Question, the "whole playerbase" is actually the whole playerbase or it is just the unqualified players separated from the qualified ones?tiering survey results up
Everyone who clicked respond largely unfiltered aside from dudes spamming slurs and inappropriate stuff makes whole playerbase, including qualifiedQuestion, the "whole playerbase" is actually the whole playerbase or it is just the unqualified players separated from the qualified ones?
Nah, this ain’t construing data properly at all.I feel like these two points are sending wildly different messages. Kingambit barely limps over the mininum line to be considered at all (which is apparently 3) and the it's council priority number 1. Tera gets near supermajority support for action to be taken and we might have a discussion on it.
Furthermore, it reeks of a similar edge case to Volc. I will not shut up about it because god tossing away the will of the people over what amounts to at best 50 wholeass individuals who even bother with tournaments. Who gives a shit what they think of, when their opinions greatly override what everyone else wants?> 62.3% of the whole playerbase and 64.7% of the qualified playerbase support some form of tiering action on Terastallization as of the time of this survey. We are not yet at the point where a suspect is immediately imminent, but a discussion thread is likely to take place in the near future.
>Kingambit has recently surfaced as a big problem later in games in the eyes of some players. The whole playerbase gave it a 3.09, but the qualified players gave it a 3.46. This is a noteworthy amount of support and the council is discussing how to proceed internally now.
I feel like these two points are sending wildly different messages. Kingambit barely limps over the mininum line to be considered at all (which is apparently 3) and the it's council priority number 1. Tera gets near supermajority support for action to be taken and we might have a discussion on it.
Especially when kingambit test -> kingambit ban -> tera nerf/ban -> kingambit retest is pretty much a true combo since Kingambit is one of the biggest beneficiaries of tera.
You're absolutely right. It makes no sense, and was a rash decision spurred by a tournament that, afaik, didn't even have any winnings attached to it.Am I missing something or does it make no sense that garg is being monitored but volcarona who is less broken according to the survey is banned?
You do realize that the Volc question wasn’t how broken it was, but if a retest is appropriate? There’s no possible way to draw the conclusion you did based off of the survey questions presentedAm I missing something or does it make no sense that garg is being monitored but volcarona, who is less broken (according to the survey) is banned?
The thing is that many people doubt that even with tera gone Gambit should stay on the tier, the main issue with Gambit is how strong supreme overlord is in the endgame and its bulk, without tera some of its sets may requiere adaptations true, but even then Gambit itemslot is very flexible so in several matches stuff like ballon, chopple/shuca berry will archive the same income that tera flying does at this moment. Action on tera will make it weaker but IMO it still will be on the same level of Volc with tera.> 62.3% of the whole playerbase and 64.7% of the qualified playerbase support some form of tiering action on Terastallization as of the time of this survey. We are not yet at the point where a suspect is immediately imminent, but a discussion thread is likely to take place in the near future.
>Kingambit has recently surfaced as a big problem later in games in the eyes of some players. The whole playerbase gave it a 3.09, but the qualified players gave it a 3.46. This is a noteworthy amount of support and the council is discussing how to proceed internally now.
I feel like these two points are sending wildly different messages. Kingambit barely limps over the mininum line to be considered at all (which is apparently 3) and the it's council priority number 1. Tera gets near supermajority support for action to be taken and we might have a discussion on it.
Especially when kingambit test -> kingambit ban -> tera nerf/ban -> kingambit retest is pretty much a true combo since Kingambit is one of the biggest beneficiaries of tera.
Ah ic so I was missing something, thanks for clearing it up ladYou do realize that the Volc question wasn’t how broken it was, but if a retest is appropriate? There’s no possible way to draw the conclusion you did based off of the survey questions presented
Furthermore, it reeks of a similar edge case to Volc. I will not shut up about it because god tossing away the will of the people over what amounts to at best 50 wholeass individuals who even bother with tournaments. Who gives a shit what they think of, when their opinions greatly override what everyone else wants?
I mean, people WANT a retest on Volc, because 3.3 out of 5 is quite significant, especially when Kingambit only had 3.09, which SHOULD, in the eyes of a rational populace, mean it is less of a priority than Volc, but no. Council priority number one because 50 esteemed dukes wanted Kingambit gone. Yeah yeah smogon says they aren't a democracy, yet they dangle these "choices" in front of us like keys to a baby.
Furthermore, because tera was just given a yes or no, its only comparable metric is fucking quick claw, which, get this, only 33.7% of the actual playerbase thought was a problem. This is in comparison to 62.3% of the playerbase wanting action on Tera, which DOES cross the typical 60% barrier for needing action, but given the instability of these barriers, who knows if its more than enough, or not enough.
However, I can most certainly see the council quickbanning Quick Claw because 26 of 50 "qualified" players said it was an issue. Probably for tournaments alone, since apparently its only ever best of 1, which not even VGC does.
You're absolutely right. It makes no sense, and was a rash decision spurred by a tournament that, afaik, didn't even have any winnings attached to it.
This generation has brought with it so much raw power that some trolling for a tiering survey will always remain bad - but it's expected.Everyone who clicked respond largely unfiltered aside from dudes spamming slurs and inappropriate stuff makes whole playerbase, including qualified
not too sure how accurate this statement even is since a lot of us have been complaining about volc even since gen 8 (maybe even further back lmao), tera and the lack of proper methods to account for it is what pushed the straw and I, for one, have been liking the current meta (albeit gambit is a bit annoying but lets wait and see)You're absolutely right. It makes no sense, and was a rash decision spurred by a tournament that, afaik, didn't even have any winnings attached to it.
The thing is that many people doubt that even with tera gone Gambit should stay on the tier, the main issue with Gambit is how strong supreme overlord is in the endgame and its bulk, without tera some of its sets may requiere adaptations true, but even then Gambit itemslot is very flexible so in several matches stuff like ballon, chopple/shuca berry will archive the same income that tera flying does at this moment. Action on tera will make it weaker but IMO it still will be on the same level of Volc with tera.
Going forward I think Tera Preview is the healthiest way to keep Tera in check. It allows the new strategic options open to Tera to remain while reducing the blind guessing factor that causes the saltiest of wins. Banning Tera in general would be a massive blow to the identity and enjoyment of this generation.
The thing is that many people doubt that even with tera gone Gambit should stay on the tier, the main issue with Gambit is how strong supreme overlord is in the endgame and its bulk, without tera some of its sets may requiere adaptations true, but even then Gambit itemslot is very flexible so in several matches stuff like ballon, chopple/shuca berry will archive the same income that tera flying does at this moment. Action on tera will make it weaker but IMO it still will be on the same level of Volc with tera.
It actually kind of amazes me that the survey had almost half of people at all levels realizing this gen is uncompetitive and wildly unbalanced, and the councils response was 'hey better than last time right!'. Like we need some movement guys. You can't say '40% of people don't think that this meta is competitive' and 'we might get to a suspect test. At some point. Maybe. Definitely a symptom and not the cause though'. Either stuff needs to start getting tossed to ubers pronto until maybe we have a halfway playable meta, or we just need to get the tera vs no tera thing over with because that's really what's going to decide if this generation is worth playing in the future.
Tera preview does jack shit. It actually in some cases buffs mons that shouldn't be buffed (tera preview is definitely more of a kingambit buff than a nerf for instance). Arguably it makes one of the biggest problems of the generation worse, how offensively sided the generation is. The chunk it takes out of defensive teras is significantly larger than the ones it takes out of offensive teras. The only thing it axes is the surprise tera, but the numerous other reasons why tera shouldn't be a legal mechanic are still present with tera preview. Right now tera is both uncompetitive and wildly unbalancing. Tera preview only partially fixes the first one.