacing the overworld theme with a unique bike theme; think Mario Sunshine when Mario ride Yoshi, instead of changing the overworld music they add a layer of bongo music and at one point goes silent for a bongo solo. It's not only a neat effect but if they added different layers of instrument depending on where you are they could make riding the bike have a different feeling from one location to another (or at the very least make you curious what each location's theme sounds like with the bike).
Weeeell tecnically they got new forms and i believe their signature moves actually got buffed in arceus, but it's to be seen if these changes make it to SV and even if they would matter in first place.
They also got a slight stat reshuffle.
Dialga:
- Stats: 20 is taken from Attack and added to Special Defense: 100/100/120/150/120/90//680.
- Signature Move: Roar of Time's Power is increased to 140 but Accuracy decreased to 75%. But when using Strong Style Roar of Time the Power shoots up to 170 and Accuracy given a slight increase to 85%!
Palkia:
- Stats: 20 is taken from Attack and added to Speed: 90/100/100/150/120/120//680.
- Signature Move: Spacial Rend's Power & Accuracy decrease by 10 (80/85%) BUT its Critical Hit Ratio becomes +2. And if you use a Strong Style Spacial Rend its Power becomes 100, Accuracy 95%, and gets a +3 CHR which means it's always going to land a Critical Hit!
Now note that in Legends: Arceus they did lower the normal Power and Accuracy of both Moves. So who knows what they plan on doing with them in the normal games, especially when there's no Strong Style to super buff them.
As for who got off better, I feel Palkia wins overall. The increase to Speed is very much appreciated and Spacial Rend wasn't as nerfed as hard as Roar of Time, Strong Style making it nearly perfect Accuracy plus a guaranteed Critical Hit! Now the added Special Defense isn't lost on Dialga, just still a bit lackluster. Honestly I would have put the 20 into Special Attack to make Dialga at the very least a nuke, Roar of Time's nerfs do not make up for its increased Power. Actually, if they wanted to go defensive with Dialga, why not give it the secondary effect of its defense or evasion increasing (distorting time around itself either weakening moves or making them dissipate), or maybe even healing (rewinding damage done to it)?
Also, as far as we know, their Abilities don't change. Maybe that'll change in Scarlet & Violet and they'll be given new Signature Abilities. And to get them all they have to do is Palkia chop its arms off and Dialga start choking.
The Ultra Beasts are one of my personal favorite sets of legendaries in Pokemon.
The Ultra Beasts are a great idea though sadly we'll probably not really see any new ones (and it still feels too early to even play around with the idea of a Gen VII remake).
They could just... uh... not include all the legendaries in every single game anymore?
Yeah, I myself am kind of getting tired of the "Legendary Hunt" thing they're doing each gen, especially if they're gonna keep to their guns with Dexit. Instead of shotgunning every Legendary into the game, pick a few groups which feel like they could have a place. You can add some more via DLC, but there's no need to include all Legendaries. Heck, maybe even experiment and break up a group, only including one or two of their members; maybe even use that as an excuse to create new Legendaries!
They're not the embodiments of anything. They're just politically aligned.
If you break them down to their very basic concept, Reshiram and Zekrom embody opposites. White & Black, Feminine & Masculine, Organic & Mechanical, Special & Physical, Classical & Modern, etc.. Truth & Ideals were just chosen for thematic and lore purposes, in a way maybe a subtle way to imply a conservative & liberal lean without using those words so not to repel anyone from liking one of them due to political beliefs. They are always fighting each other because its their very nature, they were made to oppose one another because that was how they were created.
Zacian and Zamazenta are harder to pin down what they embody. They are both heroes with one being more offense focused and the other defense focused. Maybe since both were needed to defeat Eternatus they embody the exact opposite of Reshiram & Zekrom: Cooperation (& maybe a little Compromise). One cannot last long always attacking, but one cannot win if they only guard. A person who only looks ahead may lose what they leave behind, but a person focused on keeping what they have will gain little more. A high risk taker will eventually lose if they never stop, but someone who only saves is depriving themselves of happiness. There has to be a balance in the middle, or at least two of these beliefs working together to make a balanced whole.
(I'll stop here for now, maybe I'll take a deeper look back at pages I've missed to see if there's anything I may want to comment on...)