We have a brand new SV OU tiering survey on the DLC2 metagame! Be sure to check out our new forum-based survey and respond:
https://www.smogon.com/forums/threads/sv-ou-tiering-surveys.3711911/page-2#post-9907969
This survey came out on my birthday, so you are all legally required to give Gholdengo a 5 /s (not on the birthday part)
Being serious, here were my thoughts.
Meta fun: 8, this honestly is the best meta we have had since home. It isn’t perfect, but there’s a lot to enjoy. The tier feels super diverse with plenty of options to mess with. Balance, BO, HO, Weather, you name it. It honestly feels like you can do so much in the tier right now. There are structural issues, but overall I think this meta is a blast.
Meta competitiveness: 7. I think here we can split hairs a bit more, but I genuinely think this is a pretty skill testing meta. You can’t build for everything, but that’s always been true for mons. It’s just now the power level is that much higher. Sure, Roaring Moon sweeps aren’t super competitive, but the tier feels in a good spot.
kokoloko method: No thanks. I talked about this in the thread for it, but this meta isn’t the place for it imo. DLC1 had enough chaos in the mix and threats close in power level/problematic nature to each other it could have worked there imo. Right now… I just don’t think that’s needed. The Kokoloko method is a last resort, where aggressive action is needed as swiftly as possible. We don’t need that right now.

1. Honestly, man’s fine.
Handling Gambit is easier than ever right now. Skarm helps a ton by giving us a super strong gambit check for balance, on top of our existing checks like Zamazenta or Tusk for example. Gambit doesn’t feel nearly as constraining. It also helps that we have way more good wincons in the tier rn. A big part of what made Gambit explode in popularity was it was just the most consistent late game wincon you could ask for. Now, we have so many other options Gambit doesn’t feel as required for teams.

1. Compared to Kingambit, I think there’s more of a reason to be scared of Volc: it’s a very strong set up sweeper that has limited defensive counterplay due to Tera Blast. That being said… it feels fine rn? We have a surplus of speed control right now that makes Volc feel more manageable. It could easily be a problem down the line, but I don’t think it’s a priority right now.

1. I’m honestly shocked it made the survey. I mean, it’s good but it doesn’t feel egregious right now. I think it actually adds a lot to the tier, which was starving for good electric types besides Zapdos.

1… For now. I honestly am pretty scared of this long term, at least with its sun DD sets. But I feel like this could easily settle into the meta similar to how Walking Wake did. Yeah, it’s nuts under weather. Outside of it, DD feels very manageable. I also love the presence bulky Fire brings to the tier. It’s a great utility check to a bunch of stuff.

2. Hot take, but Deoxys Speed wouldn’t even be in the first five mons in the tier I’d look into. I think it’s settled into the tier surprisingly nicely.
I think hazard lead and screen lead sets are fine. At the end of the day, I don’t think either set is that offensive in modern OU. We have sacrifice leads like Glimmora or even Meowscarada. We have screen setters like Grimmsnarl and Alolan Ninetales. The main advantage Deoxys offers over them is even more consistency, but that isn’t inherently a problem. The best argument against these sets are their comparatively low risk high reward nature, but I’m fine with that.
What I am a bit more concerned about (and what I think most people should be concerned about) are the offense sets. LO 4 attacks and Nasty Plot are similar in practice to Offensive Dragapult, except in exchange for better dual stab you get Nasty Plot and a ton of speed. These sets are certainly strong, but they don’t feel too overbearing. I don’t think it’s a priority and I am shocked some people are giving it high ratings off the hazard set alone. If anything, I’d give it a 1 off of those sets. Its the offensive sets that have the real sauce and we should keep an eye on.

2. Boulder is very silly as a set up mon, but it feels kinda fine? It’s super one dimensional and I find that compared to other mons, it can struggle to get that initial SD up. That being said, when it goes off hoo boy. This is probably the second best offensive wincon in the tier rn for my money, which is saying a lot. It feels manageable due to Boulders mediocre defensive profile and being forced into Booster SD,

2. Yes, Tera makes this thing gross. Sub Seed or glare can weasel its way past its checks, but honestly I’m not sold it’s an immediate issue? The tier has plenty of grass resists that stop the headway it can make, forcing it to play games with sub sets. It feels constraining but so do most top threats. I feel like with this, Enamorus, and Volc on the radar and all being seen as dangerous mons by part of the community, we might want to entertain Tera Blast as a discussion topic. It’s certainly pushed a bunch of mons to the brink.

I gave this a 2, but I am leaning a 3 upon discussing it more. Kyurem is just so versatile even with its hazard weakness and mediocre coverage. Switching into Specs is rough, and you have sub dd which has slightly different checks on top of it. I think it’s not an immediate concern, but it certainly should be something we act on sooner rather than later.

3. I hate dealing with this mon on balance, it feels even more oppressive than Kyurem. The only thing Kyurem has over it is its set diversity. This thing has two sets and both make me mad. Specs is legit so hard for balance to deal with outside of glowking, and stellar Tera blasts or just earth power make even him a risky switch in. Scarf is weaker but has a much better offense mu, but even vs offense it trades decently enough.

4. This imo is one of the two good targets for action right now. Moon is like the other dumb set up sweepers, except I find it snowballs harder and is harder to revenge kill. At least Gambit has defensive checks in the back. At least Volc’s speed tier isn’t amazing. Roaring Moon is just a super consistent wincon that always is putting in work.

4. Yes, I know Golden Joe has his defenders. I am not one of them. One of the chief complains I feel most people have about this meta is the state of hazards. Last time, we looked at Gliscor and banned it. I feel like right now, Gholdengo is the closest thing we have to a true culprit. If you hit Gliscor for spikes, you still have Hamurott, both Deoxys, Ting Lu, Skarmory, you name it. We have so many high quality setters, but only one mon that has made removal as punishing as it is. I feel like the influence this has on the tier is super degenerate and is the cause of a lot of the metas issues.