Recent content by CitizenSnips

  1. Shinboraa (Analysis)

    Taking Speed EVs away from Shinboraa is a huge mistake, as it loses Roosting options. Even using a Timid Nature, 253 Speed loses to stuff like Gyrados, Dragonite and Heatran. And Without boosted defenses or ability to burn, this set begs for Pursuit TTar or Scizor. There are many tox-stallers...
  2. 5th Gen OU Analysis Index - 89 BW2 Revamps On Site!

    I would like to reserve Shinboraa. Favorite 5th gen poke.
  3. Shinboraa (Analysis)

    Shinboraa Dex Entry - work in progress - [Overview] Magic Guard - A terrific ability that ignores the damage taken from secondary effects: burns, poison, leech seed, sand & hail, life orb and entry hazard damage. Excellent Support Movepool - With moves such as Relect, Light...
  4. Sigilyph

    This thing has seriously been ripping apart teams, even taking on ubers like Dialga, Darkrai, and Deoxys A & S, and and causing many of my opponents to quit mid-battle. I've been running this set with terrific success Shinboraa @ Flame Orb 252 HP / 252 Speed / 4 Def Timid (+ Speed, -...
  5. Volcarona

    I'd run this set, but with Salac. If Flame Dance Attack kicks in after one level + Butterfly behind sub, You're going to have huge attack with Bug Buzz & Swarm. This way you can even use SR to your advantage. Come in on a slower poke, lose 50, sub to 25, activate speed + pull a BF Dance...
  6. Terrakion

    Ah yeah, that makes sense. I suppose a Double Dance would be the way to go on this one. I was casually thinking X Scissor as an option to cover Grass/Psychic switch ins, but SD Edge & Sword would be able to take them out anyways.
  7. Terrakion

    I'm thinking: Terakion @ Life Orb Jolly (+Spd, -SpAtk) 128 HP / 252 Atk / 128 Sp - Rock Polish - Sacred Sword - Stone Edge - Taunt Speed nature with max investment in Attack, with split HP / Speed. I don't like Combat, because I want Terakion to keep its bulk and be able to take hits from...
  8. Sigilyph

    Cosmic Power looks enticing, but the thing is, I don't want Shin hanging around for very long. 72/80/80 is just very average if not mediocre. The fact that it can give the middle finger to Entry Hazards is one of its main selling points. I have no problem sending this thing in, getting a...
  9. Jellicent

    Love this dude. I'd run: Burunkeru @ Leftovers edit: Calm Nature 252 HP / 100 Def / 128 SpA / 28 SpD *Thanks to DDR for the spread - Boiling Water - Toxic - Recover - Evil Eye Loading up on Special A & D, considering many notable Grass, Electric, and Ghost attacks are special...
  10. Sigilyph

    I think this guy looks absolutely awesome to be honest. He deserves your attention. Able to come in free on EQuake, Toxic, Wisp, with literally no Stealth, Leech, Sand or Hail damage is pretty nice. It doesn't physically attack, so it's not able to be Mummified by Desukan. Never fully...
  11. Rad Badical (OU RMT)

    Basically designed a full-fledged team based on a combination of my old-school Red/Blue team (Zapdos, Gengar, Kabutops) and my old Gold / Silver team (Scizor, Gligar*, Heracross), before I knew about stats, natures EVs, etc. It consists around stat support and speedy attack, using a...
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