Recent content by Cazenovia

  1. Cazenovia

    Mechanics Conversion2 should treat Struggle as a Normal-type move in Gens 2-4

    Can confirm it works in Gen 3 and fails in Gen 4. Don't have the ability to verify it in Gen 2, unfortunately.
  2. Cazenovia

    Mechanics Conversion2 should treat Struggle as a Normal-type move in Gens 2-4

    What type of bug are you reporting? Mechanics What is the bug? In Gens 2-4, despite dealing typeless damage, Struggle is still considered to be a Normal-type move. This means that when a Pokemon hit by Struggle uses Conversion 2 in these gens, the move will succeed and turn the user into a...
  3. Cazenovia

    Done Gen 3 OHKO moves do damage equal to the target's HP

    The substitute disappears before the OHKO message in Gen 3.
  4. Cazenovia

    Done Gen 3 OHKO moves do damage equal to the target's HP

    What type of bug are you reporting? Mechanics What is the bug? In Gen 3 (and only Gen 3), OHKO moves are impacted by an oversight where they do a fixed amount of damage equal to the target's HP stat. While in most cases this oversight is unnoticeable, if the target has a substitute and an HP...
  5. Cazenovia

    All Gens Past Gens Research Thread

    Fling does not exist in gen 3, but I can confirm that Recycle will restore the item in Gen 4.
  6. Cazenovia

    All Gens Past Gens Research Thread

    The order of activation is based on speed in that scenario. Enigma - After Jaboca - Before Kee - N/A (doesn't exist in gen 4) Leppa - After
  7. Cazenovia

    Invalid 1v1v1 FFA

    This is not the right place for format suggestions.
  8. Cazenovia

    Mechanics Prankster hint during Illusion causes info leak

    At least personally, my solution would be to simply not show the Prankster hint if the targeted Pokemon is currently illusioned, except if the Pokemon illusioned is a Dark-type (I am not a programmer so I have no idea if this is technologically feasible or not). Imo this would be the simplest...
  9. Cazenovia

    hell yeah

    hell yeah
  10. Cazenovia

    ty!!!

    ty!!!
  11. Cazenovia

    Research Scarlet & Violet Battle Mechanics Research

    From my understanding of the game's mechanics, that is correct. Here is a link for what happens when Prankster moves are bounced back onto a Dark-type.
  12. Cazenovia

    Not A Bug Zoroark

    That was a Zoroark-Hisui disguised as a Lunala. Bitter Malice is Zoroark-Hisui's signature move, and Zoroark-Hisui is Normal-type, so it is immune to the Ghost-type Moongeist Bean.
  13. Cazenovia

    Research Scarlet & Violet Battle Mechanics Research

    The move state is completely reset when the status move is bounced back. (proof) This means that in the given scenario, the bounced Thunder Wave would be Electric-type. However, the bouncing Pokemon's ability can still change the type of the move before it is bounced back (for example, a Liquid...
  14. Cazenovia

    Mechanics Instruct should boost Round

    Yes, Round still gets boosted even if there is no target.
  15. Cazenovia

    Mechanics Prankster hint during Illusion causes info leak

    What type of bug are you reporting? Mechanics What is the bug? An info leak occurs involving Prankster and Illusion such that if a Prankster powder move is used on a Zoroark illusioned as a Grass-type, the message involving Prankster and Dark types will appear, even though the move could...
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