Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

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Breloom still out speeds and Mach punch always OHKO’s, which makes it a fairly reliable answer to gambit offensively. No 50/50s and you have a Mon with spore which is always a nice bonus.

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you need some chip/hazards for sure, but you can secure the kill fairly easily:

252+ Atk Technician Tera Fighting Breloom Mach Punch vs. 0 HP / 4 Def Tera Dark Kingambit: 248-292 (72.7 - 85.6%) -- 62.5% chance to OHKO after Stealth Rock and 2 layers of Spikes

gambit is definitely a ridiculous Pokémon though, you should absolutely be super prepared for it
 
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Breloom still out speeds and Mach punch always OHKO’s, which makes it a fairly reliable answer to gambit offensively. No 50/50s and you have a Mon with spore which is always a nice bonus.
>The opposing Kingambit has Terastlized into the Fairy type!"
Tera aside, Mach Punch is the definitive anti-Kingambit move. Pawmot gets it too, and that mon can click RB and bring back your own Kingambit.
Heatran @ Leftovers
Ability: Flash Fire
Tera Type: Fire
EVs: 252 HP / 216 SpD / 40 Spe
Calm Nature
IVs: 0 Atk
- Will-O-Wisp
- Magma Storm
- Earth Power
- Protect
You lose to Tera Fire, obviously, but this Heatran spread can wisp non-Tera Fire, and combined with Protect can live some rolls of Kowtow -> Sucker, though that's not quite in your favor. Still, a Wisped Kingambit is far easier to check.
 
I’m finding that a lot of early gen9 threats are really viable again after all the bans. Roaring Moon, Garganacl, Kingambit, These set-up threats feel largely unaccounted for in terms of the teams people are using- even as high on the ladder as the 1600s I’m seeing teams that outright just don’t account for a lot of these threats. Has anybody else noticed this? Is this further accounted for on top 500 ladder? Would love to hear what y’all have going on with these mons
 
>The opposing Kingambit has Terastlized into the Fairy type!"
Tera aside, Mach Punch is the definitive anti-Kingambit move. Pawmot gets it too, and that mon can click RB and bring back your own Kingambit.
Heatran @ Leftovers
Ability: Flash Fire
Tera Type: Fire
EVs: 252 HP / 216 SpD / 40 Spe
Calm Nature
IVs: 0 Atk
- Will-O-Wisp
- Magma Storm
- Earth Power
- Protect
You lose to Tera Fire, obviously, but this Heatran spread can wisp non-Tera Fire, and combined with Protect can live some rolls of Kowtow -> Sucker, though that's not quite in your favor. Still, a Wisped Kingambit is far easier to check.
I’ve seen a lot more Tera dark gambits (in fact that’s usually what I run) mainly because some of the kills it can get with boosted sucker punch is bonkers. Fairy is definitely scary though, and should be respected as an option
 
Tera haters are so hypocritical.
You have team preview, use it to assess the potential vulnerabilities, how it would evolve if X mon Teras, etc. If there's a blurry area, where a pokemon's Tera reveal might completely ruin your calculations, then acknowledge that mon and build a strat around circumventing it. You have the tools: hazards, status, protect, your own Tera strats/wincon, etc.
Comp pokemon is all about RISK MANAGEMENT ffs.
Muh Volcarona argument. Yeah, Volc+Tera is broken, therefore bye bye to Ubers Annoying Moth. If Kingambit is deemed as broken with Tera (he's not), then goodbye to him to.

Genuinely, all salt aside...
How is screeching over Tera any different from low elo players complaining over items unpredictability where they lost cause Landorus was scarfed all along despite having set up SR turn 1?

edit: removed insults, and I apologize. Please answer question.

Screenshot_4.png


I had to post this bro lmao , this was too funny XD , tell me how would you expect that now XD. This play was insane though.
 
I’m finding that a lot of early gen9 threats are really viable again after all the bans. Roaring Moon, Garganacl, Kingambit, These set-up threats feel largely unaccounted for in terms of the teams people are using- even as high on the ladder as the 1600s I’m seeing teams that outright just don’t account for a lot of these threats. Has anybody else noticed this? Is this further accounted for on top 500 ladder? Would love to hear what y’all have going on with these mons
I'm 90% sure I completely got stomped by your Curse Garg Sun team, so I'd say yeah, lots of threats are going unaccounted for.

EDIT: It was actually ID Garg
 
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I’m finding that a lot of early gen9 threats are really viable again after all the bans. Roaring Moon, Garganacl, Kingambit, These set-up threats feel largely unaccounted for in terms of the teams people are using- even as high on the ladder as the 1600s I’m seeing teams that outright just don’t account for a lot of these threats. Has anybody else noticed this? Is this further accounted for on top 500 ladder? Would love to hear what y’all have going on with these mons
That is what I'm saying, Valiant is still way better than Enamorus but people are falling for the new toy syndrome. The movepool nerf hurt several of the old mons so they can't keep with the new ones or can't check them properly because they are missing one move.
 
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I had to post this bro lmao , this was too funny XD , tell me how would you expect that now XD. This play was insane though.
Only a p$ychopath could make a play like that.
ok That was definitely me lol, tera water for volcanion and the rain teams and it works like a charm
Yeah, the team I stole felt like it had no counter-play to garg apart from tricking it Gholdengo's Scarf lol. I think you were running Psyshock Gholdengo too, which i found interesting because the team I stole was also running that lol
 
I had to post this bro lmao , this was too funny XD , tell me how would you expect that now XD. This play was insane though.

But why did they tera though?? Couldn't they just stay normal and kowtow ? Nothing pult can do would one shot gambit unless they were tera fire fire blast or something like that, I think ? Might be wrong though.

Weird teras aside, I have refined my thoughts about Decidueye-H; Here they are now:

decidueyeh.png


Decidueye-Hisui @ Leftovers / Heavy-Duty Boots
Ability: Scrappy
Tera Type: Water
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature (+Def, -Speed) / Impish Nature (+Def, -Spatk)
- Triple Arrows
- Giga Drain / Knock Off / U-Turn
- Defog
- Roost

I think decidueye-h might just be the best defogger in the tier right now. It doesn't have the same passivity problem as corv, as even uninvested, Triple Arrows is a very solid stab, with a decent 90 base power and a 50% chance to lower defense or flinch on hit, meaning that mons that would take advantage of it's slowness or scare it out like pult, gholdengo, heatran or skeledirge have trouble switching in, for fear of taking too much chip (or a knock off). This also makes it really easy to defeat other defensive mons like non-setup Garganacl or any Great Tusk as they are sure to lose over time because of def drops + roost allowing you to outlive them. You also never have trouble dealing with Samurott-H which can be kind of a pickle for non body press corviknight as trying to keep hazards off + roosting off the damage + trying yourself to damage samurott is a near impossible task for our poor metallic friend. Something worth mentioning as well is that you can easily revenge kill a Dragon Dance Dnite (especially if it was chipped out of multiscale first) after it has tera'd to normal type, as it needs +5 to have a guaranteed OHKO with espeed, and triple arrows is always a 2HKO. It's also a pretty solid check to Kingambit, but that mon has a shit-ton of tera type variablity, so I wouldn't count on it too hard before tera has been revealed.

+1 252+ Atk Tera Normal Dragonite Extreme Speed vs. 252 HP / 252+ Def Decidueye-Hisui: 183-216 (48.1 - 56.8%) -- 37.9% chance to 2HKO after Leftovers recovery
+3 252+ Atk Tera Normal Dragonite Extreme Speed vs. 252 HP / 252+ Def Decidueye-Hisui: 306-360 (80.5 - 94.7%) -- guaranteed 2HKO after Leftovers recovery
4 Atk Decidueye-Hisui Triple Arrows vs. 0 HP / 4 Def Tera Normal Dragonite: 222-264 (68.7 - 81.7%) -- guaranteed 2HKO

Because you absolutely want Defog (which is this pokemon's main appeal) and Roost (or you'll just die to chip very easily), the second moveslot can be quite contested. Originally I ran giga drain because it deals a shit ton of damage to both Samurott-Hisui and Great Tusk and allows you to deal damage and recover health at the same time, ensuring you never ever lose both these matchups, Decidueye-Hisui has been blessed with the move everyone lost this gen, Knock Off, which allows it to cripple mons that really would not care at all and switch in fearlessly otherwise such as Enamorus or non-booster Iron Valiant. U-Turn is also obviously a very good choice, allowing you to retain momentum on a predicted switch in, which can often be kind of an issue for these sort of mons.

Here are a few replays featuring da bird:
Decidueye-H saves the day
Decidueye-H defeats Samurott-H and Gholdengo
Just solid work all around, nothing too special though

Anyways, this guy is definitely OU viable I'd say.
 
(Mew) @ Leftovers
Ability: Synchronize
Tera Type: Fairy
EVs: 248 HP / 104 Def / 156 Spe
Timid Nature
IVs: 0 Atk
- Iron Defense
- Stored Power
- Calm Mind
- Giga Drain

hybrid between devil mew and magearna: it requires a lot more support for working, can use earth power over giga drain for luring tran or ghold, speed is enough to outspeed jolly tusk

tera can turn into water/grass for having a better matchup against rain even if still a little gimmicky

252+ Atk Choice Band Basculegion Wave Crash vs. +2 248 HP / 104 Def Tera Water Mew in Rain: 99-117 (24.5 - 29%) -- 99.7% chance to 4HKO
 
I’m finding that a lot of early gen9 threats are really viable again after all the bans. Roaring Moon, Garganacl, Kingambit, These set-up threats feel largely unaccounted for in terms of the teams people are using- even as high on the ladder as the 1600s I’m seeing teams that outright just don’t account for a lot of these threats. Has anybody else noticed this? Is this further accounted for on top 500 ladder? Would love to hear what y’all have going on with these mons
I definitely agree that the early gen9 threats you listed, plus valiant, have gotten extremely viable again recently and also that a lot of teams are unprepared. I'm not super high ladder, but I've been playing games in the mid 1800s top 200/300 range the past few days.

I started specifically prepping for gambit after the volc/urshifu bans since it was being spammed and owning the rain teams I was using. My strategy is to check it early game with defensive Zapdos (can roost off damage w/out too many supreme overlord boosts, pivot, and potentially static it) and then keep tauros-aqua healthy to check it late game. Even then, gambit still beats me end game sometimes (especially if they saved their tera) which is a testament to how ridiculous it can be.

I thought about running cloak for garg, but I haven't been seeing enough garg to justify this and I can usually keep it at bay with enough pressure. I'm sure dd roaring moon would flatten my team if I ever saw it and specs valiant is pretty much guaranteed a kill every time in comes in.

So yeah I'm kind of getting away with not prepping for these mons too and I think once new toy syndrome wears off people will start using these mons as much as they deserve forcing everyone else to adapt. Exception rn is gambit cuz I've seen that a lot and you certainly need to prep for it.

(Mew) @ Leftovers
Ability: Synchronize
Tera Type: Fairy
EVs: 248 HP / 104 Def / 156 Spe
Timid Nature
IVs: 0 Atk
- Iron Defense
- Stored Power
- Calm Mind
- Giga Drain

hybrid between devil mew and magearna: it requires a lot more support for working, can use earth power over giga drain for luring tran or ghold, speed is enough to outspeed jolly tusk

tera can turn into water/grass for having a better matchup against rain even if still a little gimmicky

252+ Atk Choice Band Basculegion Wave Crash vs. +2 248 HP / 104 Def Tera Water Mew in Rain: 99-117 (24.5 - 29%) -- 99.7% chance to 4HKO
I made a similar set before and it was alright. Definitely use Draining Kiss > Giga Drain tho especially cuz you're tera fairy

test
 
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