Metagame SV OU Metagame Discussion v3

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For those that played actual gens before this one where gliscor was allowed, it's no secret that this mon always required a strong level of prep to not autolose.

HP ice was teched to snipe gliscor and lando in previous generations plus counterplay was more prevalent. The utility sets best switch-ins were steels like kart, celesteela or ferrothorn which could force progress on gliscor while taking minimal chip in return. In gen 7, it also had to deal with skarm, which got spikes up for free, kyub, washtom and ashgren being everywhere, sub serp etc. while a lot of pokemon also carried knock off and toxic so that between your mega/z-move slot and pex/mag or w/e meant teams were inherently prepared.

Looking at gen 9, you've got wake, gren, manaphy, weavile and specs dengo as the only pokemon that can guarantee an ohko on it and none of them are as strong as in this meta as the gen 7 trio I mentioned earlier werein their respective meta. Specs enam is a roll in its favor, specs draco from pult is only 62.5% and so on. You can't tech hp ice to smack it anymore, switch-ins that are safe from toxic that force progress has dropped down to just dengo and maybe glowking, and spikes makes it so gliscor's typical switch-in, a bulky steel that is ideally neutral or immune to ground that can force progress on it, ends up at a net negative switching in when it has been the opposite in prior generations thanks to rocks being its only hazard option. The fact that it kept knock is just icing on the cake since it heavily punishes trying to take advantage of gliscor clicking spike.

Also as a side note, I would argue that the ting-hamm meta was much healthier since hamm, as annoying as it was, either could be out-offensed or chipped through helmet+voltturn and with dlc pokemon like rilla, atales and kommo-o who take advantage of it and ting being everywhere meant that teams had a reliable bulky ground that sets hazards a-la gliscor and, could and would be worn down through out the game. Ting being as good as it was was half the reason a lot of questionable pokemon are still here or stayed as long as they did. Hell, I'd bet roaring moon would still be on the radar rather than banned if ting was the premier bulky spike setter over scor.
 
Boltbeam has never been bad, but it is very difficult to fit onto a set this gen. What has 70+ BP boltbeam coverage this gen? Mew and Conkeldurr I think. :/ Tera ice kinda fixes this but commiting a tera is a big deal so it has to be very efficient.

Other people have said it and yeah, I agree that ice sucking defensively would for sure make Zapdos kinda shit even considering its access to recovery. I can see the small kilo birb working though with the superior speed making fast pivots. Sandy shocks is also an idea but my issue with it is that booster energy variants are kinda hit or miss (if Gliscor switches out on a safe wall you're kinda boned bc you lose BE). Thundurus and Kilo can come in repeatedly with HDB, and even if they get knocked they still got immunity to spikes and EQ pre-tera. They can get toxicd switching in but that's as good as we can get with Gliscor until it gets sent to the farm upstate to play with Bax and Moon lol
not much has ever actually gotten usable boltbeam coverage. the only things with access to a decent electric move, a decent ice move, a decent attacking stat to use them, and a historical place in ou, are as follows:
  • :arctozolt:(not actually ou but was on enough hail teams towards the end of gen 8 that it would've gotten there)
  • :clefable:
  • :kyurem-black:(before it got a physical ice move)
  • :latias:
  • :latios:
  • :mew:
  • :nidoking:
  • :porygon2:
  • :porygon-z:
  • :starmie:
thunder punch + ice punch doesn't really count because both of those moves are pretty weak and there's rarely a good reason to run them both on the same set

of course, in earlier gens (3 and before) things worked differently and boltbeam was arguably more widespread, but shit was wack back then
 
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Rain is bad, ogerpon-w destroys it. Meanwhile, overqwil, Rain abuser that kills ogerpon-w, is shit in Rain. Give me 7 counter arguments And I will reconsider it. otherwise you won't change my mind.
To respond sincerely to this, the issue is that Overqwil, while decently matched into Ogerpon-W, is not a very effective Rain presence otherwise since it lacks STAB on Rain-boosted moves, is not very bulky without Intimidate (in which case it forgoes the Swift Swim you would theoretically be using under Rain), and struggles against other important mons Rain would be concerned with giving free turns to such as Kingambit.

While Overqwil would perform well against Ogerpon, it's using a valuable slot for suboptimal overall performance, so Ogerpon-W is negatively impacting the Rain team's viability whether that weakness is "left" or accounted for via Overqwil. If there existed a "Johto" version of Overqwil that retained the Water/Poison typing it probably would fare much better and perform the role in question effectively.

For those that played actual gens before this one where gliscor was allowed, it's no secret that this mon always required a strong level of prep to not autolose. And still with good prep behind for it, gliscor could still win if played correctly, if it was for me I would have considered a suspect long ago in past gens like sm and oras. What changed then with sv? Gliscor still requires high preparation, what makes it more troublesome is the fact that this high level of preparation struggles with all the other preps you do with the current threats around, that require even more effort than gliscor to be answered to. If you put in the cauldron all the booster threats, gambit, gholdengo, sneasler, manaphy, ogerpon then yes indeed gliscor might seem more busted than it should be. Do you want to make it even more insufferable? Add tera in the mix and you get a full clown contest. Because as much as the surveys will tell you to not think about it and postpone tera discussion and thinking, no, you can't. Tera is the biggest part of gen 9 and also the biggest culprit of the major problems we have, it can't be ignored and has to be discussed as well if you want to have a full vision of the metagame.

Since we've arrived here, back to the hazards issue. We know already defog is limited and spinning in a gen of various and strong ghost mons is not reliable. Have you considered that tera exacerbates further the problem? I doubt I'm the only one seeing setters running tera ghost/steel depending if they want to answer rapid spin or mortal spin. Or the common scenario seen between baloon gholdengo and tusk. Even if tusk manages to break the baloon with ice spinner then tera moments start when you can't go for a kill with head long rush because gholdengo can tera, tank the hit and rkill tusk. You might then say yes but now you consumed your tera for this sequence, indeed, now your team is totally punished by webs dropping your speed and good luck revenge killing manaphy and friends. The advantage can be so big that consuming your tera is worthy enough. And then at this point I ask you all(rhetorical question) if gliscor is also the best webs setter. Removing gliscor won't change the fact that the restriction on the builder will still be super heavy that going full heavy duty boots or playing cinderace will be your best chance to not succumb to webs or other kind of hazards stacking. Surprisingly gliscor is not the only good spiker, both ting lu and samurott do an egregious job, ting lu in case gliscor goes will only be buffed and tera ghost sets can still setup as much as they like on tusk and keep the fun going, something we already saw in past iterations of the metagame.
I want to respond to a few of these statements, with the disclaimer that I am a much worse player in practice than on paper so feel free to take grains of salt with what I say based on that admission.

I find bringing up Tera in this post very interesting because it underlines one of the major changes that has affected Gliscor's position this Gen vs last: In previous generations, Gliscor was troubled by a 4x Weakness on its worse defensive stat to arguably the most common Hidden Power coverage, meaning a LOT of Pokemon carried a way to get around it that also benefited match-ups with the rest of the tier. With that removal, Ice and Water coverage is significantly more limited outside of Pokemon that bear them as STAB types without using Tera Blast, which then is a trade-off with the other uses of Tera you outline later in the post.

On the Hazard discussion, this doesn't really change the argument. Gliscor exacerbates the Hazard stack issue even more than these Pokemon do because it has a borderline perfect defensive Profile for that Meta (Immune to everything but Neutral SR and Poison Heal recovers SR's damage on top of other benefits like Status Immunity). Even if Gliscor had not been given Spikes I would still hazard a guess it would be highly controversial (if not high priority to Suspect as it is now) simply because Gliscor has so many easy ways to block Progress while making them itself in Toxic and Knock Off, the latter removing the boots so many teams rely on to not lose more-per-switch than Gliscor does, though Spikeless Gliscor is theorymon in this case. Ting-Lu and Samurott-H might be extremely effective as Spikes setters, but they are NOT in the same league as Gliscor is on that front, such that if you consider them "egregious" then I would be hard-pressed to know what criteria does not also include Gliscor.

The Tera example is particularly interesting to me because if anything I would be inclined to say Gliscor is MORE busted in a Tera-less Generation 9, since removing Tera will primarily hinder offensive styles which as is already struggle to break through Glis-Cores the majority of the time, and Gliscor itself seldom uses the mechanic because of the above-mentioned benefits of its base type. I don't even disagree with the notion that Tera is an unbalanced mechanic (I don't want to take a strong stance until we know the game's done with major shake-ups in DLC2), but arguing that Tera makes the offensive roster of the tier too powerful and varied (particularly citing set-up users) whilst also arguing Gliscor is the only Defensive presence holding them back
a mon like this is needed to keep up with the obscene amount of offensive threats, it's a crucial presence and should only leave in later stages if possible when the other gigantic problems are taken care of, banning it now in my eyes means aggravating the situation.
feels like an admission that Gliscor is simply broken-defense checking broken-offense, when that offense is a very long list of Pokemon due to Tera. If anything this is an argument in favor of a Ban vote for Gliscor because most Pro-Ban arguments find it suffocating against broken attackers, much less the "balanced" state one would argue them to be in with a Tera ban/restriction.

No one is mentioning rillaboom, in my opinion that mon has warped the metagame on a large scale as well, enables sneasler further(a mon that still hasn't seen action and that really scares me how it's so accepted to play the rng game with that thing and dire claw moments) and on its own it's a big challenge to switch into because of teragrass wood hammer and grassy glide, both cb and sd sets are devastating. But is rillaboom fine because it's funnier to spam wood hammer compared to gliscor spamming toxic and spikes? I wonder about that.
Unnecessarily condescending phrasing aside, this is falling into whataboutism. Sneasler very frequently comes up in this thread as a subject of controversy (and several thread posts here are FINALLY arguing from the crowd I was in that Dire Claw is trash cheese vs Gunk Shot's power on the Sweeper sets) and everyone knows it's heavily enabled by Grassy Terrain from Rillaboom who is cited very often as a powerful Meta presence itself. With all of THAT said, the accusation of hypocrisy or double-standard entailed by "funnier to spam Wood Hammer compared to Gliscor" is to make the assumption that people don't consider Rillaboom and Sneasler problematic enough to be acted on simply because survey respondents thought Gliscor was more significant to act on first. This isn't even incongruent because Sneasler struggles into Gliscor so if we assume all 3 Pokemon are unbalanced, removing Gliscor would highlight Sneasler's problems, whereas the argument here almost (unintentionally or otherwise) suggests Sneasler is OP enough to act on before Gliscor in a Metagame heavily favoring two of Sneasler's best checks in it and Gholdengo.

Also, what the heck is this supposed to suggest?
First of all I really dislike the way this suspect started. The campaign surrounding it and moved by individuals like njnp seemed quite awkward to me, for you in particular, being someone that cares about reaching a balanced state of the metagame and then being one of the supporters of a future darkrai test, you don't really seem to have a clear idea of what you want to achieve. You mentioned that getting rid of gliscor would solve the hazards issue and unless you changed stance on this I'll tell you that it's not solving a single thing and you could find way better arguments to support a gliscor test( which would be respectable, if only this gen was handled in a proper way but it's not the case). Yes gliscor was pictured as the monster warping the metagame and constricting it to the point that its influence is unmatched and the campaign moved this way helped reaching a consensus in the latest surveys. I find the latter very easy to manipulate and in my opinion you did it well to convince a lot of people that it is the actual problem, moving the attention away from far more problematic threats and situations that maybe you don't want to address or make the playerbase aware of.

...

If the council would, it could definitely raise awareness on the problems surrounding the metagame(as they did with gliscor and encouraging to ban it) and not relying solely on surveys to take action(the only move that made sense was quickbanning volcarona, ironically a regretted decision by many of them only because there was not enough consensus), assuming they have an idea of what is happening but it doesn't seem the case for now. A more aggressive approach is what could maybe save this gen together with a removal of terastallization and then proceed to ban all the powecreepped beasts that have no business in an ou environment.
And if this approach can't be taken because of a flawed tiering policy then that should change too because for now following it didn't bring any good result.

...I also encourage the posters here to use more critical thinking and not necessarily blindly following the most fashionable users that are for sure entitled to have their opinion, but having strong support for that opinion doesn't make them right on all the matters.
This is sounding like the "Big Stall" jokes people make about Finch and the council, but unironically, the seriously suggest Gliscor is up for tiering action over "more problematic threats and situations" because some prominent players and a Council member voiced their contention with the Pokemon and people agree with it? In a forum that considers public opinion, telling people your position and attempting to convince them to align with your vote is pretty typical interaction. Is this supposed to cast doubt on the Gliscor vote as a large sect of people "following the leader" on the ban vote, despite Gliscor placing MARKEDLY higher amongst the "Qualified" tiering Survey vs the General input (3.53 vs 3.99 is ~12% difference, which is very significant)? Encouraging posters to "use more critical thinking" is a very back-handed way to phrase it, especially when the suspect/action was pushed for more heavily by the players who already "git gud" so to speak over the "anyone can read and then vote" category.

I don't even get what your point is about "not relying solely on surveys" as if Finch and multiple Council Members haven't expressed several times that they think Gliscor to be unhealthy or at least worthy of investigating as such prior to the Suspect announcement. If they didn't go by what the surveys said, that wouldn't likely have led to something else being acted on before Gliscor. If anything the alignment between Council and Survey position shows exactly why the surveys are important: they verify that tiering action from the higher-ups is reflecting what the playerbase would want to happen.

To borrow methods of argument used in this post, I encourage you to consider that if your position represents such a significant departure from multiple Council Members, the Forum Goers AND the Qualified Survey base, that you may need stronger arguments than
- Deflecting to Tera-Broken with Gliscor holding it in check
- Citing other Spikes users as overbearing (correct or not) as if to say "why bother?" about Gliscor's overall weight
- Whataboutism with not suspecting other threats that have been acknowledged, even if not as problematic, first
- Accusing the playerbase of not thinking critically enough or prominent players of "campaigning" or manipulating public opinion when it does not align with your own position

Your contributor and WCoP Champion badges clearly indicate a player who knows their stuff, but the arguments presented in this specific post do not make a strong case for the point put forth. I don't blindly follow big user opinions, and simply put the opinion shared by Pro-Ban/Suspect "fashionable" users was more convincingly argued under a critical eye than the Anti-Ban ones so far.
 
not much has ever actually gotten usable boltbeam coverage. the only things with access to a decent electric move, a decent ice move, a decent attacking stat to use them, and a historical place in ou, are as follows:
  • :arctozolt:(not actually ou but was on enough hail teams towards the end of gen 8 that it would've gotten there)
  • :clefable:
  • :latias:
  • :latios:
  • :mew:
  • :nidoking:
  • :porygon2:
  • :porygon-z:
  • :starmie:
thunder punch + ice punch doesn't really count because both of those moves are pretty weak and there's rarely a good reason to run them both on the same set
I mean of course when I mention the punches I'm assuming Guts, Sheer Force, or Iron Fist to bring up that 75 BP up to par.

Regardless, I agree that boltbeam has always been rare, though it is easy to see even in the list how scarce it is in gen 9
 
Alright so I was thinking random thing then a thought just hit me. You guys remember how finch was talking about DLC 2 being a "full meta reset" in the likes, right? So what if, instead, we go through we dengo n glisc suspects, then once DLC 2 drops, first thing we do is test tera. Like, nothing else but tera. Once the verdict for tera is in, we drop EVERYTHING that was either contemplated to be "balanced" (pretty much only darkrai) in OU or is an OUBL mon. Since whether or not tera goes, it'll be the meta we'll have to live with, we'll have no choice but to tier the mons depending on such, and most people won't be able to use the "Oh but we just need to ban tera so instead of banning X we'll leave it since tera is going right?" and other mons that're still broken (assuming tera's banned) well, just can hopefully never be brought back up for discussion

I hope no one's already made this suggestion
 
Ground/Flying is a busted type combo, and it was ever since Landorus, either form. Youre immune to Electric and Ground, only weak to Ice and Water, and unless you're a normal or water type by birthright, you aren't gonna have those type of moves to bust through with SE damage.
The only solace was Ice type, but we banned the good ones and are left with sketchy ones at best, not to mention their shit defensive typing, easily exploited by the common rock coverage nearly all ground types have.
Waterpon should be a good answer to Gliscor, yet its able to literally protect stall its way out of danger. Actual unhealthy behavior. I hope its banned because this could be precedent for defensive mons being broken. Which some are, but others dont think so.
 
stored power has had an irreversible effect on the ou metagame as a whole, and thats a good thing
IMG_2095.jpeg
 
what technicality? the technicality that we're not supposed to ban moves unless they're broken?

Is it fun or competitive watching someone get "skill checked" by a shell smash, cosmic power, take heart acid armor what have you mon winning by becoming immortal and breaking through the checks just by stored powers ridiculous blunt damage BST scaling?

Not really. Looks pretty shit to play and face and build against all things considered.
 
I mean of course when I mention the punches I'm assuming Guts, Sheer Force, or Iron Fist to bring up that 75 BP up to par.

Regardless, I agree that boltbeam has always been rare, though it is easy to see even in the list how scarce it is in gen 9

Man, Conk has some insane abilities. Iron Fist is the weakest, but it's still not awful. And yea, with the Guts boost Conk can always one shot Glis with Ice Punch.
252+ Atk Guts Conkeldurr Ice Punch vs. 244 HP / 252+ Def Gliscor: 352-416 (100 - 118.1%) -- guaranteed OHKO
 
Is it fun or competitive watching someone get "skill checked" by a shell smash, cosmic power, take heart acid armor what have you mon winning by becoming immortal and breaking through the checks just by stored powers ridiculous blunt damage BST scaling?

Not really. Looks pretty shit to play and face and build against all things considered.

Man if only there were some kind of move that removed stat changes, or some kind of move that made your target switch out, or some kind of move that locks your target into a move, or some kind of move that stops your opponent from using status moves, or some kind of move that put your opponent on a timer, or some kind of mo...
 
Alright so I was thinking random thing then a thought just hit me. You guys remember how finch was talking about DLC 2 being a "full meta reset" in the likes, right? So what if, instead, we go through we dengo n glisc suspects, then once DLC 2 drops, first thing we do is test tera. Like, nothing else but tera. Once the verdict for tera is in, we drop EVERYTHING that was either contemplated to be "balanced" (pretty much only darkrai) in OU or is an OUBL mon. Since whether or not tera goes, it'll be the meta we'll have to live with, we'll have no choice but to tier the mons depending on such, and most people won't be able to use the "Oh but we just need to ban tera so instead of banning X we'll leave it since tera is going right?" and other mons that're still broken (assuming tera's banned) well, just can hopefully never be brought back up for discussion

I hope no one's already made this suggestion
and what happens when (when, not if) dlc2 introduces several new broken-as-shit mons that make things wildly unbalanced? wouldn't we want to take action on those before tera? i don't know why so many people on the anti-tera side want to hold the tera test in a still-unbalanced meta after how the first one went
Man if only there were some kind of move that removed stat changes, or some kind of move that made your target switch out, or some kind of move that locks your target into a move, or some kind of move that stops your opponent from using status moves, or some kind of move that put your opponent on a timer, or some kind of mo...
see, the problem with all those theoretical moves that clearly don't exist (which is why stored power is so obviously a problem) is that they wouldn't even be viable answers because nothing would be able to use them in the face of a stored power user. it's not like there's some sort of typing that's immune to stored power. even if there was, what are the chances that there would be some kind of wacky generational mechanic that lets any pokemon turn into said type at any time to blank a predicted stored power, gain a free turn, and use said free turn to unleash one of the aforementioned (purely theoretical) moves on your opponent. but such a typing and such a mechanic are obviously a pipe dream
 
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Man if only there were some kind of move that removed stat changes, or some kind of move that made your target switch out, or some kind of move that locks your target into a move, or some kind of move that stops your opponent from using status moves, or some kind of move that put your opponent on a timer, or some kind of mo...

Haze is on Pex. Pex turns Tera steel, it gets burnt.
Whirlwind and phasing does not exist past Ting Lus whirlwind.
Encore I'd buy but you just let the nugget sweeper keep boosting, the moment encore ends its firing back at your head and denting it permanently.
Taunt I'd buy but outside of Ogerpon and Valiant sparsely using it to cheat offense mirrors it does not exist atm in SV.
Take heart cures status. Last gen Demon Mew ran taunt with max speed so only Toxic past 328 could nail it.

What next, are you going to soyjak me? Fucking Twitter rebuttals, lovely retorts.
 
Man if only there were some kind of move that removed stat changes, or some kind of move that made your target switch out, or some kind of move that locks your target into a move, or some kind of move that stops your opponent from using status moves, or some kind of move that put your opponent on a timer, or some kind of mo...
To play devil's advocate here, none of these moves actually work once the mon has set up (especially haze, a move which the only user of in the tier is weak to psychic).

i don't know why so many people on the anti-tera side want to hold the tera test in a still-unbalanced meta after how the first one went
We don't, as a whole I think one of the reasons that the tera suspect failed to get anything was because it was too early in the metagame, as threats like chi yu and chien pao hadn't risen up and been exposed as broken (annihilape being the biggest perpetrator as people saw it as mid for the first few weeks until the suspect was already in full swing).

But yeah no full on I think that the group of people that wants tera retested early the least is the ban tera crowd.
 
Who’s been trying shell smash torterra?

it’s not good.. but it’s okay

and with webs support it’s very fun.

currently using the bullet seed set, which is prone to being revenged. But when torterra works, it really works!

tera type is poison or fire so far, any advice from others?

The set:

:torterra:
Torterra @ Loaded Dice
Ability: Overgrow
Tera Type: Poison
EVs: 252 Atk / 44 Def / 212 Spe
Jolly Nature
- Bullet Seed
- Rock Blast
- Earthquake
- Shell Smash

You need webs support for the booster energy Pokémon’s and the odd scarfer. Most of these tend to be grounded and will be affected by webs.

Using it with a semi-Superman team so that it doesn’t need a great tusk and can thus go all-out with only ribombee/gholdengo as the fixed partners. Cinderace doesn’t bother you at all when both sides have webs.

ribombee is amazing in current meta. I would be really sad to see gholdengo banned, mainly because ribombee won’t be as viable a Pokémon against the onslaught of booster energy abusers.



On the topic of ribombee + Superman meaning no reliance on a tusk, HDB iron moth with webs support is a menace against offensive teams.. maybe that’s why I’m seeing a major uptick in heatran, skeledirge and ceruledge.
I feel like a Webs Grass Spam team with Wood Hammer + Headlong Rush Torterra and Rillaboom could be fun and work pretty well. Torterra handles Heatran (that isn’t Air Balloon)/Ceruledge/Skeledirge for Rillaboom and compounds pressure onto Dondozo and Rillaboom can wallbreak the more durable stuff, cripples things with Knock Off and takes out revenge killers that annoy Torterra. Helps that Rillaboom could give Torterra a bit of a boost and some passive healing to stave off Recoil damage.
 
Haze is on Pex. Pex turns Tera steel, it gets burnt.
Whirlwind and phasing does not exist past Ting Lus whirlwind.
Encore I'd buy but you just let the nugget sweeper keep boosting, the moment encore ends its firing back at your head and denting it permanently.
Taunt I'd buy but outside of Ogerpon and Valiant sparsely using it to cheat offense mirrors it does not exist atm in SV.
Take heart cures status. Last gen Demon Mew ran taunt with max speed so only Toxic past 328 could nail it.

What next, are you going to soyjak me? Fucking Twitter rebuttals, lovely retorts.
Most of the Encore users in the tier are also potent offensive threats or set-up sweepers themselves that use Encore specifically to get their boost chance. The idea is to set-up and then swing at them before the Encore ends, especially in the case of a Physical Mon like Ogerpon, certain Valiant sets, or a Dark type like Hamurott who isn't vulnerable to SP anyway. Maybe this doesn't quite work if the enemy isn't a non-Mon like Braxien, but OU is short on mons that can wrack up that many boosts efficiently AND get sufficient coverage in 4 moveslots.

Does Taunt + Encore exist on any good Pokemon? I love the idea of basically hard-forcing a Pokemon out by locking them into a move and then blocking it from being clicked to force Struggle (and if unrevealed, Taunt can ruin some switch-ins if they leave right after Encore as well).
 
Haze is on Pex. Pex turns Tera steel, it gets burnt.
Whirlwind and phasing does not exist past Ting Lus whirlwind.
Encore I'd buy but you just let the nugget sweeper keep boosting, the moment encore ends its firing back at your head and denting it permanently.
Taunt I'd buy but outside of Ogerpon and Valiant sparsely using it to cheat offense mirrors it does not exist atm in SV.
Take heart cures status. Last gen Demon Mew ran taunt with max speed so only Toxic past 328 could nail it.

What next, are you going to soyjak me? Fucking Twitter rebuttals, lovely retorts.

Haze exists and is viably ran on Milotic and Toxapex,

Whirlwind is commonly ran on Ting-Lu, while also existing on Empoleon sets.

Fast encores are plentiful in the meta rn, Between Ogerpons, Ninetales-A, Valiant, Dragonite (post-ddance), slow encore's aren't useless either on clef, you get a whole 3 turns to deal with a mon setting up, if you can't break past it that's probably an issue with your teambuilding.

I'll agree that taunt is fairly situational

It seems your issue is pretty much only with Manaphy though, like, if Manaphy is able to break past ways that usually beat Stored Power sweepers have you ever stopped and considered that maybe it's the problem?
 
Most of the Encore users in the tier are also potent offensive threats or set-up sweepers themselves that use Encore specifically to get their boost chance. The idea is to set-up and then swing at them before the Encore ends, especially in the case of a Physical Mon like Ogerpon, certain Valiant sets, or a Dark type like Hamurott who isn't vulnerable to SP anyway. Maybe this doesn't quite work if the enemy isn't a non-Mon like Braxien, but OU is short on mons that can wrack up that many boosts efficiently AND get sufficient coverage in 4 moveslots.

Does Taunt + Encore exist on any good Pokemon? I love the idea of basically hard-forcing a Pokemon out by locking them into a move and then blocking it from being clicked to force Struggle (and if unrevealed, Taunt can ruin some switch-ins if they leave right after Encore as well).

Not really the "good" part but Hawlucha has both at a very high speed. It also has Defog and Roost, as well as Mold Breaker to fuck with Ghold and 120 bp flying/fighting attacks depending on how absolutely unhinged you feel when teambuilding
 
I swear to god the tenth gen is going to introduce a stored power variant on a mon with a perfect typing, good as ghold, and their boosting move is +1 to all stats plus taunt on the opposing mon and mfers will still fucking say just click taunt bro just click roar or haze and act all condescending like oh i wonder if a there's a move that removes stats durr.

Trying to argue with people here is insufferable.
 
Haze exists and is viably ran on Milotic and Toxapex,

if its' tail glow 3a Milotic dies. if its' Take Heart Pex has to tera steel then hope it does not get burnt. If it does get burnt you're either a hard stall with an unaware timbs clef in the back or if you're a balance its' toast.

Whirlwind is commonly ran on Ting-Lu, while also existing on Empoleon sets.

Ah yes, Whirlwind Ting Lu. My favorite hard response when facing a Manaphy. Empoleon I could sort of buy but its' really not good past dedicated builds and if the Manaphy is last slot you're basically playing sack wars until an Electric is alive at the end to two shot it with Thunderbolt.

I fold on the encore thing since thats' fine the more I think of it.


It seems your issue is pretty much only with Manaphy though, like, if Manaphy is able to break past ways that usually beat Stored Power sweepers have you ever stopped and considered that maybe it's the problem?

Not really. The common crux is that in every single Generation of overused since the move was made Stored Power sweepers get to sit in this aggravating portion of the builder where targeting them specifically is infuriating or not that realistic causing cheap wins to be had at the detriment to the guy facing the user while being awkward or annoying to deal with even with the dedicated retort. May as well axe the common issue so it stops rearing its' ugly head.
 
Sneasler should be looked at regarding tiering action sooner or later. I used this thing to get Gliscor reqs and I have to say this is the most no skill sweeper I've seen since Baxcalibur behind A Tales veil. Before going into why Sneasler is broken, I first have some things I want to say.

Firstly, max speed Sneasler is an absolute waste.
With 80 speed EVs (Adamant) it hits a speed stat of 296 , which becomes 592 on Unburden activation. This outspeeds everything in OU barring Swift Swim Barraskewda in rain , Scarf Jolly/Timid Dragapult and maybe some Chlorophyll users in Sun. I think that's a compromise that everyone should be willing to make. Dump the remaining EVs into bulk after maxing your attack, it makes an absolute world of difference and makes revenging Sneasler a much harder task with the grassy seed +1 defense.
252+ Atk Tera Normal Dragonite Extreme Speed vs. +1 172 HP / 4 Def Grassy Seed Sneasler: 148-175 (43 - 50.8%) -- guaranteed 3HKO after Grassy Terrain recovery

Secondly, I believe Dire Claw to not only be hopelessly outclassed by other move options, it's also straight up bad. You're only going to be clicking that move when your sweep is assuredly not going to succeed and you need a hail mary, and if you play even somewhat decently you don't need an RNG out to complete a Sneasler sweep as not only do it's other moves provide it sufficient coverage but Rillaboom's banded U turn + Terrain gives it the easiest support you can ask for. SD + CC being a given, I think Acro (to hit Great Tusk , Zamazenta and to synergise with Tera Flying) + Lash Out/Shadow Claw (both hit Gholdengo and Dragapult, I prefer to run Shadow Claw for Hatterene but Lash Out is better with Tera Dark) is better than a gimmicky RNG fish. If you're insistent on running Poison STAB to bypass Zapdos, Moltres and Dragonite, run Gunk Shot. Not only does it actually threaten an OHKO it's also not contact which means you're not at risk of having you're sweep cut short by Static/Flame Body.

+2 252+ Atk Sneasler Dire Claw vs. 252 HP / 104 Def Zapdos: 292-345 (76 - 89.8%) -- guaranteed 2HKO

+2 252+ Atk Sneasler Gunk Shot vs. 252 HP / 104 Def Zapdos: 438-516 (114 - 134.3%) -- guaranteed OHKO


+2 252+ Atk Sneasler Dire Claw vs. 252 HP / 200+ Def Moltres: 232-274 (60.4 - 71.3%) -- guaranteed 2HKO

+2 252+ Atk Sneasler Gunk Shot vs. 252 HP / 200+ Def Moltres: 348-411 (90.6 - 107%) -- 43.8% chance to OHKO

Now as to why Sneasler is broken. I believe that the counterplay on both the defensive and offensive (that is revenge killing/prevent setup by pressure) sides is simply not sufficient when seen in comparison with the ease by which it sets up. Aside from Dondozo (which is preyed upon by it's partner in crime Band Rillaboom) and an absolutely max def Gholdengo (which can't switch in, it has to be brought after a sack and must be decently healthy to live a Shadow Claw, worse odds for the slightly stronger Lash Out), there is nothing that can take it's hits once it's set up. With Unburden you can't outspeed it with Scarf or Booster mons. With Grassy Terrain and Grassy Seed , trying to apply pressure to it to dissuade set up is incredibly difficult.

252 Atk Landorus-Therian Earthquake vs. +1 172 HP / 4 Def Grassy Seed Sneasler in Grassy Terrain: 180-212 (52.3 - 61.6%) -- 96.5% chance to 2HKO after Grassy Terrain recovery

(It sets up on Landorus!)

So yeah, that's my thoughts on Sneasler , sorry for mucho texto.
 
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and what happens when (when, not if) dlc2 introduces several new broken-as-shit mons that make things wildly unbalanced? wouldn't we want to take action on those before tera? i don't know why so many people on the anti-tera side want to hold the tera test in a still-unbalanced meta after how the first one went

Mostly because banning it second would result in more work and make earlier banning feel like a waste of time. King is a great example of this. A lot of people say Tera is what breaks it so spending a couple weeks trying to remove it only to let it back in if tera goes feels bad. All the more so if it is still broken and you need to suspect it again. Generally speaking, tera makes good Pokemon great, great Pokemon broken, and broken Pokemon insane and it can be hard to tell where a lot of Pokemon fall on that scale. Even Pokemon where tera isn't the driving force of what is breaking them, Glis for example loves turning its x4 ice weakness and water weakness into resists, would be different enough that I think a good chunk of what is banned should be let back in if tera goes. The meta has had enough soft resets already and with a hard one coming with DLC2 it is frustrating to have an additional one if tera gets banned. And that is the other part of it. The people that want tera tested right away don't think it is an "if", they think tera being banned is a "when" so it makes the most sense to ban that first since it is playing some role in how broken every Pokemon that gets kicked to Ubers is.

All that said, I do think tera should be test after the meta calms down and stabilizes for a bit. It just lets people make a more informed choice because we won't have the influence of the broken mons running around skewing results. When doing any test you want to control for as many variable as possible and for such an important test as the tera suspect tera alone has to be the sole focus.
 
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