after day 2: town!poe slot1 dies (T10, M3)
after night 2 town!poe slot2 dies & town!maf pick 1 dies & skipper is revived (T9, M3)
after day 3: town!poe slot3 dies (T8, M3)
after night 3: town!poe slot 4 & town!maf pick 2 (T6, M3)
after day 4: town!poe slot 5 dies (T5, M3)
after night 4: town!maf pick 3 dies, NE shot? (T4/T3, M3) possibly eg
if NE holsters or doesn't shoot town after day 5: town!poe slot 6 dies (T3, M3)
Assuming I get my remaining two shots off, hydro gets the revive off, and we solve for NE before n4, we can get off 3 or 4 misvotes & 2 miskills before we get endgamed.