I just made my own team for the first time. Winning a couple here and there with 1500+ elo. Trying to hit higher though. (Updated post magearna ban and Chienpao ban)
Here is the rundown:
Blackie Chan (Urshifu-Rapid-Strike) @ Punching Glove
Ability: Unseen Fist
Shiny: Yes
Tera Type: Steel
EVs: 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Trailblaze
- Surging Strikes
- Drain Punch
Classic Urshifu swords dance build to get the job done. Sets up really nice on tusk, heatran, and other things that are not pult, pex, and azu.
Buzz Lightyear (Volcarona) @ Leftovers
Ability: Flame Body
Shiny: Yes
Tera Type: Grass
EVs: 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Fiery Dance
- Giga Drain
- Bug Buzz
Volcarona is starting to become really good all of a sudden. Quiver dance wins really fast and you can run tera ground terablast for heatran or play around it. Sets up on everything except pex and clod atm. Tera grass beats urshifu, rotom wash, and azu.
Andrew Tate (Gholdengo) @ Choice Scarf
Ability: Good as Gold
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Make It Rain
- Tera Blast
- Trick
Classic scarf gholdengo to beat pult, trick pex and other threats. tera blast fight helps kill heatran but does not ohko if SpD. AV slowking galar and reg slowking take a lot from shadow ball too.
Bruce Lee (Zapdos) @ Heavy-Duty Boots
Ability: Static
Shiny: Yes
Tera Type: Fire
EVs: 252 HP / 184 Def / 72 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hurricane
- Thunder Wave
- Roost
Defensive zap to para any threats. volt switch to pivot and hurricane to scare tusk away.
Patrick Galar (Slowking-Galar) @ Assault Vest
Ability: Regenerator
Shiny: Yes
Tera Type: Water
EVs: 252 HP / 84 Def / 168 SpD / 4 Spe
Calm Nature
- Sludge Bomb
- Future Sight
- Flamethrower
- surf
AV glowking really puts in the work to slowly chip enemies and helps pivot from enamorous and still loses to heatran tho. Valiant gets scared away also.
Manny (Great Tusk) @ Leftovers
Ability: Protosynthesis
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Knock Off
- Rapid Spin
Defensive tusk to tank any physical threats and sets up rocks. Spins hazards and knocks off items.
Here is pokepaste: https://pokepast.es/a5c1eadc3288c2c4
Please give suggestions, this is my first time teambuilding so if things need to be changed pls let me know.
thanks! and enjoy my team
Here is the rundown:
Blackie Chan (Urshifu-Rapid-Strike) @ Punching Glove
Ability: Unseen Fist
Shiny: Yes
Tera Type: Steel
EVs: 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Trailblaze
- Surging Strikes
- Drain Punch
Classic Urshifu swords dance build to get the job done. Sets up really nice on tusk, heatran, and other things that are not pult, pex, and azu.
Buzz Lightyear (Volcarona) @ Leftovers
Ability: Flame Body
Shiny: Yes
Tera Type: Grass
EVs: 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Fiery Dance
- Giga Drain
- Bug Buzz
Volcarona is starting to become really good all of a sudden. Quiver dance wins really fast and you can run tera ground terablast for heatran or play around it. Sets up on everything except pex and clod atm. Tera grass beats urshifu, rotom wash, and azu.
Andrew Tate (Gholdengo) @ Choice Scarf
Ability: Good as Gold
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Make It Rain
- Tera Blast
- Trick
Classic scarf gholdengo to beat pult, trick pex and other threats. tera blast fight helps kill heatran but does not ohko if SpD. AV slowking galar and reg slowking take a lot from shadow ball too.
Bruce Lee (Zapdos) @ Heavy-Duty Boots
Ability: Static
Shiny: Yes
Tera Type: Fire
EVs: 252 HP / 184 Def / 72 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hurricane
- Thunder Wave
- Roost
Defensive zap to para any threats. volt switch to pivot and hurricane to scare tusk away.
Patrick Galar (Slowking-Galar) @ Assault Vest
Ability: Regenerator
Shiny: Yes
Tera Type: Water
EVs: 252 HP / 84 Def / 168 SpD / 4 Spe
Calm Nature
- Sludge Bomb
- Future Sight
- Flamethrower
- surf
AV glowking really puts in the work to slowly chip enemies and helps pivot from enamorous and still loses to heatran tho. Valiant gets scared away also.
Manny (Great Tusk) @ Leftovers
Ability: Protosynthesis
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Knock Off
- Rapid Spin
Defensive tusk to tank any physical threats and sets up rocks. Spins hazards and knocks off items.
Here is pokepaste: https://pokepast.es/a5c1eadc3288c2c4
Please give suggestions, this is my first time teambuilding so if things need to be changed pls let me know.
thanks! and enjoy my team
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