Metagame SV OU Metagame Discussion v3

Status
Not open for further replies.
I'm not the type to make super serious posts on banning mons and stuff, but one thing that I would love is for a ban on Ogerpon-Hearthflame. I haven't read any previous post in this thread, so if it's come up before, I apologize, but this is my point of view. (In all honesty, idk if people even read this thread..)

Was running some test games with zReptar and it came to my attention that this thing has literally no checks, with it only being countered offensively. There are some insane calcs, where it absolutely shreds through anything with its tera form, and even in its normal form. Its speed combined with its insane attack, offensive typing, moveset, and ability (mold breaker) make it, in my opinion, the most broken mon in the metagame right now.

Calcs if you need it? This is solely with ivy cudgle, keep in mind it gets a stab powerwhip/horn leech + play rough, a speed boosting move, and so on.

Without a boost, tera version

+1 252 Atk Hearthflame Mask Tera Fire Ogerpon-Hearthflame-Tera Ivy Cudgel vs. 252 HP / 104 Def Zapdos: 376-444 (97.9 - 115.6%) -- 87.5% chance to OHKO ohko on defensive zapdos
+1 252 Atk Hearthflame Mask Tera Fire Ogerpon-Hearthflame-Tera Ivy Cudgel vs. 252 HP / 252+ Def Great Tusk: 220-260 (50.6 - 59.9%) -- 84% chance to 2HKO after Leftovers recovery 2ko max def tusk
252 Atk Hearthflame Mask Tera Fire Ogerpon-Hearthflame-Tera Ivy Cudgel vs. 252 HP / 252+ Def Landorus-Therian: 192-226 (50.2 - 59.1%) -- guaranteed 2HKO intimidate factored, 2ko max def lando

+2 tera version absolutely shreds through everything


+3 252 Atk Hearthflame Mask Tera Fire Ogerpon-Hearthflame-Tera Ivy Cudgel vs. 244 HP / 252+ Def Gliscor: 380-448 (107.9 - 127.2%) -- guaranteed OHKO ohko on max defense gliscor
+3 252 Atk Hearthflame Mask Tera Fire Ogerpon-Hearthflame-Tera Ivy Cudgel vs. 252 HP / 252+ Def Alomomola: 256-302 (47.9 - 56.5%) -- 85.9% chance to 2HKO 2ko on defensive alomomola


There is definitely more to be said, but like every other post I've made, I'm getting lazy and ending it here.
 
Quick note on the Ogerpon-Hearthflame and Heatran interaction, it actually ignores Heatran's Flash Fire due to Mold Breaker, allowing it to freely spam Ivy Cudgel.
Also Mold Breaker ignores Unaware, so Firepon eats Dozo with Grass moves and +2 Knock off hits Skeledirge, 2 of the most dedicated phys walls in the meta after Zama and Corvy. Mold Breaker also ignores Multi Scale so even Dnite can't switch well on Play Rough. Booster Iron Moth is a good answer for fire/grass/knock but a Firepon caught me once with stomping Tantrum which also checks Heatran.
 
Hey what are you guys using to reliably beat Ogerpon-Hearthflame on bulky offense teams, without Tera? So far the only mons that seem to work on paper are...

:moltres: - Resists STABS, not weak to its coverage, and can OHKO with minimally invested Hurricane or a Brave Bird without a -atk nature
:talonflame: - Like Moltres, but outspeeds, can run any nature, and the standard set doesn't rely on an inaccurate move.
However it's a lot less good against the rest of the meta, with poor bulk.

Then there's these guys
:zamazenta: :ditto: :cinderace: - Maybe? All 3 have their flaws (no recovery + vulnerable to coverage) but I think their matchups are favourable?
:booster-energy: :iron-valiant: - Destiny Bond gaming? Or just a CC after chip?
:black-glasses: :kingambit: 252+ Atk Black Glasses Supreme Overlord 5 allies fainted Kingambit Sucker Punch vs. 0 HP / 0 Def Ogerpon-Hearthflame: 270-318 (89.7 - 105.6%) -- 37.5% chance to OHKO
:choice-scarf: :greninja: :dragapult: - Bad sets that can revenge kill?
moltres and talonflame are probably the closest things we have to real, consistent ogerpon-henway checks right now. she does get rock tomb but no one is ever going to run that on her, so fire/flying can effectively tank whatever coverage moves ogerpon-huntforredoctober actually runs. however, they do still have to watch out for knock off, which renders them vulnerable to rocks (i'm assuming they're running boots because… well, because they're running boots). also, they have to be careful switching in if the sun is out, because, uh…
+1 252 Atk Hearthflame Mask Tera Fire Ogerpon-Hearthflame-Tera Ivy Cudgel vs. 248 HP / 248+ Def Moltres in Sun: 215-253 (56.1 - 66%) -- guaranteed 2HKO
yeah. and when she teras, she loses her flying weakness and gains a fire resistance, so you have a lot harder of a time actually doing anything to her with moltres and talonflame, which run literally no attacks outside of their stab and sometimes u-turn

zamazenta's matchup is solid. banded zama can switch in, avoid an ohko from tera ivy cudgel, outspeed, and ohko in return with close combat. body press zama has more trouble switching in because even though it tanks cudgel better it can't ohko, so it'll still have to eat over 50%, and that's if ivy cudgel's increased crit rate doesn't come in handy (seriously, game freak, what the fuck. why an increased crit rate instead of a new and interesting thing. get better material)

ditto i can't really say because i have zero idea how ditto actually interacts with ogerpon forms and tera. what i can say, though, is that ditto cannot comfortably switch in against ivy cudgel. even before tera, ogerpon-hierophantgreen does 71.3% minimum to a transformed ditto. ditto also doesn't get the mask boost, so it can't deal out the same level of damage in return. (fun fact: when fully invested in hp, ditto has exactly 1 hp less than uninvested ogerpon, so the bulk between them is almost exactly the same)

cinderace can pretty handily switch in pre-tera but has a lot more trouble coming in after. even as a revenge killer, libero kinda screws it if ogerpon-hinterland is tera'd because it can't do anything with pyro ball and has to give up its fire resistance to do any sort of damage, after which it dies

valiant can revenge with cc after chip but… well, you have to find something to chip her first, and it's difficult to rely on hazards to do it because competent ogerpon-humbug users will absolutely be using just about every viable form of hazard control (which is like 3 mons, but still). destiny bond is stupid, but hey, if it's stupid and it works, it ain't stupid

gambit continues to do gambit things

greninja can revenge fairly easily but you have to pray that the hydro pump hits because you are beyond fucked if it doesn't

and lastly, specs pult has a chance to ohko with draco but it's risky business because it drops to knock off if it doesn't work
Ogerpon does not get close combat...
superpower's the exact same move with one of the stat drops swapped around, you know what they meant
 
Last edited:
Been a couple days into the dlc meta. Just some more observations.

kingambit-bisharp.gif
Still as dominant and effective as before, if not more so. Still obnoxious mindgames to deal with late game, and it feels fairly difficult to deal with even now. Still a mon I think should be kept under watch.

spoilers-this-is-how-ogerpon-looks-and-his-different-forms-v0-kxwobqph4ilb1.jpg
One of the newest additions to HO and a frankly ridiculous Pokemon. It feels next to impossible to handle for any semblance of bulky team without resorting to emergency tera to check it as it attempts to attack, and that's assuming it isn't under sun support which pretty much makes even that pointless. If there have been developments that handle it, id be interested in hearing it because I havent seen it. More manageable by offense, but still very strong. Something that should be watched closely I think.


Corviknight_SS.gif
At this point Corv feels like a necessary evil for teambuilding, but at the same time it really feels like it... just kinda sucks. It's so passive, so easy to force into loops and more than ever I see it burning through roosts too fast. Bulk up sets are too slow while defog sets have the same issue as ever. It also isn't the biggest fan of knock off being everywhere as that inhibits its ability to be reliable whether through leftovers or helmet.


3ani_472_xy.gif

On the other hand, this has felt very good to use. While no roost is a blow, protect is very servicable when you recover so much from poison heal and thus can stick around for quite some time. It's fairly customizable too which is highly appreciated for teambuilding and especially with the ban of bax, it's quite reliable vs a number of threats. Also one of the better users of toxic in the tier, and having gained spikes and toxic spikes has diversified potential even more. Big fan of this Pokemon and I'm so glad it's back
 
Darkrai does not improve this tier in any way.
I don't think that "improving the tier" is an appropriate benchmark for unbanning a Pokemon. That statement hinges on hypotheticals and historical knowledge that's hard to explicitly validate. Maybe a couple of smaller (unofficial) tournaments where Darkrai is legal could provide some evidence of its level of brokenness in OU. Even if you elect to unban it, we still have guardrails to make sure that explicitly broken things are addressed (either through community surveys, quickban votes, and/or suspect tests).
 
I don't think that "improving the tier" is an appropriate benchmark for unbanning a Pokemon. That statement hinges on hypotheticals and historical knowledge that's hard to explicitly validate. Maybe a couple of smaller (unofficial) tournaments where Darkrai is legal could provide some evidence of its level of brokenness in OU. Even if you elect to unban it, we still have guardrails to make sure that explicitly broken things are addressed (either through community surveys, quickban votes, and/or suspect tests).
i support the idea of having a couple tours with darkrai legal. a handful of tours with gira-a legal was enough for me to see it's still broken (which i'd suspected anyway, all i really wanted was concrete evidence), so i think that this will be a good way to calm the darkrai apologists down for another 5 generations. a couple experimental tournaments for a questionable uber is a fine thing to do every so often, just to have empirical evidence to cite

also we should totally have a skymin tour on april fools' day
 
i support the idea of having a couple tours with darkrai legal. a handful of tours with gira-a legal was enough for me to see it's still broken, so i think that this will be a good way to calm the darkrai apologists down for another 5 generations

People would actually have to use good Darkrai sets though, not the bad HDB 4 Attacks Darkrai set that Vert put out there. That set basically eschews Darkrai's main strength, which is an extremely powerful wallbreaker. Anything can be made to look balanced if you promote a set that is heavily limiting its potential.
 
Last edited:
People would actually have to use good Darkrai sets though, and not the bad HDB 4 Attacks Darkrai set that Vert put out there. That set basically eschews Darkrai's main strength, which is an extremely powerful wallbreaker. Anything can be made to look balanced if you promote a set that is heavily limiting its potential.
there's always one sweatlord who will bring good sets even if everyone else is making an effort to throw

(it's me, i'm the sweatlord)
 
This sounds really silly, but has anyone tried Ability Shield + A flash fire pokemon to beat Ogrepon?

I’ve tried with Heatran today and have had some success. However, the strategy isnt foolproof, ogrepon does have Knock Off after all. Magma Storm + Protect Heatran does a decent job at waiting it out. Just hope it doesnt run Stomping Tantrum, unless you want to run tera grass lol

Also you’re stuck with a heatran with ability shield that also kinda stinks.
 
Are we talking about Ogerpon-HeatSignature ?

If so, I think it's an interesting case. It's a mon that's made to be a tera abuser, but personally, I find myself withholding from tera'ing most of the time. Don't get me wrong, Intrepid Sword is a busted ass ability, but mold breaker helps so much more, as without it, you're breaking dozo, tran, dirge, ceru etc... All those mons absolutely stone wall your ass the instant you tera, but without tera you kinda don't immediately blast through shit. Now I'm not saying every team runs that, but teraing also means you're now water weak (greninja goes crazy) ground weak (Literally any dragon goes crazy) and lose out the ability to turn most phys fire walls into setup fodder.

From using Ogerpon-HellFlame, I've also come to realize she wants alot of moves, but she can't fit them all. You ofc need Cudgel for your breaking power, but now it's up to what you want to beat. You need SD to turn unaware mons n stuff into fodder, and to become the phys chi-yu breaker everyone is going crazy over and you'd like grass moves so that you can beat waters/rocks (literally only garganacl and that mf is rarely a rock), but then, that's 3/4 slots filled, so what do you take? Now the final choice is typically yours. Fairy move to hit dragons? yeah fire types like cinderace/Iron moth can come in (albeit once only) and blast you with pyro ball (Shit does like 60) or sludge wave (ohkos you if you don't tera, and +2 cudgel can't ohko moth. You need +3 for the OHKO roll, or +1 tera, which means flash fire wins). Knock off for neutral damage? Well, that's reliable, but now most dragons (safe from pult) can safely rkill. Trailblaze so faster mfs like valiant/greninja/sneasler/etc... Don't pick you off? Dragons + Fires can rkill, once again. Superpower (unno why you'd go for this specifically) Gambit still mauls you after rocks + like, a BG and 2-3 fallen. Rock tomb for them pesky fires? GARCHOMP SWEEP BABY

The big takeaway is, yeah she does big damage and feels unwallable, but isn't that basically every godforsaken threat in OU rn? Halfthe time her "broken" form is actually more manageable than her base SD form, and her base SD form has it's flaws regardless. Do I think she's ban worthy? Nah I haven't lost enough games against her/Cheesed enough games with her to decide upon so. Just like big guy valiant, she can't hit everything, but unlike big guy valiant, she doesn't have the typing to go "Oh hey it's the tier n1 kingambit, K." Nah she's going "For the love of god please tell me this team doesn't have rocks + bg/Bullshit tera gambit" (Well, valiant doesn't like bullshit tera but most of the time valiant doesn't have to deal with 252+ Atk Black Glasses Supreme Overlord 2 allies fainted Kingambit Sucker Punch vs. 0 HP / 0 Def Ogerpon-Hearthflame: 216-255 (71.7 - 84.7%) -- 75% chance to OHKO after Stealth Rock)

How do we beat her? Well Nuclear bombs tend to work (Out-offensing), but I assume hard hazard stacking and good pivoting as well as status (Tox timer, para just fucks it over hard) can help. But idk man don't take my advice
 
This sounds really silly, but has anyone tried Ability Shield + A flash fire pokemon to beat Ogrepon?

I’ve tried with Heatran today and have had some success. However, the strategy isnt foolproof, ogrepon does have Knock Off after all. Magma Storm + Protect Heatran does a decent job at waiting it out. Just hope it doesnt run Stomping Tantrum, unless you want to run tera grass lol

Also you’re stuck with a heatran with ability shield that also kinda stinks.
yeah, i tried heatran with this but it dies to superpower. i also tried ceruledge, but ceruledge very easily dies to knock off, which is also a problem for ability shield in general. also, ceruledge is just infinitely better with weak armor, especially with poltergeist
The big takeaway is, yeah she does big damage and feels unwallable, but isn't that basically every godforsaken threat in OU rn?
not really. outside of a handful of things, most mons in the tier have solid defensive answers, and the ones that don't have answers or only have a couple shaky answers deserve to go right to ubers alongside ogerpon-heteronormativity. the only mons in the tier that i consider unwallable right now (aside from her) are manaphy, kingambit, and possibly iron valiant. ogerpon-corkboard might also be borderline because grass/rock kinda goes crazy offensively, but she doesn't have the raw earth-shattering breaking power of ogerpon-heracross
 
Last edited:
If Darkrai were to drop, I think it would be able to run some interesting Utility sets since it does get some nice moves, like Wisp, Thunder Wave, and Knock Off, though offensive Nasty Plot sets would be the most common I think. Still, I did think of this set which could work for it.

Darkrai @ Leftovers / Heavy-Duty-Boots
Ability: Bad Dreams
Tera Type: Fighting / Fairy
EVs: 176 HP / 80 Def / 252 Spe
Timid Nature
IVs: 0 Atk
Will-O-Wisp
Nasty Plot / Sludge Bomb / Knock Off
Dark Pulse
Focus Blast / Sludge Bomb

Maybe I am running too much defense EVs and higher Special Attack is better, but this is moreso just a proof of concept. With Wisp and a Sucker Punch resistance, Darkrai is positioned perfectly to work as a Kingambit check. I gave it this many EVs in Def so it would have the highest chance to survive 2 Low Kicks from Burned Kingambits (with Leftovers) while maintaining the most speed, but I think other users could have better EV spreads. Wisp can do a bit more, like burn other switch-ins like Ting-Lu, Clodsire, etc. It would still be able to function as a big sweeping threat with Nasty Plot too, though it could opt for more coverage, double status, Knock Off, etc. depending on the teams intention.

Of course, this is just theorymonning in the event Darkrai does get unbanned. Personally, I have no preference on the matter.
 
I don't think that "improving the tier" is an appropriate benchmark for unbanning a Pokemon. That statement hinges on hypotheticals and historical knowledge that's hard to explicitly validate. Maybe a couple of smaller (unofficial) tournaments where Darkrai is legal could provide some evidence of its level of brokenness in OU. Even if you elect to unban it, we still have guardrails to make sure that explicitly broken things are addressed (either through community surveys, quickban votes, and/or suspect tests).
I don't think it's necessary as long as it's just straight up not an issue whatsoever, like Blaziken SWSH, a Pokemon that ended up UUBL anyways. It didn't really add anything to the meta, but it didn't make it worse.

What you are not realizing is that the sentiment people mean when "it doesn't bring anything to the tier" is explicitly about this, I will rephrase it:

"Unbanning this cannot improve the tier (and it will actually make it worse)"

Sure you can just reban things, but frankly that's a waste of time. We can do that forever and ever, but when the tier itself is already arguably problematic and arguably bad, the argument that a Pokemon cannot make the tier better, and can by extension only make it worse, is not that flawed.
 
Last edited:
not really. outside of a handful of things, most mons in the tier have solid defensive answers, and the ones that don't have answers or only have a couple shaky answers deserve to go right to ubers alongside ogerpon-heteronormativity. the only mons in the tier that i consider unwallable right now (aside from her) are manaphy, kingambit, and possibly iron valiant. ogerpon-corkboard might also be borderline because grass/rock kinda goes crazy offensively, but she doesn't have the raw earth-shattering breaking power of ogerpon-heracross


Interesting take on Ogerpon-HolyFuckingShit, but Ogerpon-CouldIHaveADime? That's an interesting one. You don't hear much talks about it in this climate. Although, I am looking forwards to it, since 120 rock STAB that's 100% accurate is bound to get something done. Although, The fact that Ogerpon-HowDoesOneWallHer has arguably the best ability suited for her toolkit (Mold breaker) gives it a massive edge over the others. Sturdy is nice, but unless it can trigger multiple times a game (I don't quite remember the sturdy mechanics) I feel as if it's kinda an abilityless mon most of the time since that stupid otter is hiding somewhere, scheming on how to maximise his flip turn usage. But regardless, have there been any talks about PlainPon yet? I feel that a +1 speed tera should be way more talked about than well, how it is rn. Hell, even Ogerpon-WellWellWell has more talks about it, and it's typically the most forgettable.
 
I hope Game Freak makes Dark Void 80% Accuracy again with a patch update just so everyone can finally shut up about bringing it down to OU.
I support this, not only because it'd end this discussion, but also because it was cool when Darkrai was a top 10 mon in Ubers. (besides, unlike in OU, the speed creep in Ubers has actually been large enough that it wouldn't be as terrifying of a setup sweeper, even w tera)
 
Hoopa pairs really nicely with cornerstone, I'm still crafting a team around them but I've climed to like 1600 thus far with a web+hoopa+cornerstone offensive team that has been a lot of fun. It's objectively quite a bit weaker than hearthflame but has a few key matchups against fliers and also it beats hearthflame. Could be an interesting anti meta pick.

What have you all been thinking of bloodmoon? I feel like it can be really scary against teams that don't have a lot of physical attackers, but every time I see it, it just feels easy to beat.
 
I hope Game Freak makes Dark Void 80% Accuracy again with a patch update just so everyone can finally shut up about bringing it down to OU.
they should keep it the same accuracy but make it lower defenses like in pla

or they should make it also inflict nightmare

just, like, something that isn't an 80% sleep chance for two mons
 
Last edited:
Interesting take on Ogerpon-HolyFuckingShit, but Ogerpon-CouldIHaveADime? That's an interesting one. You don't hear much talks about it in this climate. Although, I am looking forwards to it, since 120 rock STAB that's 100% accurate is bound to get something done. Although, The fact that Ogerpon-HowDoesOneWallHer has arguably the best ability suited for her toolkit (Mold breaker) gives it a massive edge over the others. Sturdy is nice, but unless it can trigger multiple times a game (I don't quite remember the sturdy mechanics) I feel as if it's kinda an abilityless mon most of the time since that stupid otter is hiding somewhere, scheming on how to maximise his flip turn usage. But regardless, have there been any talks about PlainPon yet? I feel that a +1 speed tera should be way more talked about than well, how it is rn. Hell, even Ogerpon-WellWellWell has more talks about it, and it's typically the most forgettable.
I got swept by plain Oger the other day. That said, IMO it worse than Rilla + Sneasler currently, which has the wombo combo of Grass offense and speedy cleaner while also not requiring Tera and having a better general threat level vs rest of meta (esp since Sneasler is faster than most booster energy mons). All that said, I think over time, plain Oger will become better once games start getting longer, as the ability to consistently have +1 speed is a very valuable trait, espicially against threats like Valiant. Sneasler is kinda a boom or bust mon you have to commit to, but I see plain Ogre being more flexible. Though, needing to Tera is also a commitment.

I've been using Cornerstone, and its OK. I like the +1 Def since it can make revenge killing it a bit more difficult. No contact vs fliers is also nice. Nonetheless, it feels like it has more 4MSS since it has to choose between Low Kick and Knock off to either get walled by Ghold or Gambit. Maybe running stomping tantrum is the play lol.
 
I got swept by plain Oger the other day. That said, IMO it worse than Rilla + Sneasler currently, which has the wombo combo of Grass offense and speedy cleaner while also not requiring Tera and having a better general threat level vs rest of meta (esp since Sneasler is faster than most booster energy mons). All that said, I think over time, plain Oger will become better once games start getting longer, as the ability to consistently have +1 speed is a very valuable trait, espicially against threats like Valiant. Sneasler is kinda a boom or bust mon you have to commit to, but I see plain Ogre being more flexible. Though, needing to Tera is also a commitment.

I've been using Cornerstone, and its OK. I like the +1 Def since it can make revenge killing it a bit more difficult. No contact vs fliers is also nice. Nonetheless, it feels like it has more 4MSS since it has to choose between Low Kick and Knock off to either get walled by Ghold or Gambit. Maybe running stomping tantrum is the play lol.


Alright so with this, from what I've seen of the general community consensus of the ogerpons would be


Firepon = Sweeper/Breaker that does insane damage thanks to intrepid sword + tera (Should be banned according to the community)
Rockpon = Great anti meta pick, matches well against sun and hail, decent again rain if it can abuse sturdy.
Waterpon = Are you a water type? Do you like being walled? If so, you've found the right person! I will switch into your water move, heal 25, then horn leech whatever coverage move you use on me! (I do like 3 things outside this niche)
Grasspon = Oh you thought you won huh? Yeah I speed boost and win (Someone please use me)
 
Alright so with this, from what I've seen of the general community consensus of the ogerpons would be


Firepon = Sweeper/Breaker that does insane damage thanks to intrepid sword + tera (Should be banned according to the community)
Rockpon = Great anti meta pick, matches well against sun and hail, decent again rain if it can abuse sturdy.
Waterpon = Are you a water type? Do you like being walled? If so, you've found the right person! I will switch into your water move, heal 25, then horn leech whatever coverage move you use on me! (I do like 3 things outside this niche)
Grasspon = Oh you thought you won huh? Yeah I speed boost and win (Someone please use me)
yeah, i do like ogerpon-welcometotheinternet for her ability to switch into manaphy, completely ignore its water moves (i like to imagine that water absorb is just her drinking the water), and immediately threaten an ohko (wood hammer and 252 atk investment kills the bulky sets). unfortunately, if the manaphy predicts the switch it can just use energy ball or ice beam or whatever and then your ogerpon-wolpertinger is gone, but she has the ability to switch into a +3 tera water surf/scald in rain, which nothing else in the entire meta is capable of while also being able to kill manaphy. the other unfortunate thing here is that this niche won't last very long because manaphy is seriously wackadoodle-coded this gen and it's only a matter of time before we give it the boot (but not of the heavy-duty variety. it doesn't even have feet)
Smeargle lost Dark Void permanently, so pretty much only Darkrai would have it in that case.
i meant two targets
 
Status
Not open for further replies.
Back
Top