HP | Atk | Def | SpA | SpD | Spe | BST |
135 | 60 | 78 | 91 | 68 | 78 | 520 |
HP | Atk | Def | SpA | SpD | Spe | BST |
105 | 100 | 90 | 60 | 70 | 80 | 505 |
While this doesn't have Knock Off or Play Rough, this still hits extremely hard with its great STAB combo and especially with its access to Pursuit too. Lower the Attack down to around 130/125 and it should be fine.
Original Pokémon: Mesprit
New Pokémon: Malsprit
Types:
Stats: 100 / 145 / 95 / 95 / 95 / 50 | 580
Abilities: Levitate
Move Changes:
+ False Surrender, Darkest Lariat, Throat Chop, Sucker Punch, Thief, Punishment, Feint Attack, Brutal Swing, Pursuit, Dark Pulse, Snatch, Switcheroo, Taunt, Torment, Parting Shot, Spirit Break, Moonblast, Misty Terrain, Fairy Lock
- all Psychic-type moves
Flavor: evil mesprit
Competitive Description: extremely hardhitting pursuiter with p good bulk for vest sets.
Original Pokémon: Landorus
New Pokémon: Condorus
Types:
Stats: 84 / 125 / 80 / 125 / 80 / 106 | 600
Abilities: Keen Eye / Merciless / Sand Rush
Move Changes:
+ Gunk Shot, Poison Jab, Belch, Venoshock, Poison Gas, Toxic Spikes, Venom Drench, Brave Bird, Drill Peck, Dual Wingbeat, Pluck, Acrobatics, Hurricane, Air Slash, Air Cutter, Gust, Mirror Move, Feather Dance, Roost, Tailwind, Bone Rush, Heat Wave
- all Ground-type moves besides Earthquake and Earth Power, all Rock-type moves besides Stone Edge, Explosion
Flavor: bird who eats dead things
Competitive Description: sand abuser who hits nearly all current special/physical walls for at least neutral damage. pair with plot/sd it goes very hard. also can be just a stallbreaker
Unfortunately, custom items are not allowed so this will be vetoed on those grounds. It'd likely be best if you change this to mirror Marowak's original stats somewhat here to work with Thick Club.
Original Pokemon: Marowak
New Pokemon: Tarothwak
Type: Psychic/Fighting
Abilities: Magic Guard/Rattled//Battle Armor
Stats: 60/30/70/80/100/85
Movepool Changes:
+ Psychic, Psyshock, Extrasensory, Expanding Force, Future Sight, Zen Headbutt, Calm Mind, Cosmic Power, Agility, Nasty Plot, Aura Sphere, Close Combat, Shadow Ball, Dark Pulse,
- All ground and rock moves
Confusing Cards
- If held by Tarothwak doubles the power of the user's special moves (replaces thick club)
Consistent Blizzards off of 130 spA + Aurora Veil + coverage for Steel types in Aura Sphere makes this an extremely formidable offensive threat that will be very difficult to answer over the course of the game, and very difficult to counterplay in terms of it getting up Veil. Lower the spA here to 110 so it isn't nearly as immediately threatening.
New Pokémon: Glacios
Type: Ice / Psychic
Abilities: Snow Warning / Neuroforce (H)
Stats: 80 / 90 / 80 / 130 / 110 / 110 (600 BST)
Weight/Height: Same as Latios
Movepool Changes: + Blizzard, Aurora Veil
- Dragon moves, Mystical Fire
Flavor: Said to be the spirit of winter, seen only on the solstice.
Competitive: Snow Warning setter for Fweezing and others, while being a capable threat in its own right. Good Speed, hard-hitting Blizzards, retains Thunderbolt for coverage, has Veil, and not the worst typing for Neuroforce (but don't run Neuroforce).
Similarly to Glacios here, we were concerned that this hits slightly too hard as a Blizzard breaker in conjunction with its access to both Earth Power and Focus Blast to beat its resists. Lower the Special Attack down to around 115 or remove Snow Warning and it should be fine.
Original Pokemon: Hydreigon
New Pokemon: Coldreigon
Type: Ice/Rock
Abilities: Dry Skin/-/Snow Warning
Stats: 92/105/90/125/90/98
Weight: same
Movepool:
+ Power Gem, Meteor Beam, Ice Beam, Blizzard, Ice Spinner
- all Dark moves, all Dragon moves, all Fire moves, Roost, Iron Tail
Flavour: Three-headed serpent, forced to slither, its wings frozen and stiff.
Role: special breaker, can set snow too i guess, spam 125 SpAtk Blizzards
This Pokemon's ability in combination with priority Rock Blast, Bullet Seed, and Dual Chop is a bit concerning and would likely be a bit much. Change the ability to something more balanced and buff this Pokemon's stats to compensate.Name: Dracozolt ---> Dracotunnolt (Dracozolt + Tunnle)
Typing: Rock/Dragon
Ability: Quick Tunnle (Gives moves with 60 or less base power +1 priority)
Stats: 100/85/80/85/80/75
Movepool: -( all electric moves) +(bulk up, dragon breath, chilling water, water pulse, dual chop, sand tomb, bullet seed, swords dance, beat up, Spikes Cannon, Stealth Rocks, Calm mind, Nasty Plot)
Height: same as Dracozolt
Weight: 800.2 lbs
Fluff: has the same lower body part as Dracozolt, but has a more lizardy-rocky upper body part that looks a bit more like dracozolt.
Competitive Utility: Sweeper and utility mon akin to Talonflame, with priority Rock Blasts and Dual Chops being thrown around, with a bunch of other coverage priority moves to use, hopefully balanced with the kind of meh stats.
Name: Gothitelle ---> Shokigelle (Shocking + Gale + Gothitelle)
Typing: Normal/Flying
Ability: Quick Draw
Stats: 150/45/70/125/60/40 BST:490
Movepool: +(Aeroblast, Hurricane, Hyper Voice, Tri Attack, Whirlwind, Blizzard, Icy Wind, Ice beam, Flamethrower, Fire Blast, Flash Cannon, Steel beam, Agility, Defog, Roost) - ( all psychic moves bar light screen, reflect and calm mind)
Fluff: The old Shokigelle has gotten its name from a legend about its origin, "once upon a time, a retired sheriff's hometown has had havoc wrecked upon it, threatening to destroy it, and as was old times' rule, the sheriff, known as "the old west's gale" decided to settle it with the luck of the draw with the leader of the criminal gang that was destroying the town it all knew and loved, as of how old they were, they never had the confidence that they will win and uphold the towns honour, but yet, by some miracle, they had drawn their weapon by the fastest time they ever had, killing not only the leader, but nearly all of the members of the gang by the same way, reclaiming the town's peace and glory. After a few months after the old Sheriff's escapades, they had disappeared into the storm that has hit the town, and in their place, the town was welcomed by a new protector- the pokemon 'shokigelle' a pokemon aking by appearance to the old sheriff, but made out of the winds of the storm that took them away."
Competitive utility: Pretty decent ole' quick draw quick claw pokemon, that can fit in offensive and defensive structures as one.
This probably hits slightly too hard with Adaptability FIMP and Sucker Punch. I think lowering the attack by 5/10 points (put lost stats into Speed or HP) should suffice.
Original Pokemon: Genesect
New Pokemon: Edgesect
Type: Bug/Dark
Ability: Adaptability
Stats: 99/120/95/120/95/71 (600 BST)
Weight/Height: do this if this wins
Movepool Changes:
- All steel-type moves (including and primarily Shift Gear), Extreme Speed, Techno Blast, Flame Charge.
+ First Impression, Knock Off, Thief, Fling, Snarl, Sucker Punch, Thorat Chop, Swagger, Switcheroo, Taunt, Lash Out, Brutal Swing, Torment.
Flavor: A random company tried to replicate Team Plasma's experiments using an unknown live bug-type pokemon. The experiment gone completely wrong, the modified bug went mad nuts, killed everybody and ran away. Looks like Kha'Zix from League of Legends mixed with Alien (from the horror movies).
Competitive: Physical revenge killer/breaker is mostly the way to go, but special sets must not be overlooked. It is slow but, 120 Ofenses + Adaptability boosted Knock Off, First Impression and Sucker Punch is nothing to laugh at. Hates hazards and typing is quite bad defensively tho.