Pet Mod Poketypos (Sinistcha Slate)

i unfortunately somehow fucking missed out the intimidate mons. Really my fault TT i will add them rn give me a sec
edit: FIXED!!!
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
:sv/quagsire:
Original Pokémon: Quagsire
New Pokémon: Dragsire
Types:

Stats: 95 / 25 / 85 / 105 / 95 / 25 | 430
Abilities: Rough Skin / Regenerator / Unaware
Move Changes:
+ Outrage, Dragon Claw, Dragon Tail, Draco Meteor, Core Enforcer, Dragon Pulse, Dragon Breath, Dragon Rage, Fire Blast, Flamethrower, Fire Spin, Will-o-Wisp, Sunny Day, U-Turn
- all Water-type moves besides Aqua Tail and Surf; all Ground-type moves besides Earthquake, Earth Power, and Spikes
Flavor: dragon quag
Competitive Description: defensive staple due to regen and unaware.


:sv/mesprit:
Original Pokémon: Mesprit
New Pokémon: Malsprit
Types:

Stats: 105 / 130 / 95 / 110 / 95 / 50 | 580
Abilities: Levitate
Move Changes:
+ False Surrender, Darkest Lariat, Throat Chop, Sucker Punch, Thief, Punishment, Feint Attack, Brutal Swing, Pursuit, Dark Pulse, Snatch, Switcheroo, Taunt, Torment, Parting Shot, Nasty Plot, Spirit Break, Moonblast, Misty Terrain, Fairy Lock
- all Psychic-type moves
Flavor: evil mesprit
Competitive Description: extremely hardhitting pursuiter with p good bulk for vest sets.

:sv/landorus:
Original Pokémon: Landorus
New Pokémon: Condorus
Types:

Stats: 84 / 125 / 80 / 125 / 80 / 106 | 600
Abilities: Keen Eye / Merciless / Sand Rush
Move Changes:
+ Gunk Shot, Poison Jab, Belch, Venoshock, Poison Gas, Toxic Spikes, Venom Drench, Brave Bird, Drill Peck, Dual Wingbeat, Pluck, Acrobatics, Hurricane, Air Slash, Air Cutter, Gust, Mirror Move, Feather Dance, Roost, Tailwind, Bone Rush, Heat Wave
- all Ground-type moves besides Earthquake and Earth Power, all Rock-type moves besides Stone Edge, Explosion, Swords Dance
Flavor: bird who eats dead things
Competitive Description: sand abuser who hits nearly all current special/physical walls for at least neutral damage. pair with plot/sd it goes very hard. also can be just a stallbreaker
 
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I'll fill out flavor and comp later

:ss/Heliolisk: :geodude: :carbink:
Original Pokemon: Heliolisk
New Pokemon: Geolisk
Type: Rock/Dark
Abilities: Dry Skin/Sand Rush//Sand Force
Stats: 67/50/52/109/94/109//481
Movepool Changes:
+ Power Gem, Ancient Power, Earth Power, Flash Canon, Giga Drain, Stone Edge, Stealth Rocks, Earthquake, Dazzling Gleam, Calm Mind, Nasty Plot
- All Electric moves except Discharge and Thunder


:ss/marowak:
Original Pokemon: Marowak
New Pokemon: Tarothwak (can use thick club)
Type: Psychic/Fighting
Abilities: Magic Guard/Rattled//Arcane Trickery
Stats: 60/80/70/30/100/85
The user's special moves use attack instead of special attack if holding Thick Club

Movepool Changes:
+ Psychic, Psyshock, Extrasensory, Expanding Force, Future Sight, Zen Headbutt, Calm Mind, Cosmic Power, Agility, Nasty Plot, Aura Sphere, Close Combat, Shadow Ball, Dark Pulse, Shadow Bone
- All ground and rock moves



:sv/gothitelle: :dustox:
Original Pokemon: Gothitelle
New Pokemon: Mothitale
Type: Bug/Dragon
Abilities: Shield Dust/Compound Eyes//Serene Grace
Stats: 70/55/90/90/110/75//490
Weight:
Movepool Changes:
+ Quiver Dance, Bug Buzz, Leech Life, Roost, Air Slash, Draco Meteor, Dragon Dance, Dragon Breath
- All psychic moves except Psychic
 
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immune to fire, grass, water
:ss/Centiskorch:
Original Pokemon: Centiskorch
New Pokemon: Centiscourge
Type: Dark/Poison
Abilities: Poison Point/Poison Touch (Infiltrator)
Stats: 106 / 76 / 113 / 122 / 63 / 45
Weight: 30.0 kg / 66.1 lbs
Movepool Changes: + Sludge Wave, Sludge Bomb, Sludge, Dark Pulse, Toxic, Smog, Poison Gas, Nasty Plot, Amnesia, Acid Armor, Foul Play, Snarl, Parting Shot, Taunt, U-Turn
-all fire moves, all bug moves except bug buzz

Height: 65'07 (20.0 m)
Flavor / Explanation: the plague
Competitive Role: has the important niche of being the least dense pokemon currently in the metagame. physically bulky slow special wallbreaker with an incredible defensive typing. has taunt if you want to be funny too (ill write a better competitive analysis later)



:ss/brambleghast:
Original Pokemon: Brambleghast
New Pokemon: Bramblecast
Type: Psychic
Abilities: Magic Guard
Stats: 64 / 62 / 62 / 120 / 90 / 82
Weight: same as brambleghast
Movepool Changes: +Psychic, Psyshock, Psybeam, Twin Beam, Trick, Wonder Room, Trick Room, Psycho Cut, Magic Room, Miracle Eye, Mind Reader, Psychic Terrain, Gravity, Hypnosis, Flamethrower, Thunderbolt, Calm Mind, Surf, Quickcast
-all grass moves except Giga Drain, all physical Ghost moves
Psychic-type - Special - 30 PP - 40 BP - ---% accuracy
+1 priority. Does not check for accuracy.
Height: same as charizard
Flavor / Explanation: wizard
Competitive Role: loves to cast spells! Powerful but pretty frail magic guard user. Has almost all the coverage it could ever want, and a strong priority move in Quickcast. Really doesn't like Dark-types.
 
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Immune to Fire/Grass/Water:



Original Pokemon: Vaporeon
New Pokemon: Vampireon
Type: Dark
Abilities: Intimidate/Triage
Stats: 115/90/55/115/80/70 (BST 525)
Weight: same as base
Movepool Changes:

+ Oblivion Wing, Draining Kiss, Sucker Punch, Night Daze, Night Slash, Nasty Plot

- All Water Type Moves

Height: same as base
Flavor / Explanation: vampire
Competitive Role: Triage (including Wish)


Immune to Flying/Electric/Ground:





Original Pokemon: Solrock
New Pokemon: Moldrock
Type: Poison/Rock
Abilities: Poison Touch/Rocky Payload/Toxic Debris
Stats: 80/100/85/75/50/70 (BST 460)
Weight: same as base
Movepool Changes:

+Mortal Spin, Toxic Spikes, Stone Edge, Accelerock, Gunk Shot, Poison Jab, Sludge Bomb, Sludge Wave, Rapid Spin, Infestation

-All Psychic-type moves besides Calm Mind and Trick Room, all Fire-type moves, Morning Sun

Height: same as base
Flavor / Explanation: mold covered rock
Competitive Role: Hazard Setter/Hazard Clearer


Activate on switch-in:



Original Pokemon: Stoutland
New Pokemon: Droughtland
Type: Fire/Ground
Abilities: Drought/Flash Fire
Stats: 85/95/70/100/90/60 (BST 500)
Weight: 65 kg
Movepool Changes:

+Ninetales' Fire type movepool, Fire Lash, Calm Mind, Hone Claws, Earthquake, Earth Power

-Aerial Ace, all electric moves it knows besides Thunder Fang, Rain Dance, Surf, Ice Fang

Height: same as base
Flavor / Explanation: Primal Groudon except weaker and a dog I guess idk
Competitive Role: Sun Setter
 
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:bw/chandelure::pancham::snorlax:
Pandalure
Type:
Normal / Fairy
Abilities: Cute Charm / Thick Fat | Huge Power
Stats:
HPAtkDefSpASpDSpeBST
1356078916878520
Movepool Changes:
All Fire (except Flamethrower and Fire Blast, Ghost, Poison (except Toxic), Psychic (except Rest, Trick, Trick Room and Power Split), moves, Haze, Dark Pulse, Flash, Laser Focus, Minimize, Psych Up, Skitter Smack.
Body Slam, Yawn, Mega Punch, Slack Off, Play Rough, Hyper Voice, Quick Attack, Rollout, Earthquake, Stone Edge, Fire Punch, Ice Punch, Thunder Punch, Crunch, Superpower, Iron Head, Seed Bomb, Grassy Terrain, Misty Terrain, Mud Slap, Sucker Punch, Grassy Glide, Knock Off (a lot of these are filler moves it will never actually use)
Description: Good luck imagining it
Competitive Value: Either a bulky pivot with useful resistances from Thick Fat or a heavy Huge Power wallbreaker.

:sv/dracozolt:
Bakezolt
Type:
Electric / Grass
Abilities: Well-Baked Body / Hustle
Stats:
HPAtkDefSpASpDSpeBST
10510090607080505
Movepool Changes:
Bolt Beak, all dragon moves, all rock moves, Iron Tail
Energy Ball, Growth, Heat Crash, Leech Seed, Seed Bomb, Bullet Seed, Bread Break*
Grass / Physical / Pow-85 / Acc-100 / PP-16 / Doubles in power if user moves before target.
Flavor: Dracozolt but his body is bread. Learns seed moves because it is multigrain.
Competitive Value: Bulky physical wall, hefty physical wallbreaker.
 
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:sv/clodsire:
Original Pokémon: Clodsire
New Pokémon: Codfire
Type:

Abilities: Flame Body / Lightning Rod / Unaware
Stats: 130 / 45 / 60 / 75 / 100 / 20 (430 BST)
Weight: unchanged
Movepool Changes:
+ Flip Turn, Scald, Water Gun, Whirlpool, Ember, Fire Blast, Fire Spin, Flamethrower, Will-O-Wisp
- all Rock, Ground, and Poison moves except Stealth Rock, Spikes, Toxic Spikes, and Toxic
Flavor/Explanation: A fish resembling Clodsire.

:sv/marowak:
Original Pokémon: Marowak
New Pokémon: Aerowak
Type:

Abilities: Big Pecks / Rock Head / Lightning Rod
Stats: 60 / 80 / 110 / 50 / 80 / 45 (425 BST)
Weight: unchanged
Movepool Changes:
+ Acrobatics, Air Cutter, Air Slash, Brave Bird, Defog, Feather Dance, Fly, Pluck, Sky Attack, Wing Attack
- all Rock and Ground moves except Bone Club, Bonemerang, and Bone Rush
Flavor/Explanation: Marowak with wings. It wears a crown of its mother's feathers rather than her skull.
Competitive Role: Still gets doubled attack from Thick Club, so it hits really hard as long as it doesn't lose its item. Great in Trick Room if we ever get a good setter.

:sv/porygon-z:
Original Pokémon: Porygon-Z
New Pokémon: Porygon-V
Type:

Abilities: Trace / Download / Analytic
Stats: 85 / 135 / 75 / 80 / 70 / 90 (535 BST)
Weight: unchanged
Movepool Changes:
+ Vacuum Wave, V-create, Venom Drench, Venoshock, Vine Whip, Vise Grip, Vital Throw, Volt Switch, Volt Tackle
- Zap Cannon, Zen Headbutt
Flavor/Explanation: Very similar in appearance to Porygon-Z.
 
:sv/coalossal:
New Pokémon: Cruelossal
Type: Dark
Abilities: Intimidate / Opportunist / Unaware (H)
Stats: 110 / 80 / 120 / 80 / 90 / 30 (510 BST)
Weight/Height: Same as Coalossal
Movepool Changes: + Bite, Crunch, Nasty Plot, Knock Off, Dark Pulse, Outrage, Punishment, Parting Shot, Glare
- Rock moves, Scald, Solar Beam

Flavor: Shrug. Big scary mean guy.
Competitive: Stall piece with Intim / Unaware. No reliable recovery, but quite a bit of utility, including Spin, Parting Shot, Glare, and Knock.


:sv/latios:
New Pokémon: Glacios
Type: Ice / Psychic
Abilities: Snow Warning / Neuroforce (H)
Stats: 90 / 100 / 80 / 110 / 110 / 110 (600 BST)
Weight/Height: Same as Latios
Movepool Changes: + Blizzard, Aurora Veil
- Dragon moves, Mystical Fire

Flavor: Said to be the spirit of winter, seen only on the solstice.
Competitive: Snow Warning setter for Fweezing and others, while being a capable threat in its own right. Good Speed, hard-hitting Blizzards, retains Thunderbolt for coverage, has Veil, and not the worst typing for Neuroforce (but don't run Neuroforce).

:sv/overqwil:
New Pokémon: Coverqwilt (evolves from Qwiltfish)
Type: Steel / Normal
Abilities: Iron Barbs / Fluffy / Regenerator (H)
Stats: 85 / 45 / 115 / 95 / 65 / 105 (510 BST)
Weight/Height: 2.5m / 14.0 kg
Movepool Changes: + Cotton Guard, Body Press, Cotton Spore, Hyper Voice, Uproar, Flash Cannon, Doom Desire, Spiky Shield, Nuzzle, Wish, Tidy Up
- Poison moves, Dark moves except Taunt, Water moves

Flavor: A big ol' pincushion with metal barbs sticking out from all ends.
Competitive: The statline here is weird, but hear me out. We somehow don't have a Steel that's primarily physically defensive, and while Steel isn't actually a great type for a physical wall given the number of Grounds and Fighters, this still soft checks a number of mons like Iron Threads, Fweezing, Mielmetal, Deoxin, and even Smoninja, who fails to 2HKO with Life Orb Hurricane with max HP and no SpDef investment. Iron Barbs and Fluffy technically have their uses but realistically they're mostly flavour, although a Fluffy CottonPress set would be funny; Regenerator is the real pull. This mon exists to pivot in on resisted hits and take advantage of the generated turns to set up Doom Desires, spread paralysis with Nuzzle, lay down Spikes, pass Wishes, clear hazards with Tidy Up, or whatever most benefits its teammates. Most non-Smoninja special attackers can answer it, and Mirroar in particular more or less blanks it, though it can't do much in return.
 
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fire/grass/water immunity sub:
:goodra: Goodra -> Gloodra
Type:

Abilities
: Sticky Hold, Gooey, Dry Skin
Stats: 105 | 85 | 85 | 115 | 150 | 60 [BST = 600]
Movepool Changes: + Calm Mind, Hyper Voice, Sticky Web, - Draco Meteor, Earthquake, Thunder, Thunderbolt
Weight: 152.0 kg
Flavor: Goodra but it's made of glue! Has a more clear white body color, and green highlights are replaced with the orange and blue of an Elmer's glue bottle.
Description: Special wall with Sticky Web and the SpAtk to not be passive. Yeah its another target for the many Steel / Ground threats, but Gloodra at least has the coverage to handle them. Since it doesn't have instant recovery, Sticky Hold could be a viable ability to protect Leftovers from being removed.

flying/electric/ground immunity sub:
:togedemaru: Togedemaru -> Tostegamaru
Type
:

Abilities: Earth Eater, Thermal Exchange, Rough Skin
Stats: 65 | 80 | 80 | 30 | 74 | 106 [BST = 435]
Movepool Changes:
Bullet Seed, Dragon Claw, Dragon Dance, Dragon Rush, Earthquake, Fire Lash, Flare Blitz, Foul Play, Heal Bell, Outrage, Play Rough, Parting Shot, Power Whip, Rock Blast, Rock Slide, Rollout, Scale Shot, Spikes, Stealth Rock, Stone Edge, Sucker Punch, Tail Slap, Taunt, Torment Toxic

- All Electric Moves except Nuzzle and Zing Zap, Hyper Beam, Poison Jab, Reflect, Steel Roller

Weight: 4.3 kg
Flavor: A dark green ball-shaped dinosaur with red spikes
Description: Fast supporter/cleric. Tostegamaru's stats may be ass, but it has a good defensive type with complementary abilities, wide movepool in terms of both offense and utility, and just enough base speed to act before a majority of threats.
edit 1: Added Steel type and replaced Skill Link w/ Earth Eater
edit 2: Added Parting Shot and Toxic, for that little bit of extra utility


Switch-in ability sub:
:hitmontop: Hitmontop -> Hitvontop
Type
:

Abilities: Own Tempo, Technician, Improvise
User gets +1 SpAtk after using a non-STAB attack.

Stats: 50 | 45 | 90 | 90 | 110 | 70 [BST = 455]
Movepool Changes:
Boomburst, Bug Buzz, Discharge, Echoed Voice, Flash Cannon, Hyper Voice, Hyper Beam, Mirror Shot, Sludge Bomb, Taunt, Torment
All Physical Fighting moves except Seismic Toss, Body Slam, Double-Edge, Drill Run, Earthquake, Rock Slide, Stone Edge, Triple Axel, Bulldoze, Dig, Gyro Ball, Mega Kick, Mega Punch, Mind Reader, Mud-Slap, Rain Dance, Retaliate, Rollout, Sandstorm, Strength, Tackle
Weight: 41.2 kg
Flavor: Hitmontop but he's a classical musician
Description: The plan is simple - boost up with Improvise, then spam STAB Boomburst as much as possible. It's not super fast though, and it gets shut down pretty easily by Ghost-types, who are also immune to its priority in Vacuum Wave. Technician + Echoed Voice is another funny strat. Do note that Improvise does not activate with status moves (otherwise Agility would be absolutely evil).
 
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Ground/Flying/Elec Immune:


Untitled 01-31-2023 12-17-42.png

Tazelf
Type: Electric / Psychic
Stats: 95 HP / 165 Atk / 60 Def / 115 SpA / 60 SpD / 85 Spe
Abilities: Levitate
Movepool Adjustments:
+
Spark, Earthquake, Superpower, Earth Power, Volt Switch
- All Physical Electric and Psychic Stab
Flavor: A wandering spirit invoking ingenuity, it is said that those who take initiative in creation who are in its presence will achieve great success. Many self-made figures of society point to having encountered this Pokémon in times past, with a certain gravitas or meaning to their encounter.
Many have drawn ties between Kabluxie and Tazelf, though due to their rare nature most have been deemed skeptics.
Role: Gen 7 KyuB type beat, stupidly strong physical breaker but with the issue that it has 0 stab moves, so it uses its physical stats for coverage primarily while having to rely on special moves for stabs and utility.
 
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Ground/Flying/Electric Immune:
:sv/Pawmot:
Original Pokemon: Pawmot
New Pokemon: Pawmoth
Type: Bug/Fairy
Abilities: Fluffy, Levitate, Natural Cure(HA)
Stats: 105/55/65/115/75/75(BST 490)
Weight: 13 kg
Movepool Changes:
-Revival Blessing, All Electric Moves except Nuzzle
+Bug Buzz, Quiver Dance, Moonblast, Psychic, Sticky Web, U-Turn, Heat Wave, Roost, Hurricane, Air Slash, Aura Sphere, Defog, Sludge Bomb, Toxic Spikes, Sludge Wave, Energy Ball, Giga Drain, Toxic, Aromatherapy, Mystical Fire, Shadow Ball, Draining Kiss


Height: 0.8m
Flavor / Explanation: fluffy, white moth resembling pawmot with pink eyes and pink fluff around the neck area. evolves from pawva and pupamo
Competitive Role: defensive setup sweeper and pivot. serviceable bulk and resistances, an excellent defensive ability in fluffy, and quiver dance make this pretty dangerous and varied. sits on furant, orthworm, and crowhat as well as checking others and takes advantage of them. downside is that this mons weaknesses are very exploitable, esp a x4 weak to fire
 
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:sv/Gastrodon:
Original Pokemon: Gastrodon
New Pokemon: Gootrodon
Type: Fire / Poison
Abilites: Sheer Force / Earth Eater / Contrary (HA)
Stats: 111 / 53 / 78 / 102 / 92 / 39 | 475
Weight: Same
Movepool Changes:
+ Overheat, Fire Blast, Flamethrower, Sludge Wave, Acid Spray, Flare Blitz, Gunk Shot, Poison Jab, Will-O-Wisp, Toxic, Toxic Spikes, Acid Armor, Corrosive Gas
- All Water and Ice-type moves
Flavor: Giant lava goo monster filled with toxic sludge in the shape of a sea slug, aka Gastrodon.
Competitive Role: Versatile mon that can serve a variety of roles due to its solid abilites, typing, and movepool. It can run a defensive set with Earth Eater, getting rid of its annoying 4x weakness. It can also run bulky tank and wallbreaking sets with Sheer Force, or attempt to do a bulky sweep with Contrary Overheat. It has several utility moves such as hazards, status, and Corrosive Gas. However, as good as its defensive typing is, its weak to all hazards and some very common attacking types, especially without Earth Eater.

:sv/Cryogonal:
Original Pokemon: Cryogonal
New Pokemon: Crystonal
Type: Rock / Dark
Abilites: Levitate
Stats: 80 / 50 / 50 / 135 / 95 / 105 | 515
Weight: 166 kg
Movepool Changes:
+ Meteor Beam, Power Gem, Dark Pulse, Earth Power, Stone Edge, Rock Slide, Rock Tomb, Rock Blast, Crunch, Earthquake, Stealth Rock, Nasty Plot, Spikes, Thunder Wave
- All Rock and Water type moves
Flavor: Giant floating rock with black crystals sticking out. Has Cryogonal's face but a less snowflake-like shape.
Competitive Role: Due to its good speed, offensive typing, coverage in Earth Power, and fantastic SpA stat, Crystonal serves as a solid sweeper with Meteor Beam or Nasty Plot. It can also run lead sets with its access to Spikes, Stealth Rock, Rapid Spin, and Explosion. Levitate is a great ability on it, getting rid of a crucial weakness and providing immunity to hazards outside of Stealth Rock. However, its awful defensive typing and physical bulk make it hard to set up and is also susceptible to faster attackers and priority. The poor power of its STABs also makes it a lot weaker than it seems without set-up.

:sv/Krookodile:
Original Pokemon: Krookodile
New Pokemon: Krookodino
Type: Dragon
Abilites: Intimidate / Guts / Stakeout (HA)
Stats: 95 / 117 / 80 / 55 / 80 / 92 | 519
Weight: 102.4 kg
Movepool Changes:
+ Dragon Rush, Knock Off, Draco Meteor, Fire Blast, Flamethrower, Dragon Dance, Swords Dance
- None
Flavor: Giant rugged blue and black dinosaur with sharper claws and a less long snout. Also has spikes all over its body.
Competitive Role: With Stakeout, a solid movepool, and a high attack stat, Krookodino is a very powerful wallbreaker and sweeper with either Swords Dance or Dragon Dance. However, its pure Dragon typing is quite poor offensively, making it very reliant on its coverage. Its middling bulk and speed also allows it to be revenge killed easily, especially before a Dragon Dance.
 
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:swsh/alcremie:
Original Pokemon: Poliwrath
New Pokemon: Lolliwrath
Type: Fairy/Fighting
Abilities: Weak Armor / Go / Aroma Veil (HA)
Stats: 90/50/70/120/120/60
Weight: Same as base
Movepool Changes:
+ Dazzling Gleam, Draining Kiss, Aromatherapy, Acid Armor, Sugar Rush
- All water type moves, Bulk Up
Sugar Rush 40bp | 100 ac | Special | Fairy | +2 priority | 48 pp
Height: Same as base
Flavor / Explanation: A polliwrath shaped lollipop. Gains fairy type and fairy type moves due to the fairy type’s association with sugar. Gains attacks from Alcremie due to the sugar connection. Abilities are from lollipops being breakable and sticky.
Competitive Role: Speed Control, Special Wall

:swsh/Flygon:
Original Pokemon: Flygon
New Pokemon: Whygon
Type: Psychic/Flying
Abilities: Oblivious/Unaware (HA)
Stats: 100/60/75/95/120/70
Weight: Same as base
Movepool Changes:
+ Psychic, Psyshock, Psybeam, Hurricane, Chatter, Nasty Plot
- All ground type attacks, all dragon type attacks except for Draco Meteor
Height: Same as base
Flavor / Explanation: A Flygon that began to question everything it knew, causing it to gain new abilities. It became a philosopher, changing its type to psychic and flying, as these are the types with the most moves that can confuse. It keeps Draco Meteor because it dabbles in astrology much like some famous philosophers. Also gets some Stab flying and psychic attacks, mostly ones that can confuse, because philosophy is confusing.
Competitive Role: Special Wall, Defensive Pivot, Special Sweeper? (Nasty Plot)

:swsh/Koraidon:
Original Pokemon: Koraidon
New Pokemon: Boaraidon
Type: Ground/Dragon
Abilities: Gravitational
Gravitational
Sets gravity upon switching in
Stats: 100/115/135/115/85/120
Weight: Same as base
Movepool Changes:
- All fighting type moves, swords dance, bulk up
Height: Same as base
Flavor / Explanation: A big, mean pig with a wheel made of neck fat. In fact, it is so big that it has its own gravitational pull. It is lazy, and will not swords dance or bulk up or use any fighting type moves. Stats are an attempt to make Koraidon balanced-ish, or as close as you can come with a 670 stat total. No good ground stab helps limit the impact of ability. Ability is to reflect how Koraidon sets weather and Miraidon sets terrain, while Boaraidon sets Gravity.
Competitive Role: Gravity Sweeper, Mixed Wallbreaker, Physical Wall
 
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:swsh/jellicent:
Old Pokemon: Jellicent
New Pokemon: Delicent
Type:
1685229234585.png

Abilities:

Thick Fat
Purifying Salt
Hidden Ability:
Well-Baked Body
Stats:
HP: 110
Attack: 50
Defense: 110
Sp Attack: 85
Sp Defense: 70
Speed: 50

Moveset Changes:
STAB:
+Eruption +Lava Plume +Fire Spin +Fire Blast +Flamethrower
Coverage: +Salt Cure +Sludge Bomb +Sludge Wave +Scald +Power Gem +Flash Cannon +Body Press +Rapid Spin
Status: +Tenderize +Slack Off +Heal Bell +Aromatherapy +Stealth Rock +Bulk Up +Calm Mind +Amnesia
Tenderize/Fire/Physical/10 PP/90% Accurate/Halves the current HP of the target.
Loses: -Recover, -All Water-type moves sans Scald
Flavor: Jellicent made out of meat
Role: Defensive Fire-type

:swsh/electivire:
Old Pokemon: Electivire
New Pokemon: Electidile
Type:
1685232135016.png
/
1685231331011.png

Abilities:
Dry Skin
Hidden Ability:
Sheer Force
Stats:
HP: 75
Attack: 123
Defense: 85
Sp Attack: 88
Sp Defense: 67
Speed: 102
Moveset Changes:
STAB:
+Rock Slide +Stone Edge +Breaking Swipe +Dragon Claw +Dragon Rush +Outrage
Coverage: +Poison Jab +Lunge +Pounce +Crunch +Jaw Lock +Waterfall +Leaf Blade +U-Turn +Low Sweep +Rock Smash +Zen Headbutt
Status: +Bulk Up +Stealth Rock +Spikes +Slack Off
Loses: -All Electric-type moves sans Thunder Punch
Flavor: Is a Crocodile
Role: Wallbreaker via Sheer Force

1685233832766.png

Old Pokemon: Tapu Lele
New Pokemon: Tapu Melee
Type:
1685233942996.png
/
1685234740759.png

Abilities:

Stamina
Hidden Ability:
No Guard
Stats:
HP: 75
Attack: 75
Defense: 80
Sp Attack: 125
Sp Defense: 115
Speed: 100
Moveset Changes:
STAB:
+Vacuum Wave +Focus Blast +Dark Pulse +Night Daze +Snarl
Coverage: +Power Gem +Flash Cannon +Fire Blast +Shadow Ball
Status: +Ruination +Calm Mind +Moonlight +Parting Shot
Loses: -All Fairy-type moves sans Dazzling Gleam -All Psychic-type moves sans Psyshock -Nasty Plot
Flavor: Tapu Lele took a martial arts course, now it's a master of chi and whatnot
Role: Special attacking wallbreaker using Focus Blast + No Guard
 

Attachments

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Fragmented

procrastinating...
is a Pokemon Researcher
:parasect:
Original Pokemon: Parasect
New Pokemon: Scarasect
Type: Ghost/Bug
Abilities: Cursed Body/-/Triage
Stats: 60/95/90/40/90/30
Weight: same
Movepool:
+ Life Drain | Ghost | Physical | 50 BP | 100 ACC | 10 BP | Heals 75% of damage done
+ Poltergeist, Shadow Sneak, Shadow Ball, Sucker Punch, Thunder Wave
- all Grass moves
Flavour: creepy mushroom
Role: SD Triage

:hydreigon:
Original Pokemon: Hydreigon
New Pokemon: Coldreigon
Type: Ice/Rock
Abilities: Dry Skin/-/Snow Warning
Stats: 92/105/95/115/95/98
Weight: same
Movepool:
+ Power Gem, Meteor Beam, Ice Beam, Blizzard, Ice Spinner
- all Dark moves, all Dragon moves, all Fire moves, Roost, Iron Tail
Flavour: Three-headed serpent, forced to slither, its wings frozen and stiff.
Role: special breaker, can set snow too i guess, spam 125 115 SpAtk Blizzards

:espathra:
Original Pokemon: Espathra
New Pokemon: Wetpathra
Type: Water/Psychic
Abilities: Water Veil/-/Speed Boost
Stats: 95/70/70/111/60/75
Weight: same
Movepool:
+ Scald, Hydro Pump, Surf, Flip Turn, Liquidation
- Stored Power, Calm Mind, Roost
Flavour: wet espathra
Role: Speed Boost cleaner, Lumina Crashes into you
 
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:sv/armarouge::armarouge:
Original Pokemon: Armarouge
New Pokemon: Karmarouge (Karma + Armarouge)
Type:
1685333648825.png
1685333656904.png

Abilities: Weak Armor/Dark Aura/Contrary(HA)
Stats: 85 / 70 / 90 / 115 / 90 / 75
Weight: Same
Movepool Changes:
+Psycho Warp
-All Fire Moves except for Flamethrower and Heat Wave
Psychic, Special, 100BP, 70%, Lowers Sp.Atk by 2

:sv/kilowattrel::kilowattrel:
Original Pokemon: Kilowattrel
New Pokemon: Hielowattrel (Kilowattrel + Hielo) (Hielo = ice in spanish)
Type:
1685333113638.png
1685333122537.png

Abilities: Snow Warning/-/Slush Rush(HA)
Stats: 70 / 50 / 85 / 105 / 85 / 95
Weight: Same
Movepool Changes:
+Ice Beam, Blizzard

:sv/tapu-koko::tapu-koko:
Original Pokemon: Tapu Koko
New Pokemon: Tapu Loco (Tapu Koko + Loco)
Type:
1685267761998.png
1685267778106.png

Abilities: Drought/Reckless(HA)
Stats: 80 / 105 / 95 / 85 / 95 / 110
Weight: Same
Movepool Changes:
+Flare Blitz, Flame Charge, Play Rough
-All Electric Moves
Fairy, Physical, 120BP, Makes Contact, 100%, 33% recoil depending on damage
 
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Name: Arctovish ----> Acridovish ( Acridoschema longhorned beetle + Arctovish)
Type: Bug/Water
Abilities: Water Absorb/ Compound Eyes/Longhorned Victory (boosts the power of physical bug type attacks by 20%)
Stats: 90/70/90/64/90/101
Movepool: +(sticky web, spikes, Toxic spikes, Toxic, megahorn, leech life, Stun Spore, Thunder Wave, Hypnosis, U-turn, Lunge, Knock Off, Encore, Poison Fang, Recover, Pest's Control [bug type rapid spin clone, except it lowers target's speed by one stage, instead of raising the user's speed by one stage] ) -(All Ice type moves bar ice fang)
Height and Weight: the same
Lore: the fish fossil head mixed with the body of a bug Fossil, looks like the head of arctovish with yellow horns, akin to the longhorn cowfish, with a body of a longhorned beetle.
Competitive utility: Utility pokemon with a gun, good status spreader, good hazards setter, and has a nuke with Fishious Rend if you wanna go offensive, or if you only want to have a bit more of a threat with your utility movepools. God forbid you can also run this on a rain team as an offensive sweeper, but at that point, I only have to pray that hellfire may cleanse my sins to what I have brought upon this world.

Name: Dracozolt ---> Dracotunnolt (Dracozolt + Tunnle)
Type: Dragon/Rock
Ability: Technician
Stats: 80/115/70/60/70/110
Movepool: -(all electric moves) +(Scale Shot, Bullet Seed, Stealth Rocks, Spike Cannon, accelerock, Force Palm, Flame Wheel, Magnet Bomb, Poison Fang, Poison Tail, Pin Missile, bulk up, Dual Chop)
Weight: 800.2 lbs
Height: same as Dracozolt
Lore: cave Dracozolt
Utility: Technician attacker, maybe good, maybe too good, maybe not good.

Name: Gothitelle ---> Shokigelle (Shocking + Gale + Gothitelle)
Typing: Normal/Flying
Ability: Quick Draw/Intimidate/Gale Wings
Stats: 150/50/65/125/60/40 BST:490
Movepool: +(Aeroblast, Hurricane, Hyper Voice, Tri Attack, Whirlwind, Blizzard, Icy Wind, Ice beam, Flamethrower, Fire Blast, Flash Cannon, Steel beam, Agility, Defog, Roost) - ( all psychic moves bar light screen, reflect and calm mind)
Fluff: The old Shokigelle has gotten its name from a legend about its origin, "once upon a time, a retired sheriff's hometown has had havoc wrecked upon it, threatening to destroy it, and as was old times' rule, the sheriff, known as "the old west's gale" decided to settle it with the luck of the draw with the leader of the criminal gang that was destroying the town it all knew and loved, as of how old they were, they never had the confidence that they will win and uphold the towns honour, but yet, by some miracle, they had drawn their weapon by the fastest time they ever had, killing not only the leader, but nearly all of the members of the gang by the same way, reclaiming the town's peace and glory. After a few months after the old Sheriff's escapades, they had disappeared into the storm that has hit the town, and in their place, the town was welcomed by a new protector- the pokemon 'shokigelle' a pokemon aking by appearance to the old sheriff, but made out of the winds of the storm that took them away."
Competitive utility: Pretty decent ole' quick draw quick claw pokemon, that can fit in offensive and defensive structures as one.
 
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:sv/heliolisk:
Original Pokemon: Heliolisk
New Pokemon: Heliothorn
Type: Dragon/Dark
Abilites: Dry Skin | Rough Skin
Stats: 97 / 91 / 138 / 42 / 74 / 39
Weight: 50 kg
Movepool Changes:
whole movepool is changed to Roaring Moon's movepool.
+ Shore up, Stone Edge, Stealth Rock, Spikes
- Flying moves
Flavor: Based on the thorny devil. This Pokemon protects itself with its spiky skin and attacks unsuspecting prey with it. Predators that think its a Heliolisk would soon regret their choices.
Competitive Role: "this was stemmed from Wugtrio" perhaps. though we also have a punisher for all the U Turns and Flip Turns we've have to deal with. yippie!

:ss/mesprit:
Original Pokemon: Mesprit
New Pokemon: Mespring
Type: Grass/Rock
Abilites: Grassy Surge
Stats: 85 / 135 / 80 / 85 / 120 / 75
Weight: 10 kg
Movepool Changes:
+ Drum Beating, Giga Drain, Grassy Glide, Ingrain, Jungle Healing, Leech Seed, Power Whip, Rock Blast, Rock Slide, Seed Bomb, Stone Edge, Vine Whip
- All Psychic, Blizzard, Calm Mind, Charge Beam, Confuse Ray, Ice Beam, Shadow Ball, Thunder, Thunderbolt, Thunder Wave, Water Pulse
Flavor: It is actually a stone statue of Mesprit, seeming to be inhabited by a Pokemon that endlessly extends its flower covered vines out to move and attack.
Competitive Role: Grassy Terrain time. With all the Grounds we're getting, Mesvine can ease up the attacks while also being a revenge killer.
 
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1) Fire/Grass/Water immunity

:Miltank::Drampa:
Original Pokemon: Miltank
New Pokemon: Mildrak
Type: Normal/Dragon
Abilities: Multiscale / Oblivious | Guts
Stats: 116/108/96/42/84/44 (490 BST)
Weight/Height: do this if this wins
Movepool Changes:

Removed: Fire Punch, Ice Punch, Thunder Punch, Focus Punch, Power-Up Punch, Dizzy Punch, Dynamic Punch, Mega Punch, Mega Kick, Blizzard, Ice Beam, Thunder, Thunderbolt, Surf.

Added: Dragon Tail, Dragon Pulse, Dragon Rush, Outrage, Breaking Swipe, Draco Meteor, Dragon Dance, Fire Fang, Ice Fang, Thunder Fang, Aqua Tail, Power Whip.

Flavor: Cow dragon, like it is Miltank with Milotic's body.

Competitive: Fat and slow Curse sweeper that can use recovery in Milk Drink to keep Multiscale on; or hold a Flame Orb to avoid status and abuse Guts-boosted STAB Facade.

========================

2) Electric/Ground/Flying immunity

RE-SUB (with changes)
:Jolteon::Diancie:
Original Pokemon: Jolteon
New Pokemon: Jadeon
Type: Rock
Abilities: No Guard | Regenerator
Stats: 85/55/100/115/70/100 (525 BST)
Weight/Height: do this if this wins
Movepool Changes:

- All electric-type moves; Calm Mind.

Jade Blast*, Stealth Rock, Rock Polish, Sandstorm, Power Gem, Meteor Beam, Ancient Power, Rock Slide, Rock Tomb, Stone Edge, Earth Power, Iron Head, Heal Pulse, Healing Wish, Heal Bell, Recover, U-Turn, Focus Blast.

*Custom move: Jade Blast
100 BP, Rock-type, Special, 90% Accuracy, 5 PP. 50% chance of removing non-volatile status. (Special clone of Diamond Storm with different secondary effect).
The user dazzles the target with a burst of green light by gathering energy from jade stone. This may also cure the user from non-volatile status conditions.

Flavor: It's a green dog-like creature made of jade crystals. Is often associated with healing and mystical power, this is why it is specially-oriented and has those abilities.
Pre-evo trivia: Mineev > Jadeon.

Competitive: Has basically three uses: RegenVest pivot, utility/lead (wish pasher, SR setter, healing wish, cleric... It can only use 4 moves tho), specs breaker (no guard focus blast, earth power and custom is perfect coverage, and u-turn gives momentum). IMO it's balanced because... It's a mono rock-type with modest 115 SpA and 100 Spe in a meta filled with ground, water, steel and grass-types.

========================

3) Activate on switch

:Genesect::Kingambit:
Original Pokemon: Genesect
New Pokemon: Edgesect
Type: Bug/Dark
Ability: Adaptability
Stats: 99/110/95/120/95/81 (600 BST)
Weight/Height: do this if this wins
Movepool Changes:

- All steel-type moves (including and primarily Shift Gear), Extreme Speed, Techno Blast, Flame Charge.
+ First Impression, Knock Off, Thief, Fling, Snarl, Sucker Punch, Thorat Chop, Swagger, Switcheroo, Taunt, Lash Out, Brutal Swing, Torment.

Flavor: A random company tried to replicate Team Plasma's experiments using an unknown live bug-type pokemon. The experiment gone completely wrong, the modified bug went mad nuts, killed everybody and ran away. Looks like Kha'Zix from League of Legends mixed with Alien (from the horror movies).

Competitive: Physical revenge killer/breaker is mostly the way to go, but special sets must not be overlooked. It is overall slow but 110 Atk + Adaptability boosted Knock Off, First Impression and Sucker Punch is nothing to laugh at. Hates hazards and typing is quite bad defensively tho.
 
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immune to fwg
:xy/goodra:
Original Pokemon: Goodra
New Pokémon: Geodra (Geode + Goodra)
Type: Rock / Fairy
Abilities: Sturdy / Sand Force / Oblivious
Stats: 85 / 120 / 85 / 125 / 70 / 110 {BST: 600}
Weight: 165.5 kg
Movepool Changes:
  • + Stone Edge, Stealth Rock, Power Gem, Paleo Wave (same thing as CAP but 95 BP now), Rock Throw, Smack Down, Play Rough, Moonblast, Dazzling Gleam, Draining Kiss, Earth Power, Spikes, Taunt, Explosion, Nasty Plot
  • - All Dragon-type moves except Dragon Tail, All Water-type moves, All Ice-type moves, All Fire-type moves
Height: will do if it wins
Flavor / Explanation: It’s a desert lizard.
Competitive Role: HO Lead with SR + Spikes + Taunt or Sand breaker with Sand Force.

immune to efg
:dp/rotom:
Original Pokemon: Rotom
New Pokemon: Rotox
Type: Poison / Dark
Abilities: Unburden / Moxie
Stats: 50 / 125 / 92 / 55 / 92 / 106 {BST: 520}
Weight: 102.5 kg
Movepool Changes:
  • From base Rotom’s moveset
  • + Shell Side Arm, Poison Jab, Toxic Spikes, Corrosive Gas, Acid, Acid Spray, Poison Gas, Sludge Bomb, Sludge, Sludge Wave, Venoshock, Poison Sting, Taunt, Pursuit, Night Slash, Kowtow Cleave, Darkest Lariat, Throat Chop, Lash Out, Swords Dance, Close Combat, Acrobatics
  • - All Electric-type moves
Height: will do if it wins
Flavor / Explanation: idk tbh
Competitive Role: Pursuit mon or Unburden sweeper for terrain teams with SD (can also self activate with CC)

activation on entry
:rs/gardevoir:
Original Pokemon: Gardevoir
New Pokemon: Gardevoid (Gardevoir + Void)
Type: Dark / Dragon
Abilities: Pressure / Trace / Regenerator
Stats: 78 / 65 / 80 / 115 / 115 / 65 {BST: 518}
Weight: 100.0 kg
Movepool Changes:
  • + Dark Pulse, Dark Void, Assurance, Embargo, Foul Play, Flatter, Nasty Plot, Payback, Snarl, Quash, Throat Chop, Core Enforcer, Draco Meteor, Dragon Tail, Dragon Pulse Dragon Breath, Moonlight, Sludge Bomb, Sludge Wave
  • - All Fairy-type moves
Height: will do if it wins
Flavor / Explanation: honestly no idea. Possibly some lizard influence in its design to better justify regenerator?
Competitive Role: Regenport mon. Gives us a dedicated special Ghost switchin and its plethora of utility and resistances should also make it a very solid choice on balance and stall teams alike.

had trouble finding idea for a mon in the 2nd category so I haven't done that yet, but if I figure something out I may sub one there
 
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Sorry for the wait (had finals), but vetoes are here!
:sv/mesprit:
Original Pokémon: Mesprit
New Pokémon: Malsprit
Types:

Stats: 100 / 145 / 95 / 95 / 95 / 50 | 580
Abilities: Levitate
Move Changes:
+ False Surrender, Darkest Lariat, Throat Chop, Sucker Punch, Thief, Punishment, Feint Attack, Brutal Swing, Pursuit, Dark Pulse, Snatch, Switcheroo, Taunt, Torment, Parting Shot, Spirit Break, Moonblast, Misty Terrain, Fairy Lock
- all Psychic-type moves
Flavor: evil mesprit
Competitive Description: extremely hardhitting pursuiter with p good bulk for vest sets.

:sv/landorus:
Original Pokémon: Landorus
New Pokémon: Condorus
Types:

Stats: 84 / 125 / 80 / 125 / 80 / 106 | 600
Abilities: Keen Eye / Merciless / Sand Rush
Move Changes:
+ Gunk Shot, Poison Jab, Belch, Venoshock, Poison Gas, Toxic Spikes, Venom Drench, Brave Bird, Drill Peck, Dual Wingbeat, Pluck, Acrobatics, Hurricane, Air Slash, Air Cutter, Gust, Mirror Move, Feather Dance, Roost, Tailwind, Bone Rush, Heat Wave
- all Ground-type moves besides Earthquake and Earth Power, all Rock-type moves besides Stone Edge, Explosion
Flavor: bird who eats dead things
Competitive Description: sand abuser who hits nearly all current special/physical walls for at least neutral damage. pair with plot/sd it goes very hard. also can be just a stallbreaker
:mesprit: While this doesn't have Knock Off or Play Rough, this still hits extremely hard with its great STAB combo and especially with its access to Pursuit too. Lower the Attack down to around 130/125 and it should be fine.
:landorus: SD sets in particular for this mon seem very hard to handle with access to double 120 BP STABs and solid coverage in EQ. Remove SD and it should be fine.


:ss/marowak:
Original Pokemon: Marowak
New Pokemon: Tarothwak
Type: Psychic/Fighting
Abilities: Magic Guard/Rattled//Battle Armor
Stats: 60/30/70/80/100/85
Movepool Changes:
+ Psychic, Psyshock, Extrasensory, Expanding Force, Future Sight, Zen Headbutt, Calm Mind, Cosmic Power, Agility, Nasty Plot, Aura Sphere, Close Combat, Shadow Ball, Dark Pulse,
- All ground and rock moves
Confusing Cards
- If held by Tarothwak doubles the power of the user's special moves (replaces thick club)
:marowak: Unfortunately, custom items are not allowed so this will be vetoed on those grounds. It'd likely be best if you change this to mirror Marowak's original stats somewhat here to work with Thick Club.
:sv/latios:
New Pokémon: Glacios
Type: Ice / Psychic
Abilities: Snow Warning / Neuroforce (H)
Stats: 80 / 90 / 80 / 130 / 110 / 110 (600 BST)
Weight/Height: Same as Latios
Movepool Changes: + Blizzard, Aurora Veil
- Dragon moves, Mystical Fire

Flavor: Said to be the spirit of winter, seen only on the solstice.
Competitive: Snow Warning setter for Fweezing and others, while being a capable threat in its own right. Good Speed, hard-hitting Blizzards, retains Thunderbolt for coverage, has Veil, and not the worst typing for Neuroforce (but don't run Neuroforce).
:latios: Consistent Blizzards off of 130 spA + Aurora Veil + coverage for Steel types in Aura Sphere makes this an extremely formidable offensive threat that will be very difficult to answer over the course of the game, and very difficult to counterplay in terms of it getting up Veil. Lower the spA here to 110 so it isn't nearly as immediately threatening.
:hydreigon:
Original Pokemon: Hydreigon
New Pokemon: Coldreigon
Type: Ice/Rock
Abilities: Dry Skin/-/Snow Warning
Stats: 92/105/90/125/90/98
Weight: same
Movepool:
+ Power Gem, Meteor Beam, Ice Beam, Blizzard, Ice Spinner
- all Dark moves, all Dragon moves, all Fire moves, Roost, Iron Tail
Flavour: Three-headed serpent, forced to slither, its wings frozen and stiff.
Role: special breaker, can set snow too i guess, spam 125 SpAtk Blizzards
:hydreigon: Similarly to Glacios here, we were concerned that this hits slightly too hard as a Blizzard breaker in conjunction with its access to both Earth Power and Focus Blast to beat its resists. Lower the Special Attack down to around 115 or remove Snow Warning and it should be fine.
Name: Dracozolt ---> Dracotunnolt (Dracozolt + Tunnle)
Typing: Rock/Dragon
Ability: Quick Tunnle (Gives moves with 60 or less base power +1 priority)
Stats: 100/85/80/85/80/75
Movepool: -( all electric moves) +(bulk up, dragon breath, chilling water, water pulse, dual chop, sand tomb, bullet seed, swords dance, beat up, Spikes Cannon, Stealth Rocks, Calm mind, Nasty Plot)
Height: same as Dracozolt
Weight: 800.2 lbs
Fluff: has the same lower body part as Dracozolt, but has a more lizardy-rocky upper body part that looks a bit more like dracozolt.
Competitive Utility: Sweeper and utility mon akin to Talonflame, with priority Rock Blasts and Dual Chops being thrown around, with a bunch of other coverage priority moves to use, hopefully balanced with the kind of meh stats.

Name: Gothitelle ---> Shokigelle (Shocking + Gale + Gothitelle)
Typing: Normal/Flying
Ability: Quick Draw
Stats: 150/45/70/125/60/40 BST:490
Movepool: +(Aeroblast, Hurricane, Hyper Voice, Tri Attack, Whirlwind, Blizzard, Icy Wind, Ice beam, Flamethrower, Fire Blast, Flash Cannon, Steel beam, Agility, Defog, Roost) - ( all psychic moves bar light screen, reflect and calm mind)
Fluff: The old Shokigelle has gotten its name from a legend about its origin, "once upon a time, a retired sheriff's hometown has had havoc wrecked upon it, threatening to destroy it, and as was old times' rule, the sheriff, known as "the old west's gale" decided to settle it with the luck of the draw with the leader of the criminal gang that was destroying the town it all knew and loved, as of how old they were, they never had the confidence that they will win and uphold the towns honour, but yet, by some miracle, they had drawn their weapon by the fastest time they ever had, killing not only the leader, but nearly all of the members of the gang by the same way, reclaiming the town's peace and glory. After a few months after the old Sheriff's escapades, they had disappeared into the storm that has hit the town, and in their place, the town was welcomed by a new protector- the pokemon 'shokigelle' a pokemon aking by appearance to the old sheriff, but made out of the winds of the storm that took them away."
Competitive utility: Pretty decent ole' quick draw quick claw pokemon, that can fit in offensive and defensive structures as one.
:dracozolt: This Pokemon's ability in combination with priority Rock Blast, Bullet Seed, and Dual Chop is a bit concerning and would likely be a bit much. Change the ability to something more balanced and buff this Pokemon's stats to compensate.
:gothitelle: As we're abiding to Smogon Policy here, Quick Claw (and other luck moves) are banned due to their uncompetitive nature, so QCQD isn't going to be a set here. Either way, I'd recommend changing Quick Draw (although this isn't a requirement) to something better for a competitive setting.

:Genesect::Kingambit:
Original Pokemon: Genesect
New Pokemon: Edgesect
Type: Bug/Dark
Ability: Adaptability
Stats: 99/120/95/120/95/71 (600 BST)
Weight/Height: do this if this wins
Movepool Changes:

- All steel-type moves (including and primarily Shift Gear), Extreme Speed, Techno Blast, Flame Charge.
+ First Impression, Knock Off, Thief, Fling, Snarl, Sucker Punch, Thorat Chop, Swagger, Switcheroo, Taunt, Lash Out, Brutal Swing, Torment.

Flavor: A random company tried to replicate Team Plasma's experiments using an unknown live bug-type pokemon. The experiment gone completely wrong, the modified bug went mad nuts, killed everybody and ran away. Looks like Kha'Zix from League of Legends mixed with Alien (from the horror movies).

Competitive: Physical revenge killer/breaker is mostly the way to go, but special sets must not be overlooked. It is slow but, 120 Ofenses + Adaptability boosted Knock Off, First Impression and Sucker Punch is nothing to laugh at. Hates hazards and typing is quite bad defensively tho.
:genesect: This probably hits slightly too hard with Adaptability FIMP and Sucker Punch. I think lowering the attack by 5/10 points (put lost stats into Speed or HP) should suffice.

You have 24 hours to fix your subs. If I missed something or need something clarified feel free to let me know.
 
FWG: Geodra, Codfire (SV), Vampireon
EGFI: Rotox, Jadeon, Aerowak (SV)
Switch-in: Tapu Melee, Tapu Loco, Porygon-V (SV), Droughtland
 

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