SS OU Help with Haxorus team

So I wanted to build a team centered around Haxorus just cuz I really like it. This is one of the first, and definitely the best, team I've ever built, so I'd really like to get some feedback and tips on how to improve it.
Haxorus @ Life Orb
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Dragon Claw
- Close Combat
- Poison Jab
I think the EV's on this set are pretty self-explanatory, as for the moves, I've tried running SD over DD, but DD has proved much more effective for me just because of the speed boost, I think helps to cover one of Haxorus's major drawbacks in its speed. Also I tried running earthquake over close combat, but I still think close combat is better, just because I've been able to do more against stuff like Ferrothorn and baloon Heatran, and also it doesn't do nothing to the birds.
Scizor @ Heavy-Duty Boots
Ability: Technician
EVs: 248 HP / 172 Def / 88 SpD
Impish Nature
- Dual Wingbeat
- Bullet Punch
- U-turn
- Roost
I copied the majority of this set (EV's and most of the moves) from Smogon here. I just wanted a physically bulky steel type with bullet punch, so I could take care of stuff like Weavile that might try to mess with my Haxorus. I was thinking abt giving it some EV's in attack just so it OHKO's Weavile without rocks set up, but this set has been working fine so far.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 168 SpD / 88 Spe
Calm Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Thunder Wave
- Pain Split
Once again, I copied this set from Smogon. I wanted something that was pretty bulky, had volt switch so it could kind of synergize with U-turn on Lando-T, and could paralyze stuff so that Haxorus could outspeed things without necessarily needing to set up. I would've picked Zapdos, but I prefer Rotom-W just because I think it counters Lando better, and for some reason I feel like its a little less predicable.
Slowking-Galar @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 12 Def / 124 SpA / 120 SpD
Calm Nature
IVs: 0 Atk
- Future Sight
- Sludge Bomb
- Flamethrower
- Scald
This is another Smogon set that I just copied. He's nice and fat so he can take a lot of special attacks from fairy mons like clefable and stuff that Haxorus doesn't really like, and then kills them with sludge bomb. And of course he never dies cuz regenerator. He also has the added benefit of being able to deal well with Skarmory and the other one with flamethrower.
Regieleki @ Heavy-Duty Boots
Ability: Transistor
EVs: 64 HP / 16 Def / 252 SpA / 176 Spe
Timid Nature
- Rapid Spin
- Volt Switch
- Electro Ball
- Ancient Power
I copied this set from the sun + regieleki team I saw this guy named Pinkacross had made here. I used that team for a bit cuz it was fun, and so I just stole the Regieleki because I wanted a fast mon with rapid spin to make sure Haxorus and other stuff like Rotom-W didn't get chipped down each time they came out. Also, Regieleki has the added effect of working well with Rotom's thunder wave, because electro ball gets stronger. Also he deals well with the birds, which Haxorus also hates.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 248 HP / 8 Def / 252 SpD
IVs: 28 Spe
Careful Nature
- Toxic
- Stealth Rock
- U-turn
- Earthquake
Not gonna lie, I don't really like using him that much because it feels kind of cheap, but I wanted a mon that could set up rocks so Haxorus could capitalize off of that chip damage, was immune to electric so that Rotom wasn't super vulnerable, and could U-turn out to safely bring Haxorus in, and synergize with Rotom's volt switch. I copied the set from the same team as Regieleki that I mentioned before.

Hopefully this doesn't get locked cuz the EV's aren't original or something. Also, I don't know if this is relevant, but I'm currently sitting at 1338 on SS OU with this team, that's the highest I've ever reached with an original team (I guess not completely because of the EVs), but I am on like a 5 game streak, so I'll see how far my mediocre skills can take me.
 
I'm gonna be honest here, there's too many holes to really fix. First off Haxorus prefers a moveset of SD+Scale Shot over DD+Dclaw. Next off your only speed control and hazard removal is regieleki, who only really fists on hazard stacking teams. You get annihilated by rain teams as you lack a bulky resist. Scizor just isn't a good mon as a bulky pivot. The main issue I see with this team though is that it lacks synergy. Sure, it gets haxorus in well enough, but it doesn't help it break what it would really struggle with, such as stuff like Buzzwole and Zapdos.
 
I'm gonna be honest here, there's too many holes to really fix. First off Haxorus prefers a moveset of SD+Scale Shot over DD+Dclaw. Next off your only speed control and hazard removal is regieleki, who only really fists on hazard stacking teams. You get annihilated by rain teams as you lack a bulky resist. Scizor just isn't a good mon as a bulky pivot. The main issue I see with this team though is that it lacks synergy. Sure, it gets haxorus in well enough, but it doesn't help it break what it would really struggle with, such as stuff like Buzzwole and Zapdos.
Exactly bro, once hax is dead everything is just there. Hax isn’t even a good mon on its own and has so many checks. It can do absolutely nothing against corv
 
Exactly bro, once hax is dead everything is just there. Hax isn’t even a good mon on its own and has so many checks. It can do absolutely nothing against corv
Sd+Scale shot absolutely can do something against corv, even dd should be able to 2hko corv iirc. It's more so that this team doesn't really help hax break down those checks.
 
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