Competitive [GT1 R3] Maxim vs Doduodrio

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Da Rulez said:
Match Format
B4P3 Singles
DQ: 36h (48h for the ref)
Time Limit: 60 days
All Abilities
All Items
Three Substitutions
One Mega Evolution
Five Chills / Two Recoveries
One Z-Move
:ss/uxie:
Lake Acuity is the resting place of Uxie, the keeper of knowledge. They are aware of the intrically linked nature of all things, and will extend part of their knowledge to you. However, you will come to see that it is as much a curse as it is a blessing...

Arena Effects
- The consecutive use EN penalty is applied to all moves that share a substitution category with the move used
- The consecutive use EN penalty is reduced to 2 per additional use
- All Pokemon have their maximum energy reduced to 80

Codifications:
Nature Power: Confusion
Secret Power: Confusion
Camouflage: Psychic


Maxim

Zygarde [Itzanma] (-)
Nature: Adamant (+1 Atk, -1 SpA)
Stage: 4

Profile:
Flavor Blurb about this Pokemon


Zygarde-10%
HP: 80
Atk: Rank 8 (+)
Def: Rank 5
SpA: Rank 4 (-)
SpD: Rank 6
Spe: 115
Size Class: 3
Weight Class: 3


Zygarde-100%
HP: 135
Atk: Rank 8 (+)
Def: Rank 9
SpA: Rank 6 (-)
SpD: Rank 7
Spe: 85
Size Class: 6
Weight Class: 10


Type:
Dragon/Ground

Abilities:
Aura Break/Power Construct

Stats:


HP: 100
Atk: Rank 8 (+)
Def: Rank 9
SpA: Rank 5 (-)
SpD: Rank 7
Spe: 95
Size Class: 5
Weight Class: 7

Attacks:
Bind
Bite
Block
Body Slam
Breaking Swipe
Brick Break
Bulldoze
Camouflage
Coil
Confide
Core Enforcer
Crunch
Dig
Double Team
Draco Meteor
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Endure
Extreme Speed
Facade
Focus Blast
Frustration
Giga Impact
Glare
Grass Knot
Haze
Hidden Power Fire
High Horsepower
Hyper Beam
Hyper Voice
Iron Tail
Land's Wrath
Outrage
Pain Split
Payback
Protect
Rest
Retaliate
Return
Reversal
Rock Slide
Rock Smash
Round
Safeguard
Sandstorm
Scale Shot
Scorching Sands
Secret Power
Shock Wave
Skitter Smack
Sleep Talk
Sludge Wave
Snore
Spite
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Swift
Thousand Arrows
Thousand Waves
Toxic
Zen Headbutt

Cobalion [Baldur]
Nature: Adamant (+1 Atk, -1 SpA)
Stage: 4

Profile:
This Pokemon's character is, as yet, unknown.

Type:
Steel/Fighting

Abilities:
Justified

Stats:


HP: 95
Atk: Rank 8 (+)
Def: Rank 9
SpA: Rank 6 (-)
SpD: Rank 5
Spe: 108
Size Class: 4
Weight Class: 6

Attacks:
Aerial Ace
Air Slash
Block
Bounce
Brick Break
Calm Mind
Close Combat
Coaching
Confide
Cut
Double Kick
Double Team
Endure
Facade
False Swipe
Flash Cannon
Focus Blast
Frustration
Giga Impact
Helping Hand
Hidden Power Ice
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Laser Focus
Leer
Magnet Rise
Megahorn
Metal Burst
Metal Claw
Poison Jab
Protect
Psych Up
Quick Attack
Quick Guard
Reflect
Rest
Retaliate
Return
Revenge
Reversal
Roar
Rock Polish
Rock Smash
Round
Sacred Sword
Safeguard
Sandstorm
Scary Face
Secret Power
Sleep Talk
Smart Strike
Snore
Stealth Rock
Steel Beam
Stone Edge
Strength
Substitute
Superpower
Swagger
Swift
Swords Dance
Take Down
Taunt
Thunder Wave
Toxic
Volt Switch
Work Up
X-Scissor
Zen Headbutt

Raikou [Caineghis] (-)
Nature: Bold (+2 Def, -1 Atk)
Stage: 4

Profile:
This Pokemon's character is, as yet, unknown.

Type:
Electric

Abilities:
Pressure/Inner Focus

Stats:


HP: 95
Atk: Rank 5 (-)
Def: Rank 8 (+)
SpA: Rank 8
SpD: Rank 7
Spe: 115
Size Class: 4
Weight Class: 5

Attacks:
Agility
Aura Sphere
Bite
Body Slam
Bulldoze
Calm Mind
Charge
Charge Beam
Confide
Crunch
Curse
Cut
Detect
Dig
Discharge
Double Team
Double-Edge
Eerie Impulse
Electric Terrain
Endure
Extrasensory
Extreme Speed
Facade
Flash
Frustration
Giga Impact
Headbutt
Helping Hand
Hidden Power Ice
Howl
Hyper Beam
Iron Head
Iron Tail
Laser Focus
Leer
Light Screen
Magnet Rise
Mimic
Mud-Slap
Natural Gift
Protect
Psych Up
Quash
Quick Attack
Rain Dance
Reflect
Rest
Return
Rising Voltage
Roar
Rock Climb
Rock Smash
Round
Sandstorm
Scald
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snore
Spark
Strength
Substitute
Sunny Day
Swagger
Swift
Throat Chop
Thunder
Thunder Fang
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Volt Switch
Weather Ball
Wild Charge
Zap Cannon

Tornadus [Vindictus] (-)
Nature: Rash (+1 SpA, -1 SpD)
Stage: 4

Profile:
Attitude: Vindictus is a haughty and arrogant Tornadus. He can usually be reasoned with, but if he is slighted in almost any way, he will declare a vendetta upon those he deems responsible. Those he declares vendettas against he chases down and blasts with gusts of wind until they submit to him.
Background: Maxim caught Vindictus in the Skies of Unova during a heated Pokemon battle. It appears that he joined Maxim due to the trainer's lust for vengeance, an idea that Maxim denies. Despite his hair trigger temper, Vindictus has thus far proven to be a loyal ally of the team, and will usually put vendettas aside when Maxim demands it, at least for the time being. Still, Maxim keeps a close eye upon Vindictus, fearing a poor choice of words may send the Tornadus into a rage.

Type:
Flying

Abilities:
Prankster/Defiant

Stats:


HP: 90
Atk: Rank 8
Def: Rank 5
SpA: Rank 10 (+)
SpD: Rank 5 (-)
Spe: 111
Size Class: 3
Weight Class: 4

Attacks:
Acrobatics
Acrobatics
Aerial Ace
Agility
Air Cutter
Air Slash
Assurance
Astonish
Attract
Bite
Body Slam
Brick Break
Brutal Swing
Bulk Up
Confide
Crunch
Dark Pulse
Defog
Double Team
Embargo
Endure
Extrasensory
Facade
Fling
Fly
Focus Blast
Foul Play
Frustration
Giga Impact
Grass Knot
Gust
Hammer Arm
Heat Wave
Hidden Power Fire
Hurricane
Hyper Beam
Icy Wind
Incinerate
Iron Tail
Knock Off
Lash Out
Leer
Nasty Plot
Payback
Protect
Psychic
Rain Dance
Rest
Return
Revenge
Rock Smash
Role Play
Round
Scary Face
Secret Power
Sky Drop
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snore
Strength
Substitute
Superpower
Swagger
Tailwind
Taunt
Thief
Thrash
Torment
Toxic
U-turn
Uproar
Weather Ball

Doduodrio
:SS/Jumbao:
Jumbao: Taro - Female - Stage 3
Types: Grass / Fairy
Abilities: Trace / Overcoat / (Unlocked) Drought
Profile:
Taro likes to dance happily, shaking her hefty limbs and spinning to create a maraca sound that would rival Maractus. The dance can strengthen the sunlight which lets her fire off powerful Solarbeams. Her large size can be a bit difficult when navigating tight spaces, but it also lends her enormous strength, although Taro prefers to use special moves over physical moves. Despite her extreme weakness in Poison-type attacks, she and Node are good friends since they are both very energetic.

How They Met:
On a trip through Alola, Doduodrio met Taro in the lush jungle filled with tropical trees and plants. Being a jungle, it was quite difficult to navigate, so he asked Taro for assistance and they've been friends ever since!

Name Origins:
Jumbao's limbs are visually very similar to the taro root.

Side Note:
Since Taro does not seem to have an obvious mouth to talk with, she communicates through :blobsad: and :bloblul: and :blobthumbsup:.
Hidden Power: Ground
Nature: Docile (+10% Def, -10% Def)
HP: 95
Atk: 5
Def: 7
SpA: 9
SpD: 7
Spe: 96

Size Class: 4
Weight Class: 5
Arm Thrust
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Bullet Seed
Confide
Dazzling Gleam
Detect
Double Team
Draining Kiss
Endure
Energy Ball
Explosion
Facade
Fake Out
Flame Burst
Flower Shield
Focus Blast
Focus Energy
Frustration
Giga Drain
Giga Impact
Grass Knot
Grassy Terrain
Gyro Ball
Healing Wish
Heavy Slam
Helping Hand
Hidden Power (Ground)
Hyper Beam
Ingrain
Leaf Storm
Leafage
Life Dew
Light Screen
Lucky Chant
Magic Room
Magical Leaf
Metronome
Misty Terrain
Moonblast
Natural Gift
Play Rough
Protect
Psych Up
Rest
Return
Rototiller
Round
Safeguard
Sandstorm
Seed Bomb
Self-Destruct
Shadow Ball
Shore Up
Sleep Talk
Smelling Salts
Snore
Solar Beam
Solar Blade
Substitute
Sunny Day
Superpower
Swagger
Synthesis
Tackle
Toxic
Wish
Wonder Room
Wood Hammer
Worry Seed
:SS/Rhydon:
Rhydon: Donna - Female - Stage 3
Types: Ground / Rock
Abilities: Lightningrod / Rock Head / (Unlocked) Reckless
Profile:
Donna has fought in countless battles in the past, and her tough hide is extremely difficult to scratch, especially when she holds her precious Eviolite. She is very serious and rarely smiles or cracks jokes when she's around others which is why she and Sam get along so well. Hefty limbs and a powerful horn allow Donna to truly shine in physical combat, but she can't stand up to Water- or Grass-type attacks at all.

How They Met:
Doduodrio accidentally stumbled upon Donna's lair one day while hiking through the mountains and was promptly charged at. Donna chased him down the mountain, but luckily, he caught her before anything else was destroyed. Their relationship could still use a lot of work, though.

Name Origins:
Rhydon. Donna. If you still don't get it, I'm sorry, but I can't help you there.
Hidden Power: Flying
Nature: Serious (+10% Spe, -10% Spe)
HP: 100
Atk: 9
Def: 9
SpA: 4
SpD: 4
Spe: 40

Size Class: 4
Weight Class: 5
Attract
Avalanche
Bide
Blizzard
Body Press
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bubble Beam
Bulldoze
Captivate
Chip Away
Confide
Counter
Crunch
Crush Claw
Curse
Cut
Dig
Double Team
Double-Edge
Dragon Pulse
Dragon Rush
Dragon Tail
Drill Run
Dynamic Punch
Earth Power
Earthquake
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Fissure
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Fury Attack
Fury Cutter
Giga Impact
Guard Split
Hammer Arm
Headbutt
Heat Crash
Heavy Slam
Helping Hand
Hidden Power (Flying)
High Horsepower
Horn Attack
Horn Drill
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Icy Wind
Incinerate
Iron Defense
Iron Tail
Leer
Magnitude
Mega Kick
Mega Punch
Megahorn
Metal Burst
Mimic
Mud Shot
Mud-Slap
Natural Gift
Outrage
Pay Day
Payback
Poison Jab
Power-Up Punch
Protect
Pursuit
Rage
Rain Dance
Rest
Return
Reversal
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Rototiller
Round
Sandstorm
Scary Face
Secret Power
Seismic Toss
Shadow Claw
Shock Wave
Skull Bash
Sleep Talk
Smack Down
Smart Strike
Snore
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Submission
Substitute
Sunny Day
Superpower
Surf
Swagger
Swords Dance
Tackle
Tail Whip
Take Down
Thief
Thrash
Thunder
Thunder Fang
Thunder Punch
Thunderbolt
Toxic
Uproar
Water Gun
Whirlpool
Zap Cannon
:SS/Slowbro:
Slowbro: Sheldon - Male - Stage 3
Types: Water / Psychic
Abilities: Oblivious / Own Tempo / (Unlocked) Regenerator
Profile as a Slowpoke:
Slow and dopey, Sheldon chugs along at his own pace. He has a sturdy body, so if he was attacked, he probably wouldn't even notice. He is often caught staring blankly into space.

Changes Upon Evolving:
One day, Sheldon was sitting at the beach, staring off into space with his usual blank expression when a Shellder flipped out of the water and chomped down hard on his tail, triggering his sudden evolution! Sheldon can now sit up straight, but he still finds it difficult to focus on what's in front of him. His intelligence seems to have increased a little bit, though. Just a bit. Sheldon's body is sturdier than it was as a Slowpoke and can now launch stronger Psychic and Water attacks.

How They Met:
Sheldon's original trainer was one of Doduodrio's friends who traded him in the hopes of evolving him. Unfortunately, before the trade happened, Sheldon managed to lose his King's Rock, and couldn't evolve into Slowking. Because he was a traded Pokemon, Sheldon is one of Doduodrio's strongest team members. His original trainer insists that he doesn't want to trade back for Sheldon, so Doduodrio has been raising him ever since.

Name Origins:
Sheldon has "Shel" in it which references Slowbro's category, the "Hermit Crab" Pokemon.
Hidden Power: Electric
Nature: Hardy (+10% Atk, -10% Atk)
HP: 95
Atk: 6
Def: 8
SpA: 7
SpD: 6
Spe: 30

Size Class: 3
Weight Class: 4
Aerial Ace
Amnesia
Attract
Avalanche
Belch
Belly Drum
Bide
Blizzard
Block
Body Press
Body Slam
Brick Break
Brine
Bubble Beam
Bulldoze
Calm Mind
Captivate
Confide
Confusion
Counter
Curse
Dig
Disable
Dive
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Echoed Voice
Endure
Facade
Fire Blast
Fissure
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power (Electric)
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison
Incinerate
Iron Defense
Iron Tail
Light Screen
Liquidation
Me First
Mega Kick
Mega Punch
Mimic
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Nasty Plot
Natural Gift
Nightmare
Pay Day
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Psywave
Rage
Rain Dance
Razor Shell
Recycle
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Scald
Secret Power
Seismic Toss
Shadow Ball
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Stomp
Stored Power
Strength
Submission
Substitute
Sunny Day
Surf
Swagger
Swift
Tackle
Take Down
Telekinesis
Teleport
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Wonder Room
Yawn
Zap Cannon
Zen Headbutt
:ss/escavalier:
Escavalier: Lance - Male - Stage 3
Types: Bug/Steel
Abilities: Swarm / Shell Armor / Overcoat (Unlocked)
Profile:
Lance loves getting compliments about his strength or his thick armor or just about anything, really. He can be cheerful or serious depending on his mood, but he can also be naive about many things. He likes to keep his armor nice and clean and his arms nice and sharp. When challenged to a battle, he will always happily accept.

How They Met:
Lance was found stuck to Bub one day (darn Magnet Pull), so Doduodrio had to help free him. It turned out that Rook and Lance had actually sparred together a really long time ago, so Rook invited Lance to join the team!

Name Origins:
Escavalier looks like it's ready to go jousting at a medieval tournament for knights! This reminded me of Lancelot from the King Arthur stories. I just shortened Lancelot to Lance.
Hidden Power: Rock
Nature: Bashful (+10% SpA, -10% SpA)
HP: 85
Atk: 10
Def: 8
SpA: 5
SpD: 8
Spe: 20

Size Class: 2
Weight Class: 3
Acid Spray
Aerial Ace
Agility
Attract
Brutal Swing
Bug Bite
Bug Buzz
Close Combat
Confide
Counter
Cut
Double Team
Double-Edge
Drill Run
Encore
Endure
Energy Ball
Facade
False Swipe
Feint Attack
Fell Stinger
Flail
Focus Blast
Frustration
Fury Attack
Fury Cutter
Giga Drain
Giga Impact
Headbutt
Hidden Power (Rock)
Horn Attack
Hyper Beam
Infestation
Iron Defense
Iron Head
Knock Off
Leer
Megahorn
Metal Burst
Night Slash
Peck
Poison Jab
Protect
Pursuit
Quick Guard
Rain Dance
Razor Shell
Rest
Return
Revenge
Reversal
Rock Smash
Round
Scary Face
Screech
Secret Power
Slash
Sleep Talk
Smart Strike
Snore
Struggle Bug
Substitute
Swagger
Swords Dance
Take Down
Taunt
Toxic
Twineedle
X-Scissor

HEADS: Maxie | TAILS: DDD

TAILS!
LET'S GET THIS PARTY STARTED
Doduodrio Sends out
Maxim Orders
Doduodrio Orders
I Toon!​
 
1662087187393.png

"Wow, the lake sure is beautiful today! Let's have a great time battling, shall we, Maxim?"

:ss/jumbao: :blobnom:

Sending out Taro the Jumbao @ Power Weight and do NOT activate Drought
 

"Hah! Battling? How about destroying! Cuz that's what's going to happen thanks to my legendary team!"

:Cobalion: "What are you doing? You're not usually this conceited."

"Simple, I keep losing matches because I'm too nice. From now on I'm acting like the jerk rival, that will work!"

:Cobalion: "Don't jerk rivals canonically always lose though?"

"...Shut up and get out there."

Sending out Cobalion with Life Orb Doduodrio to decide whether to Trace Justified.
 
1662130783275.png

"I don't think we will be Tracing Justified today. And while you certainly have quite the intimidating lineup, we won't let that deter us! Right, Taro? Maxim, hit us with your best shot!"

:ss/jumbao: :blobthumbsup:
 

"Very good, now to demonstrate one of Maxim's Maxims. Number One: 4x weaknesses make you useless in the face of coverage!"

Poison Jab~Iron Head~Poison Jab
If successful Protective move, then use Stealth Rock first instance, Chill second instance, pushing actions back each time.
[Once] If Fire type damaging combo, then use Bounce (Evasive) and push actions back.
[Once] If Healing move and your opponent is not poisoned and your opponent does not have a substitute or safeguard up, then use Toxic and push actions back.
 
Last edited:
1662178917048.png

"...that's right. Poison-type moves are super dangerous. It's alright, though, because we have super good focus! Eyes on the prize, Taro!"

:ss/jumbao: :blobglare:

Focus Blast - Hidden Power (Ground) - Focus Blast
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Power Weight
Drought/Overcoat/Trace
██████████
██████████
95/80
5/7/9/7/96
Status: OK!​


#Life Orb
Justified
██████████
██████████
95/80
8/9/6/5/108
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

Values: 2116, 8812, 789, 9224, 5200, 9987, 9585, 625, 5926, 4395, 657, 5607, 9733, 5230, 5837

1ST ACTION

COBALION uses Poison Jab
Crit: 2116
Effect: 8812
Damage: (8+8+3-7-1)*2=22
-6en

JUMBAO uses Focus Blast
Hit: 789
Crit: 9224
Effect: 5200
Damage: (12+9-5)*1.5=24
-8en

LIFE ORB Cobalion -3HP

JUMBAO

2ND ACTION

COBALION uses Iron Head
Crit: 9987
Effect: 9585
Damage: (8+3+8+3-7-1)*1.5=21
-5en

JUMBAO uses Hidden Power
Crit: 625
Damage: (6+9-5)*1.5=15
-4en

LIFE ORB Cobalion -3HP

3RD ACTION

COBALION uses Poison Jab
Crit: 5926
Effect: 4395
Damage: 22
-6en

JUMBAO uses Focus Blast
Hit: 657
Crit: 5607
Effect: 9733
Damage: 24
-8en

LIFE ORB Cobalion -3HP

TL;DR
JUMBAO-65HP -20EN
~
COBALION -72HP -17EN
=======

"ANNNNDDD The damage races begins! And what a sight to behold ~ Baldur takes its trainer's teasing toxicity and manifest it into it couple of quick jabs into its opponent. Adding a quick steely head butt and a Life orb to boot, It put a pretty crazy dent into the phat tree of an opponent.

But just like Rock Lee vs Gaara, Taro with her training Power Weights may slow her down but that doesn't mean she slacking behind on the race! With a couple of Ki Blasts and a hidden power of her own to behold, She keeps up with the legendary and proven to hold her own!

Well played by both players! But if they're to go head to head again, one of these Pokemon will go faint! Triple D the ball is on your court, what shall you do?"
#Power Weight
Drought/Overcoat/Trace
██████████
██████████
30/60
5/7/9/7/96
Status: OK!​


#Life Orb
Justified
██████████
██████████
23/63
8/9/6/5/108
Status: OK!

Doduodrio Orders
Maxim Orders
I Toon!
 
1662235899028.png

"Nice work! Now it's time to clean up this mess!"

:ss/jumbao: :blobthumbsup:

Focus Blast - Focus Blast - Focus Blast
[CASOA] IF Cobalion is to use a damaging Poison-type combo this action, use Protect ONLY ONCE
[CASOA] IF Cobalion is to use a damaging Steel-type combo this action, use Protect ONLY ONCE
[CASOT] IF Cobalion's EN is lower than Cobalion's EN at the start of this action AND your HP is the same as your HP at the start of the action when you are to act, use Substitute (15) first instance and Solar Beam remaining instances
 
1662295831352.png

“Hmm. Something seems to have glitched with my PZ Reffing Device. It says that Coblaion took more damage from Jumbao than vise versa. But that’s literally impossible, I exploited a 4x weakness and have a life orb. Maybe I was wrong? Nah that’s impossible.”

Iron Head~Stealth Rock~Iron Head
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Power Weight
Drought/Overcoat/Trace
██████████
██████████
30/60
5/7/9/7/96 [48]
Status: OK!​


#Life Orb
Justified
██████████
██████████
23/63
8/9/6/5/108
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

Values: 1487, 4557, 781, 3873, 9040, 3725, 5041, 834, 3188, 3135, 1294, 314, 9897, 8439, 6114

1ST ACTION

COBALION uses Iron Head
Crit: 1487
Effect: 4557
Damage: 21
-5en

JUMBAO uses Focus Blast
Hit: 781
Crit: 3873
Effect: 9040
Damage: 24KO'd
-12en

TL;DR
JUMBAO-21HP -12EN
~
COBALION -24HP -5EN
=======

THIS ROUND WILL BE LEGENEDARY but not for the legendary Pokemon, Baldur headbutting its opponent with it steel-made cranium leaving a huge dent into the Jumbao tree. However that only made it easier for Taro to Focus on blasts as all she has to do it throw it point blank in front of her!

First blood as been drawn, but not without casualties. Who will be the one Maxim sends out to pull the finishing blow against Triple D's Jumbao?
#Power Weight
Drought/Overcoat/Trace
█████████
██████████
9/48
5/7/9/7/96[48]
Status: OK!​


#Life Orb
Justified
██████████
██████████
KO/58
8/9/6/5/108
Status: KO!

Maxim Replaces Cobalion and Orders
Doduodrio Orders
I Toon!
 
[Flavor To Be Written]

Tornadus with Wise Glasses

Sludge Bomb x3
[CASOS, Non Consecutive] If Protective move and opponent isn’t sluggish, then Substitute (15) first instance and Chill second.
[CASOS, Once] If Endure, then initiate action string Toxic~Fly (Evasive)~Air Slash
[CASOS, Once] If you are to use a damaging flying type move and your opponent is not poisoned or under the effects of Safeguard or Substitute, then use Toxic that action.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Power Weight
Drought/Overcoat/Trace
█████████
██████████
9/48
5/7/9/7/96[48]
Status: OK!​

#Wise Glasses
Prankster/Defiant
██████████
██████████
90/80
8/5/10/5/111
Status: OK!
#Life Orb
Justified
██████████
██████████
KO/58
8/9/6/5/108
Status: KO!

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

Values: 8163, 7425, 9202, 4739, 2679, 3568, 2019, 7956, 9024, 994, 7211, 7861, 8086, 4880, 9518

1ST ACTION

JUMBAO uses Endure
-15en

TORNADUS uses Toxic
Hit: 8163
-7en

TOXIC Jumbao -1HP

2ND ACTION

TORNADUS uses Fly
-5en

JUMBAO uses Struggle
Misses
-5en

TORNADUS uses Fly
Hit: 7425
Crit: 9209
Damage: (4+3+8-7)*1.5=12 Endured
-5en

TOXIC Jumbao -1HP KO'd

TL;DR

JUMBAO-13HP -20EN
~
TORNADUS-0HP -17EN
=======

WOOOOOOAH MAX'S HALF WAY THERE, WOAAAA JUMBAO ON A PRAYER

Vindictus Comes in trying to finish off, but just like a tree its opoonent communes with nature and photosynthesize so she can stay standing for another round to come!

1HP makes all the difference in a tournament match like this, let's see what Triple D got up his sleeve to take care of this Pranksterous Djinn of a legend!


Sluggishly I could not endure reading all of endure description, but tldr Jumbao did not live on a prayer
#Power Weight
Drought/Overcoat/Trace
██████████
██████████
KO/28
5/7/9/7/96 [48]
Status: TOX No Endure (1R), sluggish​

#Wise Glasses
Prankster/Defiant
██████████
██████████
90/63
8/5/10 [11]/5/111
Status: OK!
#Life Orb
Justified
██████████
██████████
KO/58
8/9/6/5/108
Status: KO!


Doduodrio Replaces Jumbao and Orders
Maxim Orders
I Toon!
 
Last edited:
1662741400066.png

"Donna, you're up! Your Eviolite is sure to make you super tough!"

:ss/rhydon: :blobglare:
"....."

Stone Edge - Stone Edge - Stone Edge
[CASOT, Two Subs] IF Tornadus successfully used Grass Knot OR Focus Blast when you are to act, use Metal Burst
[CASOT] IF Tornadus is in the evasive stage of a D/E move when you are to act, use Smack Down
 

"....Oh! Sorry I spaced out there from pure rage. How the heck did Cobalion lose that? It's 4x weakness! My Zygarde gets canned by 4x weaknesses, why not a stupid tree!"

:Tornadus: "Yes, feed your rage, your lust for vengeance!"

*starts glowing with an evil red aura* "Yes...YES! I'll kill every last one of them! Let the storm rage, Vindictus!"

Rain Dance~Weather Ball~Weather Ball
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Eviolite
Lightningrod/Rock Head/Reckless
██████████
██████████
100/80
9//9 [13]/4/4 [6]/40
Status: OK!
#Power Weight
Drought/Overcoat/Trace
██████████
██████████
KO/28
5/7/9/7/96 [48]
Status: TOX No Endure (1R), sluggish

#Wise Glasses
Prankster/Defiant
██████████
██████████
90/63
8/5/10 [11]/5/111
Status: OK!
#Life Orb
Justified
██████████
██████████
KO/58
8/9/6/5/108
Status: KO!

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

Values: 5709, 2531, 9956, 2287, 8984, 2322, 1029, 2662, 2203, 1302, 4628, 7147, 1190, 5855, 3236

1ST ACTION

TORNADUS uses Rain Dance
-10en

RHYDON uses Stone Edge
Hit: 5709
Crit: 2531
Damage: (10+3+9-5)*1.5=25.5=>~26
-7en

2ND ACTION

TORNADUS uses Weather Ball
Crit: 9956
Damage: (10+3+11-6)*2=36
-7en

RHYDON uses Stone Edge
Hit: 2287
Crit: 8984
Damage: 26
-9en

3RD ACTION

TORNADUS uses Weather Ball
Crit: 2322
Damage: 36
-9en

RHYDON uses Stone Edge
Hit: 1029
Crit: 2662
Damage: 26
-11en

TL;DR
RHYDON-72HP -27EN
~
TORNADUS-76HP -26EN
=======
FIELD

RAIN (3r)

Another damage rage comes ready and hot hot hot! Donna comes straight onto the field with her birth stone Eviolite chunking rocks at the tornado up above her! Taking every blow Vindictus uses her trainer's anger and tears like a Princess Peach DS game and conjures up a rain! not the most favorable weather for a Rhydon tho as the Djinn just pelts her opponent with her pot shots of water orbs back to back!

This battle is back to being neck and neck but this time it's Maxie's time to decide who lives who dies and who tells their story!
#Eviolite
Lightningrod/Rock Head/Reckless
██████████
██████████
28/53
9//9 [13]/4/4 [6]/40
Status: OK!
#Power Weight
Drought/Overcoat/Trace
██████████
██████████
KO/28
5/7/9/7/96 [48]
Status: TOX No Endure (1R), sluggish

#Wise Glasses
Prankster/Defiant
██████████
██████████
14/37
8/5/10 [11]/5/111
Status: OK!
#Life Orb
Justified
██████████
██████████
KO/58
8/9/6/5/108
Status: KO!


Maxim Orders
Doduodrio Orders
I Toon!
 

"Okay, can we talk about how he's managed to hit three Focus Misses and three Stone Misses in a single game? I think even the ref's cheating me! I'm not bad at this game everyone's just conspiring against me!"

:Raikou: "Do you think we should stop him? He might get us disqualified at this rate."

:Zygarde: "ANSWER, HE WILL SELF-DESTRUCT SOON ENOUGH."

:Raikou: "I...that's not a good thing you know."

:Tornadus: "Haha! This is working even better than I'd hoped!"

Grass Knot~Weather Ball~Grass Knot
[CASOS, Non-Consecutive] If Protective move, then Chill and push actions back.
[CASOS, Once] If Endure, then initiate action string Grass Knot~Toxic~Protect.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Eviolite
Lightningrod/Rock Head/Reckless
██████████
██████████
28/53
9//9 [13]/4/4 [6]/40
Status: OK!
#Power Weight
Drought/Overcoat/Trace
██████████
██████████
KO/28
5/7/9/7/96 [48]
Status: TOX No Endure (1R), sluggish

#Wise Glasses
Prankster/Defiant
██████████
██████████
14/37
8/5/10 [11]/5/111
Status: OK!
#Life Orb
Justified
██████████
██████████
KO/58
8/9/6/5/108
Status: KO!

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

411, 636, 7170, 7348, 381, 264, 7022, 6116, 9783, 6001, 2215, 9282, 6757, 6994, 3167

1ST ACTION

RHYDON uses Endure
-15en

TORNADUS uses Grass Knot
Crit: 411 (416) CRITICAL HIT!!
Damage: (11+3+11-6)*2=38 Endure
-7en

2ND ACTION
TORNADUS uses Toxic
Hit: 636
-7en

RHYDON uses Rock Tomb
Hit: 7170
Crit: 7348
Damage: (6+3+9-5)*1.5=19.5=>~20 KO'd
-3en

TOXIC Rhydon -1HP KO'd

TL;DR

RHYDON-39HP -18EN
~
TORNADUS-20HP -14EN
=======
FIELD

RAIN (2r)

DOUBLE KO!!!!
#Eviolite
Lightningrod/Rock Head/Reckless
██████████
██████████
KO/35
9//9 [13]/4/4 [6]/40
Status: OK!
#Power Weight
Drought/Overcoat/Trace
██████████
██████████
KO/28
5/7/9/7/96 [48]
Status: TOX No Endure (1R), sluggish

#Wise Glasses
Prankster/Defiant
██████████
██████████
KO/23
8/5/10 [11]/5/111
Status: OK!
#Life Orb
Justified
██████████
██████████
KO/58
8/9/6/5/108
Status: KO!


Maxim replaces Tornadus
Doduodrio replaces Rhydon and Orders
Maxie Orders
I Toon!
 
1663254325705.png

"Going neck-and-neck against you is certainly exhilarating! But I don't think I can win this matchup..."

:ss/slowbro:
"...zygarde why are you so fat..."

Sending out Sheldon the Slowbro @ Wise Glasses

Blizzard - Blizzard - Blizzard

[CASOT] IF Zygarde is in the evasive stage of a D/E move when you are to act, use Earthquake
[CASOT, TWO SUBS] IF Zygarde is to use a damaging Bug- or Dark-type combo, use Protect
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top