First, the rules:
Only pokémons at level 60, we do play in gen4ubers (where it's allowed baton pass) but isn't allowed any legendary.
Isn't allowed itens.
Only gen3 moves are allowed, despite we do play in gen4 to use the physical special split, but only ADV moves are allowed.
Smeargle
Ability: Own Tempo
Level: 60
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Spore
- Baton Pass
- Substitute
- Ingrain
As the name of the thread suggest, Smeargle is the star of this team. I start to Spore to immobilize my opponent and then I go for Substitute to be safe and then Ingrain to recover HP, Since Leftovers isn't a option in this tier. For last move it have Baton Pass to pass the Ingrain condition to someone else, propably Ninjask to do a Baton Pass Chain.
Ninjask
Ability: Speed Boost
Level: 60
EVs: 8 HP / 244 Atk / 4 Def / 252 Spe
Adamant Nature
- Substitute
- Swords Dance
- Baton Pass
- Aerial Ace
I would like to run my Ninjask with Double team as I do in Battle Frontier of Emerald, but unfortunally this move is inlegal even in ubers so I run with Sword Dance instead. Some replays I used Silver Wind over Aerial Ace because I forgot it become a special move in gen4.
The strategy of Ninjask is pretty simple, try to put a substitute and gains speed by speed boost. If possible use some sword dances and pass it for other pokés this baton pass chain
Metagross
Ability: Clear Body
Level: 60
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Agility
- Earthquake
- Explosion
- Meteor Mash
One option to receive the boost of baton pass chain is Metagross, but it have Agility in case to come at battle without Ninjask boosts.
It have Meteor Mash to hope to don't miss and boost my atk and also Explosion to lead dramatically with some threads.
Flygon
Ability: Levitate
Level: 60
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Rock Slide
- Crunch
- Dragon Claw
- Earthquake
The best option to receive the Batom Pass boosts is Flygon, it have 4 atk moves to lead with everyone.
Starmie
Ability: Natural Cure
Level: 60
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Psychic
- Thunderbolt
- Surf
Just in case, I thought this team also need a special atacker, who can receive the speed boost of Ninjask to be the most fast pokémon of all.
This Starmie is pretty simple, just 4 atk moves.
Breloom
Ability: Effect Spore
Level: 60
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Spore
- Focus Punch
- Substitute
- Mach Punch
And for last Breloom to have a sleep inducer at the team, I think that is important, and also a move of priority as Mach Punch is also usefull.
Some replays of this team:
https://replay.pokemonshowdown.com/gen4ubers-1930157102
https://replay.pokemonshowdown.com/gen4ubers-1930214905
https://replay.pokemonshowdown.com/gen4ubers-1932048222
https://replay.pokemonshowdown.com/gen4ubers-1932058651
https://replay.pokemonshowdown.com/gen4ubers-1932550349-nywzv6hut2k8tpf7mpc4ntr80cjggtupw
https://replay.pokemonshowdown.com/gen4ubers-1932557069-rguc6fk37jr0jubvl3tlga3ctnj3c8wpw
https://replay.pokemonshowdown.com/gen4ubers-1932601770
Only pokémons at level 60, we do play in gen4ubers (where it's allowed baton pass) but isn't allowed any legendary.
Isn't allowed itens.
Only gen3 moves are allowed, despite we do play in gen4 to use the physical special split, but only ADV moves are allowed.
Smeargle
Ability: Own Tempo
Level: 60
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Spore
- Baton Pass
- Substitute
- Ingrain
As the name of the thread suggest, Smeargle is the star of this team. I start to Spore to immobilize my opponent and then I go for Substitute to be safe and then Ingrain to recover HP, Since Leftovers isn't a option in this tier. For last move it have Baton Pass to pass the Ingrain condition to someone else, propably Ninjask to do a Baton Pass Chain.
Ninjask
Ability: Speed Boost
Level: 60
EVs: 8 HP / 244 Atk / 4 Def / 252 Spe
Adamant Nature
- Substitute
- Swords Dance
- Baton Pass
- Aerial Ace
I would like to run my Ninjask with Double team as I do in Battle Frontier of Emerald, but unfortunally this move is inlegal even in ubers so I run with Sword Dance instead. Some replays I used Silver Wind over Aerial Ace because I forgot it become a special move in gen4.
The strategy of Ninjask is pretty simple, try to put a substitute and gains speed by speed boost. If possible use some sword dances and pass it for other pokés this baton pass chain
Metagross
Ability: Clear Body
Level: 60
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Agility
- Earthquake
- Explosion
- Meteor Mash
One option to receive the boost of baton pass chain is Metagross, but it have Agility in case to come at battle without Ninjask boosts.
It have Meteor Mash to hope to don't miss and boost my atk and also Explosion to lead dramatically with some threads.
Flygon
Ability: Levitate
Level: 60
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Rock Slide
- Crunch
- Dragon Claw
- Earthquake
The best option to receive the Batom Pass boosts is Flygon, it have 4 atk moves to lead with everyone.
Starmie
Ability: Natural Cure
Level: 60
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Psychic
- Thunderbolt
- Surf
Just in case, I thought this team also need a special atacker, who can receive the speed boost of Ninjask to be the most fast pokémon of all.
This Starmie is pretty simple, just 4 atk moves.
Breloom
Ability: Effect Spore
Level: 60
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Spore
- Focus Punch
- Substitute
- Mach Punch
And for last Breloom to have a sleep inducer at the team, I think that is important, and also a move of priority as Mach Punch is also usefull.
Some replays of this team:
https://replay.pokemonshowdown.com/gen4ubers-1930157102
https://replay.pokemonshowdown.com/gen4ubers-1930214905
https://replay.pokemonshowdown.com/gen4ubers-1932048222
https://replay.pokemonshowdown.com/gen4ubers-1932058651
https://replay.pokemonshowdown.com/gen4ubers-1932550349-nywzv6hut2k8tpf7mpc4ntr80cjggtupw
https://replay.pokemonshowdown.com/gen4ubers-1932557069-rguc6fk37jr0jubvl3tlga3ctnj3c8wpw
https://replay.pokemonshowdown.com/gen4ubers-1932601770